.. |
actor.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
actor.h
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
ai.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
ai.h
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- moved dudeSlope fully into DBloodActor.
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2020-12-04 18:03:02 +01:00 |
aibat.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aibeast.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aiboneel.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aiburn.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aicaleb.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aicerber.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aicult.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aigarg.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aighost.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aigilbst.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aihand.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aihound.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aiinnoc.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aipod.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
airat.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aispid.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aistate.h
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- renamed more disasm stuff.
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2020-11-21 20:10:45 +01:00 |
aitchern.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aiunicult.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aiunicult.h
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- rerouted all accesses to gDudeSlope.
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2020-12-04 18:03:02 +01:00 |
aizomba.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
aizombf.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
animatesprite.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
asound.cpp
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- Replace mulscale##() calls with MulScale() from common.
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2021-01-05 07:31:15 +11:00 |
barf.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
blood.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
blood.h
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- Automap: Put in framework to interpolate automap player.
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2021-01-02 18:23:01 +11:00 |
bloodactor.h
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- split actInit into several smaller functions.
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2020-12-06 12:52:08 +01:00 |
callback.cpp
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- Remove klabs() define and replace with abs() .
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2021-01-05 07:31:28 +11:00 |
callback.h
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- Added tracking type of conditions. Generally conditions is still WIP.
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2020-05-22 17:28:35 +02:00 |
choke.cpp
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- Replace mulscale##() calls with MulScale() from common.
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2021-01-05 07:31:15 +11:00 |
choke.h
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- even more renames
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2020-11-22 12:48:42 +01:00 |
common_game.h
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
controls.cpp
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- Blood: Migrate game's slopetilting code to calcviewpitch() .
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2021-01-02 14:40:35 +11:00 |
credits.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
d_menu.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
db.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
db.h
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- use floats for wall panning offsets.
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2020-11-26 18:32:35 +01:00 |
dude.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
dude.h
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
endgame.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
endgame.h
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- transitioned Blood to the new level change messaging system
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2020-09-04 20:46:44 +02:00 |
eventq.cpp
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[Blood] Fix negative priority event processing
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2020-12-31 20:43:18 +01:00 |
eventq.h
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- simplified the event management further and added a JSON serializer for it.
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2020-11-21 15:09:38 +01:00 |
fire.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
fx.cpp
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- Replace mulscale##() calls with MulScale() from common.
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2021-01-05 07:31:15 +11:00 |
fx.h
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- renamed more disasm stuff.
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2020-11-21 20:10:45 +01:00 |
gameutil.cpp
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- Remove klabs() define and replace with abs() .
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2021-01-05 07:31:28 +11:00 |
gameutil.h
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- JSON serializer for actor.
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2020-11-22 12:48:42 +01:00 |
gib.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
gib.h
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- use a local bit array in Blood's precacher.
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2020-09-08 19:18:11 +02:00 |
globals.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
globals.h
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- Blood: Removed most #defines.
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2020-10-11 14:30:43 +02:00 |
hudsprites.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
inifile.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
inifile.h
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
levels.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
levels.h
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- Blood: Savegame fully transitioned to JSON
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2020-11-23 09:53:58 +01:00 |
loadsave.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
messages.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
messages.h
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- Blood: #define replacement
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2020-10-11 14:30:43 +02:00 |
mirrors.cpp
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- Replace mulscale##() calls with MulScale() from common.
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2021-01-05 07:31:15 +11:00 |
misc.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
misc.h
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
namelist.h
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- define console background for Blood.
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2020-10-25 15:31:20 +01:00 |
nnexts.cpp
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- Remove klabs() define and replace with abs() .
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2021-01-05 07:31:28 +11:00 |
nnexts.h
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- Blood: #define replacement
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2020-10-11 14:30:43 +02:00 |
osdcmd.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
player.cpp
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- Remove klabs() define and replace with abs() .
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2021-01-05 07:31:28 +11:00 |
player.h
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
prediction.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
preload.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
qav.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
qav.h
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
replace.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
sbar.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
sectorfx.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
sectorfx.h
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- put all Blood game code into a namespace.
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2019-09-22 08:39:22 +02:00 |
seq.cpp
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- Replace mulscale##() calls with MulScale() from common.
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2021-01-05 07:31:15 +11:00 |
seq.h
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- Blood: cleanup and simplification of SEQ code.
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2020-11-21 18:12:51 +01:00 |
seqcb.h
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- refactored the SEQ callback to receive an actor pointer instead of an xsprite index.
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2020-12-04 18:03:01 +01:00 |
sfx.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
sound.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
sound.h
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- even more renames
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2020-11-22 12:48:42 +01:00 |
tile.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
trig.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
triggers.cpp
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- Replace divscale() calls with DivScale() from common.
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2021-01-05 07:31:26 +11:00 |
triggers.h
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
view.cpp
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- Amalgamate ksgn and sgn into Sgn in cmdlib.h, and remove pragmas.h.
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2021-01-05 07:31:37 +11:00 |
view.h
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- made the new interpolation system work in Blood.
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2020-11-26 18:32:35 +01:00 |
warp.cpp
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- Blood: header dependency cleanup.
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2020-12-09 15:56:32 +01:00 |
weapon.cpp
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- Remove klabs() define and replace with abs() .
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2021-01-05 07:31:28 +11:00 |