raze-gles/source/build/include/fix16_int64.h
terminx e59f8e3b71 Use FORCE_INLINE and CONSTEXPR where appropriate in the Q16 fixed point math library
git-svn-id: https://svn.eduke32.com/eduke32@7588 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	platform/Windows/build.vcxproj.filters
2019-09-19 14:30:22 +02:00

164 lines
5.3 KiB
C

#ifndef __libfixmath_int64_h__
#define __libfixmath_int64_h__
#include "compat.h"
#ifdef __cplusplus
extern "C"
{
#endif
#ifndef FIXMATH_NO_64BIT
static FORCE_INLINE CONSTEXPR int64_t int64_const(int32_t hi, uint32_t lo) { return (((int64_t)hi << 32) | lo); }
static FORCE_INLINE CONSTEXPR int64_t int64_from_int32(int32_t x) { return (int64_t)x; }
static FORCE_INLINE CONSTEXPR int32_t int64_hi(int64_t x) { return (x >> 32); }
static FORCE_INLINE CONSTEXPR uint32_t int64_lo(int64_t x) { return (x & ((1ULL << 32) - 1)); }
static FORCE_INLINE CONSTEXPR int64_t int64_add(int64_t x, int64_t y) { return (x + y); }
static FORCE_INLINE CONSTEXPR int64_t int64_neg(int64_t x) { return (-x); }
static FORCE_INLINE CONSTEXPR int64_t int64_sub(int64_t x, int64_t y) { return (x - y); }
static FORCE_INLINE CONSTEXPR int64_t int64_shift(int64_t x, int8_t y) { return (y < 0 ? (x >> -y) : (x << y)); }
static FORCE_INLINE CONSTEXPR int64_t int64_mul_i32_i32(int32_t x, int32_t y) { return (x * y); }
static FORCE_INLINE CONSTEXPR int64_t int64_mul_i64_i32(int64_t x, int32_t y) { return (x * y); }
static FORCE_INLINE CONSTEXPR int64_t int64_div_i64_i32(int64_t x, int32_t y) { return (x / y); }
static FORCE_INLINE CONSTEXPR int int64_cmp_eq(int64_t x, int64_t y) { return (x == y); }
static FORCE_INLINE CONSTEXPR int int64_cmp_ne(int64_t x, int64_t y) { return (x != y); }
static FORCE_INLINE CONSTEXPR int int64_cmp_gt(int64_t x, int64_t y) { return (x > y); }
static FORCE_INLINE CONSTEXPR int int64_cmp_ge(int64_t x, int64_t y) { return (x >= y); }
static FORCE_INLINE CONSTEXPR int int64_cmp_lt(int64_t x, int64_t y) { return (x < y); }
static FORCE_INLINE CONSTEXPR int int64_cmp_le(int64_t x, int64_t y) { return (x <= y); }
#else
typedef struct {
int32_t hi;
uint32_t lo;
} __int64_t;
static FORCE_INLINE CONSTEXPR __int64_t int64_const(int32_t hi, uint32_t lo) { return (__int64_t){ hi, lo }; }
static FORCE_INLINE CONSTEXPR __int64_t int64_from_int32(int32_t x) { return (__int64_t){ (x < 0 ? -1 : 0), x }; }
static FORCE_INLINE CONSTEXPR int32_t int64_hi(__int64_t x) { return x.hi; }
static FORCE_INLINE CONSTEXPR uint32_t int64_lo(__int64_t x) { return x.lo; }
static FORCE_INLINE CONSTEXPR int int64_cmp_eq(__int64_t x, __int64_t y) { return ((x.hi == y.hi) && (x.lo == y.lo)); }
static FORCE_INLINE CONSTEXPR int int64_cmp_ne(__int64_t x, __int64_t y) { return ((x.hi != y.hi) || (x.lo != y.lo)); }
static FORCE_INLINE CONSTEXPR int int64_cmp_gt(__int64_t x, __int64_t y) { return ((x.hi > y.hi) || ((x.hi == y.hi) && (x.lo > y.lo))); }
static FORCE_INLINE CONSTEXPR int int64_cmp_ge(__int64_t x, __int64_t y) { return ((x.hi > y.hi) || ((x.hi == y.hi) && (x.lo >= y.lo))); }
static FORCE_INLINE CONSTEXPR int int64_cmp_lt(__int64_t x, __int64_t y) { return ((x.hi < y.hi) || ((x.hi == y.hi) && (x.lo < y.lo))); }
static FORCE_INLINE CONSTEXPR int int64_cmp_le(__int64_t x, __int64_t y) { return ((x.hi < y.hi) || ((x.hi == y.hi) && (x.lo <= y.lo))); }
static inline __int64_t int64_add(__int64_t x, __int64_t y) {
__int64_t ret;
ret.hi = x.hi + y.hi;
ret.lo = x.lo + y.lo;
if((ret.lo < x.lo) || (ret.hi < y.hi))
ret.hi++;
return ret;
}
static inline __int64_t int64_neg(__int64_t x) {
__int64_t ret;
ret.hi = ~x.hi;
ret.lo = ~x.lo + 1;
if(ret.lo == 0)
ret.hi++;
return ret;
}
static inline __int64_t int64_sub(__int64_t x, __int64_t y) {
return int64_add(x, int64_neg(y));
}
static inline __int64_t int64_shift(__int64_t x, int8_t y) {
__int64_t ret;
if(y > 0) {
if(y >= 32)
return (__int64_t){ 0, 0 };
ret.hi = (x.hi << y) | (x.lo >> (32 - y));
ret.lo = (x.lo << y);
} else {
y = -y;
if(y >= 32)
return (__int64_t){ 0, 0 };
ret.lo = (x.lo >> y) | (x.hi << (32 - y));
ret.hi = (x.hi >> y);
}
return ret;
}
static inline __int64_t int64_mul_i32_i32(int32_t x, int32_t y) {
int16_t hi[2] = { (x >> 16), (y >> 16) };
uint16_t lo[2] = { (x & 0xFFFF), (y & 0xFFFF) };
int32_t r_hi = hi[0] * hi[1];
int32_t r_md = (hi[0] * lo[1]) + (hi[1] * lo[0]);
uint32_t r_lo = lo[0] * lo[1];
r_hi += (r_md >> 16);
r_lo += (r_md << 16);
return (__int64_t){ r_hi, r_lo };
}
static inline __int64_t int64_mul_i64_i32(__int64_t x, int32_t y) {
int neg = ((x.hi ^ y) < 0);
if(x.hi < 0)
x = int64_neg(x);
if(y < 0)
y = -y;
uint32_t _x[4] = { (x.hi >> 16), (x.hi & 0xFFFF), (x.lo >> 16), (x.lo & 0xFFFF) };
uint32_t _y[2] = { (y >> 16), (y & 0xFFFF) };
uint32_t r[4];
r[0] = (_x[0] * _y[0]);
r[1] = (_x[1] * _y[0]) + (_x[0] * _y[1]);
r[2] = (_x[1] * _y[1]) + (_x[2] * _y[0]);
r[3] = (_x[2] * _y[0]) + (_x[1] * _y[1]);
__int64_t ret;
ret.lo = r[0] + (r[1] << 16);
ret.hi = (r[3] << 16) + r[2] + (r[1] >> 16);
return (neg ? int64_neg(ret) : ret);
}
static inline __int64_t int64_div_i64_i32(__int64_t x, int32_t y) {
int neg = ((x.hi ^ y) < 0);
if(x.hi < 0)
x = int64_neg(x);
if(y < 0)
y = -y;
__int64_t ret = { (x.hi / y) , (x.lo / y) };
x.hi = x.hi % y;
x.lo = x.lo % y;
__int64_t _y = int64_from_int32(y);
__int64_t i;
for(i = int64_from_int32(1); int64_cmp_lt(_y, x); _y = int64_shift(_y, 1), i = int64_shift(i, 1));
while(x.hi) {
_y = int64_shift(_y, -1);
i = int64_shift(i, -1);
if(int64_cmp_ge(x, _y)) {
x = int64_sub(x, _y);
ret = int64_add(ret, i);
}
}
ret = int64_add(ret, int64_from_int32(x.lo / y));
return (neg ? int64_neg(ret) : ret);
}
#define int64_t __int64_t
#endif
#ifdef __cplusplus
}
#endif
#endif