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2020-02-02 10:27:47 +01:00
build-doc - moved documentation out of the Source folder and added surface shader sources. 2019-10-05 13:17:26 +02:00
cmake - configured use of libvpx for all platforms 2020-01-28 11:04:48 +02:00
libraries Fix some uninitialized variables 2020-01-19 15:52:00 +01:00
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source - use the new SW interpolation function for all games. 2020-02-02 10:27:47 +01:00
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wadsrc - added autodetection for Cryptic Passage and Route 66 add-ons in their originally (messed up) form. 2020-02-01 21:12:09 +01:00
.gitattributes - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
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AUTHORS.md Authors update. 2020-01-03 07:52:55 +01:00
CMakeLists.txt - configured use of libvpx for all platforms 2020-01-28 11:04:48 +02:00
README.md Add README.md 2019-11-22 00:14:44 +01:00

PCExhumed

A port of the PC version of Exhumed based on EDuke32

Installing

  1. Extract PCExhumed to a new directory

  2. Copy the following files from the PC retail version of Exhumed or PowerSlave (Exhumed preferred). Beta, demo or pre-release versions not supported.

    STUFF.DAT DEMO.VCR BOOK.MOV

CD audio tracks are not yet working. The intro movie is not yet working with audio. Demo playback is not yet working.

  1. Launch PCExhumed

Building PCExhumed

See: https://wiki.eduke32.com/wiki/Main_Page

Acknowledgments:

See AUTHORS.md