mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
6a10a7f266
It will no longer depend on the game state when the menu was opened but the current game state - only on the dedicated menu screen there's no dimming - everywhere else a dim gets applied. Also renamed GS_DEMOSCREEN to GS_MENUSCREEN for clarity |
||
---|---|---|
.. | ||
c_console.cpp | ||
d_event.cpp | ||
d_event.h | ||
d_gui.h |