mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 03:30:46 +00:00
1100 lines
34 KiB
C
1100 lines
34 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 1996, 2003 - 3D Realms Entertainment
|
|
Copyright (C) 2000, 2003 - Matt Saettler (EDuke Enhancements)
|
|
Copyright (C) 2004, 2007 - EDuke32 developers
|
|
|
|
This file is part of EDuke32
|
|
|
|
EDuke32 is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#include "compat.h"
|
|
#include "osdcmds.h"
|
|
#include "osd.h"
|
|
#include "baselayer.h"
|
|
#include "duke3d.h"
|
|
#include "crc32.h"
|
|
#include <ctype.h>
|
|
|
|
extern int voting;
|
|
struct osdcmd_cheatsinfo osdcmd_cheatsinfo_stat;
|
|
int cmdfromscript = 0;
|
|
|
|
static inline int osdcmd_quit(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
sendquit();
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_echo(const osdfuncparm_t *parm)
|
|
{
|
|
int i;
|
|
for (i = 0; i < parm->numparms; i++)
|
|
{
|
|
if (i > 0) OSD_Printf(" ");
|
|
OSD_Printf("%s", parm->parms[i]);
|
|
}
|
|
OSD_Printf("\n");
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_changelevel(const osdfuncparm_t *parm)
|
|
{
|
|
int volume=0,level;
|
|
char *p;
|
|
|
|
if (!VOLUMEONE)
|
|
{
|
|
if (parm->numparms != 2) return OSDCMD_SHOWHELP;
|
|
|
|
volume = strtol(parm->parms[0], &p, 10) - 1;
|
|
if (p[0]) return OSDCMD_SHOWHELP;
|
|
level = strtol(parm->parms[1], &p, 10) - 1;
|
|
if (p[0]) return OSDCMD_SHOWHELP;
|
|
}
|
|
else
|
|
{
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
level = strtol(parm->parms[0], &p, 10) - 1;
|
|
if (p[0]) return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
if (volume < 0) return OSDCMD_SHOWHELP;
|
|
if (level < 0) return OSDCMD_SHOWHELP;
|
|
|
|
if (!VOLUMEONE)
|
|
{
|
|
if (volume > num_volumes)
|
|
{
|
|
OSD_Printf("changelevel: invalid volume number (range 1-%d)\n",num_volumes);
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
if (level > MAXLEVELS || map[volume*MAXLEVELS+level].filename == NULL)
|
|
{
|
|
OSD_Printf("changelevel: invalid level number\n");
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
if (myconnectindex == connecthead && networkmode == 0)
|
|
mpchangemap(volume,level);
|
|
else if (voting == -1)
|
|
{
|
|
ud.m_volume_number = volume;
|
|
ud.m_level_number = level;
|
|
|
|
if (g_player[myconnectindex].ps->i)
|
|
{
|
|
int i;
|
|
|
|
for (i=0;i<MAXPLAYERS;i++)
|
|
{
|
|
g_player[i].vote = 0;
|
|
g_player[i].gotvote = 0;
|
|
}
|
|
|
|
g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
|
|
|
|
voting = myconnectindex;
|
|
|
|
tempbuf[0] = 18;
|
|
tempbuf[1] = 1;
|
|
tempbuf[2] = myconnectindex;
|
|
tempbuf[3] = ud.m_volume_number;
|
|
tempbuf[4] = ud.m_level_number;
|
|
|
|
for (i=connecthead;i>=0;i=connectpoint2[i])
|
|
{
|
|
if (i != myconnectindex) sendpacket(i,tempbuf,5);
|
|
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
|
|
}
|
|
}
|
|
if ((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY) && !(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_TDM))
|
|
ud.m_noexits = 0;
|
|
|
|
g_player[myconnectindex].ps->gm |= MODE_MENU;
|
|
cmenu(603);
|
|
}
|
|
return OSDCMD_OK;
|
|
}
|
|
if (g_player[myconnectindex].ps->gm & MODE_GAME)
|
|
{
|
|
// in-game behave like a cheat
|
|
osdcmd_cheatsinfo_stat.cheatnum = 2;
|
|
osdcmd_cheatsinfo_stat.volume = volume;
|
|
osdcmd_cheatsinfo_stat.level = level;
|
|
}
|
|
else
|
|
{
|
|
// out-of-game behave like a menu command
|
|
osdcmd_cheatsinfo_stat.cheatnum = -1;
|
|
|
|
ud.m_volume_number = volume;
|
|
ud.m_level_number = level;
|
|
|
|
ud.m_monsters_off = ud.monsters_off = 0;
|
|
|
|
ud.m_respawn_items = 0;
|
|
ud.m_respawn_inventory = 0;
|
|
|
|
ud.multimode = 1;
|
|
|
|
newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
|
|
if (enterlevel(MODE_GAME)) backtomenu();
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_map(const osdfuncparm_t *parm)
|
|
{
|
|
int i;
|
|
char filename[256];
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
#if 0
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
#endif
|
|
|
|
strcpy(filename,parm->parms[0]);
|
|
if (strchr(filename,'.') == 0)
|
|
strcat(filename,".map");
|
|
|
|
if ((i = kopen4load(filename,0)) < 0)
|
|
{
|
|
OSD_Printf("map: file \"%s\" not found.\n", filename);
|
|
return OSDCMD_OK;
|
|
}
|
|
kclose(i);
|
|
|
|
boardfilename[0] = '/';
|
|
boardfilename[1] = 0;
|
|
strcat(boardfilename, filename);
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
if (myconnectindex == connecthead && networkmode == 0)
|
|
{
|
|
sendboardname();
|
|
mpchangemap(0,7);
|
|
}
|
|
else if (voting == -1)
|
|
{
|
|
sendboardname();
|
|
|
|
ud.m_volume_number = 0;
|
|
ud.m_level_number = 7;
|
|
|
|
if (g_player[myconnectindex].ps->i)
|
|
{
|
|
int i;
|
|
|
|
for (i=0;i<MAXPLAYERS;i++)
|
|
{
|
|
g_player[i].vote = 0;
|
|
g_player[i].gotvote = 0;
|
|
}
|
|
|
|
g_player[myconnectindex].vote = g_player[myconnectindex].gotvote = 1;
|
|
voting = myconnectindex;
|
|
|
|
tempbuf[0] = 18;
|
|
tempbuf[1] = 1;
|
|
tempbuf[2] = myconnectindex;
|
|
tempbuf[3] = ud.m_volume_number;
|
|
tempbuf[4] = ud.m_level_number;
|
|
|
|
for (i=connecthead;i>=0;i=connectpoint2[i])
|
|
{
|
|
if (i != myconnectindex) sendpacket(i,tempbuf,5);
|
|
if ((!networkmode) && (myconnectindex != connecthead)) break; //slaves in M/S mode only send to master
|
|
}
|
|
}
|
|
if ((gametype_flags[ud.m_coop] & GAMETYPE_FLAG_PLAYERSFRIENDLY) && !(gametype_flags[ud.m_coop] & GAMETYPE_FLAG_TDM))
|
|
ud.m_noexits = 0;
|
|
|
|
g_player[myconnectindex].ps->gm |= MODE_MENU;
|
|
cmenu(603);
|
|
}
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
osdcmd_cheatsinfo_stat.cheatnum = -1;
|
|
ud.m_volume_number = 0;
|
|
ud.m_level_number = 7;
|
|
|
|
ud.m_monsters_off = ud.monsters_off = 0;
|
|
|
|
ud.m_respawn_items = 0;
|
|
ud.m_respawn_inventory = 0;
|
|
|
|
ud.multimode = 1;
|
|
|
|
newgame(ud.m_volume_number,ud.m_level_number,ud.m_player_skill);
|
|
if (enterlevel(MODE_GAME)) backtomenu();
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_god(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 0;
|
|
}
|
|
else
|
|
{
|
|
OSD_Printf("god: Not in a single-player game.\n");
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_noclip(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 20;
|
|
}
|
|
else
|
|
{
|
|
OSD_Printf("noclip: Not in a single-player game.\n");
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_fileinfo(const osdfuncparm_t *parm)
|
|
{
|
|
unsigned int crc, length;
|
|
int i,j;
|
|
char buf[256];
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
if ((i = kopen4load((char *)parm->parms[0],0)) < 0)
|
|
{
|
|
OSD_Printf("fileinfo: File \"%s\" not found.\n", parm->parms[0]);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
length = kfilelength(i);
|
|
|
|
crc32init(&crc);
|
|
do
|
|
{
|
|
j = kread(i,buf,256);
|
|
crc32block(&crc,(unsigned char *)buf,j);
|
|
}
|
|
while (j == 256);
|
|
crc32finish(&crc);
|
|
|
|
kclose(i);
|
|
|
|
OSD_Printf("fileinfo: %s\n"
|
|
" File size: %d\n"
|
|
" CRC-32: %08X\n",
|
|
parm->parms[0], length, crc);
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_rate(const osdfuncparm_t *parm)
|
|
{
|
|
int i;
|
|
|
|
if (parm->numparms == 0)
|
|
{
|
|
OSD_Printf("\"rate\" is \"%d\"\n", packetrate);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
else if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
i = Batol(parm->parms[0]);
|
|
|
|
if (i >= 40 && i <= 1000)
|
|
{
|
|
packetrate = i;
|
|
OSD_Printf("rate %d\n", packetrate);
|
|
}
|
|
else OSD_Printf("rate: value out of range\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_restartsound(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
SoundShutdown();
|
|
MusicShutdown();
|
|
|
|
initprintf("Checking music inits...\n");
|
|
MusicStartup();
|
|
initprintf("Checking sound inits...\n");
|
|
SoundStartup();
|
|
|
|
FX_StopAllSounds();
|
|
clearsoundlocks();
|
|
|
|
if (ud.config.MusicToggle == 1)
|
|
{
|
|
if (ud.recstat != 2 && g_player[myconnectindex].ps->gm&MODE_GAME)
|
|
{
|
|
if (map[(unsigned char)music_select].musicfn != NULL)
|
|
playmusic(&map[(unsigned char)music_select].musicfn[0],music_select);
|
|
}
|
|
else playmusic(&env_music_fn[0][0],MAXVOLUMES*MAXLEVELS);
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_restartvid(const osdfuncparm_t *parm)
|
|
{
|
|
UNREFERENCED_PARAMETER(parm);
|
|
resetvideomode();
|
|
if (setgamemode(ud.config.ScreenMode,ud.config.ScreenWidth,ud.config.ScreenHeight,ud.config.ScreenBPP))
|
|
gameexit("restartvid: Reset failed...\n");
|
|
onvideomodechange(ud.config.ScreenBPP>8);
|
|
vscrn();
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_vidmode(const osdfuncparm_t *parm)
|
|
{
|
|
int newbpp = ud.config.ScreenBPP, newwidth = ud.config.ScreenWidth,
|
|
newheight = ud.config.ScreenHeight, newfs = ud.config.ScreenMode;
|
|
if (parm->numparms < 1 || parm->numparms > 4) return OSDCMD_SHOWHELP;
|
|
|
|
switch (parm->numparms)
|
|
{
|
|
case 1: // bpp switch
|
|
newbpp = Batol(parm->parms[0]);
|
|
break;
|
|
case 2: // res switch
|
|
newwidth = Batol(parm->parms[0]);
|
|
newheight = Batol(parm->parms[1]);
|
|
break;
|
|
case 3: // res & bpp switch
|
|
case 4:
|
|
newwidth = Batol(parm->parms[0]);
|
|
newheight = Batol(parm->parms[1]);
|
|
newbpp = Batol(parm->parms[2]);
|
|
if (parm->numparms == 4)
|
|
newfs = (Batol(parm->parms[3]) != 0);
|
|
break;
|
|
}
|
|
|
|
if (setgamemode(newfs,newwidth,newheight,newbpp))
|
|
{
|
|
initprintf("vidmode: Mode change failed!\n");
|
|
if (setgamemode(ud.config.ScreenMode, ud.config.ScreenWidth, ud.config.ScreenHeight, ud.config.ScreenBPP))
|
|
gameexit("vidmode: Reset failed!\n");
|
|
}
|
|
ud.config.ScreenBPP = newbpp;
|
|
ud.config.ScreenWidth = newwidth;
|
|
ud.config.ScreenHeight = newheight;
|
|
ud.config.ScreenMode = newfs;
|
|
onvideomodechange(ud.config.ScreenBPP>8);
|
|
vscrn();
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_setstatusbarscale(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms == 0)
|
|
{
|
|
OSD_Printf("\"cl_statusbarscale\" is \"%d\"\n", ud.statusbarscale);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
else if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
setstatusbarscale(Batol(parm->parms[0]));
|
|
OSD_Printf("cl_statusbarscale %d\n", ud.statusbarscale);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_spawn(const osdfuncparm_t *parm)
|
|
{
|
|
int x=0,y=0,z=0;
|
|
unsigned short cstat=0,picnum=0;
|
|
unsigned char pal=0;
|
|
short ang=0;
|
|
short set=0, idx;
|
|
|
|
if (numplayers > 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
|
|
{
|
|
OSD_Printf("spawn: Can't spawn sprites in multiplayer games or demos\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
switch (parm->numparms)
|
|
{
|
|
case 7: // x,y,z
|
|
x = Batol(parm->parms[4]);
|
|
y = Batol(parm->parms[5]);
|
|
z = Batol(parm->parms[6]);
|
|
set |= 8;
|
|
case 4: // ang
|
|
ang = Batol(parm->parms[3]) & 2047;
|
|
set |= 4;
|
|
case 3: // cstat
|
|
cstat = (unsigned short)Batol(parm->parms[2]);
|
|
set |= 2;
|
|
case 2: // pal
|
|
pal = (unsigned char)Batol(parm->parms[1]);
|
|
set |= 1;
|
|
case 1: // tile number
|
|
if (isdigit(parm->parms[0][0]))
|
|
{
|
|
picnum = (unsigned short)Batol(parm->parms[0]);
|
|
}
|
|
else
|
|
{
|
|
int i,j;
|
|
for (j=0; j<2; j++)
|
|
{
|
|
for (i=0; i<labelcnt; i++)
|
|
{
|
|
if (
|
|
(j == 0 && !Bstrcmp(label+(i<<6), parm->parms[0])) ||
|
|
(j == 1 && !Bstrcasecmp(label+(i<<6), parm->parms[0]))
|
|
)
|
|
{
|
|
picnum = (unsigned short)labelcode[i];
|
|
break;
|
|
}
|
|
}
|
|
if (i<labelcnt) break;
|
|
}
|
|
if (i==labelcnt)
|
|
{
|
|
OSD_Printf("spawn: Invalid tile label given\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
|
|
if (picnum >= MAXTILES)
|
|
{
|
|
OSD_Printf("spawn: Invalid tile number\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
break;
|
|
default:
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
idx = spawn(g_player[myconnectindex].ps->i, (short)picnum);
|
|
if (set & 1) sprite[idx].pal = (char)pal;
|
|
if (set & 2) sprite[idx].cstat = (short)cstat;
|
|
if (set & 4) sprite[idx].ang = ang;
|
|
if (set & 8)
|
|
{
|
|
if (setsprite(idx, x,y,z) < 0)
|
|
{
|
|
OSD_Printf("spawn: Sprite can't be spawned into null space\n");
|
|
deletesprite(idx);
|
|
}
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_setvar(const osdfuncparm_t *parm)
|
|
{
|
|
int i, varval;
|
|
char varname[256];
|
|
|
|
if (parm->numparms != 2) return OSDCMD_SHOWHELP;
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
strcpy(varname,parm->parms[1]);
|
|
varval = Batol(varname);
|
|
for (i=0;i<iGameVarCount;i++)
|
|
if (aGameVars[i].szLabel != NULL)
|
|
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
|
|
varval=GetGameVarID(i, g_player[myconnectindex].ps->i, myconnectindex);
|
|
|
|
strcpy(varname,parm->parms[0]);
|
|
for (i=0;i<iGameVarCount;i++)
|
|
if (aGameVars[i].szLabel != NULL)
|
|
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
|
|
SetGameVarID(i, varval, g_player[myconnectindex].ps->i, myconnectindex);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_setactorvar(const osdfuncparm_t *parm)
|
|
{
|
|
int i, varval, ID;
|
|
char varname[256];
|
|
|
|
if (parm->numparms != 3) return OSDCMD_SHOWHELP;
|
|
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("Command not allowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
ID=Batol(parm->parms[0]);
|
|
if (ID>=MAXSPRITES)
|
|
{
|
|
OSD_Printf("Invalid sprite ID\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
varval = Batol(parm->parms[2]);
|
|
strcpy(varname,parm->parms[2]);
|
|
varval = Batol(varname);
|
|
for (i=0;i<iGameVarCount;i++)
|
|
if (aGameVars[i].szLabel != NULL)
|
|
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
|
|
varval=GetGameVarID(i, g_player[myconnectindex].ps->i, myconnectindex);
|
|
|
|
strcpy(varname,parm->parms[1]);
|
|
for (i=0;i<iGameVarCount;i++)
|
|
if (aGameVars[i].szLabel != NULL)
|
|
if (Bstrcmp(varname, aGameVars[i].szLabel) == 0)
|
|
SetGameVarID(i, varval, ID, -1);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_addpath(const osdfuncparm_t *parm)
|
|
{
|
|
char pathname[BMAX_PATH];
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
strcpy(pathname,parm->parms[0]);
|
|
addsearchpath(pathname);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_initgroupfile(const osdfuncparm_t *parm)
|
|
{
|
|
char file[BMAX_PATH];
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
strcpy(file,parm->parms[0]);
|
|
initgroupfile(file);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_cmenu(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
if (numplayers > 1)
|
|
{
|
|
OSD_Printf("cmenu: disallowed in multiplayer\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
else
|
|
{
|
|
cmenu(Batol(parm->parms[0]));
|
|
}
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_exec(const osdfuncparm_t *parm)
|
|
{
|
|
char fn[BMAX_PATH];
|
|
extern int load_script(char *szStartupScript);
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
Bstrcpy(fn,parm->parms[0]);
|
|
|
|
if (load_script(fn))
|
|
{
|
|
OSD_Printf("exec: file \"%s\" not found.\n", fn);
|
|
return OSDCMD_OK;
|
|
}
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
enum cvartypes
|
|
{
|
|
CVAR_INT,
|
|
CVAR_UNSIGNEDINT,
|
|
CVAR_BOOL,
|
|
CVAR_STRING
|
|
};
|
|
|
|
struct cvarmappings
|
|
{
|
|
char *name;
|
|
char *helpstr;
|
|
void *var;
|
|
int type; // 0 = integer, 1 = unsigned integer, 2 = boolean, 3 = string, |128 = not in multiplayer, |256 = update multi
|
|
int extra; // for string, is the length
|
|
int min;
|
|
int max;
|
|
}
|
|
cvar[] =
|
|
{
|
|
{ "crosshair", "crosshair: enable/disable crosshair", (void*)&ud.crosshair, CVAR_INT, 0, 0, 3 },
|
|
|
|
{ "cl_autoaim", "cl_autoaim: enable/disable weapon autoaim", (void*)&ud.config.AutoAim, CVAR_INT|256, 0, 0, 2 },
|
|
{ "cl_automsg", "cl_automsg: enable/disable automatically sending messages to all players", (void*)&ud.automsg, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_autovote", "cl_autovote: enable/disable automatic voting", (void*)&ud.autovote, CVAR_INT|256, 0, 0, 2 },
|
|
|
|
|
|
{ "cl_deathmessages", "cl_deathmessages: enable/disable multiplayer death messages", (void*)&ud.deathmsgs, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_democams", "cl_democams: enable/disable demo playback cameras", (void*)&ud.democams, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_drawweapon", "cl_drawweapon: enable/disable weapon drawing", (void*)&ud.drawweapon, CVAR_INT, 0, 0, 2 },
|
|
|
|
{ "cl_idplayers", "cl_idplayers: enable/disable name display when aiming at opponents", (void*)&ud.idplayers, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "cl_messagetime", "cl_messagetime: length of time to display multiplayer chat messages\n", (void*)&ud.msgdisptime, CVAR_INT, 0, 0, 3600 },
|
|
|
|
{ "cl_mousebias", "cl_mousebias: emulates the original mouse code's weighting of input towards whichever axis is moving the most at any given time\n", (void*)&ud.config.MouseBias, CVAR_INT, 0, 0, 32 },
|
|
{ "cl_mousefilter", "cl_mousefilter: amount of mouse movement to filter out\n", (void*)&ud.config.MouseFilter, CVAR_INT, 0, 0, 512 },
|
|
|
|
{ "cl_showcoords", "cl_showcoords: show your position in the game world", (void*)&ud.coords, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_showfps", "cl_showfps: show the frame rate counter", (void*)&ud.tickrate, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_smoothinput", "cl_smoothinput: enable/disable input smoothing\n", (void*)&ud.config.SmoothInput, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "cl_viewbob", "cl_viewbob: enable/disable player head bobbing\n", (void*)&ud.viewbob, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "cl_weaponsway", "cl_weaponsway: enable/disable player weapon swaying\n", (void*)&ud.weaponsway, CVAR_BOOL, 0, 0, 1 },
|
|
{ "cl_weaponswitch", "cl_weaponswitch: enable/disable auto weapon switching", (void*)&ud.weaponswitch, CVAR_INT|256, 0, 0, 3 },
|
|
{ "cl_angleinterpolation", "cl_angleinterpolation: enable/disable angle interpolation", (void*)&ud.angleinterpolation, CVAR_INT, 0, 0, 256 },
|
|
#if defined(POLYMOST) && defined(USE_OPENGL)
|
|
{ "r_anamorphic", "r_anamorphic: enable/disable widescreen mode", (void*)&glwidescreen, CVAR_BOOL, 0, 0, 1 },
|
|
{ "r_projectionhack", "r_projectionhack: enable/disable projection hack", (void*)&glprojectionhacks, CVAR_BOOL, 0, 0, 1 },
|
|
# ifdef POLYMER
|
|
// polymer cvars
|
|
{ "pr_occlusionculling", "pr_occlusionculling: insert description that noone will ever read", (void*)&pr_occlusionculling, CVAR_INT, 0, 0, 512 },
|
|
{ "pr_fov", "pr_fov: sets the field of vision in build angle", (void*)&pr_fov, CVAR_INT, 0, 0, 1023},
|
|
{ "pr_billboardingmode", "pr_billboardingmode: face sprite display method. 0: classic mode; 1: polymost mode", (void*)&pr_billboardingmode, CVAR_INT, 0, 0, 1 },
|
|
{ "pr_verbosity", "pr_verbosity: verbosity level of the polymer renderer", (void*)&pr_verbosity, CVAR_INT, 0, 0, 3 },
|
|
{ "pr_wireframe", "pr_wireframe: toggles wireframe mode", (void*)&pr_wireframe, CVAR_INT, 0, 0, 1 },
|
|
{ "pr_vbos", "pr_vbos: contols Vertex Buffer Object usage. 0: no VBOs. 1: VBOs for map data. 2: VBOs for model data.", (void*)&pr_vbos, CVAR_INT, 0, 0, 2 },
|
|
{ "pr_gpusmoothing", "pr_gpusmoothing: toggles model animation interpolation", (void*)&pr_gpusmoothing, CVAR_INT, 0, 0, 1 },
|
|
#endif
|
|
#endif
|
|
{ "r_precache", "r_precache: enable/disable the pre-level caching routine", (void*)&ud.config.useprecache, CVAR_BOOL, 0, 0, 1 },
|
|
|
|
{ "snd_ambience", "snd_ambience: enables/disables ambient sounds", (void*)&ud.config.AmbienceToggle, CVAR_BOOL, 0, 0, 1 },
|
|
{ "snd_duketalk", "snd_duketalk: enables/disables Duke's speech", (void*)&ud.config.VoiceToggle, CVAR_INT, 0, 0, 2 },
|
|
{ "snd_fxvolume", "snd_fxvolume: volume of sound effects", (void*)&ud.config.FXVolume, CVAR_INT, 0, 0, 255 },
|
|
{ "snd_mixrate", "snd_mixrate: sound mixing rate", (void*)&ud.config.MixRate, CVAR_INT, 0, 0, 48000 },
|
|
{ "snd_musvolume", "snd_musvolume: volume of midi music", (void*)&ud.config.MusicVolume, CVAR_INT, 0, 0, 255 },
|
|
{ "snd_numbits", "snd_numbits: sound bits", (void*)&ud.config.NumBits, CVAR_INT, 0, 8, 16 },
|
|
{ "snd_numchannels", "snd_numchannels: the number of sound channels", (void*)&ud.config.NumChannels, CVAR_INT, 0, 0, 2 },
|
|
{ "snd_numvoices", "snd_numvoices: the number of concurrent sounds", (void*)&ud.config.NumVoices, CVAR_INT, 0, 0, 32 },
|
|
{ "snd_reversestereo", "snd_reversestereo: reverses the stereo channels", (void*)&ud.config.ReverseStereo, CVAR_BOOL, 0, 0, 16 },
|
|
};
|
|
|
|
static int osdcmd_cvar_set(const osdfuncparm_t *parm)
|
|
{
|
|
int showval = (parm->numparms == 0);
|
|
unsigned int i;
|
|
|
|
for (i = 0; i < sizeof(cvar)/sizeof(struct cvarmappings); i++)
|
|
{
|
|
if (!Bstrcasecmp(parm->name, cvar[i].name))
|
|
{
|
|
if ((cvar[i].type & 0x80) && numplayers > 1)
|
|
{
|
|
// sound the alarm
|
|
OSD_Printf("Cvar \"%s\" locked in multiplayer.\n",cvar[i].name);
|
|
return OSDCMD_OK;
|
|
}
|
|
else
|
|
switch (cvar[i].type&0x7f)
|
|
{
|
|
case CVAR_INT:
|
|
case CVAR_UNSIGNEDINT:
|
|
case CVAR_BOOL:
|
|
{
|
|
int val;
|
|
if (showval)
|
|
{
|
|
OSD_Printf("\"%s\" is \"%d\"\n%s\n",cvar[i].name,*(int*)cvar[i].var,(char*)cvar[i].helpstr);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
val = atoi(parm->parms[0]);
|
|
if (cvar[i].type == CVAR_BOOL) val = val != 0;
|
|
|
|
if (val < cvar[i].min || val > cvar[i].max)
|
|
{
|
|
OSD_Printf("%s value out of range\n",cvar[i].name);
|
|
return OSDCMD_OK;
|
|
}
|
|
*(int*)cvar[i].var = val;
|
|
OSD_Printf("%s %d",cvar[i].name,val);
|
|
}
|
|
break;
|
|
case CVAR_STRING:
|
|
{
|
|
if (showval)
|
|
{
|
|
OSD_Printf("\"%s\" is \"%s\"\n%s\n",cvar[i].name,(char*)cvar[i].var,(char*)cvar[i].helpstr);
|
|
return OSDCMD_OK;
|
|
}
|
|
else
|
|
{
|
|
Bstrncpy((char*)cvar[i].var, parm->parms[0], cvar[i].extra-1);
|
|
((char*)cvar[i].var)[cvar[i].extra-1] = 0;
|
|
OSD_Printf("%s %s",cvar[i].name,(char*)cvar[i].var);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (cvar[i].type&256)
|
|
updateplayer();
|
|
}
|
|
}
|
|
OSD_Printf("\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_sensitivity(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
{
|
|
OSD_Printf("\"sensitivity\" is \"%d\"\n",CONTROL_GetMouseSensitivity());
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
CONTROL_SetMouseSensitivity(atoi(parm->parms[0]));
|
|
OSD_Printf("sensitivity %d\n",CONTROL_GetMouseSensitivity());
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_gamma(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
{
|
|
OSD_Printf("\"gamma\" \"%d\"\n",ud.brightness>>2);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
ud.brightness = atoi(parm->parms[0])<<2;
|
|
setbrightness(ud.brightness>>2,&g_player[screenpeek].ps->palette[0],0);
|
|
OSD_Printf("gamma %d\n",ud.brightness>>2);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_give(const osdfuncparm_t *parm)
|
|
{
|
|
int i;
|
|
|
|
if (numplayers == 1 && g_player[myconnectindex].ps->gm & MODE_GAME)
|
|
{
|
|
if (g_player[myconnectindex].ps->dead_flag != 0)
|
|
{
|
|
OSD_Printf("give: Cannot give while dead.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms != 1) return OSDCMD_SHOWHELP;
|
|
|
|
if (!Bstrcasecmp(parm->parms[0], "all"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 1;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "health"))
|
|
{
|
|
sprite[g_player[myconnectindex].ps->i].extra = g_player[myconnectindex].ps->max_player_health<<1;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "weapons"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 21;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "ammo"))
|
|
{
|
|
for (i=PISTOL_WEAPON;i<MAX_WEAPONS-(VOLUMEONE?6:1);i++)
|
|
{
|
|
addammo(i,g_player[myconnectindex].ps,g_player[myconnectindex].ps->max_ammo_amount[i]);
|
|
}
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "armor"))
|
|
{
|
|
g_player[myconnectindex].ps->shield_amount = 100;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "keys"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 23;
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->parms[0], "inventory"))
|
|
{
|
|
osdcmd_cheatsinfo_stat.cheatnum = 22;
|
|
return OSDCMD_OK;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
OSD_Printf("give: Not in a single-player game.\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
void onvideomodechange(int newmode)
|
|
{
|
|
char *pal;
|
|
|
|
if (newmode)
|
|
{
|
|
if (g_player[screenpeek].ps->palette == palette ||
|
|
g_player[screenpeek].ps->palette == waterpal ||
|
|
g_player[screenpeek].ps->palette == titlepal ||
|
|
g_player[screenpeek].ps->palette == animpal ||
|
|
g_player[screenpeek].ps->palette == endingpal ||
|
|
g_player[screenpeek].ps->palette == drealms ||
|
|
g_player[screenpeek].ps->palette == slimepal)
|
|
pal = g_player[screenpeek].ps->palette;
|
|
else
|
|
pal = palette;
|
|
}
|
|
else
|
|
{
|
|
pal = g_player[screenpeek].ps->palette;
|
|
}
|
|
|
|
setbrightness(ud.brightness>>2, pal, 0);
|
|
restorepalette = 1;
|
|
}
|
|
|
|
static int osdcmd_usemousejoy(const osdfuncparm_t *parm)
|
|
{
|
|
int showval = (parm->numparms < 1);
|
|
if (!Bstrcasecmp(parm->name, "usemouse"))
|
|
{
|
|
if (showval)
|
|
{
|
|
OSD_Printf("usemouse is %d\n", ud.config.UseMouse);
|
|
}
|
|
else
|
|
{
|
|
ud.config.UseMouse = (atoi(parm->parms[0]) != 0);
|
|
CONTROL_MouseEnabled = (ud.config.UseMouse && CONTROL_MousePresent);
|
|
}
|
|
return OSDCMD_OK;
|
|
}
|
|
else if (!Bstrcasecmp(parm->name, "usejoystick"))
|
|
{
|
|
if (showval)
|
|
{
|
|
OSD_Printf("usejoystick is %d\n", ud.config.UseJoystick);
|
|
}
|
|
else
|
|
{
|
|
ud.config.UseJoystick = (atoi(parm->parms[0]) != 0);
|
|
CONTROL_JoystickEnabled = (ud.config.UseJoystick && CONTROL_JoyPresent);
|
|
}
|
|
return OSDCMD_OK;
|
|
}
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
static int osdcmd_name(const osdfuncparm_t *parm)
|
|
{
|
|
if (parm->numparms != 1)
|
|
{
|
|
OSD_Printf("\"name\" is \"%s\"\n",myname);
|
|
return OSDCMD_SHOWHELP;
|
|
}
|
|
|
|
Bstrcpy(tempbuf,parm->parms[0]);
|
|
|
|
while (Bstrlen(stripcolorcodes(tempbuf)) > 10)
|
|
tempbuf[Bstrlen(tempbuf)-1] = '\0';
|
|
|
|
Bstrncpy(myname,tempbuf,sizeof(myname)-1);
|
|
myname[sizeof(myname)-1] = '\0';
|
|
|
|
OSD_Printf("name %s\n",myname);
|
|
|
|
updateplayer();
|
|
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
extern int extinput[CONTROL_NUM_FLAGS];
|
|
|
|
static int osdcmd_button(const osdfuncparm_t *parm)
|
|
{
|
|
char *p = (char *)parm->name+9; // skip "gamefunc_"
|
|
extinput[CONFIG_FunctionNameToNum(p)] = 1;
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_bind(const osdfuncparm_t *parm)
|
|
{
|
|
int i, j;
|
|
|
|
if (parm->numparms==1&&!Bstrcasecmp(parm->parms[0],"showkeys"))
|
|
{
|
|
for (i=0;keynames[i].name;i++)OSD_Printf("%s\n",keynames[i].name);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
if (parm->numparms==0)
|
|
{
|
|
OSD_Printf("Keybindings:\n");
|
|
for (i=0;i<MAXBOUNDKEYS;i++)if (*boundkeys[i].name)
|
|
OSD_Printf("%-11s = %s\n",boundkeys[i].key,boundkeys[i].name);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
for (i=0;keynames[i].name;i++)
|
|
if (!Bstrcasecmp(parm->parms[0],keynames[i].name))
|
|
break;
|
|
if (!keynames[i].name) return OSDCMD_SHOWHELP;
|
|
|
|
if (parm->numparms < 2)
|
|
{
|
|
OSD_Printf("%-11s = %s\n",keynames[i].name, boundkeys[keynames[i].id].name);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
j = 1;
|
|
if (parm->numparms >= 2 && !Bstrcasecmp(parm->parms[j],"norepeat"))
|
|
{
|
|
boundkeys[keynames[i].id].repeat = 0;
|
|
j++;
|
|
}
|
|
else boundkeys[keynames[i].id].repeat = 1;
|
|
Bstrncpy(boundkeys[keynames[i].id].name,parm->parms[j], MAXBINDSTRINGLENGTH-1);
|
|
boundkeys[keynames[i].id].key=keynames[i].name;
|
|
if (!cmdfromscript)
|
|
OSD_Printf("%s\n",parm->raw);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
static int osdcmd_unbind(const osdfuncparm_t *parm)
|
|
{
|
|
int i;
|
|
|
|
if (parm->numparms==1&&!Bstrcasecmp(parm->parms[0],"all"))
|
|
{
|
|
for (i=0;i<MAXBOUNDKEYS;i++)if (*boundkeys[i].name)
|
|
boundkeys[i].name[0] = 0;
|
|
OSD_Printf("unbound all keys\n");
|
|
return OSDCMD_OK;
|
|
}
|
|
if (parm->numparms < 1) return OSDCMD_SHOWHELP;
|
|
for (i=0;keynames[i].name;i++)
|
|
if (!Bstrcasecmp(parm->parms[0],keynames[i].name))
|
|
break;
|
|
if (!keynames[i].name) return OSDCMD_SHOWHELP;
|
|
|
|
boundkeys[keynames[i].id].repeat = 0;
|
|
boundkeys[keynames[i].id].name[0] = 0;
|
|
OSD_Printf("unbound key %s\n",keynames[i].name);
|
|
return OSDCMD_OK;
|
|
}
|
|
|
|
int registerosdcommands(void)
|
|
{
|
|
unsigned int i;
|
|
|
|
osdcmd_cheatsinfo_stat.cheatnum = -1;
|
|
|
|
for (i=0; i<sizeof(cvar)/sizeof(cvar[0]); i++)
|
|
{
|
|
OSD_RegisterFunction(cvar[i].name, cvar[i].helpstr, osdcmd_cvar_set);
|
|
}
|
|
|
|
if (VOLUMEONE)
|
|
OSD_RegisterFunction("changelevel","changelevel <level>: warps to the given level", osdcmd_changelevel);
|
|
else
|
|
{
|
|
OSD_RegisterFunction("changelevel","changelevel <volume> <level>: warps to the given level", osdcmd_changelevel);
|
|
OSD_RegisterFunction("map","map <mapfile>: loads the given user map", osdcmd_map);
|
|
}
|
|
|
|
OSD_RegisterFunction("addpath","addpath <path>: adds path to game filesystem", osdcmd_addpath);
|
|
|
|
OSD_RegisterFunction("cl_statusbarscale","cl_statusbarscale: changes the status bar scale", osdcmd_setstatusbarscale);
|
|
OSD_RegisterFunction("cmenu","cmenu <#>: jumps to menu", osdcmd_cmenu);
|
|
|
|
OSD_RegisterFunction("echo","echo [text]: echoes text to the console", osdcmd_echo);
|
|
OSD_RegisterFunction("exec","exec <scriptfile>: executes a script", osdcmd_exec);
|
|
|
|
OSD_RegisterFunction("fileinfo","fileinfo <file>: gets a file's information", osdcmd_fileinfo);
|
|
|
|
OSD_RegisterFunction("gamma","gamma <value>: changes brightness", osdcmd_gamma);
|
|
OSD_RegisterFunction("give","give <all|health|weapons|ammo|armor|keys|inventory>: gives requested item", osdcmd_give);
|
|
OSD_RegisterFunction("god","god: toggles god mode", osdcmd_god);
|
|
|
|
OSD_RegisterFunction("initgroupfile","initgroupfile <path>: adds a grp file into the game filesystem", osdcmd_initgroupfile);
|
|
|
|
OSD_RegisterFunction("name","name: change your multiplayer nickname", osdcmd_name);
|
|
OSD_RegisterFunction("noclip","noclip: toggles clipping mode", osdcmd_noclip);
|
|
|
|
OSD_RegisterFunction("quit","quit: exits the game immediately", osdcmd_quit);
|
|
|
|
OSD_RegisterFunction("rate","rate: sets the multiplayer packet send rate, in packets/sec",osdcmd_rate);
|
|
OSD_RegisterFunction("restartsound","restartsound: reinitializes the sound system",osdcmd_restartsound);
|
|
OSD_RegisterFunction("restartvid","restartvid: reinitializes the video mode",osdcmd_restartvid);
|
|
|
|
OSD_RegisterFunction("sensitivity","sensitivity <value>: changes the mouse sensitivity", osdcmd_sensitivity);
|
|
OSD_RegisterFunction("setvar","setvar <gamevar> <value>: sets the value of a gamevar", osdcmd_setvar);
|
|
OSD_RegisterFunction("setvarvar","setvar <gamevar> <gamevar>: sets the value of a gamevar", osdcmd_setvar);
|
|
OSD_RegisterFunction("setactorvar","setactorvar <actorID> <gamevar> <value>: sets the value of a gamevar", osdcmd_setactorvar);
|
|
OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
|
|
|
|
OSD_RegisterFunction("usejoystick","usejoystick: enables input from the joystick if it is present",osdcmd_usemousejoy);
|
|
OSD_RegisterFunction("usemouse","usemouse: enables input from the mouse if it is present",osdcmd_usemousejoy);
|
|
|
|
OSD_RegisterFunction("vidmode","vidmode [xdim ydim] [bpp] [fullscreen]: immediately change the video mode",osdcmd_vidmode);
|
|
|
|
OSD_RegisterFunction("bind","bind <key> <string>: associates a keypress with a string of console input. Type \"bind showkeys\" for a list of keys and \"listsymbols\" for a list of valid console commands.", osdcmd_bind);
|
|
OSD_RegisterFunction("unbind","unbind <key>: unbinds a key. Type \"unbind all\" to unbind all keys.", osdcmd_unbind);
|
|
for (i=0;i<NUMGAMEFUNCTIONS;i++)
|
|
{
|
|
char *t;
|
|
Bsprintf(tempbuf,"gamefunc_%s",gamefunctions[i]);
|
|
t = Bstrdup(tempbuf);
|
|
Bstrcat(tempbuf,": game button");
|
|
OSD_RegisterFunction(t,Bstrdup(tempbuf),osdcmd_button);
|
|
}
|
|
//baselayer_onvideomodechange = onvideomodechange;
|
|
|
|
return 0;
|
|
}
|
|
|