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Set it to >=0 to override the base palette (water, slime, ...) in 3D mode. This can be useful to navigate Lameduke's underwater sections, since its LOOKUP.DAT only contains 8 lookup tables, but no other *base* palettes. Consequently, base palettes >=1 will make the whole screen black when Lameduke's LOOKUP.DAT is loaded into EDuke32 or Mapster32. git-svn-id: https://svn.eduke32.com/eduke32@3704 1a8010ca-5511-0410-912e-c29ae57300e0 |
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.. | ||
samples | ||
buildlic.txt | ||
ebacktrace1-64.dll | ||
ebacktrace1.dll | ||
GNU.TXT | ||
m32help.hlp | ||
names.h | ||
nedmalloc.dll | ||
SEHELP.HLP | ||
STHELP.HLP | ||
tiles.cfg |