raze-gles/source/build
Christoph Oelckers d058084c10 - added an engine resource file.
Currently this only contains the main Polymost shaders and the resources from nblood.pk3.
The latter cannot be used yet because the Build resource management system is too stubborn to add the newly added file without some changes.
It's better to refactor the entire system instead.
2019-10-04 23:29:00 +02:00
..
doc Trailing whitespace. 2017-06-27 11:01:22 +00:00
include - all non-shader related GL calls are gone from the main code base. 2019-10-04 21:13:04 +02:00
src - added an engine resource file. 2019-10-04 23:29:00 +02:00
buildlic.txt The great repository rearrangement of 2017. 2017-02-01 10:01:11 +00:00