mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-05 20:41:06 +00:00
504cbf9b88
git-svn-id: https://svn.eduke32.com/eduke32@201 1a8010ca-5511-0410-912e-c29ae57300e0
151 lines
3.3 KiB
Text
151 lines
3.3 KiB
Text
# EDuke32 Makefile for Watcom Make
|
|
|
|
SRC=source\ #
|
|
OBJ=obj\ #
|
|
EROOT=..\build\ #
|
|
EINC=$(EROOT)include\ #
|
|
EOBJ=eobj\ #
|
|
INC=$(SRC)
|
|
o=obj
|
|
|
|
ENGINELIB=engine.lib
|
|
EDITORLIB=build.lib
|
|
|
|
!ifdef DEBUG
|
|
# debugging options
|
|
flags_cl=/G6 /Ot /Z7
|
|
flags_link=/DEBUG
|
|
!else
|
|
# release options
|
|
flags_cl=/G6Fy /Ox #/Ob1gity
|
|
flags_link=/RELEASE
|
|
!endif
|
|
|
|
|
|
DXROOT=c:\sdks\msc\dx7
|
|
|
|
ENGINEOPTS=/DSUPERBUILD /DPOLYMOST /DUSE_OPENGL
|
|
|
|
CC=cl
|
|
AS=ml
|
|
LINK=link /opt:nowin98 /nologo /opt:ref
|
|
CFLAGS= /MD /J /nologo $(flags_cl) \
|
|
/I$(INC) /I$(EINC) /I$(SRC)jmact /I$(SRC)jaudiolib /I..\jfaud\inc \
|
|
/DNOCOPYPROTECT $(ENGINEOPTS) \
|
|
/I$(DXROOT)\include /DRENDERTYPEWIN=1
|
|
LIBS=user32.lib gdi32.lib shell32.lib dxguid.lib winmm.lib wsock32.lib comctl32.lib \
|
|
..\jfaud\jfaud.lib /NODEFAULTLIB:libFLAC.lib \
|
|
#opengl32.lib
|
|
ASFLAGS=/nologo /coff
|
|
ASFLAGS=/nologo /coff
|
|
EXESUFFIX=.exe
|
|
|
|
JMACTOBJ=$(OBJ)util_lib.$o \
|
|
$(OBJ)file_lib.$o \
|
|
$(OBJ)control.$o \
|
|
$(OBJ)keyboard.$o \
|
|
$(OBJ)mouse.$o \
|
|
$(OBJ)mathutil.$o \
|
|
$(OBJ)scriplib.$o
|
|
|
|
#AUDIOLIB_FX=$(OBJ)jaudiolib_fxstub.$o
|
|
#AUDIOLIB_MUSIC=$(OBJ)jaudiolib_musicstub.$o
|
|
#AUDIOLIB_FX=$(OBJ)jaudiolib_fx_fmod.$o
|
|
AUDIOLIB_JFAUD=$(OBJ)jfaud_sounds.$o
|
|
AUDIOLIB_FX=$(OBJ)mv_mix.$o \
|
|
$(OBJ)mv_mix16.$o \
|
|
$(OBJ)mvreverb.$o \
|
|
$(OBJ)pitch.$o \
|
|
$(OBJ)multivoc.$o \
|
|
$(OBJ)ll_man.$o \
|
|
$(OBJ)fx_man.$o \
|
|
$(OBJ)dsoundout.$o
|
|
AUDIOLIB_MUSIC=$(OBJ)midi.$o \
|
|
$(OBJ)mpu401.$o \
|
|
$(OBJ)music.$o
|
|
#AUDIOLIBOBJ=$(AUDIOLIB_MUSIC) $(AUDIOLIB_FX) $(OBJ)sounds.$o
|
|
AUDIOLIBOBJ=$(AUDIOLIB_JFAUD)
|
|
|
|
GAMEOBJS=$(OBJ)game.$o \
|
|
$(OBJ)actors.$o \
|
|
$(OBJ)anim.$o \
|
|
$(OBJ)gamedef.$o \
|
|
$(OBJ)gameexec.$o \
|
|
$(OBJ)global.$o \
|
|
$(OBJ)menus.$o \
|
|
$(OBJ)namesdyn.$o \
|
|
$(OBJ)player.$o \
|
|
$(OBJ)premap.$o \
|
|
$(OBJ)savegame.$o \
|
|
$(OBJ)sector.$o \
|
|
$(OBJ)rts.$o \
|
|
$(OBJ)config.$o \
|
|
$(OBJ)animlib.$o\
|
|
$(OBJ)testcd.$o \
|
|
$(OBJ)osdfuncs.$o \
|
|
$(OBJ)osdcmds.$o \
|
|
$(JMACTOBJ) \
|
|
$(AUDIOLIBOBJ) \
|
|
$(OBJ)winbits.$o $(OBJ)gameres.res $(OBJ)startwin.game.$o
|
|
|
|
EDITOROBJS=$(OBJ)astub.$o \
|
|
$(OBJ)buildres.res
|
|
|
|
|
|
# RULES
|
|
.SUFFIXES: .masm
|
|
|
|
{$(SRC)}.masm{$(OBJ)}.$o:
|
|
$(AS) /c $(ASFLAGS) /Fo$@ $<
|
|
|
|
{$(SRC)jaudiolib}.masm{$(OBJ)}.$o:
|
|
$(AS) /c $(ASFLAGS) /Fo$@ $<
|
|
|
|
{$(SRC)jmact}.c{$(OBJ)}.$o:
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(SRC)jaudiolib}.c{$(OBJ)}.$o:
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(SRC)util}.c{$(OBJ)}.$o:
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(SRC)}.c{$(OBJ)}.$o:
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(SRC)}.cpp{$(OBJ)}.$o:
|
|
$(CC) /c $(CFLAGS) /Fo$@ $<
|
|
|
|
{$(SRC)misc}.rc{$(OBJ)}.res:
|
|
$(RC) /i$(EINC) /i$(SRC) /fo$@ /r $<
|
|
|
|
|
|
# TARGETS
|
|
all: eduke32$(EXESUFFIX) mapster32$(EXESUFFIX) ;
|
|
|
|
eduke32$(EXESUFFIX): $(GAMEOBJS) $(EOBJ)$(ENGINELIB)
|
|
$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib $(flags_link) /MAP $** $(LIBS) msvcrt.lib
|
|
|
|
mapster32$(EXESUFFIX): $(EDITOROBJS) $(EOBJ)$(ENGINELIB) $(EOBJ)$(EDITORLIB)
|
|
$(LINK) /OUT:$@ /SUBSYSTEM:WINDOWS /LIBPATH:$(DXROOT)\lib $(flags_link) /MAP $** $(LIBS) msvcrt.lib
|
|
|
|
!include Makefile.deps
|
|
|
|
enginelib editorlib: AlwaysBuild
|
|
-mkdir $(EOBJ)
|
|
echo OBJ=$(MAKEDIR)\$(EOBJ) > $(EOBJ)overrides.mak
|
|
echo CFLAGS=$(ENGINEOPTS) >> $(EOBJ)overrides.mak
|
|
cd $(EROOT)
|
|
nmake /f Makefile.msvc "OVERRIDES=$(MAKEDIR)\$(EOBJ)overrides.mak" $@
|
|
cd $(MAKEDIR)
|
|
|
|
AlwaysBuild: ;
|
|
$(EOBJ)$(EDITORLIB): editorlib ;
|
|
$(EOBJ)$(ENGINELIB): enginelib ;
|
|
|
|
# PHONIES
|
|
clean:
|
|
-del $(OBJ)* eduke32$(EXESUFFIX) mapster32$(EXESUFFIX)
|
|
|
|
veryclean: clean
|
|
-del $(EOBJ)*
|