raze-gles/source/core/menu
Christoph Oelckers 55a3c62b59 - use GZDoom's 2D drawer.
Console and menu font colors are not ok yet, aside from that it works.
2020-05-25 17:11:32 +02:00
..
imagescroller.cpp - code matching with GZDoom. 2020-04-12 08:30:38 +02:00
joystickmenu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
listmenu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
loadsavemenu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
menu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
menu.h - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
menudef.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
menuinput.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
messagebox.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
optionmenu.cpp - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
optionmenuitems.h - use GZDoom's 2D drawer. 2020-05-25 17:11:32 +02:00
resolutionmenu.cpp - renamed 'common' to 'core'. 2020-04-12 08:30:36 +02:00
savegamemanager.cpp - more trivial adjustments. 2020-05-24 00:38:10 +02:00