mirror of
https://github.com/ZDoom/raze-gles.git
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58 lines
No EOL
1.9 KiB
C
58 lines
No EOL
1.9 KiB
C
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2010-2019 EDuke32 developers and contributors
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Copyright (C) 2019 Nuke.YKT
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This file is part of NBlood.
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NBlood is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#pragma once
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#include "gamemenu.h"
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extern CGameMenu menuMain;
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extern CGameMenu menuMainWithSave;
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extern CGameMenu menuNetMain;
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extern CGameMenu menuNetStart;
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extern CGameMenu menuEpisode;
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extern CGameMenu menuDifficulty;
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extern CGameMenu menuOptionsOld;
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extern CGameMenu menuControls;
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extern CGameMenu menuMessages;
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extern CGameMenu menuKeys;
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extern CGameMenu menuSaveGame;
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extern CGameMenu menuLoadGame;
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extern CGameMenu menuLoading;
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extern CGameMenu menuSounds;
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extern CGameMenu menuQuit;
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extern CGameMenu menuRestart;
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extern CGameMenu menuCredits;
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extern CGameMenu menuOrder;
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extern CGameMenu menuPlayOnline;
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extern CGameMenu menuParentalLock;
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extern CGameMenu menuSorry;
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extern CGameMenu menuSorry2;
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extern CGameMenu menuOptions;
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extern CGameMenu menuOptionsSound;
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extern short gQuickLoadSlot;
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extern short gQuickSaveSlot;
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extern char strRestoreGameStrings[][16];
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void drawLoadingScreen(void);
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void SetupMenus(void);
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void UpdateNetworkMenus(void);
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void QuickSaveGame(void);
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void QuickLoadGame(void); |