mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-05 20:41:06 +00:00
7d8048482a
git-svn-id: https://svn.eduke32.com/eduke32@129 1a8010ca-5511-0410-912e-c29ae57300e0
161 lines
4.6 KiB
C
161 lines
4.6 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 2005 - Richard Gobeille
|
|
|
|
This file is part of Mapster32
|
|
|
|
Mapster32 is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License version 2
|
|
as published by the Free Software Foundation.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#define TICSPERFRAME 3
|
|
|
|
// #define VULGARITY
|
|
|
|
char *defsfilename = "duke3d.def";
|
|
|
|
extern char keystatus[];
|
|
extern short defaultspritecstat;
|
|
extern long posx, posy, posz, horiz, qsetmode;
|
|
extern short ang, cursectnum;
|
|
extern short ceilingheinum, floorheinum;
|
|
extern char names[MAXTILES][25];
|
|
|
|
extern long ydim16, xdimgame, ydimgame, bppgame, xdim2d, ydim2d;
|
|
|
|
extern long zmode, kensplayerheight, zlock;
|
|
|
|
extern short editstatus, searchit;
|
|
extern long searchx, searchy, osearchx, osearchy; //search input
|
|
extern short searchsector, searchwall, searchstat; //search output
|
|
|
|
extern short temppicnum, tempcstat, templotag, temphitag, tempextra;
|
|
extern char tempshade, temppal, tempvis, tempxrepeat, tempyrepeat, somethingintab;
|
|
|
|
static long ototalclock = 0, clockval[16], clockcnt = 0;
|
|
|
|
#define NUMOPTIONS 9
|
|
#define NUMKEYS 19
|
|
|
|
char option[NUMOPTIONS] = {0,0,0,0,0,0,1,0,0};
|
|
char keys[NUMBUILDKEYS] =
|
|
{
|
|
0xc8,0xd0,0xcb,0xcd,0x2a,0x9d,0x1d,0x39,
|
|
0x1e,0x2c,0xd1,0xc9,0x47,0x49,
|
|
0x9c,0x1c,0xd,0xc,0xf,0x29
|
|
};
|
|
|
|
int nextvoxid = 0;
|
|
|
|
extern long whitecol;
|
|
extern char vgapal16[4*256];
|
|
extern void AutoAlignWalls(long nWall0, long ply);
|
|
extern char changechar(char dachar, long dadir, char smooshyalign, char boundcheck);
|
|
extern void _printmessage16(char name[82]);
|
|
extern void updatenumsprites(void);
|
|
|
|
extern long lastpm16time, synctics;
|
|
extern long halfxdim16, midydim16, zoom;
|
|
extern void fixrepeats(short i);
|
|
|
|
char autospritehelp=0,autosecthelp=0;
|
|
short MinRate=24, MinD=3;
|
|
long xoldtimerhandler, lastmessagetime;
|
|
|
|
static char tempbuf[1024]; //1024
|
|
static int numsprite[MAXSPRITES];
|
|
static int multisprite[MAXSPRITES];
|
|
static char lo[32];
|
|
char levelname[255];
|
|
static short curwall=0,curwallnum=0;
|
|
static short cursearchsprite=0,cursearchspritenum=0,cursector_lotag=0,cursectornum=0;
|
|
static short search_lotag=0,search_hitag=0;
|
|
static char wallsprite=0;
|
|
static char helpon=0;
|
|
//static char onwater=0;
|
|
static char onnames=4;
|
|
static char usedcount=1;
|
|
static short cursprite;
|
|
long mousxplc,mousyplc;
|
|
long ppointhighlight;
|
|
static int counter=0;
|
|
char nosprites=0,purpleon=0,skill=4;
|
|
char framerateon=1,tabgraphic=2,shadepreview=0,autosave=1;
|
|
|
|
static char sidemode=0;
|
|
extern long vel, svel, hvel, angvel;
|
|
long xvel, yvel, timoff;
|
|
|
|
void SearchSectorsForward();
|
|
void SearchSectorsBackward();
|
|
void SpriteName(short spritenum, char *lo2);
|
|
int ActorMem(long i);
|
|
void PrintStatus(char *string,int num,char x,char y,char color);
|
|
void SetBOSS1Palette();
|
|
void SetSLIMEPalette();
|
|
void SetWATERPalette();
|
|
void SetGAMEPalette();
|
|
void kensetpalette(char *vgapal);
|
|
|
|
extern short grid;
|
|
|
|
extern void EditSpriteData(short spritenum);
|
|
extern void EditWallData(short wallnum);
|
|
extern void EditSectorData(short sectnum);
|
|
|
|
char GAMEpalette[768];
|
|
char WATERpalette[768];
|
|
char SLIMEpalette[768];
|
|
char TITLEpalette[768];
|
|
char REALMSpalette[768];
|
|
char BOSS1palette[768];
|
|
|
|
char num_tables;
|
|
|
|
int updownunits=1024;
|
|
extern short highlightsector[MAXSECTORS], highlightsectorcnt;
|
|
extern short highlight[MAXWALLS];
|
|
extern short pointhighlight, linehighlight, highlightcnt;
|
|
extern short asksave;
|
|
|
|
char getmessage[162], getmessageleng;
|
|
long getmessagetimeoff, charsperline;
|
|
extern long startposx, startposy, startposz;
|
|
extern short startang, startsectnum;
|
|
|
|
long autosavetimer;
|
|
extern long numsprites;
|
|
extern char spritecol2d[MAXTILES][2];
|
|
extern char custom2dcolors;
|
|
extern char mlook;
|
|
|
|
int intro=0;
|
|
extern long frameplace, ydim16, halfxdim16, midydim16, zoom;
|
|
extern char pow2char[8];
|
|
|
|
static int acurpalette=0;
|
|
|
|
extern void showsectordata(short sectnum);
|
|
extern void showwalldata(short wallnum);
|
|
extern void showspritedata(short spritenum);
|
|
extern long checksectorpointer(short i, short sectnum);
|
|
|
|
extern double msens;
|
|
|
|
void ContextHelp(short spritenum);
|
|
void ResetKeys();
|
|
|
|
extern void clearfilenames(void), fixspritesectors(void);
|
|
#define KEY_PRESSED(sc) KB_KeyPressed((sc))
|