mirror of
https://github.com/ZDoom/raze-gles.git
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8eb5233232
git-svn-id: https://svn.eduke32.com/eduke32@8219 1a8010ca-5511-0410-912e-c29ae57300e0 # Conflicts: # GNUmakefile # platform/Windows/audiolib.vcxproj # platform/Windows/audiolib.vcxproj.filters # platform/Windows/build.vcxproj # platform/Windows/build.vcxproj.filters # source/audiolib/include/al_midi.h # source/audiolib/src/_al_midi.h # source/duke3d/src/osdcmds.cpp # source/duke3d/src/sounds.cpp
320 lines
6.9 KiB
C++
320 lines
6.9 KiB
C++
/*
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Copyright (C) 2009 Jonathon Fowler <jf@jonof.id.au>
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/**
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* libSDL output driver for MultiVoc
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*/
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#include "driver_sdl.h"
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#include "compat.h"
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#include "multivoc.h"
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#include "mutex.h"
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#include "sdl_inc.h"
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#include "vfs.h"
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enum {
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SDLErr_Warning = -2,
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SDLErr_Error = -1,
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SDLErr_Ok = 0,
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SDLErr_Uninitialised,
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SDLErr_InitSubSystem,
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SDLErr_OpenAudio
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};
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static int ErrorCode = SDLErr_Ok;
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static int Initialised;
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static int Playing;
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static uint32_t StartedSDL;
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static char *MixBuffer;
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static int MixBufferSize;
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static int MixBufferCount;
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static int MixBufferCurrent;
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static int MixBufferUsed;
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static void (*MixCallBack)(void);
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#if (SDL_MAJOR_VERSION == 2)
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static SDL_AudioDeviceID audio_dev;
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#endif
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static void fillData(void * userdata, Uint8 * ptr, int remaining)
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{
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if (!MixBuffer || !MixCallBack)
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return;
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UNREFERENCED_PARAMETER(userdata);
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int len;
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char *sptr;
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while (remaining > 0) {
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if (MixBufferUsed == MixBufferSize) {
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MixCallBack();
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MixBufferUsed = 0;
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MixBufferCurrent++;
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if (MixBufferCurrent >= MixBufferCount) {
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MixBufferCurrent -= MixBufferCount;
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}
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}
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while (remaining > 0 && MixBufferUsed < MixBufferSize) {
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sptr = MixBuffer + (MixBufferCurrent * MixBufferSize) + MixBufferUsed;
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len = MixBufferSize - MixBufferUsed;
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if (remaining < len) {
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len = remaining;
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}
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memcpy(ptr, sptr, len);
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ptr += len;
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MixBufferUsed += len;
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remaining -= len;
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}
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}
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}
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int SDLDrv_GetError(void)
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{
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return ErrorCode;
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}
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const char *SDLDrv_ErrorString(int ErrorNumber)
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{
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const char *ErrorString;
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switch( ErrorNumber ) {
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case SDLErr_Warning :
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case SDLErr_Error :
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ErrorString = SDLDrv_ErrorString( ErrorCode );
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break;
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case SDLErr_Ok :
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ErrorString = "SDL Audio ok.";
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break;
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case SDLErr_Uninitialised:
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ErrorString = "SDL Audio uninitialised.";
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break;
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case SDLErr_InitSubSystem:
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ErrorString = "SDL Audio: error in Init or InitSubSystem.";
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break;
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case SDLErr_OpenAudio:
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ErrorString = "SDL Audio: error in OpenAudio.";
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break;
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default:
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ErrorString = "Unknown SDL Audio error code.";
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break;
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}
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return ErrorString;
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}
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int SDLDrv_PCM_Init(int *mixrate, int *numchannels, void * initdata)
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{
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UNREFERENCED_PARAMETER(initdata);
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Uint32 inited;
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int err = 0;
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SDL_AudioSpec spec, actual;
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if (Initialised) {
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SDLDrv_PCM_Shutdown();
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}
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inited = SDL_WasInit(SDL_INIT_AUDIO);
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if (!(inited & SDL_INIT_AUDIO)) {
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err = SDL_InitSubSystem(SDL_INIT_AUDIO);
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StartedSDL = SDL_WasInit(SDL_INIT_AUDIO);
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}
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if (err < 0) {
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ErrorCode = SDLErr_InitSubSystem;
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return SDLErr_Error;
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}
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int chunksize = 512;
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#ifdef __ANDROID__
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chunksize = droidinfo.audio_buffer_size;
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#endif
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spec.freq = *mixrate;
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spec.format = AUDIO_S16SYS;
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spec.channels = *numchannels;
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spec.samples = chunksize;
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spec.callback = fillData;
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spec.userdata = nullptr;
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Bmemset(&actual, 0, sizeof(actual));
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#if (SDL_MAJOR_VERSION == 1)
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err = !SDL_OpenAudio(&spec, &actual);
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#else
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audio_dev = err = SDL_OpenAudioDevice(nullptr, 0, &spec, &actual, SDL_AUDIO_ALLOW_FREQUENCY_CHANGE);
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#endif
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if (err == 0) {
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ErrorCode = SDLErr_OpenAudio;
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return SDLErr_Error;
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}
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#if (SDL_MAJOR_VERSION == 1)
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char drivername[64] = "(error)";
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SDL_AudioDriverName(drivername, sizeof(drivername));
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MV_Printf("SDL %s driver\n", drivername);
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#else
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auto drivername = Xstrdup(SDL_GetCurrentAudioDriver());
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for (int i=0;drivername[i] != 0;++i)
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drivername[i] = toupperlookup[drivername[i]];
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auto devname = Xstrdup(SDL_GetAudioDeviceName(0, 0));
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auto pdevname = Bstrchr(devname, '(');
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if (pdevname)
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{
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auto rt = Bstrchr(pdevname++, ')');
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if (rt != nullptr) *rt = '\0';
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}
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else
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pdevname = devname;
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MV_Printf("SDL %s driver on %s\n", drivername, pdevname);
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Xfree(devname);
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Xfree(drivername);
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#endif
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#if (SDL_MAJOR_VERSION == 1)
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if (actual.freq == 0 || actual.channels == 0) {
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// hack for when SDL said it opened the audio, but clearly didn't
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SDL_CloseAudio();
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ErrorCode = SDLErr_OpenAudio;
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return SDLErr_Error;
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}
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#endif
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err = 0;
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*mixrate = actual.freq;
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if (actual.format == AUDIO_U8 || actual.format == AUDIO_S8)
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{
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ErrorCode = SDLErr_OpenAudio;
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err = 1;
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}
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*numchannels = actual.channels;
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if (actual.channels != 1 && actual.channels != 2)
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{
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ErrorCode = SDLErr_OpenAudio;
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err = 1;
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}
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if (err)
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{
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SDL_CloseAudio();
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return SDLErr_Error;
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}
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Initialised = 1;
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return SDLErr_Ok;
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}
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void SDLDrv_PCM_Shutdown(void)
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{
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if (!Initialised)
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return;
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if (StartedSDL)
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SDL_QuitSubSystem(StartedSDL);
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StartedSDL = 0;
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Initialised = 0;
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}
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int SDLDrv_PCM_BeginPlayback(char *BufferStart, int BufferSize,
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int NumDivisions, void ( *CallBackFunc )( void ) )
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{
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if (!Initialised) {
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ErrorCode = SDLErr_Uninitialised;
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return SDLErr_Error;
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}
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if (Playing) {
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SDLDrv_PCM_StopPlayback();
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}
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MixBuffer = BufferStart;
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MixBufferSize = BufferSize;
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MixBufferCount = NumDivisions;
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MixBufferCurrent = 0;
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MixBufferUsed = 0;
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MixCallBack = CallBackFunc;
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// prime the buffer
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MixCallBack();
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#if (SDL_MAJOR_VERSION == 2)
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SDL_PauseAudioDevice(audio_dev, 0);
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#else
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SDL_PauseAudio(0);
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#endif
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Playing = 1;
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return SDLErr_Ok;
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}
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void SDLDrv_PCM_StopPlayback(void)
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{
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if (!Initialised || !Playing) {
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return;
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}
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#if (SDL_MAJOR_VERSION == 2)
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SDL_PauseAudioDevice(audio_dev, 1);
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#else
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SDL_PauseAudio(1);
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#endif
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Playing = 0;
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}
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void SDLDrv_PCM_Lock(void)
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{
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#if (SDL_MAJOR_VERSION == 2)
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SDL_LockAudioDevice(audio_dev);
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#else
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SDL_LockAudio();
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#endif
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}
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void SDLDrv_PCM_Unlock(void)
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{
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#if (SDL_MAJOR_VERSION == 2)
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SDL_UnlockAudioDevice(audio_dev);
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#else
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SDL_UnlockAudio();
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#endif
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}
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