mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-11 15:21:48 +00:00
b7ea1cb205
This is so that files residing in GRPs (or anywhere the engine looks for them) can be read, too. git-svn-id: https://svn.eduke32.com/eduke32@3594 1a8010ca-5511-0410-912e-c29ae57300e0
82 lines
800 B
Text
82 lines
800 B
Text
{
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engine_main_arrays_are_static;
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engine_v8;
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sector;
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wall;
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sprite;
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tsprite;
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spriteext;
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numsectors;
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numwalls;
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numyaxbunches;
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spritesortcnt;
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rendmode;
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totalclock;
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randomseed;
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xdim;
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ydim;
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windowx1;
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windowy1;
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windowx2;
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windowy2;
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yxaspect;
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viewingrange;
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yax_getbunch;
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getceilzofslopeptr;
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getflorzofslopeptr;
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getzsofslopeptr;
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changespritesect;
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changespritestat;
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headspritesect;
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headspritestat;
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prevspritesect;
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prevspritestat;
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nextspritesect;
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nextspritestat;
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tilesizx;
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tilesizy;
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headsectbunch;
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nextsectbunch;
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krand;
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ksqrt;
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inside;
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getangle;
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cansee;
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hitscan;
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neartag;
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getzrange;
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rotatesprite;
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setaspect;
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kopen4load;
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kfilelength;
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kclose;
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kread;
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klseek;
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dist;
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ldist;
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updatesector;
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updatesectorz;
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updatesectorbreadth;
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getticks;
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gethitickms;
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OSD_Printf;
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luaJIT_BC_defs_common;
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listsearchpath;
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};
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