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https://github.com/ZDoom/raze-gles.git
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af781e0422
All internal fonts now get defined through FONTDEFS. Also fixing a few offsets.
10 lines
292 B
C++
10 lines
292 B
C++
#include "src/actors_r.cpp"
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#include "src/actors_lava.cpp"
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#include "src/animatesprites_r.cpp"
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#include "src/bowling.cpp"
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#include "src/flags_r.cpp"
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#include "src/hudweapon_r.cpp"
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#include "src/player_r.cpp"
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#include "src/premap_r.cpp"
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#include "src/sectors_r.cpp"
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#include "src/spawn_r.cpp"
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