raze-gles/source/games/blood
Christoph Oelckers 5859188d3a - Blood: use names instead of indices to address textures in the status bar drawer.
This is a preparation for scriptification of the status bars. Blood's wasn't using any symbolic constants at all aside from the new HUD fonts.
2021-05-12 21:50:01 +02:00
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src - Blood: use names instead of indices to address textures in the status bar drawer. 2021-05-12 21:50:01 +02:00
all.cpp Merge branch 'scriptable_cutscenes' into newrenderer 2021-05-02 22:37:46 +02:00