mirror of
https://github.com/ZDoom/raze-gles.git
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0f4abfa4f4
This required taking lots of function prototypes out of functions because they won't get a namespace in there.
999 lines
29 KiB
C++
999 lines
29 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 1997, 2005 - 3D Realms Entertainment
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This file is part of Shadow Warrior version 1.2
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Shadow Warrior is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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Original Source: 1997 - Frank Maddin and Jim Norwood
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Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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*/
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//-------------------------------------------------------------------------
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#include "ns.h"
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// scriplib.c
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#include "build.h"
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#include "cache1d.h"
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#include "keys.h"
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#include "names2.h"
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#include "panel.h"
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#include "game.h"
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#include "parse.h"
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#include "sprite.h"
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#include "jsector.h"
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#include "parent.h"
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#include "scriptfile.h"
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BEGIN_SW_NS
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#define PATHSEPERATOR '\\'
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//#define COMPUTE_TOTALS 1
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extern int nextvoxid; // JBF: in game.c
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ParentalStruct aVoxelArray[MAXTILES];
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/*
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=============================================================================
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PARSING STUFF
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=============================================================================
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*/
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char token[MAXTOKEN];
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char *scriptbuffer,*script_p,*scriptend_p;
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int grabbed;
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int scriptline;
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SWBOOL endofscript;
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SWBOOL tokenready; // only TRUE if UnGetToken was just called
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/*
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==============
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=
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= LoadScriptFile
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=
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==============
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*/
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SWBOOL LoadScriptFile(const char *filename)
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{
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int size, readsize;
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int fp;
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if ((fp=kopen4load(filename,0)) == -1)
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{
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// If there's no script file, forget it.
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return FALSE;
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}
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size = kfilelength(fp);
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scriptbuffer = (char *)AllocMem(size);
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ASSERT(scriptbuffer != NULL);
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readsize = kread(fp, scriptbuffer, size);
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kclose(fp);
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ASSERT(readsize == size);
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// Convert filebuffer to all upper case
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//strupr(scriptbuffer);
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script_p = scriptbuffer;
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scriptend_p = script_p + size;
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scriptline = 1;
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endofscript = FALSE;
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tokenready = FALSE;
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return TRUE;
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}
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/*
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==============
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=
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= UnGetToken
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=
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= Signals that the current token was not used, and should be reported
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= for the next GetToken. Note that
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GetToken (TRUE);
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UnGetToken ();
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GetToken (FALSE);
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= could cross a line boundary.
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=
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==============
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*/
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void UnGetToken(void)
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{
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tokenready = TRUE;
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}
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/*
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==============
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=
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= GetToken
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=
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==============
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*/
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void GetToken(SWBOOL crossline)
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{
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char *token_p;
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if (tokenready) // is a token already waiting?
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{
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tokenready = FALSE;
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return;
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}
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if (script_p >= scriptend_p)
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{
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if (!crossline)
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buildprintf("Error: Line %i is incomplete\n",scriptline);
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endofscript = TRUE;
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return;
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}
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//
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// skip space
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//
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skipspace:
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while (*script_p <= 32)
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{
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if (script_p >= scriptend_p)
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{
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if (!crossline)
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buildprintf("Error: Line %i is incomplete\n",scriptline);
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endofscript = TRUE;
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return;
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}
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if (*script_p++ == '\n')
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{
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if (!crossline)
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buildprintf("Error: Line %i is incomplete\n",scriptline);
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scriptline++;
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}
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}
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if (script_p >= scriptend_p)
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{
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if (!crossline)
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buildprintf("Error: Line %i is incomplete\n",scriptline);
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endofscript = TRUE;
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return;
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}
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if (*script_p == '#') // # is comment field
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{
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if (!crossline)
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buildprintf("Error: Line %i is incomplete\n",scriptline);
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while (*script_p++ != '\n')
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if (script_p >= scriptend_p)
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{
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endofscript = TRUE;
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return;
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}
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goto skipspace;
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}
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//
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// copy token
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//
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token_p = token;
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while (*script_p > 32 && *script_p != '#')
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{
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*token_p++ = *script_p++;
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if (script_p == scriptend_p)
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break;
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ASSERT(token_p != &token[MAXTOKEN]);
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// buildprintf("Error: Token too large on line %i\n",scriptline);
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}
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*token_p = 0;
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}
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/*
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==============
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=
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= TokenAvailable
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=
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= Returns true if there is another token on the line
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=
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==============
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*/
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SWBOOL TokenAvailable(void)
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{
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char *search_p;
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search_p = script_p;
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if (search_p >= scriptend_p)
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return FALSE;
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while (*search_p <= 32)
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{
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if (*search_p == '\n')
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return FALSE;
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search_p++;
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if (search_p == scriptend_p)
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return FALSE;
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}
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if (*search_p == '#')
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return FALSE;
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return TRUE;
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}
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// Load all the voxel files using swvoxfil.txt script file
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// Script file format:
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// # - Comment
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// spritenumber (in artfile), voxel number, filename
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// Ex. 1803 0 medkit2.kvx
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// 1804 1 shotgun.kvx
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// etc....
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void LoadKVXFromScript(const char *filename)
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{
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int lNumber=0,lTile=0; // lNumber is the voxel no. and lTile is the editart tile being
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// replaced.
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char *sName; // KVS file being loaded in.
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int grabbed=0; // Number of lines parsed
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sName = (char *)AllocMem(256); // Up to 256 bytes for path
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ASSERT(sName != NULL);
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// zero out the array memory with -1's for pics not being voxelized
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memset(&aVoxelArray[0],-1,sizeof(struct TILE_INFO_TYPE)*MAXTILES);
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for (grabbed = 0; grabbed < MAXTILES; grabbed++)
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{
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aVoxelArray[grabbed].Voxel = -1;
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aVoxelArray[grabbed].Parental = -1;
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}
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grabbed = 0;
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// Load the file
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if (!LoadScriptFile(filename))
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ASSERT(TRUE==FALSE);
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do
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{
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GetToken(TRUE); // Crossing a line boundary on the end of line to first token
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// of a new line is permitted (and expected)
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if (endofscript)
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break;
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lTile = atol(token);
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GetToken(FALSE);
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lNumber = atol(token);
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GetToken(FALSE);
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strcpy(sName,token); // Copy the whole token as a file name and path
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// Load the voxel file into memory
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if (!qloadkvx(lNumber,sName))
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{
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// Store the sprite and voxel numbers for later use
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aVoxelArray[lTile].Voxel = lNumber; // Voxel num
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}
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if (lNumber >= nextvoxid) // JBF: so voxels in the def file append to the list
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nextvoxid = lNumber + 1;
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grabbed++;
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ASSERT(grabbed < MAXSPRITES);
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}
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while (script_p < scriptend_p);
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FreeMem(scriptbuffer);
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FreeMem(sName);
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script_p = NULL;
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}
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// Load in info for all Parental lock tile targets
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// # - Comment
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// tilenumber (in artfile), replacement tile offset (if any)
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// Ex. 1803 -1 -1 = No tile replacement
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// 1804 2000
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// etc....
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void LoadPLockFromScript(const char *filename)
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{
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int lNumber=0,lTile=0; // lNumber is the voxel no. and lTile is the editart tile being
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// replaced.
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char *sName; // KVS file being loaded in.
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int grabbed=0; // Number of lines parsed
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sName = (char *)AllocMem(256); // Up to 256 bytes for path
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ASSERT(sName != NULL);
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// Load the file
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if (!LoadScriptFile(filename))
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ASSERT(TRUE==FALSE);
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do
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{
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GetToken(TRUE); // Crossing a line boundary on the end of line to first token
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// of a new line is permitted (and expected)
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if (endofscript)
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break;
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lTile = atoi(token);
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GetToken(FALSE);
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lNumber = atoi(token);
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// Store the sprite and voxel numbers for later use
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aVoxelArray[lTile].Parental = lNumber; // Replacement to tile, -1 for none
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grabbed++;
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ASSERT(grabbed < MAXSPRITES);
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}
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while (script_p < scriptend_p);
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FreeMem(scriptbuffer);
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FreeMem(sName);
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script_p = NULL;
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}
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/*
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* Here begins JonoF's modding enhancement stuff
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*/
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enum
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{
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CM_MAP,
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CM_EPISODE,
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CM_TITLE,
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CM_FILENAME,
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CM_SONG,
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CM_CDATRACK,
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CM_BESTTIME,
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CM_PARTIME,
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CM_SUBTITLE,
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CM_SKILL,
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CM_TEXT,
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CM_COOKIE,
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CM_GOTKEY,
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CM_NEEDKEY,
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CM_INVENTORY,
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CM_AMOUNT,
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CM_WEAPON,
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CM_AMMONAME,
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CM_MAXAMMO,
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CM_DAMAGEMIN,
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CM_DAMAGEMAX,
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CM_SECRET,
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CM_QUIT,
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};
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static const struct _tokset
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{
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const char *str;
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int tokn;
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} cm_tokens[] =
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{
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{ "map", CM_MAP },
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{ "level", CM_MAP },
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{ "episode", CM_EPISODE },
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{ "skill", CM_SKILL },
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{ "cookie", CM_COOKIE },
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{ "fortune", CM_COOKIE },
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{ "gotkey", CM_GOTKEY },
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{ "inventory", CM_INVENTORY },
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{ "weapon", CM_WEAPON },
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{ "needkey", CM_NEEDKEY },
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{ "secret", CM_SECRET },
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{ "quit", CM_QUIT },
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},
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cm_map_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "filename", CM_FILENAME },
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{ "file", CM_FILENAME },
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{ "fn", CM_FILENAME },
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{ "levelname", CM_FILENAME },
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{ "song", CM_SONG },
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{ "music", CM_SONG },
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{ "songname", CM_SONG },
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{ "cdatrack", CM_CDATRACK },
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{ "cdtrack", CM_CDATRACK },
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{ "besttime", CM_BESTTIME },
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{ "partime", CM_PARTIME },
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},
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cm_episode_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "subtitle", CM_SUBTITLE },
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},
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cm_skill_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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},
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cm_inventory_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "amount", CM_AMOUNT },
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},
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cm_weapons_tokens[] =
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{
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{ "title", CM_TITLE },
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{ "name", CM_TITLE },
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{ "description", CM_TITLE },
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{ "ammoname", CM_AMMONAME },
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{ "maxammo", CM_MAXAMMO },
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{ "mindamage", CM_DAMAGEMIN },
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{ "maxdamage", CM_DAMAGEMAX },
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{ "pickup", CM_AMOUNT },
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{ "weaponpickup",CM_WEAPON },
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}
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;
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#define cm_numtokens (sizeof(cm_tokens)/sizeof(cm_tokens[0]))
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#define cm_map_numtokens (sizeof(cm_map_tokens)/sizeof(cm_map_tokens[0]))
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#define cm_episode_numtokens (sizeof(cm_episode_tokens)/sizeof(cm_episode_tokens[0]))
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#define cm_skill_numtokens (sizeof(cm_skill_tokens)/sizeof(cm_skill_tokens[0]))
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#define cm_inventory_numtokens (sizeof(cm_inventory_tokens)/sizeof(cm_inventory_tokens[0]))
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#define cm_weapons_numtokens (sizeof(cm_weapons_tokens)/sizeof(cm_weapons_tokens[0]))
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static int cm_transtok(const char *tok, const struct _tokset *set, const unsigned num)
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{
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unsigned i;
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for (i=0; i<num; i++)
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{
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if (!Bstrcasecmp(tok, set[i].str))
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return set[i].tokn;
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}
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return -1;
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}
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// Load custom map and episode information
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// level # {
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// title "Map Name"
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// filename "filename.map"
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// song "filename.mid"
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// cdatrack n
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// besttime secs
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// partime secs
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// }
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//
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// episode # {
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// title "Episode Name"
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// subtitle "Caption text"
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// }
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//
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// skill # {
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// name "Tiny grasshopper"
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// }
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//
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// fortune {
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// "You never going to score."
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// "26-31-43-82-16-29"
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// "Sorry, you no win this time, try again."
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// }
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// gotkey {
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// "Got the RED key!"
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// "Got the BLUE key!"
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// "Got the GREEN key!"
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// ...
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// }
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// needkey {
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// "You need a RED key for this door."
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// "You need a BLUE key for this door."
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// "You need a GREEN key for this door."
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// ...
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// }
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// inventory # { name "Armour" amount 50 }
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// weapon # { name "Uzi Submachine Gun" ammoname "Uzi Clip" maxammo 200 mindamage 5 maxdamage 7 pickup 50 }
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// secret "You found a secret area!"
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// quit "PRESS (Y) TO QUIT, (N) TO FIGHT ON."
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static LEVEL_INFO custommaps[MAX_LEVELS_REG];
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static char *customfortune[MAX_FORTUNES];
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static char *customkeymsg[MAX_KEYS];
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static char *customkeydoormsg[MAX_KEYS];
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static char *custominventoryname[InvDecl_TOTAL];
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static char *customweaponname[2][MAX_WEAPONS]; // weapon, ammo
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#define WM_DAMAGE 1
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#define WM_WEAP 2
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#define WM_AMMO 4
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static struct
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{
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const char *sym;
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int dmgid;
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int editable;
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} weaponmap[] =
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{
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{ "WPN_FIST", WPN_FIST, WM_DAMAGE },
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{ "WPN_SWORD", WPN_SWORD, WM_DAMAGE },
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{ "WPN_SHURIKEN", WPN_STAR, WM_DAMAGE|WM_WEAP },
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{ "WPN_STICKYBOMB", WPN_MINE, WM_DAMAGE|WM_WEAP },
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{ "WPN_UZI", WPN_UZI, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_MISSILE", WPN_MICRO, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_NUKE", DMG_NUCLEAR_EXP, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_GRENADE", WPN_GRENADE, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_RAILGUN", WPN_RAIL, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_SHOTGUN", WPN_SHOTGUN, WM_DAMAGE|WM_WEAP|WM_AMMO },
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{ "WPN_HOTHEAD", WPN_HOTHEAD, WM_DAMAGE|WM_WEAP },
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{ "WPN_HEART", WPN_HEART, WM_DAMAGE|WM_WEAP },
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{ "WPN_HOTHEAD_NAPALM", WPN_NAPALM, WM_DAMAGE },
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{ "WPN_HOTHEAD_RING", WPN_RING, WM_DAMAGE },
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};
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// FIXME: yes, we are leaking memory here at the end of the program by not freeing anything
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void LoadCustomInfoFromScript(const char *filename)
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{
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scriptfile *script;
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char *token;
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char *braceend;
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int curmap = -1;
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script = scriptfile_fromfile(filename);
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if (!script) return;
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// predefine constants for some stuff to give convenience and eliminate the need for a 'define' directive
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scriptfile_addsymbolvalue("INV_ARMOR", 1+InvDecl_Armor);
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scriptfile_addsymbolvalue("INV_KEVLAR", 1+InvDecl_Kevlar);
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scriptfile_addsymbolvalue("INV_SM_MEDKIT", 1+InvDecl_SmMedkit);
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scriptfile_addsymbolvalue("INV_FORTUNE", 1+InvDecl_Booster);
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scriptfile_addsymbolvalue("INV_MEDKIT", 1+InvDecl_Medkit);
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scriptfile_addsymbolvalue("INV_GAS_BOMB", 1+InvDecl_ChemBomb);
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scriptfile_addsymbolvalue("INV_FLASH_BOMB", 1+InvDecl_FlashBomb);
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scriptfile_addsymbolvalue("INV_CALTROPS", 1+InvDecl_Caltrops);
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scriptfile_addsymbolvalue("INV_NIGHT_VIS", 1+InvDecl_NightVision);
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scriptfile_addsymbolvalue("INV_REPAIR_KIT", 1+InvDecl_RepairKit);
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scriptfile_addsymbolvalue("INV_SMOKE_BOMB", 1+InvDecl_Cloak);
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{
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unsigned i;
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for (i=0; i<SIZ(weaponmap); i++)
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scriptfile_addsymbolvalue(weaponmap[i].sym, 1+i);
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}
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while ((token = scriptfile_gettoken(script)))
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{
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switch (cm_transtok(token, cm_tokens, cm_numtokens))
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{
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case CM_MAP:
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{
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char *mapnumptr;
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if (scriptfile_getnumber(script, &curmap)) break;
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mapnumptr = script->ltextptr;
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if (scriptfile_getbraces(script, &braceend)) break;
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// first map file in LevelInfo[] is bogus, last map file is NULL
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if (curmap < 1 || curmap > MAX_LEVELS_REG)
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{
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buildprintf("Error: map number %d not in range 1-%d on line %s:%d\n",
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curmap, MAX_LEVELS_REG, script->filename,
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scriptfile_getlinum(script,mapnumptr));
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script->textptr = braceend;
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break;
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}
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while (script->textptr < braceend)
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{
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if (!(token = scriptfile_gettoken(script))) break;
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if (token == braceend) break;
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switch (cm_transtok(token, cm_map_tokens, cm_map_numtokens))
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{
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case CM_FILENAME:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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//Bfree(custommaps[curmap].LevelName);
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custommaps[curmap].LevelName = strdup(t);
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LevelInfo[curmap].LevelName = custommaps[curmap].LevelName;
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break;
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}
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case CM_SONG:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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//Bfree(custommaps[curmap].SongName);
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custommaps[curmap].SongName = strdup(t);
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LevelInfo[curmap].SongName = custommaps[curmap].SongName;
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break;
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}
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case CM_TITLE:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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//Bfree(custommaps[curmap].Description);
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custommaps[curmap].Description = strdup(t);
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LevelInfo[curmap].Description = custommaps[curmap].Description;
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break;
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}
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case CM_BESTTIME:
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{
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int n;
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char s[10];
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if (scriptfile_getnumber(script, &n)) break;
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Bsnprintf(s, 10, "%d : %02d", n/60, n%60);
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//Bfree(custommaps[curmap].BestTime);
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custommaps[curmap].BestTime = strdup(s);
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LevelInfo[curmap].BestTime = custommaps[curmap].BestTime;
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break;
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}
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case CM_PARTIME:
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{
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int n;
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char s[10];
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if (scriptfile_getnumber(script, &n)) break;
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Bsnprintf(s, 10, "%d : %02d", n/60, n%60);
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//Bfree(custommaps[curmap].ParTime);
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custommaps[curmap].ParTime = strdup(s);
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LevelInfo[curmap].ParTime = custommaps[curmap].ParTime;
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break;
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}
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case CM_CDATRACK:
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{
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int n;
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if (scriptfile_getnumber(script, &n)) break;
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break;
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}
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default:
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buildprintf("Error on line %s:%d\n",
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script->filename,
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scriptfile_getlinum(script,script->ltextptr));
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break;
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}
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}
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break;
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}
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case CM_EPISODE:
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{
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char *epnumptr;
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if (scriptfile_getnumber(script, &curmap)) break;
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epnumptr = script->ltextptr;
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if (scriptfile_getbraces(script, &braceend)) break;
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// first map file in LevelInfo[] is bogus, last map file is NULL
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if ((unsigned)--curmap >= 2u)
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{
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buildprintf("Error: episode number %d not in range 1-2 on line %s:%d\n",
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curmap, script->filename,
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scriptfile_getlinum(script,epnumptr));
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script->textptr = braceend;
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break;
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}
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while (script->textptr < braceend)
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{
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if (!(token = scriptfile_gettoken(script))) break;
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if (token == braceend) break;
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switch (cm_transtok(token, cm_episode_tokens, cm_episode_numtokens))
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{
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case CM_TITLE:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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strncpy(&EpisodeNames[curmap][1], t, MAX_EPISODE_NAME_LEN);
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EpisodeNames[curmap][MAX_EPISODE_NAME_LEN+1] = 0;
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break;
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}
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case CM_SUBTITLE:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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strncpy(EpisodeSubtitles[curmap], t, MAX_EPISODE_SUBTITLE_LEN);
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EpisodeSubtitles[curmap][MAX_EPISODE_SUBTITLE_LEN] = 0;
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break;
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}
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default:
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buildprintf("Error on line %s:%d\n",
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script->filename,
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scriptfile_getlinum(script,script->ltextptr));
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break;
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}
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}
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break;
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}
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case CM_SKILL:
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{
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char *epnumptr;
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if (scriptfile_getnumber(script, &curmap)) break;
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epnumptr = script->ltextptr;
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if (scriptfile_getbraces(script, &braceend)) break;
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// first map file in LevelInfo[] is bogus, last map file is NULL
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if ((unsigned)--curmap >= 4u)
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{
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buildprintf("Error: skill number %d not in range 1-4 on line %s:%d\n",
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curmap, script->filename,
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scriptfile_getlinum(script,epnumptr));
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script->textptr = braceend;
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break;
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}
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while (script->textptr < braceend)
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{
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if (!(token = scriptfile_gettoken(script))) break;
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if (token == braceend) break;
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switch (cm_transtok(token, cm_skill_tokens, cm_skill_numtokens))
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{
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case CM_TITLE:
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{
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char *t;
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if (scriptfile_getstring(script, &t)) break;
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strncpy(&SkillNames[curmap][1], t, MAX_SKILL_NAME_LEN);
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SkillNames[curmap][MAX_SKILL_NAME_LEN+1] = 0;
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break;
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}
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default:
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buildprintf("Error on line %s:%d\n",
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script->filename,
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scriptfile_getlinum(script,script->ltextptr));
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break;
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}
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}
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break;
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}
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case CM_COOKIE:
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{
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char *t;
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int fc = 0;
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if (scriptfile_getbraces(script, &braceend)) break;
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while (script->textptr < braceend)
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{
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if (scriptfile_getstring(script, &t)) break;
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if (fc == MAX_FORTUNES) continue;
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customfortune[fc] = strdup(t);
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if (customfortune[fc]) ReadFortune[fc] = customfortune[fc];
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fc++;
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}
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break;
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}
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case CM_GOTKEY:
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{
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char *t;
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int fc = 0;
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if (scriptfile_getbraces(script, &braceend)) break;
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while (script->textptr < braceend)
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{
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if (scriptfile_getstring(script, &t)) break;
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if (fc == MAX_KEYS) continue;
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customkeymsg[fc] = strdup(t);
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if (customkeymsg[fc]) KeyMsg[fc] = customkeymsg[fc];
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fc++;
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}
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break;
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}
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case CM_NEEDKEY:
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{
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char *t;
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int fc = 0;
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if (scriptfile_getbraces(script, &braceend)) break;
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while (script->textptr < braceend)
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{
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if (scriptfile_getstring(script, &t)) break;
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if (fc == MAX_KEYS) continue;
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customkeydoormsg[fc] = strdup(t);
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if (customkeydoormsg[fc]) KeyDoorMessage[fc] = customkeydoormsg[fc];
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fc++;
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}
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break;
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}
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case CM_INVENTORY:
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{
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char *invtokptr = script->ltextptr, *invnumptr;
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int in;
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char *name = NULL;
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int amt = -1;
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if (scriptfile_getsymbol(script, &in)) break;
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invnumptr = script->ltextptr;
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if (scriptfile_getbraces(script, &braceend)) break;
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if ((unsigned)--in >= (unsigned)InvDecl_TOTAL)
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{
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buildprintf("Error: inventory item number not in range 1-%d on line %s:%d\n",
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InvDecl_TOTAL, script->filename,
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scriptfile_getlinum(script,invnumptr));
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script->textptr = braceend;
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break;
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}
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while (script->textptr < braceend)
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{
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if (!(token = scriptfile_gettoken(script))) break;
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if (token == braceend) break;
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switch (cm_transtok(token, cm_inventory_tokens, cm_inventory_numtokens))
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{
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case CM_TITLE:
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if (scriptfile_getstring(script, &name)) break;
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break;
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case CM_AMOUNT:
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if (scriptfile_getnumber(script, &amt)) break;
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break;
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default:
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buildprintf("Error on line %s:%d\n",
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script->filename,
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scriptfile_getlinum(script,script->ltextptr));
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break;
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}
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}
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if (name)
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{
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Bfree(custominventoryname[in]);
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custominventoryname[in] = strdup(name);
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InventoryDecls[in].name = custominventoryname[in];
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}
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if (amt >= 0)
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{
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InventoryDecls[in].amount = amt;
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}
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break;
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}
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case CM_WEAPON:
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{
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char *wpntokptr = script->ltextptr, *wpnnumptr;
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char *name = NULL, *ammo = NULL;
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int maxammo = -1, damagemin = -1, damagemax = -1, pickup = -1, wpickup = -1;
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int in,id;
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if (scriptfile_getsymbol(script, &in)) break;
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wpnnumptr = script->ltextptr;
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if (scriptfile_getbraces(script, &braceend)) break;
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if ((unsigned)--in >= (unsigned)SIZ(weaponmap))
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{
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buildprintf("Error: weapon number not in range 1-%d on line %s:%d\n",
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(int)SIZ(weaponmap), script->filename,
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scriptfile_getlinum(script,wpnnumptr));
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script->textptr = braceend;
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break;
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}
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while (script->textptr < braceend)
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{
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if (!(token = scriptfile_gettoken(script))) break;
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if (token == braceend) break;
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switch (cm_transtok(token, cm_weapons_tokens, cm_weapons_numtokens))
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{
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|
case CM_TITLE:
|
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if (scriptfile_getstring(script, &name)) break;
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|
break;
|
|
case CM_AMMONAME:
|
|
if (scriptfile_getstring(script, &ammo)) break;
|
|
break;
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|
case CM_MAXAMMO:
|
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if (scriptfile_getnumber(script, &maxammo)) break;
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break;
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case CM_DAMAGEMIN:
|
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if (scriptfile_getnumber(script, &damagemin)) break;
|
|
break;
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|
case CM_DAMAGEMAX:
|
|
if (scriptfile_getnumber(script, &damagemax)) break;
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|
break;
|
|
case CM_AMOUNT:
|
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if (scriptfile_getnumber(script, &pickup)) break;
|
|
break;
|
|
case CM_WEAPON:
|
|
if (scriptfile_getnumber(script, &wpickup)) break;
|
|
break;
|
|
default:
|
|
buildprintf("Error on line %s:%d\n",
|
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script->filename,
|
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scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
id = weaponmap[in].dmgid;
|
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if (weaponmap[in].editable & WM_DAMAGE)
|
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{
|
|
if (damagemin >= 0) DamageData[id].damage_lo = damagemin;
|
|
if (damagemax >= 0) DamageData[id].damage_hi = damagemax;
|
|
}
|
|
if (weaponmap[in].editable & WM_WEAP)
|
|
{
|
|
if (maxammo >= 0) DamageData[id].max_ammo = maxammo;
|
|
if (name)
|
|
{
|
|
Bfree(customweaponname[0][id]);
|
|
customweaponname[0][id] = strdup(name);
|
|
DamageData[id].weapon_name = customweaponname[0][id];
|
|
}
|
|
if (wpickup >= 0) DamageData[id].weapon_pickup = wpickup;
|
|
}
|
|
if (weaponmap[in].editable & WM_AMMO)
|
|
{
|
|
if (ammo)
|
|
{
|
|
Bfree(customweaponname[1][id]);
|
|
customweaponname[1][id] = strdup(ammo);
|
|
DamageData[id].ammo_name = customweaponname[1][id];
|
|
}
|
|
if (pickup >= 0) DamageData[id].ammo_pickup = pickup;
|
|
}
|
|
break;
|
|
}
|
|
case CM_SECRET:
|
|
case CM_QUIT:
|
|
default:
|
|
buildprintf("Error on line %s:%d\n",
|
|
script->filename,
|
|
scriptfile_getlinum(script,script->ltextptr));
|
|
break;
|
|
}
|
|
}
|
|
|
|
scriptfile_close(script);
|
|
scriptfile_clearsymbols();
|
|
}
|
|
|
|
END_SW_NS
|