raze-gles/polymer/eduke32/source/lunatic/lunatic.h
2012-06-03 15:46:02 +00:00

22 lines
520 B
C

/* The Lunatic Interpreter, part of EDuke32 */
#ifndef EDUKE32_LUNATIC_H_
#define EDUKE32_LUNATIC_H_
#include <lua.h>
typedef struct
{
char *name;
lua_State *L;
} El_State;
// -- functions --
int32_t El_CreateState(El_State *estate, const char *name);
void El_DestroyState(El_State *estate);
static inline int32_t El_IsInitialized(const El_State *estate) { return (estate->L != NULL); }
int32_t El_RunOnce(El_State *estate, const char *fn);
int32_t El_CallEvent(El_State *estate, int32_t eventidx);
#endif