raze-gles/source/common/rendering
Christoph Oelckers 5cbe9fc49c - added NPOT emulation to the backend.
This is #ifdef guarded because GZDoom uses the same code base but has no use for this feature.
2020-06-08 08:02:58 +02:00
..
gl - added NPOT emulation to the backend. 2020-06-08 08:02:58 +02:00
gl_load - header cleanup in gl_interface.cpp 2020-05-24 22:38:22 +02:00
hwrenderer - added NPOT emulation to the backend. 2020-06-08 08:02:58 +02:00
polyrenderer - backend update from GZDoom 2020-06-07 15:02:54 +02:00
vulkan - added NPOT emulation to the backend. 2020-06-08 08:02:58 +02:00
i_modelvertexbuffer.h - updated backend from GZDoom. 2020-05-30 23:10:17 +02:00
i_video.h - updated common code. 2020-05-30 22:28:24 +02:00
r_thread.cpp - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
r_thread.h - added the softpoly and Vulkan backend code fron GZDoom. 2020-05-31 10:53:11 +02:00
r_videoscale.cpp - backend update with GZDoom model code. 2020-05-31 08:55:00 +02:00
r_videoscale.h - updated common code. 2020-05-30 22:28:24 +02:00
v_framebuffer.cpp - backend sync with GZDoom. 2020-05-31 21:25:52 +02:00
v_video.cpp - backend sync with GZDoom. 2020-05-31 21:25:52 +02:00
v_video.h - backend update from GZDoom 2020-06-07 15:02:54 +02:00