mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 19:50:45 +00:00
220 lines
No EOL
5.2 KiB
C++
220 lines
No EOL
5.2 KiB
C++
/*
|
|
TiMidity++ -- MIDI to WAVE converter and player
|
|
Copyright (C) 1999-2004 Masanao Izumo <iz@onicos.co.jp>
|
|
Copyright (C) 1995 Tuukka Toivonen <tt@cgs.fi>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
|
|
effect.c - To apply sound effects.
|
|
Mainly written by Masanao Izumo <iz@onicos.co.jp>
|
|
|
|
Interfaces:
|
|
void init_effect(void);
|
|
do_effect(int32_t* buf, int32_t count);
|
|
*/
|
|
|
|
#include <string.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "effect.h"
|
|
#include "instrum.h"
|
|
#include "playmidi.h"
|
|
#include "reverb.h"
|
|
|
|
|
|
namespace TimidityPlus
|
|
{
|
|
|
|
|
|
|
|
#define SIDE_CONTI_SEC 10
|
|
#define CHANGE_SEC 2.0
|
|
|
|
void Effect::init_effect()
|
|
{
|
|
effect_left_right_delay(NULL, 0);
|
|
reverb->init_for_effect();
|
|
}
|
|
|
|
/*
|
|
* Left & Right Delay Effect
|
|
*/
|
|
void Effect::effect_left_right_delay(int32_t *buff, int32_t count)
|
|
{
|
|
int32_t save[AUDIO_BUFFER_SIZE * 2];
|
|
int32_t pi, i, j, k, v, backoff;
|
|
int b;
|
|
int32_t *p;
|
|
|
|
if (buff == NULL)
|
|
{
|
|
memset(prev, 0, sizeof(prev));
|
|
return;
|
|
}
|
|
if (effect_lr_mode == 0 || effect_lr_mode == 1 || effect_lr_mode == 2)
|
|
b = effect_lr_mode;
|
|
else
|
|
return;
|
|
count *= 2;
|
|
backoff = 2 * (int)(playback_rate * effect_lr_delay_msec / 1000.0);
|
|
if (backoff == 0)
|
|
return;
|
|
if (backoff > count)
|
|
backoff = count;
|
|
if (count < AUDIO_BUFFER_SIZE * 2)
|
|
{
|
|
memset(buff + count, 0, 4 * (AUDIO_BUFFER_SIZE * 2 - count));
|
|
count = AUDIO_BUFFER_SIZE * 2;
|
|
}
|
|
memcpy(save, buff, 4 * count);
|
|
pi = count - backoff;
|
|
if (b == 2)
|
|
{
|
|
if (turn_counter == 0)
|
|
{
|
|
turn_counter = SIDE_CONTI_SEC * playback_rate;
|
|
/* status: 0 -> 2 -> 3 -> 1 -> 4 -> 5 -> 0 -> ...
|
|
* status left right
|
|
* 0 - + (right)
|
|
* 1 + - (left)
|
|
* 2 -> + + (right -> center)
|
|
* 3 + -> - (center -> left)
|
|
* 4 -> - - (left -> center)
|
|
* 5 - -> + (center -> right)
|
|
*/
|
|
status = 0;
|
|
tc = 0;
|
|
}
|
|
p = prev;
|
|
for (i = 0; i < count; i += 2, pi += 2)
|
|
{
|
|
if (i < backoff)
|
|
p = prev;
|
|
else if (p == prev)
|
|
{
|
|
pi = 0;
|
|
p = save;
|
|
}
|
|
if (status < 2)
|
|
buff[i + status] = p[pi + status];
|
|
else if (status < 4)
|
|
{
|
|
j = (status & 1);
|
|
v = (int32_t)(rate0 * buff[i + j] + rate1 * p[pi + j]);
|
|
buff[i + j] = v;
|
|
rate0 += dr, rate1 -= dr;
|
|
}
|
|
else
|
|
{
|
|
j = (status & 1);
|
|
k = !j;
|
|
v = (int32_t)(rate0 * buff[i + j] + rate1 * p[pi + j]);
|
|
buff[i + j] = v;
|
|
buff[i + k] = p[pi + k];
|
|
rate0 += dr, rate1 -= dr;
|
|
}
|
|
tc++;
|
|
if (tc == turn_counter)
|
|
{
|
|
tc = 0;
|
|
switch (status)
|
|
{
|
|
case 0:
|
|
status = 2;
|
|
turn_counter = (CHANGE_SEC / 2.0) * playback_rate;
|
|
rate0 = 0.0;
|
|
rate1 = 1.0;
|
|
dr = 1.0 / turn_counter;
|
|
break;
|
|
case 2:
|
|
status = 3;
|
|
rate0 = 1.0;
|
|
rate1 = 0.0;
|
|
dr = -1.0 / turn_counter;
|
|
break;
|
|
case 3:
|
|
status = 1;
|
|
turn_counter = SIDE_CONTI_SEC * playback_rate;
|
|
break;
|
|
case 1:
|
|
status = 4;
|
|
turn_counter = (CHANGE_SEC / 2.0) * playback_rate;
|
|
rate0 = 1.0;
|
|
rate1 = 0.0;
|
|
dr = -1.0 / turn_counter;
|
|
break;
|
|
case 4:
|
|
status = 5;
|
|
turn_counter = (CHANGE_SEC / 2.0) * playback_rate;
|
|
rate0 = 0.0;
|
|
rate1 = 1.0;
|
|
dr = 1.0 / turn_counter;
|
|
break;
|
|
case 5:
|
|
status = 0;
|
|
turn_counter = SIDE_CONTI_SEC * playback_rate;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
for (i = 0; i < backoff; i += 2, pi += 2)
|
|
buff[b + i] = prev[b + pi];
|
|
for (pi = 0; i < count; i += 2, pi += 2)
|
|
buff[b + i] = save[b + pi];
|
|
}
|
|
memcpy(prev + count - backoff, save + count - backoff, 4 * backoff);
|
|
}
|
|
|
|
void Effect::do_effect(int32_t *buf, int32_t count)
|
|
{
|
|
int32_t nsamples = count * 2;
|
|
int reverb_level = (timidity_reverb < 0)
|
|
? -timidity_reverb & 0x7f : DEFAULT_REVERB_SEND_LEVEL;
|
|
|
|
/* for static reverb / chorus level */
|
|
if (timidity_reverb == 2 || timidity_reverb == 4
|
|
|| (timidity_reverb < 0 && !(timidity_reverb & 0x80))
|
|
|| timidity_chorus < 0)
|
|
{
|
|
reverb->set_dry_signal(buf, nsamples);
|
|
/* chorus sounds horrible
|
|
* if applied globally on top of channel chorus
|
|
*/
|
|
if (timidity_reverb == 2 || timidity_reverb == 4
|
|
|| (timidity_reverb < 0 && !(timidity_reverb & 0x80)))
|
|
reverb->set_ch_reverb(buf, nsamples, reverb_level);
|
|
reverb->mix_dry_signal(buf, nsamples);
|
|
/* chorus sounds horrible
|
|
* if applied globally on top of channel chorus
|
|
*/
|
|
if (timidity_reverb == 2 || timidity_reverb == 4
|
|
|| (timidity_reverb < 0 && !(timidity_reverb & 0x80)))
|
|
reverb->do_ch_reverb(buf, nsamples);
|
|
}
|
|
/* L/R Delay */
|
|
effect_left_right_delay(buf, count);
|
|
}
|
|
|
|
int32_t Effect::my_mod(int32_t x, int32_t n)
|
|
{
|
|
if (x >= n)
|
|
x -= n;
|
|
return x;
|
|
}
|
|
|
|
} |