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https://github.com/ZDoom/raze-gles.git
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7e4d003302
This has been pissing me off for about 4 years. git-svn-id: https://svn.eduke32.com/eduke32@902 1a8010ca-5511-0410-912e-c29ae57300e0
159 lines
3.8 KiB
C
159 lines
3.8 KiB
C
// Base services interface declaration
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// for the Build Engine
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// by Jonathon Fowler (jonof@edgenetwk.com)
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#ifndef __baselayer_h__
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#define __baselayer_h__
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#include "compat.h"
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#include "osd.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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extern int _buildargc;
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extern const char **_buildargv;
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extern char quitevent, appactive;
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extern int vsync;
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// NOTE: these are implemented in game-land so they may be overridden in game specific ways
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extern int startwin_open(void);
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extern int startwin_close(void);
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extern int startwin_puts(const char *);
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extern int startwin_settitle(const char *);
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extern int startwin_idle(void *);
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// video
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extern int xres, yres, bpp, fullscreen, bytesperline, imageSize;
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extern intptr_t frameplace;
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extern char offscreenrendering;
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extern void (*baselayer_onvideomodechange)(int);
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#ifdef USE_OPENGL
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extern int osdcmd_glinfo(const osdfuncparm_t *parm);
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struct glinfo {
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const char *vendor;
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const char *renderer;
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const char *version;
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const char *extensions;
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float maxanisotropy;
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char bgra;
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char clamptoedge;
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char texcompr;
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char texnpot;
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char multisample;
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char nvmultisamplehint;
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char arbfp;
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char depthtex;
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char shadow;
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char fbos;
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char rect;
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char multitex;
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char envcombine;
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char vbos;
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char vsync;
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char dumped;
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};
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extern struct glinfo glinfo;
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extern void setvsync(int sync);
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#endif
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extern char inputdevices;
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// keys
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#define KEYFIFOSIZ 64
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extern char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend;
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extern unsigned char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend;
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extern char scantoasc[128];
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// mouse
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extern volatile int mousex, mousey, mouseb;
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// joystick
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extern int *joyaxis, *joyhat, joyb;
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extern char joyisgamepad, joynumaxes, joynumbuttons, joynumhats;
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extern int joyaxespresent;
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extern int qsetmode;
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int initsystem(void);
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void uninitsystem(void);
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void initprintf(const char *, ...);
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void debugprintf(const char *,...);
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int handleevents(void);
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extern inline void idle(void);
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typedef void (*KeyPressCallback)(int,int);
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typedef void (*MousePressCallback)(int,int);
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typedef void (*JoyPressCallback)(int,int);
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int initinput(void);
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void uninitinput(void);
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void releaseallbuttons(void);
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void setkeypresscallback(void (*callback)(int,int));
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void setmousepresscallback(void (*callback)(int,int));
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void setjoypresscallback(void (*callback)(int,int));
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const unsigned char *getkeyname(int num);
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const unsigned char *getjoyname(int what, int num); // what: 0=axis, 1=button, 2=hat
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unsigned char bgetchar(void);
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int bkbhit(void);
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void bflushchars(void);
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int initmouse(void);
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void uninitmouse(void);
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void grabmouse(char a);
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void readmousexy(int *x, int *y);
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void readmousebstatus(int *b);
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void setjoydeadzone(int axis, unsigned short dead, unsigned short satur);
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void getjoydeadzone(int axis, unsigned short *dead, unsigned short *satur);
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int inittimer(int);
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void uninittimer(void);
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void sampletimer(void);
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unsigned int getticks(void);
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int gettimerfreq(void);
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void (*installusertimercallback(void (*callback)(void)))(void);
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int checkvideomode(int *x, int *y, int c, int fs, int forced);
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int setvideomode(int x, int y, int c, int fs);
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void getvalidmodes(void);
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void resetvideomode(void);
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void begindrawing(void);
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void enddrawing(void);
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void showframe(int);
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int setpalette(int start, int num);
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//int getpalette(int start, int num, char *dapal);
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int setgamma(void);
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double vid_gamma, vid_contrast, vid_brightness;
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#define DEFAULT_GAMMA 1.0
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#define DEFAULT_CONTRAST 1.0
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#define DEFAULT_BRIGHTNESS 0.0
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int switchrendermethod(int,int); // 0 = software, 1 = opengl | bool = reinit
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int wm_msgbox(char *name, char *fmt, ...);
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int wm_ynbox(char *name, char *fmt, ...);
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void wm_setapptitle(char *name);
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// baselayer.c
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int baselayer_init();
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void makeasmwriteable(void);
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#ifdef __cplusplus
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}
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#endif
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#endif // __baselayer_h__
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