mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
3a1e4a445f
git-svn-id: https://svn.eduke32.com/eduke32@7816 1a8010ca-5511-0410-912e-c29ae57300e0
6431 lines
209 KiB
C++
6431 lines
209 KiB
C++
//-------------------------------------------------------------------------
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/*
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Copyright (C) 2016 EDuke32 developers and contributors
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This file is part of EDuke32.
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EDuke32 is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License version 2
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as published by the Free Software Foundation.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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//-------------------------------------------------------------------------
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#include "gamedef.h"
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#include "cheats.h"
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#include "common.h"
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#include "common_game.h"
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#include "crc32.h"
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#include "debugbreak.h"
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#include "duke3d.h"
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#include "gameexec.h"
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#include "namesdyn.h"
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#include "osd.h"
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#include "savegame.h"
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#include "vfs.h"
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#define LINE_NUMBER (g_lineNumber << 12)
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int32_t g_scriptVersion = 13; // 13 = 1.3D-style CON files, 14 = 1.4/1.5 style CON files
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char g_scriptFileName[BMAX_PATH] = "(none)"; // file we're currently compiling
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int32_t g_totalLines;
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int32_t g_lineNumber;
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uint32_t g_scriptcrc;
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char g_szBuf[1024];
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#if !defined LUNATIC
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static char *textptr;
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static char g_szCurrentBlockName[64] = "(none)";
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static char g_szLastBlockName[64] = "NULL";
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static bool g_checkingCase;
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static bool g_dynamicSoundMapping;
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static bool g_dynamicTileMapping;
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static bool g_labelsOnly;
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static bool g_processingState;
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static bool g_skipBranch;
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static int g_checkingIfElse;
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static int g_checkingSwitch;
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static int g_lastKeyword = -1;
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static int g_numBraces;
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static int g_numCases;
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static intptr_t apScriptGameEventEnd[MAXEVENTS];
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static intptr_t g_scriptActorOffset;
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static intptr_t g_scriptEventBreakOffset;
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static intptr_t g_scriptEventChainOffset;
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static intptr_t g_scriptEventOffset;
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// The pointer to the start of the case table in a switch statement.
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// First entry is 'default' code.
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static intptr_t *g_caseTablePtr;
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static bool C_ParseCommand(bool loop = false);
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static void C_SetScriptSize(int32_t newsize);
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#endif
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int32_t g_errorCnt;
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int32_t g_warningCnt;
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int32_t g_numXStrings;
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#ifdef LUNATIC
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weapondata_t g_playerWeapon[MAXPLAYERS][MAX_WEAPONS];
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#endif
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#if !defined LUNATIC
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static char *C_GetLabelType(int const type)
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{
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static tokenmap_t const LabelType[] =
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{
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{ "action", LABEL_ACTION },
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{ "actor", LABEL_ACTOR },
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{ "ai", LABEL_AI },
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{ "define", LABEL_DEFINE },
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{ "event", LABEL_EVENT },
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{ "move", LABEL_MOVE },
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{ "state", LABEL_STATE },
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};
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char x[64] = {};
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for (auto &label : LabelType)
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{
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if ((type & label.val) != label.val)
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continue;
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if (x[0]) Bstrcat(x, " or ");
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Bstrcat(x, label.token);
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if (type == label.val)
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break;
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}
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return Xstrdup(x);
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}
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static hashtable_t h_keywords = { CON_END>>1, NULL };
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static hashtable_t h_iter = { ITER_END>>1, NULL };
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static hashtable_t *const tables[] = {
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&h_arrays,
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&h_gamevars,
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&h_iter,
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&h_keywords,
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&h_labels,
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};
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static hashtable_t *const tables_free[] = {
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&h_iter,
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&h_keywords,
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&h_labels,
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};
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static tokenmap_t const vm_keywords[] =
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{
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{ "action", CON_ACTION },
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{ "activate", CON_ACTIVATE },
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{ "activatebysector", CON_ACTIVATEBYSECTOR },
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{ "activatecheat", CON_ACTIVATECHEAT },
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{ "actor", CON_ACTOR },
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{ "actorsound", CON_ACTORSOUND },
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{ "addammo", CON_ADDAMMO },
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{ "addinventory", CON_ADDINVENTORY },
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{ "addkills", CON_ADDKILLS },
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{ "addlog", CON_ADDLOGVAR },
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{ "addlogvar", CON_ADDLOGVAR },
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{ "addphealth", CON_ADDPHEALTH },
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{ "addstrength", CON_ADDSTRENGTH },
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{ "addvar", CON_ADDVAR },
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{ "addvarvar", CON_ADDVARVAR },
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{ "addweapon", CON_ADDWEAPON },
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{ "addweaponvar", CON_ADDWEAPON },
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{ "ai", CON_AI },
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{ "andvar", CON_ANDVAR },
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{ "andvarvar", CON_ANDVARVAR },
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{ "angoff", CON_ANGOFF },
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{ "angoffvar", CON_ANGOFF },
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{ "appendevent", CON_APPENDEVENT },
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{ "betaname", CON_BETANAME },
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{ "break", CON_BREAK },
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{ "cactor", CON_CACTOR },
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{ "calchypotenuse", CON_CALCHYPOTENUSE },
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{ "cansee", CON_CANSEE },
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{ "canseespr", CON_CANSEESPR },
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{ "case", CON_CASE },
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{ "changespritesect", CON_CHANGESPRITESECT },
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{ "changespritestat", CON_CHANGESPRITESTAT },
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{ "cheatkeys", CON_CHEATKEYS },
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{ "checkactivatormotion", CON_CHECKACTIVATORMOTION },
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{ "checkavailinven", CON_CHECKAVAILINVEN },
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{ "checkavailweapon", CON_CHECKAVAILWEAPON },
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{ "clamp", CON_CLAMP },
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{ "clearmapstate", CON_CLEARMAPSTATE },
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{ "clipdist", CON_CLIPDIST },
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{ "clipmove", CON_CLIPMOVE },
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{ "clipmovenoslide", CON_CLIPMOVENOSLIDE },
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{ "cmenu", CON_CMENU },
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{ "copy", CON_COPY },
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{ "cos", CON_COS },
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{ "count", CON_COUNT },
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{ "cstat", CON_CSTAT },
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{ "cstator", CON_CSTATOR },
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{ "damageeventtile", CON_DAMAGEEVENTTILE },
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{ "damageeventtilerange", CON_DAMAGEEVENTTILERANGE },
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{ "debris", CON_DEBRIS },
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{ "debug", CON_DEBUG },
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{ "default", CON_DEFAULT },
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{ "define", CON_DEFINE },
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{ "definecheat", CON_DEFINECHEAT },
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{ "definegamefuncname", CON_DEFINEGAMEFUNCNAME },
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{ "definegametype", CON_DEFINEGAMETYPE },
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{ "definelevelname", CON_DEFINELEVELNAME },
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{ "defineprojectile", CON_DEFINEPROJECTILE },
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{ "definequote", CON_DEFINEQUOTE },
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{ "defineskillname", CON_DEFINESKILLNAME },
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{ "definesound", CON_DEFINESOUND },
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{ "definevolumeflags", CON_DEFINEVOLUMEFLAGS },
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{ "definevolumename", CON_DEFINEVOLUMENAME },
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{ "defstate", CON_DEFSTATE },
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{ "digitalnumber", CON_DIGITALNUMBER },
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{ "digitalnumberz", CON_DIGITALNUMBERZ },
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{ "displayrand", CON_DISPLAYRAND },
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{ "displayrandvar", CON_DISPLAYRANDVAR },
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{ "displayrandvarvar", CON_DISPLAYRANDVARVAR },
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{ "dist", CON_DIST },
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{ "divr", CON_DIVR },
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{ "divrd", CON_DIVVARVAR }, // div round toward zero -- alias until proven otherwise
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{ "divru", CON_DIVRU },
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{ "divscale", CON_DIVSCALE },
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{ "divvar", CON_DIVVAR },
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{ "divvarvar", CON_DIVVARVAR },
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{ "dragpoint", CON_DRAGPOINT },
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{ "drawline256", CON_DRAWLINE256 },
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{ "drawlinergb", CON_DRAWLINERGB },
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{ "dynamicremap", CON_DYNAMICREMAP },
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{ "dynamicsoundremap", CON_DYNAMICSOUNDREMAP },
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{ "echo", CON_ECHO },
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{ "else", CON_ELSE },
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{ "enda", CON_ENDA },
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{ "endevent", CON_ENDEVENT },
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{ "endofgame", CON_ENDOFGAME },
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{ "endoflevel", CON_ENDOFLEVEL },
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{ "ends", CON_ENDS },
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{ "endswitch", CON_ENDSWITCH },
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{ "enhanced", CON_ENHANCED },
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{ "eqspawnvar", CON_EQSPAWN },
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{ "eshootvar", CON_ESHOOT },
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{ "espawnvar", CON_ESPAWN },
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{ "eventloadactor", CON_EVENTLOADACTOR },
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{ "ezshootvar", CON_EZSHOOT },
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{ "fall", CON_FALL },
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{ "findnearactor3dvar", CON_FINDNEARACTOR3D },
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{ "findnearactorvar", CON_FINDNEARACTOR },
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{ "findnearactorzvar", CON_FINDNEARACTORZ },
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{ "findnearsprite3dvar", CON_FINDNEARSPRITE3D },
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{ "findnearspritevar", CON_FINDNEARSPRITE },
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{ "findnearspritezvar", CON_FINDNEARSPRITEZ },
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{ "findotherplayer", CON_FINDOTHERPLAYER },
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{ "findplayer", CON_FINDPLAYER },
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{ "flash", CON_FLASH },
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{ "for", CON_FOR },
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{ "gamearray", CON_GAMEARRAY },
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{ "gamestartup", CON_GAMESTARTUP },
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{ "gametext", CON_GAMETEXT },
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{ "gametextz", CON_GAMETEXTZ },
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{ "gamevar", CON_GAMEVAR },
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{ "getactor", CON_GETACTOR },
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{ "getactorangle", CON_GETACTORANGLE },
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{ "getactorvar", CON_GETACTORVAR },
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{ "getangle", CON_GETANGLE },
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{ "getangletotarget", CON_GETANGLETOTARGET },
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{ "getarraysize", CON_GETARRAYSIZE },
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{ "getceilzofslope", CON_GETCEILZOFSLOPE },
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{ "getclosestcol", CON_GETCLOSESTCOL },
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{ "getcurraddress", CON_GETCURRADDRESS },
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{ "getflorzofslope", CON_GETFLORZOFSLOPE },
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{ "getincangle", CON_GETINCANGLE },
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{ "getinput", CON_GETINPUT },
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{ "getkeyname", CON_GETKEYNAME },
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{ "getlastpal", CON_GETLASTPAL },
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{ "getmusicposition", CON_GETMUSICPOSITION },
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{ "getplayer", CON_GETPLAYER },
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{ "getplayerangle", CON_GETPLAYERANGLE },
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{ "getplayervar", CON_GETPLAYERVAR },
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{ "getpname", CON_GETPNAME },
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{ "getprojectile", CON_GETPROJECTILE },
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{ "getsector", CON_GETSECTOR },
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{ "gettextureceiling", CON_GETTEXTURECEILING },
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{ "gettexturefloor", CON_GETTEXTUREFLOOR },
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{ "getthisprojectile", CON_GETTHISPROJECTILE },
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{ "getticks", CON_GETTICKS },
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{ "gettiledata", CON_GETTILEDATA }, // OldMP compat.
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{ "gettimedate", CON_GETTIMEDATE },
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{ "gettspr", CON_GETTSPR },
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{ "getuserdef", CON_GETUSERDEF },
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{ "getwall", CON_GETWALL },
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{ "getzrange", CON_GETZRANGE },
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{ "globalsound", CON_GLOBALSOUND },
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{ "globalsoundvar", CON_GLOBALSOUND },
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{ "gmaxammo", CON_GMAXAMMO },
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{ "guniqhudid", CON_GUNIQHUDID },
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{ "guts", CON_GUTS },
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{ "headspritesect", CON_HEADSPRITESECT },
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{ "headspritestat", CON_HEADSPRITESTAT },
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{ "hitradius", CON_HITRADIUS },
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{ "hitradiusvar", CON_HITRADIUS },
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{ "hitscan", CON_HITSCAN },
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{ "ifaction", CON_IFACTION },
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{ "ifactioncount", CON_IFACTIONCOUNT },
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{ "ifactor", CON_IFACTOR },
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{ "ifactornotstayput", CON_IFACTORNOTSTAYPUT },
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{ "ifactorsound", CON_IFACTORSOUND },
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{ "ifai", CON_IFAI },
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{ "ifangdiffl", CON_IFANGDIFFL },
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{ "ifawayfromwall", CON_IFAWAYFROMWALL },
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{ "ifbulletnear", CON_IFBULLETNEAR },
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{ "ifcansee", CON_IFCANSEE },
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{ "ifcanseetarget", CON_IFCANSEETARGET },
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{ "ifcanshoottarget", CON_IFCANSHOOTTARGET },
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{ "ifceilingdistl", CON_IFCEILINGDISTL },
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{ "ifclient", CON_IFCLIENT },
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{ "ifcount", CON_IFCOUNT },
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{ "ifcutscene", CON_IFCUTSCENE },
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{ "ifdead", CON_IFDEAD },
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{ "iffloordistl", CON_IFFLOORDISTL },
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{ "ifgapzl", CON_IFGAPZL },
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{ "ifgotweaponce", CON_IFGOTWEAPONCE },
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{ "ifhitspace", CON_IFHITSPACE },
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{ "ifhitweapon", CON_IFHITWEAPON },
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{ "ifinouterspace", CON_IFINOUTERSPACE },
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{ "ifinspace", CON_IFINSPACE },
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{ "ifinwater", CON_IFINWATER },
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{ "ifmove", CON_IFMOVE },
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{ "ifmultiplayer", CON_IFMULTIPLAYER },
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{ "ifnosounds", CON_IFNOSOUNDS },
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{ "ifnotmoving", CON_IFNOTMOVING },
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{ "ifonwater", CON_IFONWATER },
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{ "ifoutside", CON_IFOUTSIDE },
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{ "ifp", CON_IFP },
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{ "ifpdistg", CON_IFPDISTG },
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{ "ifpdistl", CON_IFPDISTL },
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{ "ifphealthl", CON_IFPHEALTHL },
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{ "ifpinventory", CON_IFPINVENTORY },
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{ "ifplaybackon", CON_IFPLAYBACKON },
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{ "ifplayersl", CON_IFPLAYERSL },
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{ "ifrespawn", CON_IFRESPAWN },
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{ "ifrnd", CON_IFRND },
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{ "ifserver", CON_IFSERVER },
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{ "ifsound", CON_IFSOUND },
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{ "ifspawnedby", CON_IFSPAWNEDBY },
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{ "ifspritepal", CON_IFSPRITEPAL },
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{ "ifsquished", CON_IFSQUISHED },
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{ "ifstrength", CON_IFSTRENGTH },
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{ "ifvara", CON_IFVARA },
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{ "ifvarae", CON_IFVARAE },
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{ "ifvarand", CON_IFVARAND },
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{ "ifvarb", CON_IFVARB },
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{ "ifvarbe", CON_IFVARBE },
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{ "ifvarboth", CON_IFVARBOTH },
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{ "ifvare", CON_IFVARE },
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{ "ifvareither", CON_IFVAREITHER },
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{ "ifvarg", CON_IFVARG },
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{ "ifvarge", CON_IFVARGE },
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{ "ifvarl", CON_IFVARL },
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{ "ifvarle", CON_IFVARLE },
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{ "ifvarn", CON_IFVARN },
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{ "ifvaror", CON_IFVAROR },
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{ "ifvarvara", CON_IFVARVARA },
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{ "ifvarvarae", CON_IFVARVARAE },
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{ "ifvarvarand", CON_IFVARVARAND },
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{ "ifvarvarb", CON_IFVARVARB },
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{ "ifvarvarbe", CON_IFVARVARBE },
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{ "ifvarvarboth", CON_IFVARVARBOTH },
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{ "ifvarvare", CON_IFVARVARE },
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{ "ifvarvareither", CON_IFVARVAREITHER },
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{ "ifvarvarg", CON_IFVARVARG },
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{ "ifvarvarge", CON_IFVARVARGE },
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{ "ifvarvarl", CON_IFVARVARL },
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{ "ifvarvarle", CON_IFVARVARLE },
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{ "ifvarvarn", CON_IFVARVARN },
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{ "ifvarvaror", CON_IFVARVAROR },
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{ "ifvarvarxor", CON_IFVARVARXOR },
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{ "ifvarxor", CON_IFVARXOR },
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{ "ifwasweapon", CON_IFWASWEAPON },
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{ "include", CON_INCLUDE },
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{ "includedefault", CON_INCLUDEDEFAULT },
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{ "inittimer", CON_INITTIMER },
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{ "insertspriteq", CON_INSERTSPRITEQ },
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{ "inv", CON_INV },
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{ "jump", CON_JUMP },
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{ "killit", CON_KILLIT },
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{ "klabs", CON_KLABS },
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{ "ldist", CON_LDIST },
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{ "lineintersect", CON_LINEINTERSECT },
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{ "loadmapstate", CON_LOADMAPSTATE },
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{ "lockplayer", CON_LOCKPLAYER },
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{ "lotsofglass", CON_LOTSOFGLASS },
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{ "mail", CON_MAIL },
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{ "mikesnd", CON_MIKESND },
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{ "minitext", CON_MINITEXT },
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{ "modvar", CON_MODVAR },
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{ "modvarvar", CON_MODVARVAR },
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{ "money", CON_MONEY },
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{ "move", CON_MOVE },
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{ "movesector", CON_MOVESECTOR },
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{ "movesprite", CON_MOVESPRITE },
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{ "mulscale", CON_MULSCALE },
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{ "mulvar", CON_MULVAR },
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{ "mulvarvar", CON_MULVARVAR },
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{ "music", CON_MUSIC },
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{ "myos", CON_MYOS },
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{ "myospal", CON_MYOSPAL },
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{ "myospalx", CON_MYOSPALX },
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{ "myosx", CON_MYOSX },
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|
{ "neartag", CON_NEARTAG },
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|
{ "nextsectorneighborz", CON_NEXTSECTORNEIGHBORZ },
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|
{ "nextspritesect", CON_NEXTSPRITESECT },
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|
{ "nextspritestat", CON_NEXTSPRITESTAT },
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|
{ "nullop", CON_NULLOP },
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{ "onevent", CON_ONEVENT },
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{ "operate", CON_OPERATE },
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|
{ "operateactivators", CON_OPERATEACTIVATORS },
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{ "operatemasterswitches", CON_OPERATEMASTERSWITCHES },
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{ "operaterespawns", CON_OPERATERESPAWNS },
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{ "operatesectors", CON_OPERATESECTORS },
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{ "orvar", CON_ORVAR },
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{ "orvarvar", CON_ORVARVAR },
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{ "palfrom", CON_PALFROM },
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{ "paper", CON_PAPER },
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{ "pkick", CON_PKICK },
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{ "precache", CON_PRECACHE },
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|
{ "prevspritesect", CON_PREVSPRITESECT },
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|
{ "prevspritestat", CON_PREVSPRITESTAT },
|
|
{ "preloadtrackslotforswap", CON_PRELOADTRACKSLOTFORSWAP },
|
|
{ "pstomp", CON_PSTOMP },
|
|
{ "qgetsysstr", CON_QGETSYSSTR },
|
|
{ "qspawnvar", CON_QSPAWN },
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|
{ "qsprintf", CON_QSPRINTF },
|
|
{ "qstrcat", CON_QSTRCAT },
|
|
{ "qstrcmp", CON_QSTRCMP },
|
|
{ "qstrcpy", CON_QSTRCPY },
|
|
{ "qstrdim", CON_QSTRDIM },
|
|
{ "qstrlen", CON_QSTRLEN },
|
|
{ "qstrncat", CON_QSTRNCAT },
|
|
{ "qsubstr", CON_QSUBSTR },
|
|
{ "quake", CON_QUAKE },
|
|
{ "quote", CON_QUOTE },
|
|
{ "randvar", CON_RANDVAR },
|
|
{ "randvarvar", CON_RANDVARVAR },
|
|
{ "rayintersect", CON_RAYINTERSECT },
|
|
{ "readarrayfromfile", CON_READARRAYFROMFILE },
|
|
{ "readgamevar", CON_READGAMEVAR },
|
|
{ "redefinequote", CON_REDEFINEQUOTE },
|
|
{ "resetactioncount", CON_RESETACTIONCOUNT },
|
|
{ "resetcount", CON_RESETCOUNT },
|
|
{ "resetplayer", CON_RESETPLAYER },
|
|
{ "resetplayerflags", CON_RESETPLAYERFLAGS },
|
|
{ "resizearray", CON_RESIZEARRAY },
|
|
{ "respawnhitag", CON_RESPAWNHITAG },
|
|
{ "return", CON_RETURN },
|
|
{ "rotatepoint", CON_ROTATEPOINT },
|
|
{ "rotatesprite", CON_ROTATESPRITE },
|
|
{ "rotatesprite16", CON_ROTATESPRITE16 },
|
|
{ "rotatespritea", CON_ROTATESPRITEA },
|
|
{ "save", CON_SAVE },
|
|
{ "savegamevar", CON_SAVEGAMEVAR },
|
|
{ "savemapstate", CON_SAVEMAPSTATE },
|
|
{ "savenn", CON_SAVENN },
|
|
{ "scalevar", CON_SCALEVAR },
|
|
{ "screenpal", CON_SCREENPAL },
|
|
{ "screensound", CON_SCREENSOUND },
|
|
{ "screentext", CON_SCREENTEXT },
|
|
{ "scriptsize", CON_SCRIPTSIZE },
|
|
{ "sectclearinterpolation", CON_SECTCLEARINTERPOLATION },
|
|
{ "sectgethitag", CON_SECTGETHITAG },
|
|
{ "sectgetlotag", CON_SECTGETLOTAG },
|
|
{ "sectorofwall", CON_SECTOROFWALL },
|
|
{ "sectsetinterpolation", CON_SECTSETINTERPOLATION },
|
|
{ "setactor", CON_SETACTOR },
|
|
{ "setactorangle", CON_SETACTORANGLE },
|
|
{ "setactorsoundpitch", CON_SETACTORSOUNDPITCH },
|
|
{ "setactorvar", CON_SETACTORVAR },
|
|
{ "setarray", CON_SETARRAY },
|
|
{ "setaspect", CON_SETASPECT },
|
|
{ "setcfgname", CON_SETCFGNAME },
|
|
{ "setdefname", CON_SETDEFNAME },
|
|
{ "setgamename", CON_SETGAMENAME },
|
|
{ "setgamepalette", CON_SETGAMEPALETTE },
|
|
{ "setinput", CON_SETINPUT },
|
|
{ "setmusicposition", CON_SETMUSICPOSITION },
|
|
{ "setplayer", CON_SETPLAYER },
|
|
{ "setplayerangle", CON_SETPLAYERANGLE },
|
|
{ "setplayervar", CON_SETPLAYERVAR },
|
|
{ "setprojectile", CON_SETPROJECTILE },
|
|
{ "setsector", CON_SETSECTOR },
|
|
{ "setsprite", CON_SETSPRITE },
|
|
{ "setthisprojectile", CON_SETTHISPROJECTILE },
|
|
{ "settiledata", CON_SETTILEDATA },
|
|
{ "settspr", CON_SETTSPR },
|
|
{ "setuserdef", CON_SETUSERDEF },
|
|
{ "setvar", CON_SETVAR },
|
|
{ "setvarvar", CON_SETVARVAR },
|
|
{ "setwall", CON_SETWALL },
|
|
{ "shadeto", CON_SHADETO },
|
|
{ "shiftvarl", CON_SHIFTVARL },
|
|
{ "shiftvarr", CON_SHIFTVARR },
|
|
{ "shiftvarvarl", CON_SHIFTVARVARL },
|
|
{ "shiftvarvarr", CON_SHIFTVARVARR },
|
|
{ "shootvar", CON_SHOOT },
|
|
{ "showview", CON_SHOWVIEW },
|
|
{ "showviewunbiased", CON_SHOWVIEWUNBIASED },
|
|
{ "showviewq16", CON_SHOWVIEWQ16 },
|
|
{ "showviewq16unbiased", CON_SHOWVIEWQ16UNBIASED },
|
|
{ "sin", CON_SIN },
|
|
{ "sizeat", CON_SIZEAT },
|
|
{ "sizeto", CON_SIZETO },
|
|
{ "sleeptime", CON_SLEEPTIME },
|
|
{ "smaxammo", CON_SMAXAMMO },
|
|
{ "sound", CON_SOUND },
|
|
{ "soundonce", CON_SOUNDONCE },
|
|
{ "soundoncevar", CON_SOUNDONCE },
|
|
{ "soundvar", CON_SOUND },
|
|
{ "spawn", CON_SPAWN },
|
|
{ "spawnceilingglass", CON_SPAWNCEILINGGLASS },
|
|
{ "spawnwallstainedglass", CON_SPAWNWALLSTAINEDGLASS },
|
|
{ "spawnwallglass", CON_SPAWNWALLGLASS },
|
|
{ "spgethitag", CON_SPGETHITAG },
|
|
{ "spgetlotag", CON_SPGETLOTAG },
|
|
{ "spriteflags", CON_SPRITEFLAGS },
|
|
{ "spritenopal", CON_SPRITENOPAL },
|
|
{ "spritenoshade", CON_SPRITENOSHADE },
|
|
{ "spritenvg", CON_SPRITENVG },
|
|
{ "spritepal", CON_SPRITEPAL },
|
|
{ "spriteshadow", CON_SPRITESHADOW },
|
|
{ "sqrt", CON_SQRT },
|
|
{ "ssp", CON_SSP },
|
|
{ "startcutscene", CON_STARTCUTSCENE },
|
|
{ "startlevel", CON_STARTLEVEL },
|
|
{ "startscreen", CON_STARTSCREEN },
|
|
{ "starttrack", CON_STARTTRACK },
|
|
{ "starttrackslot", CON_STARTTRACKSLOT },
|
|
{ "starttrackvar", CON_STARTTRACK },
|
|
{ "state", CON_STATE },
|
|
{ "stopactorsound", CON_STOPACTORSOUND },
|
|
{ "stopallmusic", CON_STOPALLMUSIC },
|
|
{ "stopallsounds", CON_STOPALLSOUNDS },
|
|
{ "stopsound", CON_STOPSOUND },
|
|
{ "stopsoundvar", CON_STOPSOUND },
|
|
{ "strength", CON_STRENGTH },
|
|
{ "subvar", CON_SUBVAR },
|
|
{ "subvarvar", CON_SUBVARVAR },
|
|
{ "switch", CON_SWITCH },
|
|
{ "swaparrays", CON_SWAPARRAYS },
|
|
{ "swaptrackslot", CON_SWAPTRACKSLOT },
|
|
{ "time", CON_TIME },
|
|
{ "tip", CON_TIP },
|
|
{ "tossweapon", CON_TOSSWEAPON },
|
|
{ "undefinecheat", CON_UNDEFINECHEAT },
|
|
{ "undefinegamefunc", CON_UNDEFINEGAMEFUNC },
|
|
{ "undefinelevel", CON_UNDEFINELEVEL },
|
|
{ "undefineskill", CON_UNDEFINESKILL },
|
|
{ "undefinevolume", CON_UNDEFINEVOLUME },
|
|
{ "updatesector", CON_UPDATESECTOR },
|
|
{ "updatesectorz", CON_UPDATESECTORZ },
|
|
{ "updatesectorneighbor", CON_UPDATESECTORNEIGHBOR },
|
|
{ "updatesectorneighborz", CON_UPDATESECTORNEIGHBORZ },
|
|
{ "useractor", CON_USERACTOR },
|
|
{ "userquote", CON_USERQUOTE },
|
|
{ "wackplayer", CON_WACKPLAYER },
|
|
{ "whilevarl", CON_WHILEVARL },
|
|
{ "whilevarn", CON_WHILEVARN },
|
|
{ "whilevarvarl", CON_WHILEVARVARL },
|
|
{ "whilevarvarn", CON_WHILEVARVARN },
|
|
{ "writearraytofile", CON_WRITEARRAYTOFILE },
|
|
{ "xorvar", CON_XORVAR },
|
|
{ "xorvarvar", CON_XORVARVAR },
|
|
{ "zshootvar", CON_ZSHOOT },
|
|
{ "{", CON_LEFTBRACE },
|
|
{ "}", CON_RIGHTBRACE },
|
|
|
|
{ "#define", CON_DEFINE },
|
|
{ "#include", CON_INCLUDE },
|
|
{ "al", CON_ADDLOGVAR },
|
|
{ "var", CON_GAMEVAR },
|
|
{ "array", CON_GAMEARRAY },
|
|
{ "shiftl", CON_SHIFTVARVARL },
|
|
{ "shiftr", CON_SHIFTVARVARR },
|
|
{ "rand", CON_RANDVARVAR },
|
|
{ "set", CON_SETVARVAR },
|
|
{ "add", CON_ADDVARVAR },
|
|
{ "sub", CON_SUBVARVAR },
|
|
{ "mul", CON_MULVARVAR },
|
|
{ "div", CON_DIVVARVAR },
|
|
{ "mod", CON_MODVARVAR },
|
|
{ "and", CON_ANDVARVAR },
|
|
{ "or", CON_ORVARVAR },
|
|
{ "xor", CON_XORVARVAR },
|
|
{ "ifa", CON_IFVARVARA },
|
|
{ "ifae", CON_IFVARVARAE },
|
|
{ "ifb", CON_IFVARVARB },
|
|
{ "ifbe", CON_IFVARVARBE },
|
|
{ "ifl", CON_IFVARVARL },
|
|
{ "ifle", CON_IFVARVARLE },
|
|
{ "ifg", CON_IFVARVARG },
|
|
{ "ifge", CON_IFVARVARGE },
|
|
{ "ife", CON_IFVARVARE },
|
|
{ "ifn", CON_IFVARVARN },
|
|
{ "ifand", CON_IFVARVARAND },
|
|
{ "ifor", CON_IFVARVAROR },
|
|
{ "ifxor", CON_IFVARVARXOR },
|
|
{ "ifeither", CON_IFVARVAREITHER },
|
|
{ "ifboth", CON_IFVARVARBOTH },
|
|
{ "whilen", CON_WHILEVARVARN },
|
|
{ "whilel", CON_WHILEVARVARL },
|
|
{ "abs", CON_KLABS },
|
|
|
|
{ "getp", CON_GETPLAYER },
|
|
{ "getpv", CON_GETPLAYERVAR },
|
|
{ "gets", CON_GETSECTOR },
|
|
{ "geta", CON_GETACTOR },
|
|
{ "getav", CON_GETACTORVAR },
|
|
{ "getw", CON_GETWALL },
|
|
{ "getu", CON_GETUSERDEF },
|
|
{ "geti", CON_GETINPUT },
|
|
|
|
{ "setp", CON_SETPLAYER },
|
|
{ "setpv", CON_SETPLAYERVAR },
|
|
{ "sets", CON_SETSECTOR },
|
|
{ "seta", CON_SETACTOR },
|
|
{ "setav", CON_SETACTORVAR },
|
|
{ "setw", CON_SETWALL },
|
|
{ "setu", CON_SETUSERDEF },
|
|
{ "seti", CON_SETINPUT },
|
|
|
|
{ "string", CON_DEFINEQUOTE },
|
|
{ "print", CON_QUOTE },
|
|
|
|
{ "dc", CON_DEFINECHEAT },
|
|
{ "udc", CON_UNDEFINECHEAT },
|
|
{ "ck", CON_CHEATKEYS },
|
|
|
|
{ "qputs", CON_REDEFINEQUOTE },
|
|
|
|
{ "espawn", CON_ESPAWN },
|
|
{ "qspawn", CON_QSPAWN },
|
|
{ "eqspawn", CON_EQSPAWN },
|
|
|
|
{ "eshoot", CON_ESHOOT },
|
|
{ "zshoot", CON_ZSHOOT },
|
|
{ "ezshoot", CON_EZSHOOT },
|
|
{ "shoot", CON_SHOOT },
|
|
|
|
{ "findnearactor", CON_FINDNEARACTOR },
|
|
{ "findnearactor3d", CON_FINDNEARACTOR3D },
|
|
{ "findnearactorz", CON_FINDNEARACTORZ },
|
|
|
|
{ "findnearsprite", CON_FINDNEARSPRITE },
|
|
{ "findnearsprite3d", CON_FINDNEARSPRITE3D },
|
|
{ "findnearspritez", CON_FINDNEARSPRITEZ },
|
|
};
|
|
|
|
static const vec2_t varvartable[] =
|
|
{
|
|
{ CON_IFVARVARA, CON_IFVARA },
|
|
{ CON_IFVARVARAE, CON_IFVARAE },
|
|
{ CON_IFVARVARAND, CON_IFVARAND },
|
|
{ CON_IFVARVARB, CON_IFVARB },
|
|
{ CON_IFVARVARBE, CON_IFVARBE },
|
|
{ CON_IFVARVARBOTH, CON_IFVARBOTH },
|
|
{ CON_IFVARVARE, CON_IFVARE },
|
|
{ CON_IFVARVAREITHER, CON_IFVAREITHER },
|
|
{ CON_IFVARVARG, CON_IFVARG },
|
|
{ CON_IFVARVARGE, CON_IFVARGE },
|
|
{ CON_IFVARVARL, CON_IFVARL },
|
|
{ CON_IFVARVARLE, CON_IFVARLE },
|
|
{ CON_IFVARVARN, CON_IFVARN },
|
|
{ CON_IFVARVAROR, CON_IFVAROR },
|
|
{ CON_IFVARVARXOR, CON_IFVARXOR },
|
|
|
|
{ CON_ADDVARVAR, CON_ADDVAR },
|
|
{ CON_ANDVARVAR, CON_ANDVAR },
|
|
{ CON_DISPLAYRANDVARVAR, CON_DISPLAYRANDVAR },
|
|
{ CON_DIVVARVAR, CON_DIVVAR },
|
|
{ CON_MODVARVAR, CON_MODVAR },
|
|
{ CON_MULVARVAR, CON_MULVAR },
|
|
{ CON_ORVARVAR, CON_ORVAR },
|
|
{ CON_RANDVARVAR, CON_RANDVAR },
|
|
{ CON_SETVARVAR, CON_SETVAR },
|
|
{ CON_SHIFTVARVARL, CON_SHIFTVARL },
|
|
{ CON_SHIFTVARVARR, CON_SHIFTVARR },
|
|
{ CON_SUBVARVAR, CON_SUBVAR },
|
|
{ CON_WHILEVARVARL, CON_WHILEVARL },
|
|
{ CON_WHILEVARVARN, CON_WHILEVARN },
|
|
{ CON_XORVARVAR, CON_XORVAR },
|
|
};
|
|
|
|
#ifdef CON_DISCRETE_VAR_ACCESS
|
|
static const vec2_t globalvartable[] =
|
|
{
|
|
{ CON_IFVARA, CON_IFVARA_GLOBAL },
|
|
{ CON_IFVARAE, CON_IFVARAE_GLOBAL },
|
|
{ CON_IFVARAND, CON_IFVARAND_GLOBAL },
|
|
{ CON_IFVARB, CON_IFVARB_GLOBAL },
|
|
{ CON_IFVARBE, CON_IFVARBE_GLOBAL },
|
|
{ CON_IFVARBOTH, CON_IFVARBOTH_GLOBAL },
|
|
{ CON_IFVARE, CON_IFVARE_GLOBAL },
|
|
{ CON_IFVAREITHER, CON_IFVAREITHER_GLOBAL },
|
|
{ CON_IFVARG, CON_IFVARG_GLOBAL },
|
|
{ CON_IFVARGE, CON_IFVARGE_GLOBAL },
|
|
{ CON_IFVARL, CON_IFVARL_GLOBAL },
|
|
{ CON_IFVARLE, CON_IFVARLE_GLOBAL },
|
|
{ CON_IFVARN, CON_IFVARN_GLOBAL },
|
|
{ CON_IFVAROR, CON_IFVAROR_GLOBAL },
|
|
{ CON_IFVARXOR, CON_IFVARXOR_GLOBAL },
|
|
{ CON_WHILEVARL, CON_WHILEVARL_GLOBAL },
|
|
{ CON_WHILEVARN, CON_WHILEVARN_GLOBAL },
|
|
|
|
{ CON_ADDVAR, CON_ADDVAR_GLOBAL },
|
|
{ CON_ANDVAR, CON_ANDVAR_GLOBAL },
|
|
{ CON_DIVVAR, CON_DIVVAR_GLOBAL },
|
|
{ CON_MODVAR, CON_MODVAR_GLOBAL },
|
|
{ CON_MULVAR, CON_MULVAR_GLOBAL },
|
|
{ CON_ORVAR, CON_ORVAR_GLOBAL },
|
|
{ CON_RANDVAR, CON_RANDVAR_GLOBAL },
|
|
{ CON_SETVAR, CON_SETVAR_GLOBAL },
|
|
{ CON_SHIFTVARL, CON_SHIFTVARL_GLOBAL },
|
|
{ CON_SHIFTVARR, CON_SHIFTVARR_GLOBAL },
|
|
{ CON_SUBVAR, CON_SUBVAR_GLOBAL },
|
|
{ CON_XORVAR, CON_XORVAR_GLOBAL },
|
|
};
|
|
|
|
static const vec2_t playervartable[] =
|
|
{
|
|
{ CON_IFVARA, CON_IFVARA_PLAYER },
|
|
{ CON_IFVARAE, CON_IFVARAE_PLAYER },
|
|
{ CON_IFVARAND, CON_IFVARAND_PLAYER },
|
|
{ CON_IFVARB, CON_IFVARB_PLAYER },
|
|
{ CON_IFVARBE, CON_IFVARBE_PLAYER },
|
|
{ CON_IFVARBOTH, CON_IFVARBOTH_PLAYER },
|
|
{ CON_IFVARE, CON_IFVARE_PLAYER },
|
|
{ CON_IFVAREITHER, CON_IFVAREITHER_PLAYER },
|
|
{ CON_IFVARG, CON_IFVARG_PLAYER },
|
|
{ CON_IFVARGE, CON_IFVARGE_PLAYER },
|
|
{ CON_IFVARL, CON_IFVARL_PLAYER },
|
|
{ CON_IFVARLE, CON_IFVARLE_PLAYER },
|
|
{ CON_IFVARN, CON_IFVARN_PLAYER },
|
|
{ CON_IFVAROR, CON_IFVAROR_PLAYER },
|
|
{ CON_IFVARXOR, CON_IFVARXOR_PLAYER },
|
|
{ CON_WHILEVARL, CON_WHILEVARL_PLAYER },
|
|
{ CON_WHILEVARN, CON_WHILEVARN_PLAYER },
|
|
|
|
{ CON_ADDVAR, CON_ADDVAR_PLAYER },
|
|
{ CON_ANDVAR, CON_ANDVAR_PLAYER },
|
|
{ CON_DIVVAR, CON_DIVVAR_PLAYER },
|
|
{ CON_MODVAR, CON_MODVAR_PLAYER },
|
|
{ CON_MULVAR, CON_MULVAR_PLAYER },
|
|
{ CON_ORVAR, CON_ORVAR_PLAYER },
|
|
{ CON_RANDVAR, CON_RANDVAR_PLAYER },
|
|
{ CON_SETVAR, CON_SETVAR_PLAYER },
|
|
{ CON_SHIFTVARL, CON_SHIFTVARL_PLAYER },
|
|
{ CON_SHIFTVARR, CON_SHIFTVARR_PLAYER },
|
|
{ CON_SUBVAR, CON_SUBVAR_PLAYER },
|
|
{ CON_XORVAR, CON_XORVAR_PLAYER },
|
|
};
|
|
|
|
static const vec2_t actorvartable[] =
|
|
{
|
|
{ CON_IFVARA, CON_IFVARA_ACTOR },
|
|
{ CON_IFVARAE, CON_IFVARAE_ACTOR },
|
|
{ CON_IFVARAND, CON_IFVARAND_ACTOR },
|
|
{ CON_IFVARB, CON_IFVARB_ACTOR },
|
|
{ CON_IFVARBE, CON_IFVARBE_ACTOR },
|
|
{ CON_IFVARBOTH, CON_IFVARBOTH_ACTOR },
|
|
{ CON_IFVARE, CON_IFVARE_ACTOR },
|
|
{ CON_IFVAREITHER, CON_IFVAREITHER_ACTOR },
|
|
{ CON_IFVARG, CON_IFVARG_ACTOR },
|
|
{ CON_IFVARGE, CON_IFVARGE_ACTOR },
|
|
{ CON_IFVARL, CON_IFVARL_ACTOR },
|
|
{ CON_IFVARLE, CON_IFVARLE_ACTOR },
|
|
{ CON_IFVARN, CON_IFVARN_ACTOR },
|
|
{ CON_IFVAROR, CON_IFVAROR_ACTOR },
|
|
{ CON_IFVARXOR, CON_IFVARXOR_ACTOR },
|
|
{ CON_WHILEVARL, CON_WHILEVARL_ACTOR },
|
|
{ CON_WHILEVARN, CON_WHILEVARN_ACTOR },
|
|
|
|
{ CON_ADDVAR, CON_ADDVAR_ACTOR },
|
|
{ CON_ANDVAR, CON_ANDVAR_ACTOR },
|
|
{ CON_DIVVAR, CON_DIVVAR_ACTOR },
|
|
{ CON_MODVAR, CON_MODVAR_ACTOR },
|
|
{ CON_MULVAR, CON_MULVAR_ACTOR },
|
|
{ CON_ORVAR, CON_ORVAR_ACTOR },
|
|
{ CON_RANDVAR, CON_RANDVAR_ACTOR },
|
|
{ CON_SETVAR, CON_SETVAR_ACTOR },
|
|
{ CON_SHIFTVARL, CON_SHIFTVARL_ACTOR },
|
|
{ CON_SHIFTVARR, CON_SHIFTVARR_ACTOR },
|
|
{ CON_SUBVAR, CON_SUBVAR_ACTOR },
|
|
{ CON_XORVAR, CON_XORVAR_ACTOR },
|
|
};
|
|
#endif
|
|
|
|
static inthashtable_t h_varvar = { NULL, INTHASH_SIZE(ARRAY_SIZE(varvartable)) };
|
|
#ifdef CON_DISCRETE_VAR_ACCESS
|
|
static inthashtable_t h_globalvar = { NULL, INTHASH_SIZE(ARRAY_SIZE(globalvartable)) };
|
|
static inthashtable_t h_playervar = { NULL, INTHASH_SIZE(ARRAY_SIZE(playervartable)) };
|
|
static inthashtable_t h_actorvar = { NULL, INTHASH_SIZE(ARRAY_SIZE(actorvartable)) };
|
|
#endif
|
|
|
|
static inthashtable_t *const inttables[] = {
|
|
&h_varvar,
|
|
#ifdef CON_DISCRETE_VAR_ACCESS
|
|
&h_globalvar,
|
|
&h_playervar,
|
|
&h_actorvar,
|
|
#endif
|
|
};
|
|
|
|
|
|
const tokenmap_t iter_tokens [] =
|
|
{
|
|
{ "allsprites", ITER_ALLSPRITES },
|
|
{ "allspritesbystat", ITER_ALLSPRITESBYSTAT },
|
|
{ "allspritesbysect", ITER_ALLSPRITESBYSECT },
|
|
{ "allsectors", ITER_ALLSECTORS },
|
|
{ "allwalls", ITER_ALLWALLS },
|
|
{ "activelights", ITER_ACTIVELIGHTS },
|
|
{ "drawnsprites", ITER_DRAWNSPRITES },
|
|
{ "spritesofsector", ITER_SPRITESOFSECTOR },
|
|
{ "spritesofstatus", ITER_SPRITESOFSTATUS },
|
|
{ "loopofwall", ITER_LOOPOFWALL },
|
|
{ "wallsofsector", ITER_WALLSOFSECTOR },
|
|
{ "range", ITER_RANGE },
|
|
// vvv alternatives go here vvv
|
|
{ "lights", ITER_ACTIVELIGHTS },
|
|
{ "sprofsec", ITER_SPRITESOFSECTOR },
|
|
{ "sprofstat", ITER_SPRITESOFSTATUS },
|
|
{ "walofsec", ITER_WALLSOFSECTOR },
|
|
};
|
|
|
|
char const * VM_GetKeywordForID(int32_t id)
|
|
{
|
|
// could be better but this is only called for diagnostics, ayy lmao
|
|
for (tokenmap_t const & keyword : vm_keywords)
|
|
if (keyword.val == id)
|
|
return keyword.token;
|
|
|
|
return "<unknown>";
|
|
}
|
|
#endif
|
|
|
|
// KEEPINSYNC with enum GameEvent_t and lunatic/con_lang.lua
|
|
const char *EventNames[MAXEVENTS] =
|
|
{
|
|
"EVENT_INIT",
|
|
"EVENT_ENTERLEVEL",
|
|
"EVENT_RESETWEAPONS",
|
|
"EVENT_RESETINVENTORY",
|
|
"EVENT_HOLSTER",
|
|
"EVENT_LOOKLEFT",
|
|
"EVENT_LOOKRIGHT",
|
|
"EVENT_SOARUP",
|
|
"EVENT_SOARDOWN",
|
|
"EVENT_CROUCH",
|
|
"EVENT_JUMP",
|
|
"EVENT_RETURNTOCENTER",
|
|
"EVENT_LOOKUP",
|
|
"EVENT_LOOKDOWN",
|
|
"EVENT_AIMUP",
|
|
"EVENT_FIRE",
|
|
"EVENT_CHANGEWEAPON",
|
|
"EVENT_GETSHOTRANGE",
|
|
"EVENT_GETAUTOAIMANGLE",
|
|
"EVENT_GETLOADTILE",
|
|
"EVENT_CHEATGETSTEROIDS",
|
|
"EVENT_CHEATGETHEAT",
|
|
"EVENT_CHEATGETBOOT",
|
|
"EVENT_CHEATGETSHIELD",
|
|
"EVENT_CHEATGETSCUBA",
|
|
"EVENT_CHEATGETHOLODUKE",
|
|
"EVENT_CHEATGETJETPACK",
|
|
"EVENT_CHEATGETFIRSTAID",
|
|
"EVENT_QUICKKICK",
|
|
"EVENT_INVENTORY",
|
|
"EVENT_USENIGHTVISION",
|
|
"EVENT_USESTEROIDS",
|
|
"EVENT_INVENTORYLEFT",
|
|
"EVENT_INVENTORYRIGHT",
|
|
"EVENT_HOLODUKEON",
|
|
"EVENT_HOLODUKEOFF",
|
|
"EVENT_USEMEDKIT",
|
|
"EVENT_USEJETPACK",
|
|
"EVENT_TURNAROUND",
|
|
"EVENT_DISPLAYWEAPON",
|
|
"EVENT_FIREWEAPON",
|
|
"EVENT_SELECTWEAPON",
|
|
"EVENT_MOVEFORWARD",
|
|
"EVENT_MOVEBACKWARD",
|
|
"EVENT_TURNLEFT",
|
|
"EVENT_TURNRIGHT",
|
|
"EVENT_STRAFELEFT",
|
|
"EVENT_STRAFERIGHT",
|
|
"EVENT_WEAPKEY1",
|
|
"EVENT_WEAPKEY2",
|
|
"EVENT_WEAPKEY3",
|
|
"EVENT_WEAPKEY4",
|
|
"EVENT_WEAPKEY5",
|
|
"EVENT_WEAPKEY6",
|
|
"EVENT_WEAPKEY7",
|
|
"EVENT_WEAPKEY8",
|
|
"EVENT_WEAPKEY9",
|
|
"EVENT_WEAPKEY10",
|
|
"EVENT_DRAWWEAPON",
|
|
"EVENT_DISPLAYCROSSHAIR",
|
|
"EVENT_DISPLAYREST",
|
|
"EVENT_DISPLAYSBAR",
|
|
"EVENT_RESETPLAYER",
|
|
"EVENT_INCURDAMAGE",
|
|
"EVENT_AIMDOWN",
|
|
"EVENT_GAME",
|
|
"EVENT_PREVIOUSWEAPON",
|
|
"EVENT_NEXTWEAPON",
|
|
"EVENT_SWIMUP",
|
|
"EVENT_SWIMDOWN",
|
|
"EVENT_GETMENUTILE",
|
|
"EVENT_SPAWN",
|
|
"EVENT_LOGO",
|
|
"EVENT_EGS",
|
|
"EVENT_DOFIRE",
|
|
"EVENT_PRESSEDFIRE",
|
|
"EVENT_USE",
|
|
"EVENT_PROCESSINPUT",
|
|
"EVENT_FAKEDOMOVETHINGS",
|
|
"EVENT_DISPLAYROOMS",
|
|
"EVENT_KILLIT",
|
|
"EVENT_LOADACTOR",
|
|
"EVENT_DISPLAYBONUSSCREEN",
|
|
"EVENT_DISPLAYMENU",
|
|
"EVENT_DISPLAYMENUREST",
|
|
"EVENT_DISPLAYLOADINGSCREEN",
|
|
"EVENT_ANIMATESPRITES",
|
|
"EVENT_NEWGAME",
|
|
"EVENT_SOUND",
|
|
"EVENT_CHECKTOUCHDAMAGE",
|
|
"EVENT_CHECKFLOORDAMAGE",
|
|
"EVENT_LOADGAME",
|
|
"EVENT_SAVEGAME",
|
|
"EVENT_PREGAME",
|
|
"EVENT_CHANGEMENU",
|
|
"EVENT_DAMAGEHPLANE",
|
|
"EVENT_ACTIVATECHEAT",
|
|
"EVENT_DISPLAYINACTIVEMENU",
|
|
"EVENT_DISPLAYINACTIVEMENUREST",
|
|
"EVENT_CUTSCENE",
|
|
"EVENT_DISPLAYCURSOR",
|
|
"EVENT_DISPLAYLEVELSTATS",
|
|
"EVENT_DISPLAYCAMERAOSD",
|
|
"EVENT_DISPLAYROOMSCAMERA",
|
|
"EVENT_DISPLAYSTART",
|
|
"EVENT_WORLD",
|
|
"EVENT_PREWORLD",
|
|
"EVENT_PRELEVEL",
|
|
"EVENT_DISPLAYSPIT",
|
|
"EVENT_DISPLAYFIST",
|
|
"EVENT_DISPLAYKNEE",
|
|
"EVENT_DISPLAYKNUCKLES",
|
|
"EVENT_DISPLAYSCUBA",
|
|
"EVENT_DISPLAYTIP",
|
|
"EVENT_DISPLAYACCESS",
|
|
"EVENT_MOVESECTOR",
|
|
"EVENT_MOVEEFFECTORS",
|
|
"EVENT_DISPLAYOVERHEADMAPTEXT",
|
|
"EVENT_PRELOADGAME",
|
|
"EVENT_POSTSAVEGAME",
|
|
"EVENT_PRECUTSCENE",
|
|
"EVENT_SKIPCUTSCENE",
|
|
"EVENT_SCREEN",
|
|
"EVENT_DISPLAYROOMSEND",
|
|
"EVENT_DISPLAYEND",
|
|
"EVENT_OPENMENUSOUND",
|
|
"EVENT_RECOGSOUND",
|
|
"EVENT_UPDATESCREENAREA",
|
|
"EVENT_DISPLAYBORDER",
|
|
"EVENT_SETDEFAULTS",
|
|
"EVENT_MAINMENUSCREEN",
|
|
"EVENT_NEWGAMESCREEN",
|
|
"EVENT_ENDLEVELSCREEN",
|
|
"EVENT_EXITGAMESCREEN",
|
|
"EVENT_EXITPROGRAMSCREEN",
|
|
"EVENT_ALTFIRE",
|
|
"EVENT_ALTWEAPON",
|
|
"EVENT_DISPLAYOVERHEADMAPPLAYER",
|
|
"EVENT_MENUCURSORLEFT",
|
|
"EVENT_MENUCURSORRIGHT",
|
|
"EVENT_MENUCURSORSHADE",
|
|
"EVENT_MENUSHADESELECTED",
|
|
"EVENT_PLAYLEVELMUSICSLOT",
|
|
"EVENT_CONTINUELEVELMUSICSLOT",
|
|
"EVENT_DISPLAYPOINTER",
|
|
"EVENT_LASTWEAPON",
|
|
"EVENT_DAMAGESPRITE",
|
|
"EVENT_POSTDAMAGESPRITE",
|
|
"EVENT_DAMAGEWALL",
|
|
"EVENT_DAMAGEFLOOR",
|
|
"EVENT_DAMAGECEILING",
|
|
"EVENT_DISPLAYROOMSCAMERATILE",
|
|
"EVENT_RESETGOTPICS",
|
|
#ifdef LUNATIC
|
|
"EVENT_ANIMATEALLSPRITES",
|
|
#endif
|
|
};
|
|
|
|
uint8_t *bitptr; // pointer to bitmap of which bytecode positions contain pointers
|
|
|
|
#define BITPTR_SET(x) bitmap_set(bitptr, x)
|
|
#define BITPTR_CLEAR(x) bitmap_clear(bitptr, x)
|
|
#define BITPTR_IS_POINTER(x) bitmap_test(bitptr, x)
|
|
|
|
#if !defined LUNATIC
|
|
hashtable_t h_arrays = { MAXGAMEARRAYS >> 1, NULL };
|
|
hashtable_t h_gamevars = { MAXGAMEVARS >> 1, NULL };
|
|
hashtable_t h_labels = { 11264 >> 1, NULL };
|
|
|
|
static void C_SetScriptSize(int32_t newsize)
|
|
{
|
|
for (int i = 0; i < g_scriptSize - 1; ++i)
|
|
{
|
|
if (BITPTR_IS_POINTER(i))
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(apScript[i] < (intptr_t)apScript || apScript[i] >= (intptr_t)g_scriptPtr))
|
|
{
|
|
g_errorCnt++;
|
|
buildprint("Internal compiler error at ", i, " (0x", hex(i), ")\n");
|
|
VM_ScriptInfo(&apScript[i], 16);
|
|
}
|
|
else
|
|
apScript[i] -= (intptr_t)apScript;
|
|
}
|
|
}
|
|
|
|
G_Util_PtrToIdx2(&g_tile[0].execPtr, MAXTILES, sizeof(tiledata_t), apScript, P2I_FWD_NON0);
|
|
G_Util_PtrToIdx2(&g_tile[0].loadPtr, MAXTILES, sizeof(tiledata_t), apScript, P2I_FWD_NON0);
|
|
|
|
auto newscript = (intptr_t *)Xrealloc(apScript, newsize * sizeof(intptr_t));
|
|
bitptr = (uint8_t *)Xrealloc(bitptr, (((newsize + 7) >> 3) + 1) * sizeof(uint8_t));
|
|
|
|
if (newsize > g_scriptSize)
|
|
Bmemset(&newscript[g_scriptSize], 0, (newsize - g_scriptSize) * sizeof(intptr_t));
|
|
|
|
if (apScript != newscript)
|
|
{
|
|
buildprint("Relocated compiled code from 0x", hex((intptr_t)apScript), " to 0x", hex((intptr_t)newscript), "\n");
|
|
g_scriptPtr = g_scriptPtr - apScript + newscript;
|
|
apScript = newscript;
|
|
}
|
|
|
|
int const smallestSize = min(g_scriptSize, newsize);
|
|
|
|
for (int i = 0; i < smallestSize - 1; ++i)
|
|
{
|
|
if (BITPTR_IS_POINTER(i))
|
|
apScript[i] += (intptr_t)apScript;
|
|
}
|
|
|
|
g_scriptSize = newsize;
|
|
|
|
G_Util_PtrToIdx2(&g_tile[0].execPtr, MAXTILES, sizeof(tiledata_t), apScript, P2I_BACK_NON0);
|
|
G_Util_PtrToIdx2(&g_tile[0].loadPtr, MAXTILES, sizeof(tiledata_t), apScript, P2I_BACK_NON0);
|
|
}
|
|
|
|
static inline bool ispecial(const char c)
|
|
{
|
|
return (c == ' ' || c == 0x0d || c == '(' || c == ')' ||
|
|
c == ',' || c == ';' || (c == 0x0a /*&& ++g_lineNumber*/));
|
|
}
|
|
|
|
static inline void scriptSkipLine(void)
|
|
{
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
textptr++;
|
|
}
|
|
|
|
static inline void scriptSkipSpaces(void)
|
|
{
|
|
while (*textptr == ' ' || *textptr == '\t')
|
|
textptr++;
|
|
}
|
|
|
|
static void C_SkipComments(void)
|
|
{
|
|
do
|
|
{
|
|
switch (*textptr)
|
|
{
|
|
case '\n':
|
|
g_lineNumber++;
|
|
fallthrough__;
|
|
case ' ':
|
|
case '\t':
|
|
case '\r':
|
|
case 0x1a:
|
|
textptr++;
|
|
break;
|
|
case '/':
|
|
switch (textptr[1])
|
|
{
|
|
case '/': // C++ style comment
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
initprintf("%s:%d: debug: got comment.\n",g_scriptFileName,g_lineNumber);
|
|
scriptSkipLine();
|
|
continue;
|
|
case '*': // beginning of a C style comment
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
initprintf("%s:%d: debug: got start of comment block.\n",g_scriptFileName,g_lineNumber);
|
|
do
|
|
{
|
|
if (*textptr == '\n')
|
|
g_lineNumber++;
|
|
textptr++;
|
|
}
|
|
while (*textptr && (textptr[0] != '*' || textptr[1] != '/'));
|
|
|
|
if (EDUKE32_PREDICT_FALSE(!*textptr))
|
|
{
|
|
if (!(g_errorCnt || g_warningCnt) && g_scriptDebug)
|
|
initprintf("%s:%d: debug: EOF in comment!\n",g_scriptFileName,g_lineNumber);
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found `/*' with no `*/'.\n",g_scriptFileName,g_lineNumber);
|
|
g_scriptActorOffset = g_numBraces = g_processingState = 0;
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
initprintf("%s:%d: debug: got end of comment block.\n",g_scriptFileName,g_lineNumber);
|
|
|
|
textptr+=2;
|
|
continue;
|
|
default:
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: malformed comment.\n", g_scriptFileName, g_lineNumber);
|
|
scriptSkipLine();
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
break;
|
|
|
|
default:
|
|
if (ispecial(*textptr))
|
|
{
|
|
textptr++;
|
|
continue;
|
|
}
|
|
fallthrough__;
|
|
case 0: // EOF
|
|
return;
|
|
}
|
|
}
|
|
while (1);
|
|
}
|
|
|
|
static inline int GetDefID(char const *label) { return hash_find(&h_gamevars, label); }
|
|
static inline int GetADefID(char const *label) { return hash_find(&h_arrays, label); }
|
|
|
|
#define LAST_LABEL (label+(g_labelCnt<<6))
|
|
static inline bool isaltok(const char c)
|
|
{
|
|
return (isalnum(c) || c == '{' || c == '}' || c == '/' || c == '\\' || c == '*' || c == '-' || c == '_' ||
|
|
c == '.');
|
|
}
|
|
|
|
static inline bool C_IsLabelChar(const char c, int32_t const i)
|
|
{
|
|
return (isalnum(c) || c == '_' || c == '*' || c == '?' || (i > 0 && (c == '+' || c == '-')));
|
|
}
|
|
|
|
static inline int32_t C_GetLabelNameID(const memberlabel_t *pLabel, hashtable_t const * const table, const char *psz)
|
|
{
|
|
// find the label psz in the table pLabel.
|
|
// returns the ID for the label, or -1
|
|
|
|
int const l = hash_findcase(table, psz);
|
|
return (l >= 0) ? pLabel[l].lId : -1;
|
|
}
|
|
|
|
static inline int32_t C_GetLabelNameOffset(hashtable_t const * const table, const char *psz)
|
|
{
|
|
// find the label psz in the table pLabel.
|
|
// returns the offset in the array for the label, or -1
|
|
|
|
return hash_findcase(table, psz);
|
|
}
|
|
|
|
static void C_GetNextLabelName(void)
|
|
{
|
|
int32_t i = 0;
|
|
|
|
C_SkipComments();
|
|
|
|
// while (ispecial(*textptr) == 0 && *textptr!='['&& *textptr!=']' && *textptr!='\t' && *textptr!='\n' && *textptr!='\r')
|
|
while (C_IsLabelChar(*textptr, i))
|
|
{
|
|
if (i < (1<<6)-1)
|
|
label[(g_labelCnt<<6) + (i++)] = *textptr;
|
|
textptr++;
|
|
}
|
|
|
|
label[(g_labelCnt<<6)+i] = 0;
|
|
|
|
if (!(g_errorCnt|g_warningCnt) && g_scriptDebug > 1)
|
|
initprintf("%s:%d: debug: label `%s'.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
}
|
|
|
|
static inline void scriptWriteValue(int32_t const value)
|
|
{
|
|
BITPTR_CLEAR(g_scriptPtr-apScript);
|
|
*g_scriptPtr++ = value;
|
|
}
|
|
|
|
// addresses passed to these functions must be within the block of memory pointed to by apScript
|
|
static inline void scriptWriteAtOffset(int32_t const value, intptr_t * const addr)
|
|
{
|
|
BITPTR_CLEAR(addr-apScript);
|
|
*(addr) = value;
|
|
}
|
|
|
|
static inline void scriptWritePointer(intptr_t const value, intptr_t * const addr)
|
|
{
|
|
BITPTR_SET(addr-apScript);
|
|
*(addr) = value;
|
|
}
|
|
|
|
static int32_t C_GetNextGameArrayName(void)
|
|
{
|
|
C_GetNextLabelName();
|
|
int32_t const i = GetADefID(LAST_LABEL);
|
|
if (EDUKE32_PREDICT_FALSE(i < 0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_NOTAGAMEARRAY);
|
|
return -1;
|
|
}
|
|
|
|
scriptWriteValue(i);
|
|
return i;
|
|
}
|
|
|
|
static int C_GetKeyword(void)
|
|
{
|
|
C_SkipComments();
|
|
|
|
char *temptextptr = textptr;
|
|
|
|
if (*temptextptr == 0) // EOF
|
|
return -2;
|
|
|
|
while (isaltok(*temptextptr) == 0)
|
|
{
|
|
temptextptr++;
|
|
if (*temptextptr == 0)
|
|
return 0;
|
|
}
|
|
|
|
int i = 0;
|
|
|
|
while (isaltok(*temptextptr))
|
|
tempbuf[i++] = *(temptextptr++);
|
|
tempbuf[i] = 0;
|
|
|
|
return hash_find(&h_keywords,tempbuf);
|
|
}
|
|
|
|
static int C_GetNextKeyword(void) //Returns its code #
|
|
{
|
|
C_SkipComments();
|
|
|
|
if (*textptr == 0) // EOF
|
|
return -2;
|
|
|
|
int l = 0;
|
|
while (isaltok(*(textptr+l)))
|
|
{
|
|
tempbuf[l] = textptr[l];
|
|
l++;
|
|
}
|
|
tempbuf[l] = 0;
|
|
|
|
int i;
|
|
if (EDUKE32_PREDICT_TRUE((i = hash_find(&h_keywords,tempbuf)) >= 0))
|
|
{
|
|
if (i == CON_LEFTBRACE || i == CON_RIGHTBRACE || i == CON_NULLOP)
|
|
scriptWriteValue(i | (VM_IFELSE_MAGIC<<12));
|
|
else scriptWriteValue(i | LINE_NUMBER);
|
|
|
|
textptr += l;
|
|
if (!(g_errorCnt || g_warningCnt) && g_scriptDebug)
|
|
initprintf("%s:%d: debug: keyword `%s'.\n", g_scriptFileName, g_lineNumber, tempbuf);
|
|
return i;
|
|
}
|
|
|
|
textptr += l;
|
|
g_errorCnt++;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((tempbuf[0] == '{' || tempbuf[0] == '}') && tempbuf[1] != 0))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: expected whitespace between `%c' and `%s'.\n",g_scriptFileName,g_lineNumber,tempbuf[0],tempbuf+1);
|
|
}
|
|
else C_ReportError(ERROR_EXPECTEDKEYWORD);
|
|
|
|
return -1;
|
|
}
|
|
|
|
static int32_t parse_decimal_number(void) // (textptr)
|
|
{
|
|
// decimal constants -- this is finicky business
|
|
int64_t num = strtoll(textptr, NULL, 10); // assume long long to be int64_t
|
|
|
|
if (EDUKE32_PREDICT_TRUE(num >= INT32_MIN && num <= INT32_MAX))
|
|
{
|
|
// all OK
|
|
}
|
|
else if (EDUKE32_PREDICT_FALSE(num > INT32_MAX && num <= UINT32_MAX))
|
|
{
|
|
// Number interpreted as uint32, but packed as int32 (on 32-bit archs)
|
|
// (CON code in the wild exists that does this). Note that such conversion
|
|
// is implementation-defined (C99 6.3.1.3) but GCC does the 'expected' thing.
|
|
#if 0
|
|
initprintf("%s:%d: warning: number greater than INT32_MAX converted to a negative one.\n",
|
|
g_szScriptFileName,g_lineNumber);
|
|
g_numCompilerWarnings++;
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
// out of range, this is arguably worse
|
|
|
|
initprintf("%s:%d: warning: number out of the range of a 32-bit integer encountered.\n",
|
|
g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
|
|
return (int32_t)num;
|
|
}
|
|
|
|
static int32_t parse_hex_constant(const char *hexnum)
|
|
{
|
|
uint64_t x;
|
|
sscanf(hexnum, "%" PRIx64 "", &x);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(x > UINT32_MAX))
|
|
{
|
|
initprintf(g_scriptFileName, ":", g_lineNumber, ": warning: number 0x", hex(x), " truncated to 32 bits.\n");
|
|
g_warningCnt++;
|
|
}
|
|
|
|
return x;
|
|
}
|
|
|
|
static void C_GetNextVarType(int32_t type)
|
|
{
|
|
int32_t id = 0;
|
|
int32_t flags = 0;
|
|
|
|
auto varptr = g_scriptPtr;
|
|
|
|
C_SkipComments();
|
|
|
|
if (!type && !g_labelsOnly && (isdigit(*textptr) || ((*textptr == '-') && (isdigit(*(textptr+1))))))
|
|
{
|
|
scriptWriteValue(GV_FLAG_CONSTANT);
|
|
|
|
if (tolower(textptr[1])=='x') // hex constants
|
|
scriptWriteValue(parse_hex_constant(textptr+2));
|
|
else
|
|
scriptWriteValue(parse_decimal_number());
|
|
|
|
if (!(g_errorCnt || g_warningCnt) && g_scriptDebug)
|
|
initprintf("%s:%d: debug: constant %ld in place of gamevar.\n", g_scriptFileName, g_lineNumber, (long)(g_scriptPtr[-1]));
|
|
#if 1
|
|
while (!ispecial(*textptr) && *textptr != ']') textptr++;
|
|
#else
|
|
C_GetNextLabelName();
|
|
#endif
|
|
return;
|
|
}
|
|
else if (*textptr == '-'/* && !isdigit(*(textptr+1))*/)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(type))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
C_GetNextLabelName();
|
|
return;
|
|
}
|
|
|
|
if (!(g_errorCnt || g_warningCnt) && g_scriptDebug)
|
|
initprintf("%s:%d: debug: flagging gamevar as negative.\n", g_scriptFileName, g_lineNumber); //,Batol(textptr));
|
|
|
|
flags = GV_FLAG_NEGATIVE;
|
|
textptr++;
|
|
}
|
|
|
|
C_GetNextLabelName();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
return;
|
|
}
|
|
|
|
C_SkipComments();
|
|
|
|
if (*textptr == '[' || *textptr == '.') //read of array as a gamevar
|
|
{
|
|
flags |= GV_FLAG_ARRAY;
|
|
if (*textptr != '.') textptr++;
|
|
id=GetADefID(LAST_LABEL);
|
|
|
|
if (id < 0)
|
|
{
|
|
id=GetDefID(LAST_LABEL);
|
|
if ((unsigned) (id - g_structVarIDs) >= NUMQUICKSTRUCTS)
|
|
id = -1;
|
|
|
|
if (EDUKE32_PREDICT_FALSE(id < 0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_NOTAGAMEARRAY);
|
|
return;
|
|
}
|
|
|
|
flags &= ~GV_FLAG_ARRAY; // not an array
|
|
flags |= GV_FLAG_STRUCT;
|
|
}
|
|
|
|
scriptWriteValue(id|flags);
|
|
|
|
if ((flags & GV_FLAG_STRUCT) && id - g_structVarIDs == STRUCT_USERDEF)
|
|
{
|
|
// userdef doesn't really have an array index
|
|
while (*textptr != '.')
|
|
{
|
|
if (*textptr == 0xa || *textptr == 0)
|
|
break;
|
|
|
|
textptr++;
|
|
}
|
|
|
|
scriptWriteValue(0); // help out the VM by inserting a dummy index
|
|
}
|
|
else
|
|
{
|
|
// allow "[]" or "." but not "[."
|
|
if (*textptr == ']' || (*textptr == '.' && textptr[-1] != '['))
|
|
{
|
|
scriptWriteValue(g_thisActorVarID);
|
|
}
|
|
else
|
|
C_GetNextVarType(0);
|
|
|
|
C_SkipComments();
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != ']' && *textptr != '.'))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_GAMEARRAYBNC);
|
|
return;
|
|
}
|
|
|
|
if (*textptr != '.') textptr++;
|
|
|
|
//writing arrays in this way is not supported because it would require too many changes to other code
|
|
|
|
if (EDUKE32_PREDICT_FALSE(type))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_INVALIDARRAYWRITE);
|
|
return;
|
|
}
|
|
|
|
if (flags & GV_FLAG_STRUCT)
|
|
{
|
|
while (*textptr != '.')
|
|
{
|
|
if (*textptr == 0xa || !*textptr)
|
|
break;
|
|
|
|
textptr++;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != '.'))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
return;
|
|
}
|
|
textptr++;
|
|
/// now pointing at 'xxx'
|
|
C_GetNextLabelName();
|
|
/*initprintf("found xxx label of \"%s\"\n", label+(g_numLabels<<6));*/
|
|
|
|
int32_t labelNum = -1;
|
|
|
|
switch (id - g_structVarIDs)
|
|
{
|
|
case STRUCT_SPRITE: labelNum = C_GetLabelNameOffset(&h_actor, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_SECTOR: labelNum = C_GetLabelNameOffset(&h_sector, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_WALL: labelNum = C_GetLabelNameOffset(&h_wall, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_PLAYER: labelNum = C_GetLabelNameOffset(&h_player, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_TSPR: labelNum = C_GetLabelNameOffset(&h_tsprite, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_PROJECTILE:
|
|
case STRUCT_THISPROJECTILE: labelNum = C_GetLabelNameOffset(&h_projectile, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_USERDEF: labelNum = C_GetLabelNameOffset(&h_userdef, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_INPUT: labelNum = C_GetLabelNameOffset(&h_input, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_TILEDATA: labelNum = C_GetLabelNameOffset(&h_tiledata, Bstrtolower(LAST_LABEL)); break;
|
|
case STRUCT_PALDATA: labelNum = C_GetLabelNameOffset(&h_paldata, Bstrtolower(LAST_LABEL)); break;
|
|
|
|
case STRUCT_ACTORVAR:
|
|
case STRUCT_PLAYERVAR: labelNum = GetDefID(LAST_LABEL); break;
|
|
}
|
|
|
|
if (labelNum == -1)
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_NOTAMEMBER);
|
|
return;
|
|
}
|
|
|
|
switch (id - g_structVarIDs)
|
|
{
|
|
case STRUCT_SPRITE:
|
|
{
|
|
auto const &label = ActorLabels[labelNum];
|
|
|
|
scriptWriteValue(label.lId);
|
|
|
|
Bassert((*varptr & (MAXGAMEVARS-1)) == g_structVarIDs + STRUCT_SPRITE);
|
|
|
|
if (label.flags & LABEL_HASPARM2)
|
|
C_GetNextVarType(0);
|
|
else if (label.offset != -1 && (label.flags & LABEL_READFUNC) == 0)
|
|
{
|
|
if (labelNum >= ACTOR_SPRITEEXT_BEGIN)
|
|
*varptr = (*varptr & ~(MAXGAMEVARS-1)) + g_structVarIDs + STRUCT_SPRITEEXT_INTERNAL__;
|
|
else if (labelNum >= ACTOR_STRUCT_BEGIN)
|
|
*varptr = (*varptr & ~(MAXGAMEVARS-1)) + g_structVarIDs + STRUCT_ACTOR_INTERNAL__;
|
|
else
|
|
*varptr = (*varptr & ~(MAXGAMEVARS-1)) + g_structVarIDs + STRUCT_SPRITE_INTERNAL__;
|
|
}
|
|
}
|
|
|
|
break;
|
|
case STRUCT_SECTOR:
|
|
scriptWriteValue(SectorLabels[labelNum].lId);
|
|
break;
|
|
case STRUCT_WALL:
|
|
scriptWriteValue(WallLabels[labelNum].lId);
|
|
break;
|
|
case STRUCT_PLAYER:
|
|
scriptWriteValue(PlayerLabels[labelNum].lId);
|
|
|
|
if (PlayerLabels[labelNum].flags & LABEL_HASPARM2)
|
|
C_GetNextVarType(0);
|
|
break;
|
|
case STRUCT_ACTORVAR:
|
|
case STRUCT_PLAYERVAR:
|
|
scriptWriteValue(labelNum);
|
|
break;
|
|
case STRUCT_TSPR:
|
|
scriptWriteValue(TsprLabels[labelNum].lId);
|
|
break;
|
|
case STRUCT_PROJECTILE:
|
|
case STRUCT_THISPROJECTILE:
|
|
scriptWriteValue(ProjectileLabels[labelNum].lId);
|
|
break;
|
|
case STRUCT_USERDEF:
|
|
scriptWriteValue(UserdefsLabels[labelNum].lId);
|
|
|
|
if (UserdefsLabels[labelNum].flags & LABEL_HASPARM2)
|
|
C_GetNextVarType(0);
|
|
break;
|
|
case STRUCT_INPUT:
|
|
scriptWriteValue(InputLabels[labelNum].lId);
|
|
break;
|
|
case STRUCT_TILEDATA:
|
|
scriptWriteValue(TileDataLabels[labelNum].lId);
|
|
break;
|
|
case STRUCT_PALDATA:
|
|
scriptWriteValue(PalDataLabels[labelNum].lId);
|
|
break;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
id=GetDefID(LAST_LABEL);
|
|
if (id<0) //gamevar not found
|
|
{
|
|
if (EDUKE32_PREDICT_TRUE(!type && !g_labelsOnly))
|
|
{
|
|
//try looking for a define instead
|
|
Bstrcpy(tempbuf,LAST_LABEL);
|
|
id = hash_find(&h_labels,tempbuf);
|
|
|
|
if (EDUKE32_PREDICT_TRUE(id>=0 && labeltype[id] & LABEL_DEFINE))
|
|
{
|
|
if (!(g_errorCnt || g_warningCnt) && g_scriptDebug)
|
|
initprintf("%s:%d: debug: label `%s' in place of gamevar.\n",g_scriptFileName,g_lineNumber,label+(id<<6));
|
|
|
|
scriptWriteValue(GV_FLAG_CONSTANT);
|
|
scriptWriteValue(labelcode[id]);
|
|
return;
|
|
}
|
|
}
|
|
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_NOTAGAMEVAR);
|
|
return;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(type == GAMEVAR_READONLY && aGameVars[id].flags & GAMEVAR_READONLY))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_VARREADONLY);
|
|
return;
|
|
}
|
|
else if (EDUKE32_PREDICT_FALSE(aGameVars[id].flags & type))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_VARTYPEMISMATCH);
|
|
return;
|
|
}
|
|
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
initprintf("%s:%d: debug: gamevar `%s'.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
|
|
scriptWriteValue(id|flags);
|
|
}
|
|
|
|
#define C_GetNextVar() C_GetNextVarType(0)
|
|
|
|
static FORCE_INLINE void C_GetManyVarsType(int32_t type, int num)
|
|
{
|
|
for (; num>0; --num)
|
|
C_GetNextVarType(type);
|
|
}
|
|
|
|
#define C_GetManyVars(num) C_GetManyVarsType(0,num)
|
|
|
|
// returns:
|
|
// -1 on EOF or wrong type or error
|
|
// 0 if literal value
|
|
// LABEL_* (>0) if that type and matched
|
|
//
|
|
// *g_scriptPtr will contain the value OR 0 if wrong type or error
|
|
static int32_t C_GetNextValue(int32_t type)
|
|
{
|
|
C_SkipComments();
|
|
|
|
if (*textptr == 0) // EOF
|
|
return -1;
|
|
|
|
int32_t l = 0;
|
|
|
|
while (isaltok(*(textptr+l)))
|
|
{
|
|
tempbuf[l] = textptr[l];
|
|
l++;
|
|
}
|
|
tempbuf[l] = 0;
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,tempbuf /*label+(g_numLabels<<6)*/)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
textptr+=l;
|
|
}
|
|
|
|
int32_t i = hash_find(&h_labels,tempbuf);
|
|
|
|
if (i>=0)
|
|
{
|
|
if (EDUKE32_PREDICT_TRUE(labeltype[i] & type))
|
|
{
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
{
|
|
char *gl = C_GetLabelType(labeltype[i]);
|
|
initprintf("%s:%d: debug: %s label `%s'.\n",g_scriptFileName,g_lineNumber,gl,label+(i<<6));
|
|
Xfree(gl);
|
|
}
|
|
|
|
scriptWriteValue(labelcode[i]);
|
|
|
|
textptr += l;
|
|
return labeltype[i];
|
|
}
|
|
|
|
scriptWriteValue(0);
|
|
textptr += l;
|
|
char * const el = C_GetLabelType(type);
|
|
char * const gl = C_GetLabelType(labeltype[i]);
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: expected %s, found %s.\n",g_scriptFileName,g_lineNumber,el,gl);
|
|
g_warningCnt++;
|
|
Xfree(el);
|
|
Xfree(gl);
|
|
return -1; // valid label name, but wrong type
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(isdigit(*textptr) == 0 && *textptr != '-'))
|
|
{
|
|
C_ReportError(ERROR_PARAMUNDEFINED);
|
|
g_errorCnt++;
|
|
scriptWriteValue(0);
|
|
textptr+=l;
|
|
if (!l) textptr++;
|
|
return -1; // error!
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(isdigit(*textptr) && g_labelsOnly))
|
|
{
|
|
C_ReportError(WARNING_LABELSONLY);
|
|
g_warningCnt++;
|
|
}
|
|
|
|
i = l-1;
|
|
do
|
|
{
|
|
// FIXME: check for 0-9 A-F for hex
|
|
if (textptr[0] == '0' && textptr[1] == 'x') break; // kill the warning for hex
|
|
if (EDUKE32_PREDICT_FALSE(!isdigit(textptr[i--])))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: invalid character `%c' in definition!\n",g_scriptFileName,g_lineNumber,textptr[i+1]);
|
|
g_warningCnt++;
|
|
break;
|
|
}
|
|
}
|
|
while (i > 0);
|
|
|
|
if (textptr[0] == '0' && tolower(textptr[1])=='x')
|
|
scriptWriteValue(parse_hex_constant(textptr+2));
|
|
else
|
|
scriptWriteValue(parse_decimal_number());
|
|
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
initprintf("%s:%d: debug: constant %ld.\n", g_scriptFileName, g_lineNumber, (long)g_scriptPtr[-1]);
|
|
|
|
textptr += l;
|
|
|
|
return 0; // literal value
|
|
}
|
|
|
|
static int C_GetStructureIndexes(bool const labelsonly, hashtable_t const * const table)
|
|
{
|
|
C_SkipComments();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != '[' && *textptr != '.'))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
return -1;
|
|
}
|
|
|
|
if (*textptr != '.') textptr++;
|
|
|
|
C_SkipComments();
|
|
|
|
if (*textptr == ']' || *textptr == '.')
|
|
{
|
|
scriptWriteValue(g_thisActorVarID);
|
|
}
|
|
else
|
|
{
|
|
g_labelsOnly = labelsonly;
|
|
C_GetNextVar();
|
|
g_labelsOnly = 0;
|
|
}
|
|
|
|
if (*textptr != '.') textptr++;
|
|
|
|
C_SkipComments();
|
|
|
|
// now get name of .xxx
|
|
|
|
if (EDUKE32_PREDICT_FALSE(*textptr++ != '.'))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
return -1;
|
|
}
|
|
|
|
if (!table)
|
|
return 0;
|
|
|
|
// .xxx
|
|
|
|
C_GetNextLabelName();
|
|
|
|
int const labelNum = C_GetLabelNameOffset(table, Bstrtolower(LAST_LABEL));
|
|
|
|
if (EDUKE32_PREDICT_FALSE(labelNum == -1))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_NOTAMEMBER);
|
|
return -1;
|
|
}
|
|
|
|
return labelNum;
|
|
}
|
|
|
|
#ifdef CURRENTLY_UNUSED
|
|
static FORCE_INLINE bool C_IntPow2(int32_t const v)
|
|
{
|
|
return ((v!=0) && (v&(v-1))==0);
|
|
}
|
|
|
|
static inline uint32_t C_Pow2IntLogBase2(int32_t const v)
|
|
{
|
|
static constexpr uint32_t b[] = { 0xAAAAAAAA, 0xCCCCCCCC, 0xF0F0F0F0, 0xFF00FF00, 0xFFFF0000 };
|
|
|
|
uint32_t r = (v & b[0]) != 0;
|
|
|
|
for (int i = 0; i < ARRAY_SSIZE(b); ++i)
|
|
r |= ((v & b[i]) != 0) << i;
|
|
|
|
return r;
|
|
}
|
|
#endif
|
|
|
|
static bool C_CheckMalformedBranch(intptr_t lastScriptPtr)
|
|
{
|
|
switch (C_GetKeyword())
|
|
{
|
|
case CON_RIGHTBRACE:
|
|
case CON_ENDA:
|
|
case CON_ENDEVENT:
|
|
case CON_ENDS:
|
|
case CON_ELSE:
|
|
g_scriptPtr = lastScriptPtr + apScript;
|
|
g_skipBranch = true;
|
|
C_ReportError(-1);
|
|
g_warningCnt++;
|
|
initprintf("%s:%d: warning: malformed `%s' branch\n",g_scriptFileName,g_lineNumber,
|
|
VM_GetKeywordForID(*(g_scriptPtr) & VM_INSTMASK));
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool C_CheckEmptyBranch(int tw, intptr_t lastScriptPtr)
|
|
{
|
|
// ifrnd and the others actually do something when the condition is executed
|
|
if ((Bstrncmp(VM_GetKeywordForID(tw), "if", 2) && tw != CON_ELSE) ||
|
|
tw == CON_IFRND || tw == CON_IFHITWEAPON || tw == CON_IFCANSEE || tw == CON_IFCANSEETARGET ||
|
|
tw == CON_IFPDISTL || tw == CON_IFPDISTG || tw == CON_IFGOTWEAPONCE)
|
|
{
|
|
g_skipBranch = false;
|
|
return false;
|
|
}
|
|
|
|
if ((*(g_scriptPtr) & VM_INSTMASK) != CON_NULLOP || *(g_scriptPtr)>>12 != VM_IFELSE_MAGIC)
|
|
g_skipBranch = false;
|
|
|
|
if (EDUKE32_PREDICT_FALSE(g_skipBranch))
|
|
{
|
|
C_ReportError(-1);
|
|
g_warningCnt++;
|
|
g_scriptPtr = lastScriptPtr + apScript;
|
|
initprintf("%s:%d: warning: empty `%s' branch\n",g_scriptFileName,g_lineNumber,
|
|
VM_GetKeywordForID(*(g_scriptPtr) & VM_INSTMASK));
|
|
scriptWriteAtOffset(CON_NULLOP | (VM_IFELSE_MAGIC<<12), g_scriptPtr);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
static int C_CountCaseStatements()
|
|
{
|
|
char *const temptextptr = textptr;
|
|
int const backupLineNumber = g_lineNumber;
|
|
int const backupNumCases = g_numCases;
|
|
intptr_t const casePtrOffset = g_caseTablePtr - apScript;
|
|
intptr_t const scriptPtrOffset = g_scriptPtr - apScript;
|
|
|
|
g_numCases = 0;
|
|
g_caseTablePtr = NULL;
|
|
C_ParseCommand(true);
|
|
|
|
// since we processed the endswitch, we need to re-increment g_checkingSwitch
|
|
g_checkingSwitch++;
|
|
|
|
int const numCases = g_numCases;
|
|
|
|
textptr = temptextptr;
|
|
g_lineNumber = backupLineNumber;
|
|
g_numCases = backupNumCases;
|
|
g_caseTablePtr = apScript + casePtrOffset;
|
|
g_scriptPtr = apScript + scriptPtrOffset;
|
|
|
|
return numCases;
|
|
}
|
|
|
|
static void C_Include(const char *confile)
|
|
{
|
|
buildvfs_kfd fp = kopen4loadfrommod(confile, g_loadFromGroupOnly);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(fp == buildvfs_kfd_invalid))
|
|
{
|
|
g_errorCnt++;
|
|
initprintf("%s:%d: error: could not find file `%s'.\n",g_scriptFileName,g_lineNumber,confile);
|
|
return;
|
|
}
|
|
|
|
int32_t const len = kfilelength(fp);
|
|
char *mptr = (char *)Xmalloc(len+1);
|
|
|
|
initprintf("Including: %s (%d bytes)\n",confile, len);
|
|
|
|
kread(fp, mptr, len);
|
|
kclose(fp);
|
|
|
|
mptr[len] = 0;
|
|
g_scriptcrc = Bcrc32(mptr, len, g_scriptcrc);
|
|
|
|
if (*textptr == '"') // skip past the closing quote if it's there so we don't screw up the next line
|
|
textptr++;
|
|
|
|
char * const origtptr = textptr;
|
|
char parentScriptFileName[BMAX_PATH];
|
|
|
|
Bstrcpy(parentScriptFileName, g_scriptFileName);
|
|
Bstrcpy(g_scriptFileName, confile);
|
|
|
|
int const temp_ScriptLineNumber = g_lineNumber;
|
|
g_lineNumber = 1;
|
|
|
|
int const temp_ifelse_check = g_checkingIfElse;
|
|
g_checkingIfElse = 0;
|
|
|
|
textptr = mptr;
|
|
|
|
C_SkipComments();
|
|
C_ParseCommand(true);
|
|
|
|
Bstrcpy(g_scriptFileName, parentScriptFileName);
|
|
|
|
g_totalLines += g_lineNumber;
|
|
g_lineNumber = temp_ScriptLineNumber;
|
|
g_checkingIfElse = temp_ifelse_check;
|
|
|
|
textptr = origtptr;
|
|
|
|
Xfree(mptr);
|
|
}
|
|
#endif // !defined LUNATIC
|
|
|
|
#ifdef _WIN32
|
|
static void check_filename_case(const char *fn)
|
|
{
|
|
buildvfs_kfd fp;
|
|
if ((fp = kopen4loadfrommod(fn, g_loadFromGroupOnly)) != buildvfs_kfd_invalid)
|
|
kclose(fp);
|
|
}
|
|
#else
|
|
static void check_filename_case(const char *fn) { UNREFERENCED_PARAMETER(fn); }
|
|
#endif
|
|
|
|
void G_DoGameStartup(const int32_t *params)
|
|
{
|
|
auto &p0 = *g_player[0].ps;
|
|
int j = 0;
|
|
|
|
ud.const_visibility = params[j++];
|
|
g_impactDamage = params[j++];
|
|
|
|
p0.max_shield_amount = params[j];
|
|
p0.max_player_health = params[j];
|
|
g_maxPlayerHealth = params[j++];
|
|
|
|
g_startArmorAmount = params[j++];
|
|
g_actorRespawnTime = params[j++];
|
|
g_itemRespawnTime = (g_scriptVersion >= 11) ? params[j++] : g_actorRespawnTime;
|
|
|
|
if (g_scriptVersion >= 11)
|
|
g_playerFriction = params[j++];
|
|
|
|
if (g_scriptVersion >= 14)
|
|
g_spriteGravity = params[j++];
|
|
|
|
if (g_scriptVersion >= 11)
|
|
{
|
|
g_rpgRadius = params[j++];
|
|
g_pipebombRadius = params[j++];
|
|
g_shrinkerRadius = params[j++];
|
|
g_tripbombRadius = params[j++];
|
|
g_morterRadius = params[j++];
|
|
g_bouncemineRadius = params[j++];
|
|
g_seenineRadius = params[j++];
|
|
}
|
|
|
|
p0.max_ammo_amount[PISTOL_WEAPON] = params[j++];
|
|
p0.max_ammo_amount[SHOTGUN_WEAPON] = params[j++];
|
|
p0.max_ammo_amount[CHAINGUN_WEAPON] = params[j++];
|
|
p0.max_ammo_amount[RPG_WEAPON] = params[j++];
|
|
p0.max_ammo_amount[HANDBOMB_WEAPON] = params[j++];
|
|
p0.max_ammo_amount[SHRINKER_WEAPON] = params[j++];
|
|
p0.max_ammo_amount[DEVISTATOR_WEAPON] = params[j++];
|
|
p0.max_ammo_amount[TRIPBOMB_WEAPON] = params[j++];
|
|
|
|
if (g_scriptVersion >= 13)
|
|
{
|
|
p0.max_ammo_amount[FREEZE_WEAPON] = params[j++];
|
|
|
|
if (g_scriptVersion >= 14)
|
|
p0.max_ammo_amount[GROW_WEAPON] = params[j++];
|
|
|
|
g_damageCameras = params[j++];
|
|
g_numFreezeBounces = params[j++];
|
|
g_freezerSelfDamage = params[j++];
|
|
|
|
if (g_scriptVersion >= 14)
|
|
{
|
|
g_deleteQueueSize = clamp(params[j++], 0, ARRAY_SSIZE(SpriteDeletionQueue));
|
|
g_tripbombLaserMode = params[j++];
|
|
}
|
|
}
|
|
}
|
|
|
|
void C_DefineMusic(int volumeNum, int levelNum, const char *fileName)
|
|
{
|
|
Bassert((unsigned)volumeNum < MAXVOLUMES+1);
|
|
Bassert((unsigned)levelNum < MAXLEVELS);
|
|
|
|
if (strcmp(fileName, "/.") == 0)
|
|
return;
|
|
|
|
map_t *const pMapInfo = &g_mapInfo[(MAXLEVELS*volumeNum)+levelNum];
|
|
|
|
Xfree(pMapInfo->musicfn);
|
|
pMapInfo->musicfn = dup_filename(fileName);
|
|
check_filename_case(pMapInfo->musicfn);
|
|
}
|
|
|
|
#ifdef LUNATIC
|
|
void C_DefineSound(int32_t sndidx, const char *fn, int32_t args[5])
|
|
{
|
|
Bassert((unsigned)sndidx < MAXSOUNDS);
|
|
|
|
{
|
|
sound_t *const snd = &g_sounds[sndidx];
|
|
|
|
Xfree(snd->filename);
|
|
snd->filename = dup_filename(fn);
|
|
check_filename_case(snd->filename);
|
|
|
|
snd->ps = args[0];
|
|
snd->pe = args[1];
|
|
snd->pr = args[2];
|
|
snd->m = args[3] & ~SF_ONEINST_INTERNAL;
|
|
if (args[3] & SF_LOOP)
|
|
snd->m |= SF_ONEINST_INTERNAL;
|
|
snd->vo = args[4];
|
|
|
|
if (sndidx > g_highestSoundIdx)
|
|
g_highestSoundIdx = sndidx;
|
|
}
|
|
}
|
|
|
|
void C_DefineQuote(int32_t qnum, const char *qstr)
|
|
{
|
|
C_AllocQuote(qnum);
|
|
Bstrncpyz(apStrings[qnum], qstr, MAXQUOTELEN);
|
|
}
|
|
|
|
void C_DefineVolumeName(int32_t vol, const char *name)
|
|
{
|
|
Bassert((unsigned)vol < MAXVOLUMES);
|
|
Bstrncpyz(g_volumeNames[vol], name, sizeof(g_volumeNames[vol]));
|
|
g_volumeCnt = vol+1;
|
|
}
|
|
|
|
void C_DefineSkillName(int32_t skill, const char *name)
|
|
{
|
|
Bassert((unsigned)skill < MAXSKILLS);
|
|
Bstrncpyz(g_skillNames[skill], name, sizeof(g_skillNames[skill]));
|
|
g_skillCnt = max(g_skillCnt, skill+1); // TODO: bring in line with C-CON?
|
|
}
|
|
|
|
void C_DefineLevelName(int32_t vol, int32_t lev, const char *fn,
|
|
int32_t partime, int32_t designertime,
|
|
const char *levelname)
|
|
{
|
|
Bassert((unsigned)vol < MAXVOLUMES);
|
|
Bassert((unsigned)lev < MAXLEVELS);
|
|
|
|
{
|
|
map_t *const map = &g_mapInfo[(MAXLEVELS*vol)+lev];
|
|
|
|
Xfree(map->filename);
|
|
map->filename = dup_filename(fn);
|
|
|
|
// TODO: truncate to 32 chars?
|
|
Xfree(map->name);
|
|
map->name = Xstrdup(levelname);
|
|
|
|
map->partime = REALGAMETICSPERSEC * partime;
|
|
map->designertime = REALGAMETICSPERSEC * designertime;
|
|
}
|
|
}
|
|
|
|
void C_DefineGameFuncName(int32_t idx, const char *name)
|
|
{
|
|
assert((unsigned)idx < NUMGAMEFUNCTIONS);
|
|
|
|
Bstrncpyz(gamefunctions[idx], name, MAXGAMEFUNCLEN);
|
|
|
|
hash_add(&h_gamefuncs, gamefunctions[idx], idx, 0);
|
|
}
|
|
|
|
void C_DefineGameType(int32_t idx, int32_t flags, const char *name)
|
|
{
|
|
Bassert((unsigned)idx < MAXGAMETYPES);
|
|
|
|
g_gametypeFlags[idx] = flags;
|
|
Bstrncpyz(g_gametypeNames[idx], name, sizeof(g_gametypeNames[idx]));
|
|
g_gametypeCnt = idx+1;
|
|
}
|
|
#endif
|
|
|
|
void C_DefineVolumeFlags(int32_t vol, int32_t flags)
|
|
{
|
|
Bassert((unsigned)vol < MAXVOLUMES);
|
|
|
|
g_volumeFlags[vol] = flags;
|
|
}
|
|
|
|
void C_UndefineVolume(int32_t vol)
|
|
{
|
|
Bassert((unsigned)vol < MAXVOLUMES);
|
|
|
|
for (bssize_t i = 0; i < MAXLEVELS; i++)
|
|
C_UndefineLevel(vol, i);
|
|
|
|
g_volumeNames[vol][0] = '\0';
|
|
|
|
g_volumeCnt = 0;
|
|
for (bssize_t i = MAXVOLUMES-1; i >= 0; i--)
|
|
{
|
|
if (g_volumeNames[i][0])
|
|
{
|
|
g_volumeCnt = i+1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void C_UndefineSkill(int32_t skill)
|
|
{
|
|
Bassert((unsigned)skill < MAXSKILLS);
|
|
|
|
g_skillNames[skill][0] = '\0';
|
|
|
|
g_skillCnt = 0;
|
|
for (bssize_t i = MAXSKILLS-1; i >= 0; i--)
|
|
{
|
|
if (g_skillNames[i][0])
|
|
{
|
|
g_skillCnt = i+1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void C_UndefineLevel(int32_t vol, int32_t lev)
|
|
{
|
|
Bassert((unsigned)vol < MAXVOLUMES);
|
|
Bassert((unsigned)lev < MAXLEVELS);
|
|
|
|
map_t *const map = &g_mapInfo[(MAXLEVELS*vol)+lev];
|
|
|
|
DO_FREE_AND_NULL(map->filename);
|
|
DO_FREE_AND_NULL(map->name);
|
|
map->partime = 0;
|
|
map->designertime = 0;
|
|
}
|
|
|
|
LUNATIC_EXTERN int32_t C_SetDefName(const char *name)
|
|
{
|
|
clearDefNamePtr();
|
|
g_defNamePtr = dup_filename(name);
|
|
if (g_defNamePtr)
|
|
initprintf("Using DEF file: %s.\n", g_defNamePtr);
|
|
return (g_defNamePtr==NULL);
|
|
}
|
|
|
|
defaultprojectile_t DefaultProjectile;
|
|
|
|
EDUKE32_STATIC_ASSERT(sizeof(projectile_t) == sizeof(DefaultProjectile));
|
|
|
|
void C_AllocProjectile(int32_t j)
|
|
{
|
|
g_tile[j].proj = (projectile_t *)Xrealloc(g_tile[j].proj, 2 * sizeof(projectile_t));
|
|
g_tile[j].defproj = g_tile[j].proj + 1;
|
|
}
|
|
|
|
void C_FreeProjectile(int32_t j)
|
|
{
|
|
DO_FREE_AND_NULL(g_tile[j].proj);
|
|
g_tile[j].defproj = NULL;
|
|
}
|
|
|
|
|
|
LUNATIC_EXTERN void C_DefineProjectile(int32_t j, int32_t what, int32_t val)
|
|
{
|
|
if (g_tile[j].proj == NULL)
|
|
{
|
|
C_AllocProjectile(j);
|
|
*g_tile[j].proj = DefaultProjectile;
|
|
}
|
|
|
|
projectile_t * const proj = g_tile[j].proj;
|
|
|
|
switch (what)
|
|
{
|
|
case PROJ_WORKSLIKE: proj->workslike = val; break;
|
|
case PROJ_SPAWNS: proj->spawns = val; break;
|
|
case PROJ_SXREPEAT: proj->sxrepeat = val; break;
|
|
case PROJ_SYREPEAT: proj->syrepeat = val; break;
|
|
case PROJ_SOUND: proj->sound = val; break;
|
|
case PROJ_ISOUND: proj->isound = val; break;
|
|
case PROJ_VEL: proj->vel = val; break;
|
|
case PROJ_EXTRA: proj->extra = val; break;
|
|
case PROJ_DECAL: proj->decal = val; break;
|
|
case PROJ_TRAIL: proj->trail = val; break;
|
|
case PROJ_TXREPEAT: proj->txrepeat = val; break;
|
|
case PROJ_TYREPEAT: proj->tyrepeat = val; break;
|
|
case PROJ_TOFFSET: proj->toffset = val; break;
|
|
case PROJ_TNUM: proj->tnum = val; break;
|
|
case PROJ_DROP: proj->drop = val; break;
|
|
case PROJ_CSTAT: proj->cstat = val; break;
|
|
case PROJ_CLIPDIST: proj->clipdist = val; break;
|
|
case PROJ_SHADE: proj->shade = val; break;
|
|
case PROJ_XREPEAT: proj->xrepeat = val; break;
|
|
case PROJ_YREPEAT: proj->yrepeat = val; break;
|
|
case PROJ_PAL: proj->pal = val; break;
|
|
case PROJ_EXTRA_RAND: proj->extra_rand = val; break;
|
|
case PROJ_HITRADIUS: proj->hitradius = val; break;
|
|
case PROJ_MOVECNT: proj->movecnt = val; break;
|
|
case PROJ_OFFSET: proj->offset = val; break;
|
|
case PROJ_BOUNCES: proj->bounces = val; break;
|
|
case PROJ_BSOUND: proj->bsound = val; break;
|
|
case PROJ_RANGE: proj->range = val; break;
|
|
case PROJ_FLASH_COLOR: proj->flashcolor = val; break;
|
|
case PROJ_USERDATA: proj->userdata = val; break;
|
|
default: break;
|
|
}
|
|
|
|
*g_tile[j].defproj = *proj;
|
|
|
|
g_tile[j].flags |= SFLAG_PROJECTILE;
|
|
}
|
|
|
|
int32_t C_AllocQuote(int32_t qnum)
|
|
{
|
|
Bassert((unsigned)qnum < MAXQUOTES);
|
|
|
|
if (apStrings[qnum] == NULL)
|
|
{
|
|
apStrings[qnum] = (char *)Xcalloc(MAXQUOTELEN,sizeof(uint8_t));
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
#ifndef EDUKE32_TOUCH_DEVICES
|
|
static void C_ReplaceQuoteSubstring(const size_t q, char const * const query, char const * const replacement)
|
|
{
|
|
size_t querylength = Bstrlen(query);
|
|
|
|
for (bssize_t i = MAXQUOTELEN - querylength - 2; i >= 0; i--)
|
|
if (Bstrncmp(&apStrings[q][i], query, querylength) == 0)
|
|
{
|
|
Bmemset(tempbuf, 0, sizeof(tempbuf));
|
|
Bstrncpy(tempbuf, apStrings[q], i);
|
|
Bstrcat(tempbuf, replacement);
|
|
Bstrcat(tempbuf, &apStrings[q][i + querylength]);
|
|
Bstrncpy(apStrings[q], tempbuf, MAXQUOTELEN - 1);
|
|
i = MAXQUOTELEN - querylength - 2;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
void C_InitQuotes(void)
|
|
{
|
|
for (int i = 0; i < 128; i++) C_AllocQuote(i);
|
|
|
|
#ifdef EDUKE32_TOUCH_DEVICES
|
|
apStrings[QUOTE_DEAD] = 0;
|
|
#else
|
|
char const * const OpenGameFunc = gamefunctions[gamefunc_Open];
|
|
C_ReplaceQuoteSubstring(QUOTE_DEAD, "SPACE", OpenGameFunc);
|
|
C_ReplaceQuoteSubstring(QUOTE_DEAD, "OPEN", OpenGameFunc);
|
|
C_ReplaceQuoteSubstring(QUOTE_DEAD, "USE", OpenGameFunc);
|
|
#endif
|
|
|
|
// most of these are based on Blood, obviously
|
|
const char *PlayerObituaries[] =
|
|
{
|
|
"^02%s^02 beat %s^02 like a cur",
|
|
"^02%s^02 broke %s",
|
|
"^02%s^02 body bagged %s",
|
|
"^02%s^02 boned %s^02 like a fish",
|
|
"^02%s^02 castrated %s",
|
|
"^02%s^02 creamed %s",
|
|
"^02%s^02 crushed %s",
|
|
"^02%s^02 destroyed %s",
|
|
"^02%s^02 diced %s",
|
|
"^02%s^02 disemboweled %s",
|
|
"^02%s^02 erased %s",
|
|
"^02%s^02 eviscerated %s",
|
|
"^02%s^02 flailed %s",
|
|
"^02%s^02 flattened %s",
|
|
"^02%s^02 gave AnAl MaDnEsS to %s",
|
|
"^02%s^02 gave %s^02 Anal Justice",
|
|
"^02%s^02 hosed %s",
|
|
"^02%s^02 hurt %s^02 real bad",
|
|
"^02%s^02 killed %s",
|
|
"^02%s^02 made dog meat out of %s",
|
|
"^02%s^02 made mincemeat out of %s",
|
|
"^02%s^02 manhandled %s",
|
|
"^02%s^02 massacred %s",
|
|
"^02%s^02 mutilated %s",
|
|
"^02%s^02 murdered %s",
|
|
"^02%s^02 neutered %s",
|
|
"^02%s^02 punted %s",
|
|
"^02%s^02 reamed %s",
|
|
"^02%s^02 ripped %s^02 a new orifice",
|
|
"^02%s^02 rocked %s",
|
|
"^02%s^02 sent %s^02 to hell",
|
|
"^02%s^02 shredded %s",
|
|
"^02%s^02 slashed %s",
|
|
"^02%s^02 slaughtered %s",
|
|
"^02%s^02 sliced %s",
|
|
"^02%s^02 smacked %s around",
|
|
"^02%s^02 smashed %s",
|
|
"^02%s^02 snuffed %s",
|
|
"^02%s^02 sodomized %s",
|
|
"^02%s^02 splattered %s",
|
|
"^02%s^02 sprayed %s",
|
|
"^02%s^02 squashed %s",
|
|
"^02%s^02 throttled %s",
|
|
"^02%s^02 toasted %s",
|
|
"^02%s^02 vented %s",
|
|
"^02%s^02 ventilated %s",
|
|
"^02%s^02 wasted %s",
|
|
"^02%s^02 wrecked %s",
|
|
};
|
|
|
|
const char *PlayerSelfObituaries[] =
|
|
{
|
|
"^02%s^02 is excrement",
|
|
"^02%s^02 is hamburger",
|
|
"^02%s^02 suffered scrotum separation",
|
|
"^02%s^02 volunteered for population control",
|
|
"^02%s^02 has suicided",
|
|
"^02%s^02 bled out",
|
|
};
|
|
|
|
EDUKE32_STATIC_ASSERT(OBITQUOTEINDEX + ARRAY_SIZE(PlayerObituaries)-1 < MAXQUOTES);
|
|
EDUKE32_STATIC_ASSERT(SUICIDEQUOTEINDEX + ARRAY_SIZE(PlayerSelfObituaries)-1 < MAXQUOTES);
|
|
|
|
g_numObituaries = ARRAY_SIZE(PlayerObituaries);
|
|
for (bssize_t i = g_numObituaries - 1; i >= 0; i--)
|
|
{
|
|
if (C_AllocQuote(i + OBITQUOTEINDEX))
|
|
Bstrcpy(apStrings[i + OBITQUOTEINDEX], PlayerObituaries[i]);
|
|
}
|
|
|
|
g_numSelfObituaries = ARRAY_SIZE(PlayerSelfObituaries);
|
|
for (bssize_t i = g_numSelfObituaries - 1; i >= 0; i--)
|
|
{
|
|
if (C_AllocQuote(i + SUICIDEQUOTEINDEX))
|
|
Bstrcpy(apStrings[i + SUICIDEQUOTEINDEX], PlayerSelfObituaries[i]);
|
|
}
|
|
}
|
|
|
|
LUNATIC_EXTERN void C_SetCfgName(const char *cfgname)
|
|
{
|
|
if (Bstrcmp(g_setupFileName, cfgname) == 0) // no need to do anything if name is the same
|
|
return;
|
|
|
|
if (Bstrcmp(g_setupFileName, SETUPFILENAME) != 0) // set to something else via -cfg
|
|
return;
|
|
|
|
ud_setup_t const config = ud.setup;
|
|
#ifdef POLYMER
|
|
int const renderMode = glrendmode;
|
|
#endif
|
|
|
|
if (!buildvfs_isdir(g_modDir))
|
|
{
|
|
if (buildvfs_mkdir(g_modDir, S_IRWXU) != 0)
|
|
{
|
|
OSD_Printf("Failed to create directory \"%s\"!\n", g_modDir);
|
|
return;
|
|
}
|
|
else
|
|
OSD_Printf("Created configuration file directory %s\n", g_modDir);
|
|
}
|
|
|
|
// XXX: Back up 'cfgname' as it may be the global 'tempbuf'.
|
|
char *temp = Xstrdup(cfgname);
|
|
|
|
CONFIG_WriteSetup(1);
|
|
|
|
if (g_modDir[0] != '/')
|
|
Bsnprintf(g_setupFileName, sizeof(g_setupFileName), "%s/%s", g_modDir, temp);
|
|
else
|
|
Bstrncpyz(g_setupFileName, temp, sizeof(g_setupFileName));
|
|
|
|
DO_FREE_AND_NULL(temp);
|
|
|
|
initprintf("Using config file \"%s\".\n", g_setupFileName);
|
|
|
|
CONFIG_ReadSetup();
|
|
|
|
ud.setup = config;
|
|
#ifdef POLYMER
|
|
glrendmode = renderMode;
|
|
#endif
|
|
}
|
|
|
|
#if !defined LUNATIC
|
|
static inline void C_BitOrNextValue(int32_t *valptr)
|
|
{
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
*valptr |= *g_scriptPtr;
|
|
}
|
|
|
|
static inline void C_FinishBitOr(int32_t value)
|
|
{
|
|
scriptWriteValue(value);
|
|
}
|
|
|
|
static void C_FillEventBreakStackWithJump(intptr_t *breakPtr, intptr_t destination)
|
|
{
|
|
while (breakPtr)
|
|
{
|
|
breakPtr = apScript + (intptr_t)breakPtr;
|
|
intptr_t const tempPtr = *breakPtr;
|
|
scriptWriteAtOffset(destination, breakPtr);
|
|
breakPtr = (intptr_t *)tempPtr;
|
|
}
|
|
}
|
|
|
|
static void scriptUpdateOpcodeForVariableType(intptr_t *ins)
|
|
{
|
|
int opcode = -1;
|
|
|
|
#ifdef CON_DISCRETE_VAR_ACCESS
|
|
if (ins[1] < MAXGAMEVARS)
|
|
{
|
|
switch (aGameVars[ins[1] & (MAXGAMEVARS - 1)].flags & (GAMEVAR_USER_MASK | GAMEVAR_PTR_MASK))
|
|
{
|
|
case 0:
|
|
opcode = inthash_find(&h_globalvar, *ins & VM_INSTMASK);
|
|
break;
|
|
case GAMEVAR_PERACTOR:
|
|
opcode = inthash_find(&h_actorvar, *ins & VM_INSTMASK);
|
|
break;
|
|
case GAMEVAR_PERPLAYER:
|
|
opcode = inthash_find(&h_playervar, *ins & VM_INSTMASK);
|
|
break;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (opcode != -1)
|
|
{
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
{
|
|
initprintf("%s:%d: %s -> %s for var %s\n", g_scriptFileName, g_lineNumber,
|
|
VM_GetKeywordForID(*ins & VM_INSTMASK), VM_GetKeywordForID(opcode), aGameVars[ins[1] & (MAXGAMEVARS-1)].szLabel);
|
|
}
|
|
|
|
scriptWriteAtOffset(opcode | LINE_NUMBER, ins);
|
|
}
|
|
}
|
|
|
|
static bool C_ParseCommand(bool loop /*= false*/)
|
|
{
|
|
int32_t i, j=0, k=0, tw;
|
|
|
|
do
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(g_errorCnt > 63 || (*textptr == '\0') || (*(textptr+1) == '\0')))
|
|
return 1;
|
|
|
|
if ((g_scriptPtr - apScript) > (g_scriptSize - 4096) && g_caseTablePtr == NULL)
|
|
C_SetScriptSize(g_scriptSize << 1);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(g_scriptDebug))
|
|
C_ReportError(-1);
|
|
|
|
int const otw = g_lastKeyword;
|
|
|
|
C_SkipComments();
|
|
|
|
switch ((g_lastKeyword = tw = C_GetNextKeyword()))
|
|
{
|
|
default:
|
|
case -1:
|
|
case -2:
|
|
return 1; //End
|
|
case CON_DEFSTATE:
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState || g_scriptActorOffset))
|
|
{
|
|
C_ReportError(ERROR_FOUNDWITHIN);
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
goto DO_DEFSTATE;
|
|
case CON_STATE:
|
|
if (!g_scriptActorOffset && g_processingState == 0)
|
|
{
|
|
DO_DEFSTATE:
|
|
C_GetNextLabelName();
|
|
g_scriptPtr--;
|
|
labelcode[g_labelCnt] = g_scriptPtr-apScript;
|
|
labeltype[g_labelCnt] = LABEL_STATE;
|
|
|
|
g_processingState = 1;
|
|
Bsprintf(g_szCurrentBlockName,"%s",LAST_LABEL);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
continue;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_gamevars,LAST_LABEL)>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_NAMEMATCHESVAR);
|
|
}
|
|
|
|
hash_add(&h_labels,LAST_LABEL,g_labelCnt,0);
|
|
g_labelCnt++;
|
|
continue;
|
|
}
|
|
|
|
C_GetNextLabelName();
|
|
|
|
if (EDUKE32_PREDICT_FALSE((j = hash_find(&h_labels,LAST_LABEL)) < 0))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: state `%s' not found.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
g_errorCnt++;
|
|
g_scriptPtr++;
|
|
continue;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE((labeltype[j] & LABEL_STATE) != LABEL_STATE))
|
|
{
|
|
char *gl = (char *) C_GetLabelType(labeltype[j]);
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: expected state, found %s.\n", g_scriptFileName, g_lineNumber, gl);
|
|
g_warningCnt++;
|
|
Xfree(gl);
|
|
scriptWriteAtOffset(CON_NULLOP, &g_scriptPtr[-1]); // get rid of the state, leaving a nullop to satisfy if conditions
|
|
continue; // valid label name, but wrong type
|
|
}
|
|
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
initprintf("%s:%d: debug: state label `%s'.\n", g_scriptFileName, g_lineNumber, label+(j<<6));
|
|
|
|
// 'state' type labels are always script addresses, as far as I can see
|
|
scriptWritePointer((intptr_t)(apScript+labelcode[j]), g_scriptPtr++);
|
|
continue;
|
|
|
|
case CON_ENDS:
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState == 0))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found `ends' without open `state'.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(g_numBraces > 0))
|
|
{
|
|
C_ReportError(ERROR_NOTTOPLEVEL);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(g_checkingSwitch > 0))
|
|
{
|
|
C_ReportError(ERROR_NOENDSWITCH);
|
|
g_errorCnt++;
|
|
|
|
g_checkingSwitch = 0; // can't be checking anymore...
|
|
}
|
|
|
|
g_processingState = 0;
|
|
Bsprintf(g_szCurrentBlockName,"(none)");
|
|
continue;
|
|
|
|
case CON_GETPROJECTILE:
|
|
case CON_GETTHISPROJECTILE:
|
|
case CON_SETPROJECTILE:
|
|
case CON_SETTHISPROJECTILE:
|
|
{
|
|
int const labelNum = C_GetStructureIndexes(tw == CON_SETTHISPROJECTILE || tw == CON_GETTHISPROJECTILE, &h_projectile);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
scriptWriteValue(ProjectileLabels[labelNum].lId);
|
|
|
|
switch (tw)
|
|
{
|
|
case CON_SETPROJECTILE:
|
|
case CON_SETTHISPROJECTILE:
|
|
C_GetNextVar();
|
|
break;
|
|
default:
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
break;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
case CON_GAMEVAR:
|
|
{
|
|
// syntax: gamevar <var1> <initial value> <flags>
|
|
// defines var1 and sets initial value.
|
|
// flags are used to define usage
|
|
// (see top of this files for flags)
|
|
|
|
if (EDUKE32_PREDICT_FALSE(isdigit(*textptr) || (*textptr == '-')))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextLabelName();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords, LAST_LABEL)>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_VARMASKSKEYWORD);
|
|
hash_delete(&h_keywords, LAST_LABEL);
|
|
}
|
|
|
|
int32_t defaultValue = 0;
|
|
int32_t varFlags = 0;
|
|
|
|
if (C_GetKeyword() == -1)
|
|
{
|
|
C_GetNextValue(LABEL_DEFINE); // get initial value
|
|
defaultValue = *(--g_scriptPtr);
|
|
|
|
j = 0;
|
|
|
|
while (C_GetKeyword() == -1)
|
|
C_BitOrNextValue(&j);
|
|
|
|
C_FinishBitOr(j);
|
|
varFlags = *(--g_scriptPtr);
|
|
|
|
if (EDUKE32_PREDICT_FALSE((*(g_scriptPtr)&GAMEVAR_USER_MASK)==(GAMEVAR_PERPLAYER|GAMEVAR_PERACTOR)))
|
|
{
|
|
g_warningCnt++;
|
|
varFlags ^= GAMEVAR_PERPLAYER;
|
|
C_ReportError(WARNING_BADGAMEVAR);
|
|
}
|
|
}
|
|
|
|
Gv_NewVar(LAST_LABEL, defaultValue, varFlags);
|
|
continue;
|
|
}
|
|
|
|
case CON_GAMEARRAY:
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(isdigit(*textptr) || (*textptr == '-')))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
C_GetNextLabelName();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_ARRAYMASKSKEYWORD);
|
|
hash_delete(&h_keywords, LAST_LABEL);
|
|
}
|
|
|
|
i = hash_find(&h_gamevars,LAST_LABEL);
|
|
if (EDUKE32_PREDICT_FALSE(i>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_NAMEMATCHESVAR);
|
|
}
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
|
|
char const * const arrayName = LAST_LABEL;
|
|
int32_t arrayFlags = 0;
|
|
|
|
while (C_GetKeyword() == -1)
|
|
C_BitOrNextValue(&arrayFlags);
|
|
|
|
C_FinishBitOr(arrayFlags);
|
|
|
|
arrayFlags = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
|
|
Gv_NewArray(arrayName, NULL, g_scriptPtr[-1], arrayFlags);
|
|
|
|
g_scriptPtr -= 2; // no need to save in script...
|
|
continue;
|
|
}
|
|
|
|
case CON_DEFINE:
|
|
{
|
|
C_GetNextLabelName();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
continue;
|
|
}
|
|
|
|
i = hash_find(&h_gamevars,LAST_LABEL);
|
|
if (EDUKE32_PREDICT_FALSE(i>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_NAMEMATCHESVAR);
|
|
}
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
|
|
i = hash_find(&h_labels,LAST_LABEL);
|
|
if (i>=0)
|
|
{
|
|
// if (i >= g_numDefaultLabels)
|
|
|
|
if (EDUKE32_PREDICT_FALSE(labelcode[i] != g_scriptPtr[-1]))
|
|
{
|
|
g_warningCnt++;
|
|
initprintf("%s:%d: warning: ignored redefinition of `%s' to %d (old: %d).\n",g_scriptFileName,
|
|
g_lineNumber,LAST_LABEL, (int32_t)(g_scriptPtr[-1]), labelcode[i]);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
hash_add(&h_labels,LAST_LABEL,g_labelCnt,0);
|
|
labeltype[g_labelCnt] = LABEL_DEFINE;
|
|
labelcode[g_labelCnt++] = g_scriptPtr[-1];
|
|
if (g_scriptPtr[-1] >= 0 && g_scriptPtr[-1] < MAXTILES && g_dynamicTileMapping)
|
|
G_ProcessDynamicTileMapping(label+((g_labelCnt-1)<<6),g_scriptPtr[-1]);
|
|
}
|
|
g_scriptPtr -= 2;
|
|
continue;
|
|
}
|
|
|
|
case CON_PALFROM:
|
|
for (j=3; j>=0; j--)
|
|
{
|
|
if (C_GetKeyword() == -1)
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
else break;
|
|
}
|
|
|
|
while (j>-1)
|
|
{
|
|
scriptWriteValue(0);
|
|
j--;
|
|
}
|
|
continue;
|
|
|
|
case CON_MOVE:
|
|
if (g_scriptActorOffset || g_processingState)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE((C_GetNextValue(LABEL_MOVE|LABEL_DEFINE) == 0) && (g_scriptPtr[-1] != 0) && (g_scriptPtr[-1] != 1)))
|
|
{
|
|
C_ReportError(-1);
|
|
scriptWriteAtOffset(0, &g_scriptPtr[-1]);
|
|
initprintf("%s:%d: warning: expected a move, found a constant.\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
|
|
j = 0;
|
|
while (C_GetKeyword() == -1)
|
|
C_BitOrNextValue(&j);
|
|
|
|
C_FinishBitOr(j);
|
|
}
|
|
else
|
|
{
|
|
g_scriptPtr--;
|
|
C_GetNextLabelName();
|
|
// Check to see it's already defined
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
continue;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_gamevars,LAST_LABEL)>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_NAMEMATCHESVAR);
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE((i = hash_find(&h_labels,LAST_LABEL)) >= 0))
|
|
{
|
|
g_warningCnt++;
|
|
initprintf("%s:%d: warning: duplicate move `%s' ignored.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
}
|
|
else
|
|
{
|
|
hash_add(&h_labels,LAST_LABEL,g_labelCnt,0);
|
|
labeltype[g_labelCnt] = LABEL_MOVE;
|
|
labelcode[g_labelCnt++] = g_scriptPtr-apScript;
|
|
}
|
|
|
|
for (j=1; j>=0; j--)
|
|
{
|
|
if (C_GetKeyword() != -1) break;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
}
|
|
|
|
for (k=j; k>=0; k--)
|
|
{
|
|
scriptWriteValue(0);
|
|
}
|
|
}
|
|
continue;
|
|
|
|
case CON_MUSIC:
|
|
{
|
|
// NOTE: this doesn't get stored in the PCode...
|
|
|
|
// music 1 stalker.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid
|
|
// thecall.mid ahgeez.mid dethtoll.mid streets.mid watrwld1.mid snake1.mid
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE); // Volume Number (0/4)
|
|
g_scriptPtr--;
|
|
|
|
k = *g_scriptPtr-1; // 0-based volume number. -1 or MAXVOLUMES: "special"
|
|
if (k == -1)
|
|
k = MAXVOLUMES;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)k >= MAXVOLUMES+1)) // if it's not background or special music
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: volume number must be between 0 and MAXVOLUMES+1=%d.\n",
|
|
g_scriptFileName, g_lineNumber, MAXVOLUMES+1);
|
|
continue;
|
|
|
|
}
|
|
|
|
i = 0;
|
|
// get the file name...
|
|
while (C_GetKeyword() == -1)
|
|
{
|
|
C_SkipComments();
|
|
|
|
j = 0;
|
|
tempbuf[j] = '/';
|
|
while (isaltok(*(textptr+j)))
|
|
{
|
|
tempbuf[j+1] = textptr[j];
|
|
j++;
|
|
}
|
|
tempbuf[j+1] = '\0';
|
|
|
|
C_DefineMusic(k, i, tempbuf);
|
|
|
|
textptr += j;
|
|
|
|
if (i >= MAXLEVELS)
|
|
break;
|
|
i++;
|
|
}
|
|
}
|
|
continue;
|
|
|
|
case CON_INCLUDE:
|
|
g_scriptPtr--;
|
|
|
|
C_SkipComments();
|
|
|
|
j = 0;
|
|
while (isaltok(*textptr))
|
|
{
|
|
tempbuf[j] = *(textptr++);
|
|
j++;
|
|
}
|
|
tempbuf[j] = '\0';
|
|
|
|
C_Include(tempbuf);
|
|
continue;
|
|
|
|
case CON_INCLUDEDEFAULT:
|
|
C_SkipComments();
|
|
C_Include(G_DefaultConFile());
|
|
continue;
|
|
|
|
case CON_AI:
|
|
if (g_scriptActorOffset || g_processingState)
|
|
{
|
|
C_GetNextValue(LABEL_AI);
|
|
}
|
|
else
|
|
{
|
|
g_scriptPtr--;
|
|
C_GetNextLabelName();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
continue;
|
|
}
|
|
|
|
i = hash_find(&h_gamevars,LAST_LABEL);
|
|
if (EDUKE32_PREDICT_FALSE(i>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_NAMEMATCHESVAR);
|
|
}
|
|
|
|
i = hash_find(&h_labels,LAST_LABEL);
|
|
if (EDUKE32_PREDICT_FALSE(i>=0))
|
|
{
|
|
g_warningCnt++;
|
|
initprintf("%s:%d: warning: duplicate ai `%s' ignored.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
}
|
|
else
|
|
{
|
|
labeltype[g_labelCnt] = LABEL_AI;
|
|
hash_add(&h_labels,LAST_LABEL,g_labelCnt,0);
|
|
labelcode[g_labelCnt++] = g_scriptPtr-apScript;
|
|
}
|
|
|
|
for (j=0; j<3; j++)
|
|
{
|
|
if (C_GetKeyword() != -1) break;
|
|
if (j == 1)
|
|
C_GetNextValue(LABEL_ACTION);
|
|
else if (j == 2)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE((C_GetNextValue(LABEL_MOVE|LABEL_DEFINE) == 0) &&
|
|
(g_scriptPtr[-1] != 0) && (g_scriptPtr[-1] != 1)))
|
|
{
|
|
C_ReportError(-1);
|
|
scriptWriteAtOffset(0, &g_scriptPtr[-1]);
|
|
initprintf("%s:%d: warning: expected a move, found a constant.\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
|
|
k = 0;
|
|
while (C_GetKeyword() == -1)
|
|
C_BitOrNextValue(&k);
|
|
|
|
C_FinishBitOr(k);
|
|
j = 666;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (j == 666)
|
|
continue;
|
|
|
|
for (k=j; k<3; k++)
|
|
{
|
|
scriptWriteValue(0);
|
|
}
|
|
}
|
|
continue;
|
|
|
|
case CON_ACTION:
|
|
if (g_scriptActorOffset || g_processingState)
|
|
{
|
|
C_GetNextValue(LABEL_ACTION);
|
|
}
|
|
else
|
|
{
|
|
g_scriptPtr--;
|
|
C_GetNextLabelName();
|
|
// Check to see it's already defined
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
continue;
|
|
}
|
|
|
|
i = hash_find(&h_gamevars,LAST_LABEL);
|
|
if (EDUKE32_PREDICT_FALSE(i>=0))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_NAMEMATCHESVAR);
|
|
}
|
|
|
|
i = hash_find(&h_labels,LAST_LABEL);
|
|
if (EDUKE32_PREDICT_FALSE(i>=0))
|
|
{
|
|
g_warningCnt++;
|
|
initprintf("%s:%d: warning: duplicate action `%s' ignored.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
}
|
|
else
|
|
{
|
|
labeltype[g_labelCnt] = LABEL_ACTION;
|
|
labelcode[g_labelCnt] = g_scriptPtr-apScript;
|
|
hash_add(&h_labels,LAST_LABEL,g_labelCnt,0);
|
|
g_labelCnt++;
|
|
}
|
|
|
|
for (j=ACTION_PARAM_COUNT-1; j>=0; j--)
|
|
{
|
|
if (C_GetKeyword() != -1) break;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
}
|
|
for (k=j; k>=0; k--)
|
|
{
|
|
scriptWriteValue(0);
|
|
}
|
|
}
|
|
continue;
|
|
|
|
case CON_ACTOR:
|
|
case CON_USERACTOR:
|
|
case CON_EVENTLOADACTOR:
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState || g_scriptActorOffset))
|
|
{
|
|
C_ReportError(ERROR_FOUNDWITHIN);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
g_numBraces = 0;
|
|
g_scriptPtr--;
|
|
g_scriptActorOffset = g_scriptPtr - apScript;
|
|
|
|
if (tw == CON_USERACTOR)
|
|
{
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
}
|
|
|
|
// save the actor name w/o consuming it
|
|
C_SkipComments();
|
|
j = 0;
|
|
while (isaltok(*(textptr+j)))
|
|
{
|
|
g_szCurrentBlockName[j] = textptr[j];
|
|
j++;
|
|
}
|
|
g_szCurrentBlockName[j] = 0;
|
|
|
|
j = hash_find(&h_labels, g_szCurrentBlockName);
|
|
|
|
if (j != -1)
|
|
labeltype[j] |= LABEL_ACTOR;
|
|
|
|
if (tw == CON_USERACTOR)
|
|
{
|
|
j = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE(j > 6 || (j&3)==3))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: invalid useractor type. Must be 0, 1, 2"
|
|
" (notenemy, enemy, enemystayput) or have 4 added (\"doesn't move\").\n",
|
|
g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
j = 0;
|
|
}
|
|
}
|
|
|
|
C_GetNextValue(LABEL_ACTOR);
|
|
g_scriptPtr--;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)*g_scriptPtr >= MAXTILES))
|
|
{
|
|
C_ReportError(ERROR_EXCEEDSMAXTILES);
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
|
|
if (tw == CON_EVENTLOADACTOR)
|
|
{
|
|
g_tile[*g_scriptPtr].loadPtr = apScript + g_scriptActorOffset;
|
|
g_checkingIfElse = 0;
|
|
continue;
|
|
}
|
|
|
|
g_tile[*g_scriptPtr].execPtr = apScript + g_scriptActorOffset;
|
|
|
|
if (tw == CON_USERACTOR)
|
|
{
|
|
if (j & 1) g_tile[*g_scriptPtr].flags |= SFLAG_BADGUY;
|
|
if (j & 2) g_tile[*g_scriptPtr].flags |= (SFLAG_BADGUY|SFLAG_BADGUYSTAYPUT);
|
|
if (j & 4) g_tile[*g_scriptPtr].flags |= SFLAG_ROTFIXED;
|
|
}
|
|
|
|
for (j=0; j<4; j++)
|
|
{
|
|
scriptWriteAtOffset(0, apScript+g_scriptActorOffset+j);
|
|
if (j == 3)
|
|
{
|
|
j = 0;
|
|
while (C_GetKeyword() == -1)
|
|
C_BitOrNextValue(&j);
|
|
|
|
C_FinishBitOr(j);
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if (C_GetKeyword() != -1)
|
|
{
|
|
for (i=4-j; i; i--)
|
|
{
|
|
scriptWriteValue(0);
|
|
}
|
|
break;
|
|
}
|
|
switch (j)
|
|
{
|
|
case 0:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
break;
|
|
case 1:
|
|
C_GetNextValue(LABEL_ACTION);
|
|
break;
|
|
case 2:
|
|
// XXX: LABEL_MOVE|LABEL_DEFINE, what is this shit? compatibility?
|
|
// yep, it sure is :(
|
|
if (EDUKE32_PREDICT_FALSE((C_GetNextValue(LABEL_MOVE|LABEL_DEFINE) == 0) && (g_scriptPtr[-1] != 0) && (g_scriptPtr[-1] != 1)))
|
|
{
|
|
C_ReportError(-1);
|
|
scriptWriteAtOffset(0, &g_scriptPtr[-1]);
|
|
initprintf("%s:%d: warning: expected a move, found a constant.\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (g_scriptPtr[-1] >= (intptr_t)apScript && g_scriptPtr[-1] < (intptr_t)&apScript[g_scriptSize])
|
|
scriptWritePointer(g_scriptPtr[-1], apScript + g_scriptActorOffset + j);
|
|
else
|
|
scriptWriteAtOffset(g_scriptPtr[-1], apScript + g_scriptActorOffset + j);
|
|
}
|
|
}
|
|
g_checkingIfElse = 0;
|
|
continue;
|
|
|
|
case CON_ONEVENT:
|
|
case CON_APPENDEVENT:
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState || g_scriptActorOffset))
|
|
{
|
|
C_ReportError(ERROR_FOUNDWITHIN);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
g_numBraces = 0;
|
|
g_scriptPtr--;
|
|
g_scriptEventOffset = g_scriptActorOffset = g_scriptPtr - apScript;
|
|
|
|
C_SkipComments();
|
|
j = 0;
|
|
while (isaltok(*(textptr+j)))
|
|
{
|
|
g_szCurrentBlockName[j] = textptr[j];
|
|
j++;
|
|
}
|
|
g_szCurrentBlockName[j] = 0;
|
|
// g_labelsOnly = 1;
|
|
C_GetNextValue(LABEL_EVENT);
|
|
g_labelsOnly = 0;
|
|
g_scriptPtr--;
|
|
j= *g_scriptPtr; // type of event
|
|
g_currentEvent = j;
|
|
//Bsprintf(g_szBuf,"Adding Event for %d at %lX",j, g_parsingEventPtr);
|
|
//AddLog(g_szBuf);
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > MAXEVENTS-1))
|
|
{
|
|
initprintf("%s:%d: error: invalid event ID.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
// if event has already been declared then store previous script location
|
|
if (!apScriptEvents[j])
|
|
{
|
|
apScriptEvents[j] = g_scriptEventOffset;
|
|
}
|
|
else if (tw == CON_ONEVENT)
|
|
{
|
|
g_scriptEventChainOffset = apScriptEvents[j];
|
|
apScriptEvents[j] = g_scriptEventOffset;
|
|
}
|
|
else // if (tw == CON_APPENDEVENT)
|
|
{
|
|
auto previous_event_end = apScript + apScriptGameEventEnd[j];
|
|
scriptWriteAtOffset(CON_JUMP | LINE_NUMBER, previous_event_end++);
|
|
scriptWriteAtOffset(GV_FLAG_CONSTANT, previous_event_end++);
|
|
C_FillEventBreakStackWithJump((intptr_t *)*previous_event_end, g_scriptEventOffset);
|
|
scriptWriteAtOffset(g_scriptEventOffset, previous_event_end++);
|
|
}
|
|
|
|
g_checkingIfElse = 0;
|
|
|
|
continue;
|
|
|
|
case CON_QSPRINTF:
|
|
C_GetManyVars(2);
|
|
|
|
j = 0;
|
|
|
|
while (C_GetKeyword() == -1 && j < 32)
|
|
C_GetNextVar(), j++;
|
|
|
|
scriptWriteValue(CON_NULLOP | LINE_NUMBER);
|
|
continue;
|
|
|
|
case CON_CSTAT:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(g_scriptPtr[-1] == 32767))
|
|
{
|
|
g_scriptPtr[-1] = 32768;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: tried to set cstat 32767, using 32768 instead.\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
else if (EDUKE32_PREDICT_FALSE((g_scriptPtr[-1] & 48) == 48))
|
|
{
|
|
i = g_scriptPtr[-1];
|
|
g_scriptPtr[-1] ^= 48;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: tried to set cstat %d, using %d instead.\n",g_scriptFileName,g_lineNumber,i,(int32_t)(g_scriptPtr[-1]));
|
|
g_warningCnt++;
|
|
}
|
|
continue;
|
|
|
|
case CON_SCREENPAL:
|
|
C_GetManyVars(4);
|
|
continue;
|
|
|
|
case CON_HITRADIUS:
|
|
case CON_DRAWLINE256:
|
|
C_GetManyVars(5);
|
|
continue;
|
|
|
|
case CON_DRAWLINERGB:
|
|
C_GetManyVars(6);
|
|
continue;
|
|
|
|
case CON_ADDAMMO:
|
|
case CON_ADDINVENTORY:
|
|
case CON_DEBRIS:
|
|
case CON_GUTS:
|
|
case CON_SIZEAT:
|
|
case CON_SIZETO:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
fallthrough__;
|
|
case CON_ADDKILLS:
|
|
case CON_ADDPHEALTH:
|
|
case CON_ADDSTRENGTH:
|
|
case CON_CACTOR:
|
|
case CON_CLIPDIST:
|
|
case CON_COUNT:
|
|
case CON_CSTATOR:
|
|
case CON_DEBUG:
|
|
case CON_ENDOFGAME:
|
|
case CON_ENDOFLEVEL:
|
|
case CON_LOTSOFGLASS:
|
|
case CON_MAIL:
|
|
case CON_MONEY:
|
|
case CON_PAPER:
|
|
case CON_SAVE:
|
|
case CON_SAVENN:
|
|
case CON_SLEEPTIME:
|
|
case CON_SPAWN:
|
|
case CON_SPRITEPAL:
|
|
case CON_STRENGTH:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
continue;
|
|
|
|
case CON_QUOTE:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
if (EDUKE32_PREDICT_FALSE(((unsigned)g_scriptPtr[-1] >= MAXQUOTES) || apStrings[g_scriptPtr[-1]] == NULL))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: invalid quote\n", g_scriptFileName, g_lineNumber);
|
|
}
|
|
continue;
|
|
|
|
case CON_ELSE:
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(!g_checkingIfElse))
|
|
{
|
|
g_scriptPtr--;
|
|
auto const tempscrptr = g_scriptPtr;
|
|
g_warningCnt++;
|
|
C_ReportError(-1);
|
|
|
|
initprintf("%s:%d: warning: found `else' with no `if'\n", g_scriptFileName, g_lineNumber);
|
|
|
|
if (C_GetKeyword() == CON_LEFTBRACE)
|
|
{
|
|
C_GetNextKeyword();
|
|
g_numBraces++;
|
|
|
|
C_ParseCommand(true);
|
|
}
|
|
else C_ParseCommand();
|
|
|
|
g_scriptPtr = tempscrptr;
|
|
|
|
continue;
|
|
}
|
|
|
|
intptr_t const lastScriptPtr = &g_scriptPtr[-1] - apScript;
|
|
|
|
g_skipBranch = false;
|
|
g_checkingIfElse--;
|
|
|
|
if (C_CheckMalformedBranch(lastScriptPtr))
|
|
continue;
|
|
|
|
intptr_t const offset = (unsigned) (g_scriptPtr-apScript);
|
|
|
|
g_scriptPtr++; //Leave a spot for the fail location
|
|
|
|
C_ParseCommand();
|
|
|
|
if (C_CheckEmptyBranch(tw, lastScriptPtr))
|
|
continue;
|
|
|
|
auto const tempscrptr = (intptr_t *) apScript+offset;
|
|
scriptWritePointer((intptr_t)g_scriptPtr, tempscrptr);
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_SETSECTOR:
|
|
case CON_GETSECTOR:
|
|
{
|
|
int const labelNum = C_GetStructureIndexes(1, &h_sector);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
scriptWriteValue(SectorLabels[labelNum].lId);
|
|
|
|
C_GetNextVarType((tw == CON_GETSECTOR) ? GAMEVAR_READONLY : 0);
|
|
continue;
|
|
}
|
|
|
|
case CON_FINDNEARACTOR3D:
|
|
case CON_FINDNEARACTOR:
|
|
case CON_FINDNEARACTORZ:
|
|
case CON_FINDNEARSPRITE3D:
|
|
case CON_FINDNEARSPRITE:
|
|
case CON_FINDNEARSPRITEZ:
|
|
{
|
|
C_GetNextValue(LABEL_DEFINE); // get <type>
|
|
|
|
// get the ID of the DEF
|
|
C_GetNextVar();
|
|
switch (tw)
|
|
{
|
|
case CON_FINDNEARACTORZ:
|
|
case CON_FINDNEARSPRITEZ:
|
|
C_GetNextVar();
|
|
default:
|
|
break;
|
|
}
|
|
// target var
|
|
// get the ID of the DEF
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
continue;
|
|
}
|
|
|
|
case CON_SETWALL:
|
|
case CON_GETWALL:
|
|
{
|
|
int const labelNum = C_GetStructureIndexes(1, &h_wall);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
scriptWriteValue(WallLabels[labelNum].lId);
|
|
|
|
C_GetNextVarType((tw == CON_GETWALL) ? GAMEVAR_READONLY : 0);
|
|
continue;
|
|
}
|
|
|
|
case CON_SETPLAYER:
|
|
case CON_GETPLAYER:
|
|
{
|
|
int const labelNum = C_GetStructureIndexes(1, &h_player);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
scriptWriteValue(PlayerLabels[labelNum].lId);
|
|
|
|
if (PlayerLabels[labelNum].flags & LABEL_HASPARM2)
|
|
C_GetNextVar();
|
|
|
|
C_GetNextVarType((tw == CON_GETPLAYER) ? GAMEVAR_READONLY : 0);
|
|
continue;
|
|
}
|
|
|
|
case CON_SETINPUT:
|
|
case CON_GETINPUT:
|
|
{
|
|
int const labelNum = C_GetStructureIndexes(1, &h_input);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
scriptWriteValue(InputLabels[labelNum].lId);
|
|
|
|
C_GetNextVarType(tw == CON_GETINPUT ? GAMEVAR_READONLY : 0);
|
|
continue;
|
|
}
|
|
|
|
case CON_SETTILEDATA:
|
|
case CON_GETTILEDATA:
|
|
{
|
|
int const labelNum = C_GetStructureIndexes(0, &h_tiledata);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
scriptWriteValue(TileDataLabels[labelNum].lId);
|
|
|
|
C_GetNextVarType((tw == CON_GETTILEDATA) ? GAMEVAR_READONLY : 0);
|
|
continue;
|
|
}
|
|
|
|
case CON_SETUSERDEF:
|
|
case CON_GETUSERDEF:
|
|
{
|
|
// now get name of .xxx
|
|
while (*textptr != '.')
|
|
{
|
|
if (*textptr == 0xa || !*textptr)
|
|
break;
|
|
|
|
textptr++;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(*textptr!='.'))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
continue;
|
|
}
|
|
textptr++;
|
|
C_GetNextLabelName();
|
|
|
|
int const labelNum=C_GetLabelNameID(UserdefsLabels,&h_userdef,Bstrtolower(LAST_LABEL));
|
|
|
|
if (EDUKE32_PREDICT_FALSE(labelNum == -1))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_NOTAMEMBER);
|
|
continue;
|
|
}
|
|
scriptWriteValue(labelNum);
|
|
|
|
if (UserdefsLabels[labelNum].flags & LABEL_HASPARM2)
|
|
C_GetNextVar();
|
|
|
|
C_GetNextVarType((tw == CON_GETUSERDEF) ? GAMEVAR_READONLY : 0);
|
|
continue;
|
|
}
|
|
|
|
case CON_SETACTOR:
|
|
{
|
|
intptr_t * const ins = &g_scriptPtr[-1];
|
|
int const labelNum = C_GetStructureIndexes(1, &h_actor);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
Bassert((*ins & VM_INSTMASK) == CON_SETACTOR);
|
|
|
|
auto const &label = ActorLabels[labelNum];
|
|
|
|
if (label.offset != -1 && (label.flags & (LABEL_WRITEFUNC|LABEL_HASPARM2)) == 0)
|
|
{
|
|
if (labelNum >= ACTOR_SPRITEEXT_BEGIN)
|
|
*ins = CON_SETSPRITEEXT;
|
|
else if (labelNum >= ACTOR_STRUCT_BEGIN)
|
|
*ins = CON_SETACTORSTRUCT;
|
|
else
|
|
*ins = CON_SETSPRITESTRUCT;
|
|
}
|
|
|
|
scriptWriteValue(label.lId);
|
|
|
|
if (label.flags & LABEL_HASPARM2)
|
|
C_GetNextVar();
|
|
|
|
C_GetNextVar();
|
|
continue;
|
|
}
|
|
|
|
case CON_GETACTOR:
|
|
{
|
|
intptr_t * const ins = &g_scriptPtr[-1];
|
|
int const labelNum = C_GetStructureIndexes(1, &h_actor);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
Bassert((*ins & VM_INSTMASK) == CON_GETACTOR);
|
|
|
|
auto const &label = ActorLabels[labelNum];
|
|
|
|
if (label.offset != -1 && (label.flags & (LABEL_READFUNC|LABEL_HASPARM2)) == 0)
|
|
{
|
|
if (labelNum >= ACTOR_SPRITEEXT_BEGIN)
|
|
*ins = CON_GETSPRITEEXT;
|
|
else if (labelNum >= ACTOR_STRUCT_BEGIN)
|
|
*ins = CON_GETACTORSTRUCT;
|
|
else
|
|
*ins = CON_GETSPRITESTRUCT;
|
|
}
|
|
|
|
scriptWriteValue(label.lId);
|
|
|
|
if (label.flags & LABEL_HASPARM2)
|
|
C_GetNextVar();
|
|
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
continue;
|
|
}
|
|
|
|
case CON_GETTSPR:
|
|
case CON_SETTSPR:
|
|
{
|
|
#if 0
|
|
if (unlikely(g_currentEvent != EVENT_ANIMATESPRITES))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: found `%s' outside of EVENT_ANIMATESPRITES\n",g_szScriptFileName,g_lineNumber,tempbuf);
|
|
g_numCompilerWarnings++;
|
|
}
|
|
#endif
|
|
int const labelNum = C_GetStructureIndexes(1, &h_tsprite);
|
|
|
|
if (labelNum == -1)
|
|
continue;
|
|
|
|
scriptWriteValue(TsprLabels[labelNum].lId);
|
|
|
|
C_GetNextVarType((tw == CON_GETTSPR) ? GAMEVAR_READONLY : 0);
|
|
continue;
|
|
}
|
|
case CON_ADDLOGVAR:
|
|
g_labelsOnly = 1;
|
|
C_GetNextVar();
|
|
g_labelsOnly = 0;
|
|
continue;
|
|
|
|
case CON_COS:
|
|
case CON_DIVR:
|
|
case CON_DIVRU:
|
|
case CON_HEADSPRITESECT:
|
|
case CON_HEADSPRITESTAT:
|
|
case CON_NEXTSPRITESECT:
|
|
case CON_NEXTSPRITESTAT:
|
|
case CON_PREVSPRITESECT:
|
|
case CON_PREVSPRITESTAT:
|
|
case CON_QSTRLEN:
|
|
case CON_SECTOROFWALL:
|
|
case CON_SIN:
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
fallthrough__;
|
|
case CON_ACTIVATECHEAT:
|
|
case CON_ANGOFF:
|
|
case CON_CHECKACTIVATORMOTION:
|
|
case CON_CHECKAVAILINVEN:
|
|
case CON_CHECKAVAILWEAPON:
|
|
case CON_CLEARMAPSTATE:
|
|
case CON_CMENU:
|
|
case CON_ECHO:
|
|
case CON_EQSPAWN:
|
|
case CON_ESHOOT:
|
|
case CON_ESPAWN:
|
|
case CON_GLOBALSOUND:
|
|
case CON_GUNIQHUDID:
|
|
case CON_INITTIMER:
|
|
case CON_JUMP:
|
|
case CON_LOCKPLAYER:
|
|
case CON_MOVESECTOR:
|
|
case CON_OPERATEMASTERSWITCHES:
|
|
case CON_OPERATERESPAWNS:
|
|
case CON_QSPAWN:
|
|
case CON_QUAKE:
|
|
case CON_RESETPLAYERFLAGS:
|
|
case CON_SAVEGAMEVAR:
|
|
case CON_SCREENSOUND:
|
|
case CON_SECTCLEARINTERPOLATION:
|
|
case CON_SECTSETINTERPOLATION:
|
|
case CON_SETACTORANGLE:
|
|
case CON_SETGAMEPALETTE:
|
|
case CON_SETMUSICPOSITION:
|
|
case CON_SETPLAYERANGLE:
|
|
case CON_SHOOT:
|
|
case CON_SOUNDONCE:
|
|
case CON_SOUND:
|
|
case CON_STARTCUTSCENE:
|
|
case CON_STARTTRACK:
|
|
case CON_STOPSOUND:
|
|
case CON_TIME:
|
|
case CON_USERQUOTE:
|
|
C_GetNextVar();
|
|
continue;
|
|
|
|
case CON_SQRT:
|
|
C_GetNextVar();
|
|
fallthrough__;
|
|
case CON_DISPLAYRAND:
|
|
case CON_FINDOTHERPLAYER:
|
|
case CON_FINDPLAYER:
|
|
case CON_GETACTORANGLE:
|
|
case CON_GETANGLETOTARGET:
|
|
case CON_GETCURRADDRESS:
|
|
case CON_GETMUSICPOSITION:
|
|
case CON_GETPLAYERANGLE:
|
|
case CON_GETTICKS:
|
|
case CON_INV:
|
|
case CON_KLABS:
|
|
case CON_READGAMEVAR:
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
continue;
|
|
|
|
case CON_CALCHYPOTENUSE:
|
|
case CON_CLAMP:
|
|
case CON_GETCLOSESTCOL:
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
fallthrough__;
|
|
case CON_ACTORSOUND:
|
|
case CON_CHANGESPRITESECT:
|
|
case CON_CHANGESPRITESTAT:
|
|
case CON_EZSHOOT:
|
|
case CON_GETPNAME:
|
|
case CON_PRELOADTRACKSLOTFORSWAP:
|
|
case CON_QGETSYSSTR:
|
|
case CON_QSTRCAT:
|
|
case CON_QSTRCPY:
|
|
case CON_SPAWNCEILINGGLASS:
|
|
case CON_SPAWNWALLGLASS:
|
|
case CON_SPAWNWALLSTAINEDGLASS:
|
|
case CON_STARTLEVEL:
|
|
case CON_STARTTRACKSLOT:
|
|
case CON_STOPACTORSOUND:
|
|
case CON_SWAPTRACKSLOT:
|
|
case CON_ZSHOOT:
|
|
C_GetManyVars(2);
|
|
continue;
|
|
|
|
case CON_ENHANCED:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
if (EDUKE32_PREDICT_FALSE(*g_scriptPtr > BYTEVERSION_EDUKE32))
|
|
{
|
|
g_warningCnt++;
|
|
initprintf("%s:%d: warning: need build %d, found build %d\n",g_scriptFileName,g_lineNumber,k,BYTEVERSION_EDUKE32);
|
|
}
|
|
continue;
|
|
|
|
case CON_DYNAMICREMAP:
|
|
g_scriptPtr--;
|
|
if (EDUKE32_PREDICT_FALSE(g_dynamicTileMapping))
|
|
{
|
|
initprintf("%s:%d: warning: duplicate dynamicremap statement\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
#ifdef DYNTILEREMAP_ENABLE
|
|
#ifdef DEBUGGINGAIDS
|
|
else
|
|
initprintf("Using dynamic tile remapping\n");
|
|
#endif
|
|
g_dynamicTileMapping = 1;
|
|
#else
|
|
else
|
|
{
|
|
initprintf("%s:%d: warning: dynamic tile remapping is disabled in this build\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
#endif
|
|
continue;
|
|
|
|
case CON_DYNAMICSOUNDREMAP:
|
|
g_scriptPtr--;
|
|
if (EDUKE32_PREDICT_FALSE(g_dynamicSoundMapping))
|
|
{
|
|
initprintf("%s:%d: warning: duplicate dynamicsoundremap statement\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
else
|
|
#ifdef DYNSOUNDREMAP_ENABLE
|
|
#ifdef DEBUGGINGAIDS
|
|
initprintf("Using dynamic sound remapping\n");
|
|
#endif
|
|
|
|
g_dynamicSoundMapping = 1;
|
|
#else
|
|
{
|
|
initprintf("%s:%d: warning: dynamic sound remapping is disabled in this build\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
#endif
|
|
continue;
|
|
|
|
case CON_ADDVAR:
|
|
case CON_ANDVAR:
|
|
case CON_DISPLAYRANDVAR:
|
|
case CON_DIVVAR:
|
|
case CON_MODVAR:
|
|
case CON_MULVAR:
|
|
case CON_ORVAR:
|
|
case CON_RANDVAR:
|
|
case CON_SETVAR:
|
|
case CON_SHIFTVARL:
|
|
case CON_SHIFTVARR:
|
|
case CON_SUBVAR:
|
|
case CON_XORVAR:
|
|
setvar:
|
|
{
|
|
auto ins = &g_scriptPtr[-1];
|
|
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
|
|
// replace divides and multiplies by 0 with an error asking if the user is stupid
|
|
if (ins[2] == 0 && (tw == CON_MODVAR || tw == CON_MULVAR || tw == CON_DIVVAR))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: divide or multiply by zero! What are you doing?\n", g_scriptFileName, g_lineNumber);
|
|
continue;
|
|
}
|
|
else if (tw == CON_DIVVAR || tw == CON_MULVAR)
|
|
{
|
|
auto const i = ins[2];
|
|
// replace multiplies or divides by 1 with nullop
|
|
if (i == 1)
|
|
{
|
|
int constexpr const opcode = CON_NULLOP;
|
|
|
|
if (!g_errorCnt && !g_warningCnt && g_scriptDebug > 1)
|
|
{
|
|
initprintf("%s:%d: %s -> %s\n", g_scriptFileName, g_lineNumber,
|
|
VM_GetKeywordForID(tw), VM_GetKeywordForID(opcode));
|
|
}
|
|
|
|
scriptWriteAtOffset(opcode | LINE_NUMBER, ins);
|
|
g_scriptPtr = &ins[1];
|
|
}
|
|
// replace multiplies or divides by -1 with inversion
|
|
else if (i == -1)
|
|
{
|
|
int constexpr const opcode = CON_INV;
|
|
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
{
|
|
initprintf("%s:%d: %s -> %s\n", g_scriptFileName, g_lineNumber,
|
|
VM_GetKeywordForID(tw), VM_GetKeywordForID(opcode));
|
|
}
|
|
|
|
scriptWriteAtOffset(opcode | LINE_NUMBER, ins);
|
|
g_scriptPtr--;
|
|
}
|
|
}
|
|
// replace instructions with special versions for specific var types
|
|
scriptUpdateOpcodeForVariableType(ins);
|
|
continue;
|
|
}
|
|
|
|
case CON_ADDVARVAR:
|
|
case CON_ANDVARVAR:
|
|
case CON_DISPLAYRANDVARVAR:
|
|
case CON_DIVVARVAR:
|
|
case CON_MODVARVAR:
|
|
case CON_MULVARVAR:
|
|
case CON_ORVARVAR:
|
|
case CON_RANDVARVAR:
|
|
case CON_SETVARVAR:
|
|
case CON_SHIFTVARVARL:
|
|
case CON_SHIFTVARVARR:
|
|
case CON_SUBVARVAR:
|
|
case CON_XORVARVAR:
|
|
{
|
|
setvarvar:
|
|
auto ins = &g_scriptPtr[-1];
|
|
auto tptr = textptr;
|
|
int const lnum = g_lineNumber;
|
|
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
C_GetNextVar();
|
|
|
|
int const opcode = inthash_find(&h_varvar, *ins & VM_INSTMASK);
|
|
|
|
if (ins[2] == GV_FLAG_CONSTANT && opcode != -1)
|
|
{
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
{
|
|
initprintf("%s:%d: %s -> %s\n", g_scriptFileName, g_lineNumber,
|
|
VM_GetKeywordForID(*ins & VM_INSTMASK), VM_GetKeywordForID(opcode));
|
|
}
|
|
|
|
tw = opcode;
|
|
scriptWriteAtOffset(opcode | LINE_NUMBER, ins);
|
|
g_scriptPtr = &ins[1];
|
|
textptr = tptr;
|
|
g_lineNumber = lnum;
|
|
goto setvar;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_GETACTORVAR:
|
|
case CON_GETPLAYERVAR:
|
|
case CON_SETACTORVAR:
|
|
case CON_SETPLAYERVAR:
|
|
{
|
|
// syntax [gs]etactorvar[<var>].<varx> <VAR>
|
|
// gets the value of the per-actor variable varx into VAR
|
|
|
|
if (C_GetStructureIndexes(1, NULL) == -1)
|
|
continue;
|
|
|
|
if (g_scriptPtr[-1] == g_thisActorVarID) // convert to "setvarvar"
|
|
{
|
|
g_scriptPtr--;
|
|
g_scriptPtr[-1]=CON_SETVARVAR;
|
|
if (tw == CON_SETACTORVAR || tw == CON_SETPLAYERVAR)
|
|
{
|
|
tw = inthash_find(&h_varvar, tw);
|
|
goto setvarvar;
|
|
}
|
|
else
|
|
{
|
|
g_scriptPtr++;
|
|
C_GetNextVar();
|
|
g_scriptPtr-=2;
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
g_scriptPtr++;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
/// now pointing at 'xxx'
|
|
|
|
C_GetNextLabelName();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(hash_find(&h_keywords,LAST_LABEL)>=0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_ISAKEYWORD);
|
|
continue;
|
|
}
|
|
|
|
i=GetDefID(LAST_LABEL);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(i<0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_NOTAGAMEVAR);
|
|
continue;
|
|
}
|
|
if (EDUKE32_PREDICT_FALSE(aGameVars[i].flags & GAMEVAR_READONLY))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_VARREADONLY);
|
|
continue;
|
|
}
|
|
|
|
switch (tw)
|
|
{
|
|
case CON_SETACTORVAR:
|
|
if (EDUKE32_PREDICT_FALSE(!(aGameVars[i].flags & GAMEVAR_PERACTOR)))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: variable `%s' is not per-actor.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
continue;
|
|
}
|
|
break;
|
|
case CON_SETPLAYERVAR:
|
|
if (EDUKE32_PREDICT_FALSE(!(aGameVars[i].flags & GAMEVAR_PERPLAYER)))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: variable `%s' is not per-player.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
scriptWriteValue(i); // the ID of the DEF (offset into array...)
|
|
|
|
switch (tw)
|
|
{
|
|
case CON_GETACTORVAR:
|
|
case CON_GETPLAYERVAR:
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
break;
|
|
default:
|
|
C_GetNextVar();
|
|
break;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
case CON_WRITEARRAYTOFILE:
|
|
case CON_READARRAYFROMFILE:
|
|
i = C_GetNextGameArrayName();
|
|
if (EDUKE32_PREDICT_FALSE(i < 0))
|
|
return 1;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
continue;
|
|
|
|
case CON_COPY:
|
|
i = C_GetNextGameArrayName();
|
|
if (EDUKE32_PREDICT_FALSE(i < 0))
|
|
return 1;
|
|
|
|
C_SkipComments();
|
|
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != '['))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_GAMEARRAYBNO);
|
|
return 1;
|
|
}
|
|
textptr++;
|
|
C_GetNextVar();
|
|
C_SkipComments();
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != ']'))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_GAMEARRAYBNC);
|
|
return 1;
|
|
}
|
|
textptr++;
|
|
fallthrough__;
|
|
case CON_SETARRAY:
|
|
i = C_GetNextGameArrayName();
|
|
if (EDUKE32_PREDICT_FALSE(i < 0))
|
|
return 1;
|
|
|
|
if (EDUKE32_PREDICT_FALSE(aGameArrays[i].flags & GAMEARRAY_READONLY))
|
|
{
|
|
C_ReportError(ERROR_ARRAYREADONLY);
|
|
g_errorCnt++;
|
|
return 1;
|
|
}
|
|
|
|
C_SkipComments();
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != '['))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_GAMEARRAYBNO);
|
|
return 1;
|
|
}
|
|
textptr++;
|
|
C_GetNextVar();
|
|
C_SkipComments();
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != ']'))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_GAMEARRAYBNC);
|
|
return 1;
|
|
}
|
|
textptr++;
|
|
C_GetNextVar();
|
|
continue;
|
|
|
|
case CON_GETARRAYSIZE:
|
|
i = C_GetNextGameArrayName();
|
|
if (EDUKE32_PREDICT_FALSE(i < 0))
|
|
return 1;
|
|
C_SkipComments();
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
continue;
|
|
|
|
case CON_RESIZEARRAY:
|
|
i = C_GetNextGameArrayName();
|
|
if (EDUKE32_PREDICT_FALSE(i < 0))
|
|
return 1;
|
|
|
|
if (aGameArrays[i].flags & (GAMEARRAY_READONLY|GAMEARRAY_SYSTEM))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: can't resize system array `%s'.\n", g_scriptFileName, g_lineNumber, LAST_LABEL);
|
|
return 1;
|
|
}
|
|
|
|
C_SkipComments();
|
|
C_GetNextVarType(0);
|
|
continue;
|
|
|
|
case CON_SWAPARRAYS:
|
|
i = C_GetNextGameArrayName();
|
|
if (EDUKE32_PREDICT_FALSE(i < 0))
|
|
return 1;
|
|
|
|
if (aGameArrays[i].flags & (GAMEARRAY_READONLY|GAMEARRAY_SYSTEM|GAMEARRAY_VARSIZE))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: can't swap system array `%s'.\n", g_scriptFileName, g_lineNumber, LAST_LABEL);
|
|
return 1;
|
|
}
|
|
|
|
C_SkipComments();
|
|
|
|
tw = C_GetNextGameArrayName();
|
|
if (EDUKE32_PREDICT_FALSE(tw < 0))
|
|
return 1;
|
|
|
|
if (aGameArrays[tw].flags & (GAMEARRAY_READONLY|GAMEARRAY_SYSTEM|GAMEARRAY_VARSIZE))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: can't swap system array `%s'.\n", g_scriptFileName, g_lineNumber, LAST_LABEL);
|
|
return 1;
|
|
}
|
|
|
|
if ((aGameArrays[i].flags & GAMEARRAY_STORAGE_MASK) != (aGameArrays[tw].flags & GAMEARRAY_STORAGE_MASK))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: can't swap arrays of different storage classes.\n", g_scriptFileName, g_lineNumber);
|
|
return 1;
|
|
}
|
|
|
|
continue;
|
|
|
|
case CON_ACTIVATEBYSECTOR:
|
|
case CON_ADDWEAPON:
|
|
case CON_DIST:
|
|
case CON_DIVSCALE:
|
|
case CON_GETANGLE:
|
|
case CON_GETINCANGLE:
|
|
case CON_GMAXAMMO:
|
|
case CON_LDIST:
|
|
case CON_MULSCALE:
|
|
case CON_OPERATEACTIVATORS:
|
|
case CON_OPERATESECTORS:
|
|
case CON_SCALEVAR:
|
|
case CON_SETASPECT:
|
|
case CON_SMAXAMMO:
|
|
case CON_SSP:
|
|
// get the ID of the DEF
|
|
switch (tw)
|
|
{
|
|
case CON_DIST:
|
|
case CON_DIVSCALE:
|
|
case CON_GETANGLE:
|
|
case CON_GETINCANGLE:
|
|
case CON_LDIST:
|
|
case CON_MULSCALE:
|
|
case CON_SCALEVAR:
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
break;
|
|
default:
|
|
C_GetNextVar();
|
|
break;
|
|
}
|
|
|
|
// get the ID of the DEF
|
|
if (tw == CON_GMAXAMMO)
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
else C_GetNextVar();
|
|
|
|
switch (tw)
|
|
{
|
|
case CON_DIST:
|
|
case CON_GETANGLE:
|
|
case CON_GETINCANGLE:
|
|
case CON_LDIST:
|
|
C_GetNextVar();
|
|
break;
|
|
case CON_DIVSCALE:
|
|
case CON_MULSCALE:
|
|
case CON_SCALEVAR:
|
|
C_GetManyVars(2);
|
|
break;
|
|
}
|
|
continue;
|
|
|
|
case CON_FLASH:
|
|
case CON_SAVEMAPSTATE:
|
|
case CON_LOADMAPSTATE:
|
|
if (tw != CON_FLASH)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(g_currentEvent == EVENT_ANIMATESPRITES))
|
|
{
|
|
initprintf("%s:%d: warning: found `%s' inside EVENT_ANIMATESPRITES\n",
|
|
g_scriptFileName,g_lineNumber,tempbuf);
|
|
g_warningCnt++;
|
|
}
|
|
}
|
|
continue;
|
|
|
|
case CON_ACTIVATE:
|
|
g_scriptPtr[-1] = CON_OPERATEACTIVATORS | LINE_NUMBER;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
scriptWriteValue(0);
|
|
continue;
|
|
|
|
case CON_GETFLORZOFSLOPE:
|
|
case CON_GETCEILZOFSLOPE:
|
|
case CON_UPDATESECTORZ:
|
|
case CON_UPDATESECTORNEIGHBORZ:
|
|
C_GetManyVars(3);
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
continue;
|
|
|
|
case CON_DEFINEPROJECTILE:
|
|
{
|
|
int32_t y, z;
|
|
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState || g_scriptActorOffset))
|
|
{
|
|
C_ReportError(ERROR_FOUNDWITHIN);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
j = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
y = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
z = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j >= MAXTILES))
|
|
{
|
|
C_ReportError(ERROR_EXCEEDSMAXTILES);
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
|
|
C_DefineProjectile(j, y, z);
|
|
continue;
|
|
}
|
|
|
|
case CON_DAMAGEEVENTTILE:
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState || g_scriptActorOffset))
|
|
{
|
|
C_ReportError(ERROR_FOUNDWITHIN);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
j = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j >= MAXTILES))
|
|
{
|
|
C_ReportError(ERROR_EXCEEDSMAXTILES);
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
|
|
g_tile[j].flags |= SFLAG_DAMAGEEVENT;
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_DAMAGEEVENTTILERANGE:
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState || g_scriptActorOffset))
|
|
{
|
|
C_ReportError(ERROR_FOUNDWITHIN);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
i = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
j = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)i >= MAXTILES || (unsigned)j >= MAXTILES))
|
|
{
|
|
C_ReportError(ERROR_EXCEEDSMAXTILES);
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
|
|
for (tiledata_t * t = g_tile + i, * t_end = g_tile + j; t <= t_end; ++t)
|
|
t->flags |= SFLAG_DAMAGEEVENT;
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_SPRITEFLAGS:
|
|
if (!g_scriptActorOffset && g_processingState == 0)
|
|
{
|
|
g_scriptPtr--;
|
|
auto tmpscrptr = g_scriptPtr;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
j = g_scriptPtr[-1];
|
|
|
|
int32_t flags = 0;
|
|
do
|
|
C_BitOrNextValue(&flags);
|
|
while (C_GetKeyword() == -1);
|
|
|
|
g_scriptPtr = tmpscrptr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j >= MAXTILES))
|
|
{
|
|
C_ReportError(ERROR_EXCEEDSMAXTILES);
|
|
g_errorCnt++;
|
|
continue;
|
|
}
|
|
|
|
g_tile[j].flags = flags;
|
|
}
|
|
else C_GetNextVar();
|
|
continue;
|
|
|
|
case CON_PRECACHE:
|
|
case CON_SPRITENOPAL:
|
|
case CON_SPRITENOSHADE:
|
|
case CON_SPRITENVG:
|
|
case CON_SPRITESHADOW:
|
|
if (EDUKE32_PREDICT_FALSE(g_processingState || g_scriptActorOffset))
|
|
{
|
|
C_ReportError(ERROR_FOUNDWITHIN);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j >= MAXTILES))
|
|
{
|
|
C_ReportError(ERROR_EXCEEDSMAXTILES);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
switch (tw)
|
|
{
|
|
case CON_SPRITESHADOW:
|
|
g_tile[*g_scriptPtr].flags |= SFLAG_SHADOW;
|
|
break;
|
|
case CON_SPRITENVG:
|
|
g_tile[*g_scriptPtr].flags |= SFLAG_NVG;
|
|
break;
|
|
case CON_SPRITENOSHADE:
|
|
g_tile[*g_scriptPtr].flags |= SFLAG_NOSHADE;
|
|
break;
|
|
case CON_SPRITENOPAL:
|
|
g_tile[*g_scriptPtr].flags |= SFLAG_NOPAL;
|
|
break;
|
|
case CON_PRECACHE:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
i = *g_scriptPtr;
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)i >= MAXTILES))
|
|
{
|
|
C_ReportError(ERROR_EXCEEDSMAXTILES);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
g_tile[j].cacherange = i;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
if (*g_scriptPtr)
|
|
g_tile[j].flags |= SFLAG_CACHE;
|
|
|
|
break;
|
|
}
|
|
continue;
|
|
|
|
case CON_IFACTORSOUND:
|
|
case CON_IFVARVARA:
|
|
case CON_IFVARVARAE:
|
|
case CON_IFVARVARAND:
|
|
case CON_IFVARVARB:
|
|
case CON_IFVARVARBE:
|
|
case CON_IFVARVARBOTH:
|
|
case CON_IFVARVARE:
|
|
case CON_IFVARVAREITHER:
|
|
case CON_IFVARVARG:
|
|
case CON_IFVARVARGE:
|
|
case CON_IFVARVARL:
|
|
case CON_IFVARVARLE:
|
|
case CON_IFVARVARN:
|
|
case CON_IFVARVAROR:
|
|
case CON_IFVARVARXOR:
|
|
case CON_WHILEVARVARL:
|
|
case CON_WHILEVARVARN:
|
|
{
|
|
auto const ins = &g_scriptPtr[-1];
|
|
auto const lastScriptPtr = &g_scriptPtr[-1] - apScript;
|
|
auto const lasttextptr = textptr;
|
|
int const lnum = g_lineNumber;
|
|
|
|
g_skipBranch = false;
|
|
|
|
C_GetNextVar();
|
|
auto const var = g_scriptPtr;
|
|
C_GetNextVar();
|
|
|
|
if (*var == GV_FLAG_CONSTANT)
|
|
{
|
|
int const opcode = inthash_find(&h_varvar, tw);
|
|
|
|
if (opcode != -1)
|
|
{
|
|
if (g_scriptDebug > 1 && !g_errorCnt && !g_warningCnt)
|
|
{
|
|
initprintf("%s:%d: replacing %s with %s\n", g_scriptFileName, g_lineNumber,
|
|
VM_GetKeywordForID(*ins & VM_INSTMASK), VM_GetKeywordForID(opcode));
|
|
}
|
|
|
|
scriptWriteAtOffset(opcode | LINE_NUMBER, ins);
|
|
tw = opcode;
|
|
g_scriptPtr = &ins[1];
|
|
textptr = lasttextptr;
|
|
g_lineNumber = lnum;
|
|
goto ifvar;
|
|
}
|
|
}
|
|
|
|
if (C_CheckMalformedBranch(lastScriptPtr))
|
|
continue;
|
|
|
|
auto const offset = g_scriptPtr - apScript;
|
|
g_scriptPtr++; // Leave a spot for the fail location
|
|
|
|
C_ParseCommand();
|
|
|
|
if (C_CheckEmptyBranch(tw, lastScriptPtr))
|
|
continue;
|
|
|
|
auto const tempscrptr = apScript + offset;
|
|
scriptWritePointer((intptr_t)g_scriptPtr, tempscrptr);
|
|
|
|
if (tw != CON_WHILEVARVARN && tw != CON_WHILEVARVARL)
|
|
{
|
|
j = C_GetKeyword();
|
|
|
|
if (j == CON_ELSE)
|
|
g_checkingIfElse++;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
case CON_IFVARA:
|
|
case CON_IFVARAE:
|
|
case CON_IFVARAND:
|
|
case CON_IFVARB:
|
|
case CON_IFVARBE:
|
|
case CON_IFVARBOTH:
|
|
case CON_IFVARE:
|
|
case CON_IFVAREITHER:
|
|
case CON_IFVARG:
|
|
case CON_IFVARGE:
|
|
case CON_IFVARL:
|
|
case CON_IFVARLE:
|
|
case CON_IFVARN:
|
|
case CON_IFVAROR:
|
|
case CON_IFVARXOR:
|
|
case CON_WHILEVARL:
|
|
case CON_WHILEVARN:
|
|
{
|
|
ifvar:
|
|
auto const ins = &g_scriptPtr[-1];
|
|
auto const lastScriptPtr = &g_scriptPtr[-1] - apScript;
|
|
|
|
g_skipBranch = false;
|
|
|
|
C_GetNextVar();
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
|
|
if (C_CheckMalformedBranch(lastScriptPtr))
|
|
continue;
|
|
|
|
scriptUpdateOpcodeForVariableType(ins);
|
|
|
|
auto const offset = g_scriptPtr - apScript;
|
|
g_scriptPtr++; //Leave a spot for the fail location
|
|
|
|
C_ParseCommand();
|
|
|
|
if (C_CheckEmptyBranch(tw, lastScriptPtr))
|
|
continue;
|
|
|
|
auto const tempscrptr = apScript + offset;
|
|
scriptWritePointer((intptr_t)g_scriptPtr, tempscrptr);
|
|
|
|
if (tw != CON_WHILEVARN && tw != CON_WHILEVARL)
|
|
{
|
|
j = C_GetKeyword();
|
|
|
|
if (j == CON_ELSE)
|
|
g_checkingIfElse++;
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_FOR: // special-purpose iteration
|
|
{
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
C_GetNextLabelName();
|
|
|
|
int const iterType = hash_find(&h_iter, LAST_LABEL);
|
|
|
|
if (EDUKE32_PREDICT_FALSE(iterType < 0))
|
|
{
|
|
C_CUSTOMERROR("unknown iteration type `%s'.", LAST_LABEL);
|
|
return 1;
|
|
}
|
|
|
|
scriptWriteValue(iterType);
|
|
|
|
if (iterType >= ITER_SPRITESOFSECTOR)
|
|
C_GetNextVar();
|
|
|
|
intptr_t const offset = g_scriptPtr-apScript;
|
|
g_scriptPtr++; //Leave a spot for the location to jump to after completion
|
|
|
|
C_ParseCommand();
|
|
|
|
// write relative offset
|
|
auto const tscrptr = (intptr_t *) apScript+offset;
|
|
scriptWriteAtOffset((g_scriptPtr-apScript)-offset, tscrptr);
|
|
continue;
|
|
}
|
|
|
|
case CON_ROTATESPRITE16:
|
|
case CON_ROTATESPRITE:
|
|
if (EDUKE32_PREDICT_FALSE(!g_scriptEventOffset && g_processingState == 0))
|
|
{
|
|
C_ReportError(ERROR_EVENTONLY);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
// syntax:
|
|
// int32_t x, int32_t y, int32_t z, short a, short tilenum, int8_t shade, char orientation, x1, y1, x2, y2
|
|
// myospal adds char pal
|
|
|
|
// get the ID of the DEFs
|
|
|
|
C_GetManyVars(12);
|
|
continue;
|
|
|
|
case CON_ROTATESPRITEA:
|
|
if (EDUKE32_PREDICT_FALSE(!g_scriptEventOffset && g_processingState == 0))
|
|
{
|
|
C_ReportError(ERROR_EVENTONLY);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
C_GetManyVars(13);
|
|
continue;
|
|
|
|
case CON_SHOWVIEW:
|
|
case CON_SHOWVIEWUNBIASED:
|
|
case CON_SHOWVIEWQ16:
|
|
case CON_SHOWVIEWQ16UNBIASED:
|
|
if (EDUKE32_PREDICT_FALSE(!g_scriptEventOffset && g_processingState == 0))
|
|
{
|
|
C_ReportError(ERROR_EVENTONLY);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
C_GetManyVars(10);
|
|
continue;
|
|
|
|
case CON_GETZRANGE:
|
|
C_GetManyVars(4);
|
|
C_GetManyVarsType(GAMEVAR_READONLY,4);
|
|
C_GetManyVars(2);
|
|
continue;
|
|
|
|
case CON_CLIPMOVE:
|
|
case CON_CLIPMOVENOSLIDE:
|
|
// <retvar>,<x>,<y>,z,<sectnum>, xvect,yvect,walldist,floordist,ceildist,clipmask
|
|
C_GetManyVarsType(GAMEVAR_READONLY,3);
|
|
C_GetNextVar();
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
C_GetManyVars(6);
|
|
continue;
|
|
|
|
case CON_LINEINTERSECT:
|
|
case CON_RAYINTERSECT:
|
|
// lineintersect x y z x y z x y x y <intx> <inty> <intz> <ret>
|
|
// rayintersect x y z vx vy vz x y x y <intx> <inty> <intz> <ret>
|
|
C_GetManyVars(10);
|
|
C_GetManyVarsType(GAMEVAR_READONLY,4);
|
|
continue;
|
|
|
|
case CON_HITSCAN:
|
|
case CON_CANSEE:
|
|
// get the ID of the DEF
|
|
C_GetManyVars(tw==CON_CANSEE?8:7);
|
|
C_GetManyVarsType(GAMEVAR_READONLY,tw==CON_CANSEE?1:6);
|
|
if (tw==CON_HITSCAN) C_GetNextVar();
|
|
continue;
|
|
|
|
case CON_CANSEESPR:
|
|
case CON_UPDATESECTOR:
|
|
case CON_UPDATESECTORNEIGHBOR:
|
|
case CON_QSTRCMP:
|
|
C_GetManyVars(2);
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
continue;
|
|
|
|
case CON_NEARTAG:
|
|
C_GetManyVars(5);
|
|
C_GetManyVarsType(GAMEVAR_READONLY,4);
|
|
C_GetManyVars(2);
|
|
continue;
|
|
|
|
case CON_ROTATEPOINT:
|
|
C_GetManyVars(5);
|
|
C_GetManyVarsType(GAMEVAR_READONLY,2);
|
|
continue;
|
|
|
|
case CON_GETTIMEDATE:
|
|
C_GetManyVarsType(GAMEVAR_READONLY,8);
|
|
continue;
|
|
|
|
case CON_MOVESPRITE:
|
|
C_GetManyVars(5);
|
|
C_GetNextVarType(GAMEVAR_READONLY);
|
|
continue;
|
|
|
|
case CON_DIGITALNUMBER:
|
|
case CON_DIGITALNUMBERZ:
|
|
case CON_GAMETEXT:
|
|
case CON_GAMETEXTZ:
|
|
case CON_MINITEXT:
|
|
case CON_SCREENTEXT:
|
|
if (EDUKE32_PREDICT_FALSE(!g_scriptEventOffset && g_processingState == 0))
|
|
{
|
|
C_ReportError(ERROR_EVENTONLY);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
switch (tw)
|
|
{
|
|
case CON_SCREENTEXT:
|
|
C_GetManyVars(8);
|
|
fallthrough__;
|
|
case CON_GAMETEXTZ:
|
|
case CON_DIGITALNUMBERZ:
|
|
C_GetManyVars(1);
|
|
fallthrough__;
|
|
case CON_GAMETEXT:
|
|
case CON_DIGITALNUMBER:
|
|
C_GetManyVars(6);
|
|
fallthrough__;
|
|
default:
|
|
C_GetManyVars(5);
|
|
break;
|
|
}
|
|
continue;
|
|
|
|
case CON_MYOS:
|
|
case CON_MYOSPAL:
|
|
case CON_MYOSX:
|
|
case CON_MYOSPALX:
|
|
if (EDUKE32_PREDICT_FALSE(!g_scriptEventOffset && g_processingState == 0))
|
|
{
|
|
C_ReportError(ERROR_EVENTONLY);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
// syntax:
|
|
// int32_t x, int32_t y, short tilenum, int8_t shade, char orientation
|
|
// myospal adds char pal
|
|
|
|
C_GetManyVars(5);
|
|
if (tw==CON_MYOSPAL || tw==CON_MYOSPALX)
|
|
{
|
|
// Parse: pal
|
|
|
|
// get the ID of the DEF
|
|
C_GetNextVar();
|
|
}
|
|
continue;
|
|
|
|
case CON_SWITCH:
|
|
{
|
|
g_checkingSwitch++; // allow nesting (if other things work)
|
|
C_GetNextVar();
|
|
|
|
intptr_t const tempoffset = (unsigned)(g_scriptPtr-apScript);
|
|
|
|
scriptWriteValue(0); // leave spot for end location (for after processing)
|
|
scriptWriteValue(0); // count of case statements
|
|
|
|
auto const backupCaseScriptPtr = g_caseTablePtr;
|
|
g_caseTablePtr=g_scriptPtr; // the first case's pointer.
|
|
|
|
int const backupNumCases = g_numCases;
|
|
|
|
scriptWriteValue(0); // leave spot for 'default' location (null if none)
|
|
|
|
// temptextptr=textptr;
|
|
// probably does not allow nesting...
|
|
|
|
j=C_CountCaseStatements();
|
|
// initprintf("Done Counting Case Statements for switch %d: found %d.\n", g_checkingSwitch,j);
|
|
g_scriptPtr+=j*2;
|
|
C_SkipComments();
|
|
g_scriptPtr-=j*2; // allocate buffer for the table
|
|
auto tempscrptr = (intptr_t *)(apScript+tempoffset);
|
|
|
|
//AddLog(g_szBuf);
|
|
|
|
if (j<0)
|
|
{
|
|
return 1;
|
|
}
|
|
|
|
if (tempscrptr)
|
|
{
|
|
// save count of cases
|
|
scriptWriteAtOffset(j, &tempscrptr[1]);
|
|
}
|
|
else
|
|
{
|
|
//Bsprintf(g_szBuf,"ERROR::%s %d",__FILE__,__LINE__);
|
|
//AddLog(g_szBuf);
|
|
}
|
|
|
|
while (j--)
|
|
{
|
|
// leave room for statements
|
|
|
|
scriptWriteValue(0); // value check
|
|
scriptWriteValue(0); // code offset
|
|
C_SkipComments();
|
|
}
|
|
|
|
g_numCases=0;
|
|
C_ParseCommand(true);
|
|
tempscrptr = (intptr_t *)(apScript+tempoffset);
|
|
|
|
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
|
|
//AddLog(g_szBuf);
|
|
// done processing switch. clean up.
|
|
if (g_checkingSwitch<1)
|
|
{
|
|
// Bsprintf(g_szBuf,"ERROR::%s %d: g_checkingSwitch=%d",__FILE__,__LINE__, g_checkingSwitch);
|
|
// AddLog(g_szBuf);
|
|
}
|
|
g_numCases=0;
|
|
|
|
if (tempscrptr)
|
|
{
|
|
for (i = 3; i < 3 + tempscrptr[1] * 2 - 2; i += 2) // sort them
|
|
{
|
|
intptr_t t = tempscrptr[i];
|
|
int n = i;
|
|
|
|
for (j = i + 2; j < 3 + tempscrptr[1] * 2; j += 2)
|
|
{
|
|
if (tempscrptr[j] < t)
|
|
{
|
|
t = tempscrptr[j];
|
|
n = j;
|
|
}
|
|
}
|
|
|
|
if (n != i)
|
|
{
|
|
swapptr(&tempscrptr[i], &tempscrptr[n]);
|
|
swapptr(&tempscrptr[i+1], &tempscrptr[n+1]);
|
|
}
|
|
}
|
|
// for (j=3;j<3+tempscrptr[1]*2;j+=2)initprintf("%5d %8x\n",tempscrptr[j],tempscrptr[j+1]);
|
|
|
|
// save 'end' location
|
|
scriptWriteAtOffset((intptr_t)g_scriptPtr - (intptr_t)apScript, tempscrptr);
|
|
}
|
|
else
|
|
{
|
|
//Bsprintf(g_szBuf,"ERROR::%s %d",__FILE__,__LINE__);
|
|
//AddLog(g_szBuf);
|
|
}
|
|
g_caseTablePtr=backupCaseScriptPtr;
|
|
g_numCases=backupNumCases;
|
|
//AddLog("End of Switch statement");
|
|
}
|
|
continue;
|
|
|
|
case CON_CASE:
|
|
case CON_DEFAULT:
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(g_checkingSwitch < 1))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found `%s' statement when not in switch\n", g_scriptFileName,
|
|
g_lineNumber, tw == CON_CASE ? "case" : "default");
|
|
g_scriptPtr--;
|
|
return 1;
|
|
}
|
|
|
|
intptr_t tempoffset = 0;
|
|
intptr_t *tempscrptr = g_scriptPtr;
|
|
|
|
g_checkingCase = true;
|
|
repeatcase:
|
|
g_scriptPtr--;
|
|
|
|
C_SkipComments();
|
|
|
|
if (tw == CON_CASE)
|
|
{
|
|
g_numCases++;
|
|
C_GetNextValue(LABEL_ANY);
|
|
j= *(--g_scriptPtr);
|
|
}
|
|
|
|
C_SkipComments();
|
|
|
|
if (*textptr == ':')
|
|
textptr++;
|
|
|
|
C_SkipComments();
|
|
|
|
if (g_caseTablePtr)
|
|
{
|
|
if (tw == CON_DEFAULT)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(g_caseTablePtr[0] != 0))
|
|
{
|
|
// duplicate default statement
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: multiple `default' statements found in switch\n", g_scriptFileName, g_lineNumber);
|
|
}
|
|
g_caseTablePtr[0]=(intptr_t) (g_scriptPtr-apScript); // save offset
|
|
}
|
|
else
|
|
{
|
|
for (i=(g_numCases/2)-1; i>=0; i--)
|
|
if (EDUKE32_PREDICT_FALSE(g_caseTablePtr[i*2+1]==j))
|
|
{
|
|
g_warningCnt++;
|
|
C_ReportError(WARNING_DUPLICATECASE);
|
|
break;
|
|
}
|
|
g_caseTablePtr[g_numCases++]=j;
|
|
g_caseTablePtr[g_numCases]=(intptr_t) ((intptr_t *) g_scriptPtr-apScript);
|
|
}
|
|
}
|
|
|
|
j = C_GetKeyword();
|
|
|
|
if (j == CON_CASE || j == CON_DEFAULT)
|
|
{
|
|
//AddLog("Found Repeat Case");
|
|
C_GetNextKeyword(); // eat keyword
|
|
tw = j;
|
|
goto repeatcase;
|
|
}
|
|
|
|
tempoffset = (unsigned)(tempscrptr-apScript);
|
|
|
|
while (C_ParseCommand() == 0)
|
|
{
|
|
j = C_GetKeyword();
|
|
|
|
if (j == CON_CASE || j == CON_DEFAULT)
|
|
{
|
|
C_GetNextKeyword(); // eat keyword
|
|
tempscrptr = (intptr_t *)(apScript+tempoffset);
|
|
tw = j;
|
|
goto repeatcase;
|
|
}
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_ENDSWITCH:
|
|
//AddLog("End Switch");
|
|
if (g_caseTablePtr)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(g_checkingCase))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found `endswitch' before `break' or `return'\n", g_scriptFileName, g_lineNumber);
|
|
}
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(--g_checkingSwitch < 0))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found `endswitch' without matching `switch'\n", g_scriptFileName, g_lineNumber);
|
|
}
|
|
return 1; // end of block
|
|
|
|
case CON_DRAGPOINT:
|
|
case CON_GETKEYNAME:
|
|
case CON_QSTRNCAT:
|
|
case CON_SETACTORSOUNDPITCH:
|
|
C_GetManyVars(3);
|
|
continue;
|
|
|
|
case CON_QSTRDIM:
|
|
C_GetManyVarsType(GAMEVAR_READONLY, 2);
|
|
C_GetManyVars(16);
|
|
continue;
|
|
|
|
case CON_QSUBSTR:
|
|
case CON_SETSPRITE:
|
|
case CON_NEXTSECTORNEIGHBORZ:
|
|
C_GetManyVars(4);
|
|
continue;
|
|
|
|
case CON_IFACTION:
|
|
case CON_IFACTIONCOUNT:
|
|
case CON_IFACTOR:
|
|
case CON_IFAI:
|
|
case CON_IFANGDIFFL:
|
|
case CON_IFCEILINGDISTL:
|
|
case CON_IFCOUNT:
|
|
case CON_IFCUTSCENE:
|
|
case CON_IFFLOORDISTL:
|
|
case CON_IFGAPZL:
|
|
case CON_IFGOTWEAPONCE:
|
|
case CON_IFMOVE:
|
|
case CON_IFP:
|
|
case CON_IFPDISTG:
|
|
case CON_IFPDISTL:
|
|
case CON_IFPHEALTHL:
|
|
case CON_IFPINVENTORY:
|
|
case CON_IFPLAYERSL:
|
|
case CON_IFRND:
|
|
case CON_IFSOUND:
|
|
case CON_IFSPAWNEDBY:
|
|
case CON_IFSPRITEPAL:
|
|
case CON_IFSTRENGTH:
|
|
case CON_IFWASWEAPON:
|
|
{
|
|
auto const lastScriptPtr = &g_scriptPtr[-1] - apScript;
|
|
|
|
g_skipBranch = false;
|
|
|
|
switch (tw)
|
|
{
|
|
case CON_IFCUTSCENE:
|
|
C_GetNextVar();
|
|
break;
|
|
case CON_IFAI:
|
|
C_GetNextValue(LABEL_AI);
|
|
break;
|
|
case CON_IFACTION:
|
|
C_GetNextValue(LABEL_ACTION);
|
|
break;
|
|
case CON_IFMOVE:
|
|
if (EDUKE32_PREDICT_FALSE((C_GetNextValue(LABEL_MOVE|LABEL_DEFINE) == 0) && (g_scriptPtr[-1] != 0) && (g_scriptPtr[-1] != 1)))
|
|
{
|
|
C_ReportError(-1);
|
|
g_scriptPtr[-1] = 0;
|
|
initprintf("%s:%d: warning: expected a move, found a constant.\n",g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
}
|
|
break;
|
|
case CON_IFPINVENTORY:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
break;
|
|
case CON_IFP:
|
|
j = 0;
|
|
do
|
|
C_BitOrNextValue(&j);
|
|
while (C_GetKeyword() == -1);
|
|
C_FinishBitOr(j);
|
|
break;
|
|
case CON_IFSOUND:
|
|
case CON_IFACTORSOUND:
|
|
default:
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
break;
|
|
}
|
|
|
|
if (C_CheckMalformedBranch(lastScriptPtr))
|
|
continue;
|
|
|
|
intptr_t const offset = (unsigned)(g_scriptPtr-apScript);
|
|
|
|
g_scriptPtr++; //Leave a spot for the fail location
|
|
|
|
C_ParseCommand();
|
|
|
|
if (C_CheckEmptyBranch(tw, lastScriptPtr))
|
|
continue;
|
|
|
|
auto const tempscrptr = (intptr_t *)apScript+offset;
|
|
scriptWritePointer((intptr_t)g_scriptPtr, tempscrptr);
|
|
|
|
j = C_GetKeyword();
|
|
|
|
if (j == CON_ELSE)
|
|
g_checkingIfElse++;
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_IFACTORNOTSTAYPUT:
|
|
case CON_IFAWAYFROMWALL:
|
|
case CON_IFBULLETNEAR:
|
|
case CON_IFCANSEE:
|
|
case CON_IFCANSEETARGET:
|
|
case CON_IFCANSHOOTTARGET:
|
|
case CON_IFCLIENT:
|
|
case CON_IFDEAD:
|
|
case CON_IFHITSPACE:
|
|
case CON_IFHITWEAPON:
|
|
case CON_IFINOUTERSPACE:
|
|
case CON_IFINSPACE:
|
|
case CON_IFINWATER:
|
|
case CON_IFMULTIPLAYER:
|
|
case CON_IFNOSOUNDS:
|
|
case CON_IFNOTMOVING:
|
|
case CON_IFONWATER:
|
|
case CON_IFOUTSIDE:
|
|
case CON_IFPLAYBACKON:
|
|
case CON_IFRESPAWN:
|
|
case CON_IFSERVER:
|
|
case CON_IFSQUISHED:
|
|
{
|
|
auto const lastScriptPtr = &g_scriptPtr[-1] - apScript;
|
|
|
|
g_skipBranch = false;
|
|
|
|
if (C_CheckMalformedBranch(lastScriptPtr))
|
|
continue;
|
|
|
|
intptr_t const offset = (unsigned)(g_scriptPtr-apScript);
|
|
|
|
g_scriptPtr++; //Leave a spot for the fail location
|
|
|
|
C_ParseCommand();
|
|
|
|
if (C_CheckEmptyBranch(tw, lastScriptPtr))
|
|
continue;
|
|
|
|
auto const tempscrptr = (intptr_t *)apScript+offset;
|
|
scriptWritePointer((intptr_t)g_scriptPtr, tempscrptr);
|
|
|
|
j = C_GetKeyword();
|
|
|
|
if (j == CON_ELSE)
|
|
g_checkingIfElse++;
|
|
|
|
continue;
|
|
}
|
|
|
|
case CON_LEFTBRACE:
|
|
if (EDUKE32_PREDICT_FALSE(!(g_processingState || g_scriptActorOffset || g_scriptEventOffset)))
|
|
{
|
|
g_errorCnt++;
|
|
C_ReportError(ERROR_SYNTAXERROR);
|
|
}
|
|
g_numBraces++;
|
|
|
|
C_ParseCommand(true);
|
|
continue;
|
|
|
|
case CON_RIGHTBRACE:
|
|
g_numBraces--;
|
|
|
|
if ((g_scriptPtr[-2]>>12) == (VM_IFELSE_MAGIC) &&
|
|
((g_scriptPtr[-2] & VM_INSTMASK) == CON_LEFTBRACE)) // rewrite "{ }" into "nullop"
|
|
{
|
|
// initprintf("%s:%d: rewriting empty braces '{ }' as 'nullop' from right\n",g_szScriptFileName,g_lineNumber);
|
|
g_scriptPtr[-2] = CON_NULLOP | (VM_IFELSE_MAGIC<<12);
|
|
g_scriptPtr -= 2;
|
|
|
|
if (C_GetKeyword() != CON_ELSE && (g_scriptPtr[-2] & VM_INSTMASK) != CON_ELSE)
|
|
g_skipBranch = true;
|
|
else g_skipBranch = false;
|
|
|
|
j = C_GetKeyword();
|
|
|
|
if (g_checkingIfElse && j != CON_ELSE)
|
|
g_checkingIfElse--;
|
|
|
|
return 1;
|
|
}
|
|
|
|
if (EDUKE32_PREDICT_FALSE(g_numBraces < 0))
|
|
{
|
|
if (g_checkingSwitch)
|
|
{
|
|
C_ReportError(ERROR_NOENDSWITCH);
|
|
}
|
|
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found more `}' than `{'.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
}
|
|
|
|
if (g_checkingIfElse && j != CON_ELSE)
|
|
g_checkingIfElse--;
|
|
|
|
return 1;
|
|
|
|
case CON_BETANAME:
|
|
g_scriptPtr--;
|
|
j = 0;
|
|
scriptSkipLine();
|
|
continue;
|
|
|
|
|
|
case CON_UNDEFINELEVEL:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
k = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > MAXVOLUMES-1))
|
|
{
|
|
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)k > MAXLEVELS-1))
|
|
{
|
|
initprintf("%s:%d: error: level number exceeds maximum number of levels per episode.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
C_UndefineLevel(j, k);
|
|
continue;
|
|
|
|
case CON_UNDEFINESKILL:
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j >= MAXSKILLS))
|
|
{
|
|
initprintf("%s:%d: error: skill number exceeds maximum skill count %d.\n",
|
|
g_scriptFileName,g_lineNumber, MAXSKILLS);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
C_UndefineSkill(j);
|
|
continue;
|
|
|
|
case CON_UNDEFINEVOLUME:
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > MAXVOLUMES-1))
|
|
{
|
|
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",
|
|
g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
C_UndefineVolume(j);
|
|
continue;
|
|
|
|
case CON_DEFINEVOLUMENAME:
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
scriptSkipSpaces();
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > MAXVOLUMES-1))
|
|
{
|
|
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",
|
|
g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
i = 0;
|
|
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
{
|
|
g_volumeNames[j][i] = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= (signed)sizeof(g_volumeNames[j])-1))
|
|
{
|
|
initprintf("%s:%d: warning: truncating volume name to %d characters.\n",
|
|
g_scriptFileName,g_lineNumber,(int32_t)sizeof(g_volumeNames[j])-1);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
g_volumeCnt = j+1;
|
|
g_volumeNames[j][i] = '\0';
|
|
continue;
|
|
|
|
case CON_DEFINEVOLUMEFLAGS:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
k = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > MAXVOLUMES-1))
|
|
{
|
|
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
C_DefineVolumeFlags(j, k);
|
|
continue;
|
|
|
|
case CON_DEFINEGAMEFUNCNAME:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
scriptSkipSpaces();
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > NUMGAMEFUNCTIONS-1))
|
|
{
|
|
initprintf("%s:%d: error: function number exceeds number of game functions.\n",
|
|
g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
i = 0;
|
|
|
|
hash_delete(&h_gamefuncs, gamefunctions[j]);
|
|
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
{
|
|
gamefunctions[j][i] = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(*textptr != 0x0a && *textptr != 0x0d && ispecial(*textptr)))
|
|
{
|
|
initprintf("%s:%d: warning: invalid character in function name.\n",
|
|
g_scriptFileName,g_lineNumber);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
if (EDUKE32_PREDICT_FALSE(i >= MAXGAMEFUNCLEN-1))
|
|
{
|
|
initprintf("%s:%d: warning: truncating function name to %d characters.\n",
|
|
g_scriptFileName,g_lineNumber,MAXGAMEFUNCLEN);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
gamefunctions[j][i] = '\0';
|
|
hash_add(&h_gamefuncs,gamefunctions[j],j,0);
|
|
|
|
continue;
|
|
|
|
case CON_UNDEFINEGAMEFUNC:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > NUMGAMEFUNCTIONS-1))
|
|
{
|
|
initprintf("%s:%d: error: function number exceeds number of game functions.\n",
|
|
g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
hash_delete(&h_gamefuncs, gamefunctions[j]);
|
|
|
|
gamefunctions[j][0] = '\0';
|
|
|
|
continue;
|
|
|
|
case CON_DEFINESKILLNAME:
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
scriptSkipSpaces();
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j >= MAXSKILLS))
|
|
{
|
|
initprintf("%s:%d: error: skill number exceeds maximum skill count %d.\n",
|
|
g_scriptFileName,g_lineNumber, MAXSKILLS);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
i = 0;
|
|
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
{
|
|
g_skillNames[j][i] = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= (signed)sizeof(g_skillNames[j])-1))
|
|
{
|
|
initprintf("%s:%d: warning: truncating skill name to %d characters.\n",
|
|
g_scriptFileName,g_lineNumber,(int32_t)sizeof(g_skillNames[j])-1);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
|
|
g_skillNames[j][i] = '\0';
|
|
|
|
for (i=0; i<MAXSKILLS; i++)
|
|
if (g_skillNames[i][0] == 0)
|
|
break;
|
|
g_skillCnt = i;
|
|
|
|
continue;
|
|
|
|
case CON_SETGAMENAME:
|
|
{
|
|
char gamename[32];
|
|
g_scriptPtr--;
|
|
|
|
C_SkipComments();
|
|
|
|
i = 0;
|
|
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
{
|
|
gamename[i] = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= (signed)sizeof(gamename)-1))
|
|
{
|
|
initprintf("%s:%d: warning: truncating game name to %d characters.\n",
|
|
g_scriptFileName,g_lineNumber,(int32_t)sizeof(gamename)-1);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
gamename[i] = '\0';
|
|
g_gameNamePtr = Xstrdup(gamename);
|
|
G_UpdateAppTitle();
|
|
}
|
|
continue;
|
|
|
|
case CON_SETDEFNAME:
|
|
{
|
|
g_scriptPtr--;
|
|
C_SkipComments();
|
|
|
|
j = 0;
|
|
while (isaltok(*textptr))
|
|
{
|
|
tempbuf[j] = *(textptr++);
|
|
j++;
|
|
}
|
|
tempbuf[j] = '\0';
|
|
|
|
C_SetDefName(tempbuf);
|
|
}
|
|
continue;
|
|
|
|
case CON_SETCFGNAME:
|
|
{
|
|
g_scriptPtr--;
|
|
C_SkipComments();
|
|
|
|
j = 0;
|
|
while (isaltok(*textptr))
|
|
{
|
|
tempbuf[j] = *(textptr++);
|
|
j++;
|
|
}
|
|
tempbuf[j] = '\0';
|
|
|
|
C_SetCfgName(tempbuf);
|
|
}
|
|
continue;
|
|
|
|
case CON_DEFINEGAMETYPE:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
g_gametypeFlags[j] = *g_scriptPtr;
|
|
|
|
C_SkipComments();
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > MAXGAMETYPES-1))
|
|
{
|
|
initprintf("%s:%d: error: gametype number exceeds maximum gametype count.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
g_gametypeCnt = j+1;
|
|
|
|
i = 0;
|
|
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
{
|
|
g_gametypeNames[j][i] = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= (signed)sizeof(g_gametypeNames[j])-1))
|
|
{
|
|
initprintf("%s:%d: warning: truncating gametype name to %d characters.\n",
|
|
g_scriptFileName,g_lineNumber,(int32_t)sizeof(g_gametypeNames[j])-1);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
g_gametypeNames[j][i] = '\0';
|
|
continue;
|
|
|
|
case CON_DEFINELEVELNAME:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
k = *g_scriptPtr;
|
|
C_SkipComments();
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j > MAXVOLUMES-1))
|
|
{
|
|
initprintf("%s:%d: error: volume number exceeds maximum volume count.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)k > MAXLEVELS-1))
|
|
{
|
|
initprintf("%s:%d: error: level number exceeds maximum number of levels per episode.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
i = 0;
|
|
|
|
tempbuf[i] = '/';
|
|
|
|
while (*textptr != ' ' && *textptr != '\t' && *textptr != 0x0a)
|
|
{
|
|
tempbuf[i+1] = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= BMAX_PATH))
|
|
{
|
|
initprintf("%s:%d: error: level file name exceeds limit of %d characters.\n",g_scriptFileName,g_lineNumber,BMAX_PATH);
|
|
g_errorCnt++;
|
|
scriptSkipSpaces();
|
|
break;
|
|
}
|
|
}
|
|
tempbuf[i+1] = '\0';
|
|
|
|
Bcorrectfilename(tempbuf,0);
|
|
|
|
if (g_mapInfo[j *MAXLEVELS+k].filename == NULL)
|
|
g_mapInfo[j *MAXLEVELS+k].filename = (char *)Xcalloc(Bstrlen(tempbuf)+1,sizeof(uint8_t));
|
|
else if ((Bstrlen(tempbuf)+1) > sizeof(g_mapInfo[j*MAXLEVELS+k].filename))
|
|
g_mapInfo[j *MAXLEVELS+k].filename = (char *)Xrealloc(g_mapInfo[j*MAXLEVELS+k].filename,(Bstrlen(tempbuf)+1));
|
|
|
|
Bstrcpy(g_mapInfo[j*MAXLEVELS+k].filename,tempbuf);
|
|
|
|
C_SkipComments();
|
|
|
|
g_mapInfo[j *MAXLEVELS+k].partime =
|
|
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*REALGAMETICSPERSEC*60)+
|
|
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*REALGAMETICSPERSEC);
|
|
|
|
textptr += 5;
|
|
scriptSkipSpaces();
|
|
|
|
// cheap hack, 0.99 doesn't have the 3D Realms time
|
|
if (*(textptr+2) == ':')
|
|
{
|
|
g_mapInfo[j *MAXLEVELS+k].designertime =
|
|
(((*(textptr+0)-'0')*10+(*(textptr+1)-'0'))*REALGAMETICSPERSEC*60)+
|
|
(((*(textptr+3)-'0')*10+(*(textptr+4)-'0'))*REALGAMETICSPERSEC);
|
|
|
|
textptr += 5;
|
|
scriptSkipSpaces();
|
|
}
|
|
else if (g_scriptVersion == 10) g_scriptVersion = 9;
|
|
|
|
i = 0;
|
|
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
{
|
|
tempbuf[i] = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= 32))
|
|
{
|
|
initprintf("%s:%d: warning: truncating level name to %d characters.\n",
|
|
g_scriptFileName,g_lineNumber,32);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
|
|
tempbuf[i] = '\0';
|
|
|
|
if (g_mapInfo[j*MAXLEVELS+k].name == NULL)
|
|
g_mapInfo[j*MAXLEVELS+k].name = (char *)Xcalloc(Bstrlen(tempbuf)+1,sizeof(uint8_t));
|
|
else if ((Bstrlen(tempbuf)+1) > sizeof(g_mapInfo[j*MAXLEVELS+k].name))
|
|
g_mapInfo[j *MAXLEVELS+k].name = (char *)Xrealloc(g_mapInfo[j*MAXLEVELS+k].name,(Bstrlen(tempbuf)+1));
|
|
|
|
/* initprintf("level name string len: %d\n",Bstrlen(tempbuf)); */
|
|
|
|
Bstrcpy(g_mapInfo[j*MAXLEVELS+k].name,tempbuf);
|
|
|
|
continue;
|
|
|
|
case CON_DEFINEQUOTE:
|
|
case CON_REDEFINEQUOTE:
|
|
if (tw == CON_DEFINEQUOTE)
|
|
{
|
|
g_scriptPtr--;
|
|
}
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
|
|
k = g_scriptPtr[-1];
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)k >= MAXQUOTES))
|
|
{
|
|
initprintf("%s:%d: error: quote number exceeds limit of %d.\n",g_scriptFileName,g_lineNumber,MAXQUOTES);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
else
|
|
{
|
|
C_AllocQuote(k);
|
|
}
|
|
|
|
if (tw == CON_DEFINEQUOTE)
|
|
g_scriptPtr--;
|
|
|
|
i = 0;
|
|
|
|
scriptSkipSpaces();
|
|
|
|
if (tw == CON_REDEFINEQUOTE)
|
|
{
|
|
if (apXStrings[g_numXStrings] == NULL)
|
|
apXStrings[g_numXStrings] = (char *)Xcalloc(MAXQUOTELEN,sizeof(uint8_t));
|
|
}
|
|
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0)
|
|
{
|
|
/*
|
|
if (*textptr == '%' && *(textptr+1) == 's')
|
|
{
|
|
initprintf("%s:%d: error: quote text contains string identifier.\n",g_szScriptFileName,g_lineNumber);
|
|
g_numCompilerErrors++;
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0) textptr++;
|
|
break;
|
|
}
|
|
*/
|
|
if (tw == CON_DEFINEQUOTE)
|
|
*(apStrings[k]+i) = *textptr;
|
|
else
|
|
*(apXStrings[g_numXStrings]+i) = *textptr;
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= MAXQUOTELEN-1))
|
|
{
|
|
initprintf("%s:%d: warning: truncating quote text to %d characters.\n",g_scriptFileName,g_lineNumber,MAXQUOTELEN-1);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (tw == CON_DEFINEQUOTE)
|
|
{
|
|
if ((unsigned)k < MAXQUOTES)
|
|
*(apStrings[k]+i) = '\0';
|
|
}
|
|
else
|
|
{
|
|
*(apXStrings[g_numXStrings]+i) = '\0';
|
|
scriptWriteValue(g_numXStrings++);
|
|
}
|
|
continue;
|
|
|
|
case CON_CHEATKEYS:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
CheatKeys[0] = g_scriptPtr[-1];
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
CheatKeys[1] = g_scriptPtr[-1];
|
|
g_scriptPtr -= 2;
|
|
continue;
|
|
|
|
case CON_UNDEFINECHEAT:
|
|
g_scriptPtr--;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
j = *g_scriptPtr;
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)j >= NUMCHEATS))
|
|
{
|
|
initprintf("%s:%d: error: cheat undefinition attempts to undefine nonexistent cheat.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
|
|
CheatStrings[j][0] = '\0';
|
|
continue;
|
|
|
|
case CON_DEFINECHEAT:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
k = g_scriptPtr[-1];
|
|
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)k >= NUMCHEATS))
|
|
{
|
|
initprintf("%s:%d: error: cheat redefinition attempts to redefine nonexistent cheat.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
scriptSkipLine();
|
|
continue;
|
|
}
|
|
g_scriptPtr--;
|
|
i = 0;
|
|
scriptSkipSpaces();
|
|
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0 && *textptr != ' ')
|
|
{
|
|
CheatStrings[k][i] = Btolower(*textptr);
|
|
textptr++,i++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= (signed)sizeof(CheatStrings[k])-1))
|
|
{
|
|
initprintf("%s:%d: warning: truncating cheat string to %d characters.\n",
|
|
g_scriptFileName,g_lineNumber,(signed)sizeof(CheatStrings[k])-1);
|
|
g_warningCnt++;
|
|
scriptSkipLine();
|
|
break;
|
|
}
|
|
}
|
|
CheatStrings[k][i] = '\0';
|
|
continue;
|
|
|
|
case CON_DEFINESOUND:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
|
|
// Ideally we could keep the value of i from C_GetNextValue() instead of having to hash_find() again.
|
|
// This depends on tempbuf remaining in place after C_GetNextValue():
|
|
j = hash_find(&h_labels,tempbuf);
|
|
|
|
k = g_scriptPtr[-1];
|
|
if (EDUKE32_PREDICT_FALSE((unsigned)k >= MAXSOUNDS-1))
|
|
{
|
|
initprintf("%s:%d: error: sound index exceeds limit of %d.\n",g_scriptFileName,g_lineNumber, MAXSOUNDS-1);
|
|
g_errorCnt++;
|
|
k = MAXSOUNDS-1;
|
|
}
|
|
else if (EDUKE32_PREDICT_FALSE(g_sounds[k].filename != NULL))
|
|
{
|
|
initprintf("%s:%d: warning: sound %d already defined (%s)\n",g_scriptFileName,g_lineNumber,k,g_sounds[k].filename);
|
|
g_warningCnt++;
|
|
}
|
|
|
|
g_scriptPtr--;
|
|
i = 0;
|
|
C_SkipComments();
|
|
|
|
if (g_sounds[k].filename == NULL)
|
|
g_sounds[k].filename = (char *)Xcalloc(BMAX_PATH,sizeof(uint8_t));
|
|
|
|
if (*textptr == '\"')
|
|
{
|
|
textptr++;
|
|
while (*textptr && *textptr != '\"')
|
|
{
|
|
g_sounds[k].filename[i++] = *textptr++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= BMAX_PATH-1))
|
|
{
|
|
initprintf("%s:%d: error: sound filename exceeds limit of %d characters.\n",g_scriptFileName,g_lineNumber,BMAX_PATH-1);
|
|
g_errorCnt++;
|
|
C_SkipComments();
|
|
break;
|
|
}
|
|
}
|
|
textptr++;
|
|
}
|
|
else while (*textptr != ' ' && *textptr != '\t' && *textptr != '\r' && *textptr != '\n')
|
|
{
|
|
g_sounds[k].filename[i++] = *textptr++;
|
|
if (EDUKE32_PREDICT_FALSE(i >= BMAX_PATH-1))
|
|
{
|
|
initprintf("%s:%d: error: sound filename exceeds limit of %d characters.\n",g_scriptFileName,g_lineNumber,BMAX_PATH-1);
|
|
g_errorCnt++;
|
|
C_SkipComments();
|
|
break;
|
|
}
|
|
}
|
|
g_sounds[k].filename[i] = '\0';
|
|
|
|
check_filename_case(g_sounds[k].filename);
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_sounds[k].ps = g_scriptPtr[-1];
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_sounds[k].pe = g_scriptPtr[-1];
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_sounds[k].pr = g_scriptPtr[-1];
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_sounds[k].m = g_scriptPtr[-1] & ~SF_ONEINST_INTERNAL;
|
|
if (g_scriptPtr[-1] & SF_LOOP)
|
|
g_sounds[k].m |= SF_ONEINST_INTERNAL;
|
|
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_sounds[k].vo = g_scriptPtr[-1];
|
|
g_scriptPtr -= 5;
|
|
|
|
g_sounds[k].volume = 1.f;
|
|
|
|
if (k > g_highestSoundIdx)
|
|
g_highestSoundIdx = k;
|
|
|
|
if (g_dynamicSoundMapping && j >= 0 && (labeltype[j] & LABEL_DEFINE))
|
|
G_ProcessDynamicSoundMapping(label+(j<<6), k);
|
|
continue;
|
|
|
|
case CON_ENDEVENT:
|
|
|
|
if (EDUKE32_PREDICT_FALSE(!g_scriptEventOffset))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found `endevent' without open `onevent'.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
}
|
|
if (EDUKE32_PREDICT_FALSE(g_numBraces > 0))
|
|
{
|
|
C_ReportError(ERROR_NOTTOPLEVEL);
|
|
g_errorCnt++;
|
|
}
|
|
// if event has already been declared then put a jump in instead
|
|
if (g_scriptEventChainOffset)
|
|
{
|
|
g_scriptPtr--;
|
|
scriptWriteValue(CON_JUMP | LINE_NUMBER);
|
|
scriptWriteValue(GV_FLAG_CONSTANT);
|
|
scriptWriteValue(g_scriptEventChainOffset);
|
|
scriptWriteValue(CON_ENDEVENT | LINE_NUMBER);
|
|
|
|
C_FillEventBreakStackWithJump((intptr_t *)g_scriptEventBreakOffset, g_scriptEventChainOffset);
|
|
|
|
g_scriptEventChainOffset = 0;
|
|
}
|
|
else
|
|
{
|
|
// pad space for the next potential appendevent
|
|
apScriptGameEventEnd[g_currentEvent] = &g_scriptPtr[-1] - apScript;
|
|
scriptWriteValue(CON_ENDEVENT | LINE_NUMBER);
|
|
scriptWriteValue(g_scriptEventBreakOffset);
|
|
scriptWriteValue(CON_ENDEVENT | LINE_NUMBER);
|
|
}
|
|
|
|
g_scriptEventBreakOffset = g_scriptEventOffset = g_scriptActorOffset = 0;
|
|
g_currentEvent = -1;
|
|
Bsprintf(g_szCurrentBlockName,"(none)");
|
|
continue;
|
|
|
|
case CON_ENDA:
|
|
if (EDUKE32_PREDICT_FALSE(!g_scriptActorOffset || g_scriptEventOffset))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: error: found `enda' without open `actor'.\n",g_scriptFileName,g_lineNumber);
|
|
g_errorCnt++;
|
|
g_scriptEventOffset = 0;
|
|
}
|
|
if (EDUKE32_PREDICT_FALSE(g_numBraces > 0))
|
|
{
|
|
C_ReportError(ERROR_NOTTOPLEVEL);
|
|
g_errorCnt++;
|
|
}
|
|
g_scriptActorOffset = 0;
|
|
Bsprintf(g_szCurrentBlockName,"(none)");
|
|
continue;
|
|
|
|
case CON_RETURN:
|
|
if (g_checkingSwitch)
|
|
{
|
|
g_checkingCase = false;
|
|
return 1;
|
|
}
|
|
continue;
|
|
|
|
case CON_BREAK:
|
|
if (g_checkingSwitch)
|
|
{
|
|
if (EDUKE32_PREDICT_FALSE(otw == CON_BREAK))
|
|
{
|
|
C_ReportError(-1);
|
|
initprintf("%s:%d: warning: duplicate `break'.\n",g_scriptFileName, g_lineNumber);
|
|
g_warningCnt++;
|
|
g_scriptPtr--;
|
|
continue;
|
|
}
|
|
|
|
g_checkingCase = false;
|
|
return 1;
|
|
}
|
|
else if (g_scriptEventOffset)
|
|
{
|
|
g_scriptPtr--;
|
|
scriptWriteValue(CON_JUMP | LINE_NUMBER);
|
|
scriptWriteValue(GV_FLAG_CONSTANT);
|
|
scriptWriteValue(g_scriptEventBreakOffset);
|
|
g_scriptEventBreakOffset = &g_scriptPtr[-1] - apScript;
|
|
}
|
|
continue;
|
|
|
|
case CON_SCRIPTSIZE:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
j = g_scriptPtr[-1];
|
|
g_scriptPtr--;
|
|
C_SkipComments();
|
|
C_SetScriptSize(j);
|
|
continue;
|
|
|
|
case CON_SHADETO:
|
|
g_scriptPtr--;
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
continue;
|
|
|
|
case CON_FALL:
|
|
case CON_GETLASTPAL:
|
|
case CON_GETTEXTURECEILING:
|
|
case CON_GETTEXTUREFLOOR:
|
|
case CON_INSERTSPRITEQ:
|
|
case CON_KILLIT:
|
|
case CON_MIKESND:
|
|
case CON_OPERATE:
|
|
case CON_PKICK:
|
|
case CON_PSTOMP:
|
|
case CON_RESETACTIONCOUNT:
|
|
case CON_RESETCOUNT:
|
|
case CON_RESETPLAYER:
|
|
case CON_RESPAWNHITAG:
|
|
case CON_SECTGETHITAG:
|
|
case CON_SECTGETLOTAG:
|
|
case CON_SPGETHITAG:
|
|
case CON_SPGETLOTAG:
|
|
case CON_STARTSCREEN:
|
|
case CON_STOPALLMUSIC:
|
|
case CON_STOPALLSOUNDS:
|
|
case CON_TIP:
|
|
case CON_TOSSWEAPON:
|
|
case CON_WACKPLAYER:
|
|
continue;
|
|
|
|
case CON_NULLOP:
|
|
if (EDUKE32_PREDICT_FALSE(C_GetKeyword() != CON_ELSE))
|
|
{
|
|
C_ReportError(-1);
|
|
g_warningCnt++;
|
|
initprintf("%s:%d: warning: `nullop' found without `else'\n",g_scriptFileName,g_lineNumber);
|
|
g_scriptPtr--;
|
|
g_skipBranch = true;
|
|
}
|
|
continue;
|
|
|
|
case CON_GAMESTARTUP:
|
|
{
|
|
int32_t params[31];
|
|
|
|
g_scriptPtr--;
|
|
for (j = 0; j < 31; j++)
|
|
{
|
|
C_GetNextValue(LABEL_DEFINE);
|
|
g_scriptPtr--;
|
|
params[j] = *g_scriptPtr;
|
|
|
|
if (j != 12 && j != 21 && j != 25 && j != 29) continue;
|
|
|
|
if (C_GetKeyword() != -1)
|
|
{
|
|
if (j == 12)
|
|
g_scriptVersion = 10;
|
|
else if (j == 21)
|
|
g_scriptVersion = 11;
|
|
else if (j == 25)
|
|
g_scriptVersion = 13;
|
|
else if (j == 29)
|
|
g_scriptVersion = 14;
|
|
break;
|
|
}
|
|
else
|
|
g_scriptVersion = 16;
|
|
}
|
|
|
|
/*
|
|
v1.3d v1.5
|
|
DEFAULTVISIBILITY DEFAULTVISIBILITY
|
|
GENERICIMPACTDAMAGE GENERICIMPACTDAMAGE
|
|
MAXPLAYERHEALTH MAXPLAYERHEALTH
|
|
STARTARMORHEALTH STARTARMORHEALTH
|
|
RESPAWNACTORTIME RESPAWNACTORTIME
|
|
RESPAWNITEMTIME RESPAWNITEMTIME
|
|
RUNNINGSPEED RUNNINGSPEED
|
|
RPGBLASTRADIUS GRAVITATIONALCONSTANT
|
|
PIPEBOMBRADIUS RPGBLASTRADIUS
|
|
SHRINKERBLASTRADIUS PIPEBOMBRADIUS
|
|
TRIPBOMBBLASTRADIUS SHRINKERBLASTRADIUS
|
|
MORTERBLASTRADIUS TRIPBOMBBLASTRADIUS
|
|
BOUNCEMINEBLASTRADIUS MORTERBLASTRADIUS
|
|
SEENINEBLASTRADIUS BOUNCEMINEBLASTRADIUS
|
|
MAXPISTOLAMMO SEENINEBLASTRADIUS
|
|
MAXSHOTGUNAMMO MAXPISTOLAMMO
|
|
MAXCHAINGUNAMMO MAXSHOTGUNAMMO
|
|
MAXRPGAMMO MAXCHAINGUNAMMO
|
|
MAXHANDBOMBAMMO MAXRPGAMMO
|
|
MAXSHRINKERAMMO MAXHANDBOMBAMMO
|
|
MAXDEVISTATORAMMO MAXSHRINKERAMMO
|
|
MAXTRIPBOMBAMMO MAXDEVISTATORAMMO
|
|
MAXFREEZEAMMO MAXTRIPBOMBAMMO
|
|
CAMERASDESTRUCTABLE MAXFREEZEAMMO
|
|
NUMFREEZEBOUNCES MAXGROWAMMO
|
|
FREEZERHURTOWNER CAMERASDESTRUCTABLE
|
|
NUMFREEZEBOUNCES
|
|
FREEZERHURTOWNER
|
|
QSIZE
|
|
TRIPBOMBLASERMODE
|
|
*/
|
|
|
|
G_DoGameStartup(params);
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
while (loop);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* Anything added with C_AddDefinition() cannot be overwritten in the CONs */
|
|
static void C_AddDefinition(const char *lLabel,int32_t lValue,int32_t lType)
|
|
{
|
|
Bstrcpy(LAST_LABEL,lLabel);
|
|
labeltype[g_labelCnt] = lType;
|
|
hash_add(&h_labels,LAST_LABEL,g_labelCnt,0);
|
|
labelcode[g_labelCnt++] = lValue;
|
|
}
|
|
|
|
// KEEPINSYNC lunatic/con_lang.lua
|
|
static void C_AddDefaultDefinitions(void)
|
|
{
|
|
for (int i=0; i<MAXEVENTS; i++)
|
|
C_AddDefinition(EventNames[i], i, LABEL_DEFINE|LABEL_EVENT);
|
|
|
|
#if 0
|
|
for (int i=0; i<NUMGAMEFUNCTIONS; i++)
|
|
{
|
|
int32_t j;
|
|
|
|
if (gamefunctions[i][0] == '\0')
|
|
continue;
|
|
|
|
// if (!Bstrcmp(gamefunctions[i],"Show_Console")) continue;
|
|
|
|
j = Bsprintf(tempbuf,"GAMEFUNC_%s", gamefunctions[i]);
|
|
|
|
for (; j>=0; j--)
|
|
tempbuf[j] = Btoupper(tempbuf[j]);
|
|
|
|
C_AddDefinition(tempbuf, i, LABEL_DEFINE);
|
|
}
|
|
#endif
|
|
|
|
static tokenmap_t predefined[] =
|
|
{
|
|
{ "CLIPMASK0", CLIPMASK0 },
|
|
{ "CLIPMASK1", CLIPMASK1 },
|
|
|
|
{ "GAMEARRAY_BOOLEAN", GAMEARRAY_BITMAP },
|
|
{ "GAMEARRAY_INT16", GAMEARRAY_INT16 },
|
|
{ "GAMEARRAY_INT8", GAMEARRAY_INT8 },
|
|
{ "GAMEARRAY_RESTORE", GAMEARRAY_RESTORE },
|
|
{ "GAMEARRAY_UINT16", GAMEARRAY_UINT16 },
|
|
{ "GAMEARRAY_UINT8", GAMEARRAY_UINT8 },
|
|
|
|
{ "GAMEVAR_NODEFAULT", GAMEVAR_NODEFAULT },
|
|
{ "GAMEVAR_NOMULTI", GAMEVAR_NOMULTI },
|
|
{ "GAMEVAR_NORESET", GAMEVAR_NORESET },
|
|
{ "GAMEVAR_PERACTOR", GAMEVAR_PERACTOR },
|
|
{ "GAMEVAR_PERPLAYER", GAMEVAR_PERPLAYER },
|
|
{ "GAMEVAR_SERIALIZE", GAMEVAR_SERIALIZE },
|
|
|
|
{ "MAX_WEAPONS", MAX_WEAPONS },
|
|
{ "MAXSPRITES", MAXSPRITES },
|
|
{ "MAXSPRITESONSCREEN", MAXSPRITESONSCREEN },
|
|
{ "MAXSTATUS", MAXSTATUS },
|
|
{ "MAXTILES", MAXTILES },
|
|
|
|
{ "PROJ_BOUNCES", PROJ_BOUNCES },
|
|
{ "PROJ_BSOUND", PROJ_BSOUND },
|
|
{ "PROJ_CLIPDIST", PROJ_CLIPDIST },
|
|
{ "PROJ_CSTAT", PROJ_CSTAT },
|
|
{ "PROJ_DECAL", PROJ_DECAL },
|
|
{ "PROJ_DROP", PROJ_DROP },
|
|
{ "PROJ_EXTRA", PROJ_EXTRA },
|
|
{ "PROJ_EXTRA_RAND", PROJ_EXTRA_RAND },
|
|
{ "PROJ_FLASH_COLOR", PROJ_FLASH_COLOR },
|
|
{ "PROJ_HITRADIUS", PROJ_HITRADIUS },
|
|
{ "PROJ_ISOUND", PROJ_ISOUND },
|
|
{ "PROJ_OFFSET", PROJ_OFFSET },
|
|
{ "PROJ_PAL", PROJ_PAL },
|
|
{ "PROJ_RANGE", PROJ_RANGE },
|
|
{ "PROJ_SHADE", PROJ_SHADE },
|
|
{ "PROJ_SOUND", PROJ_SOUND },
|
|
{ "PROJ_SPAWNS", PROJ_SPAWNS },
|
|
{ "PROJ_SXREPEAT", PROJ_SXREPEAT },
|
|
{ "PROJ_SYREPEAT", PROJ_SYREPEAT },
|
|
{ "PROJ_TNUM", PROJ_TNUM },
|
|
{ "PROJ_TOFFSET", PROJ_TOFFSET },
|
|
{ "PROJ_TRAIL", PROJ_TRAIL },
|
|
{ "PROJ_TXREPEAT", PROJ_TXREPEAT },
|
|
{ "PROJ_TYREPEAT", PROJ_TYREPEAT },
|
|
{ "PROJ_USERDATA", PROJ_USERDATA },
|
|
{ "PROJ_VEL", PROJ_VEL },
|
|
{ "PROJ_VEL_MULT", PROJ_MOVECNT },
|
|
{ "PROJ_WORKSLIKE", PROJ_WORKSLIKE },
|
|
{ "PROJ_XREPEAT", PROJ_XREPEAT },
|
|
{ "PROJ_YREPEAT", PROJ_YREPEAT },
|
|
|
|
{ "SFLAG_BADGUY", SFLAG_BADGUY },
|
|
{ "SFLAG_DAMAGEEVENT", SFLAG_DAMAGEEVENT },
|
|
{ "SFLAG_GREENSLIMEFOOD", SFLAG_GREENSLIMEFOOD },
|
|
{ "SFLAG_HURTSPAWNBLOOD", SFLAG_HURTSPAWNBLOOD },
|
|
{ "SFLAG_NOCLIP", SFLAG_NOCLIP },
|
|
{ "SFLAG_NODAMAGEPUSH", SFLAG_NODAMAGEPUSH },
|
|
{ "SFLAG_NOEVENTS", SFLAG_NOEVENTCODE },
|
|
{ "SFLAG_NOLIGHT", SFLAG_NOLIGHT },
|
|
{ "SFLAG_NOPAL", SFLAG_NOPAL },
|
|
{ "SFLAG_NOSHADE", SFLAG_NOSHADE },
|
|
{ "SFLAG_NOTELEPORT", SFLAG_NOTELEPORT },
|
|
{ "SFLAG_NOWATERDIP", SFLAG_NOWATERDIP },
|
|
{ "SFLAG_NVG", SFLAG_NVG },
|
|
{ "SFLAG_REALCLIPDIST", SFLAG_REALCLIPDIST },
|
|
{ "SFLAG_SHADOW", SFLAG_SHADOW },
|
|
{ "SFLAG_SMOOTHMOVE", SFLAG_SMOOTHMOVE },
|
|
{ "SFLAG_USEACTIVATOR", SFLAG_USEACTIVATOR },
|
|
{ "SFLAG_WAKEUPBADGUYS", SFLAG_WAKEUPBADGUYS },
|
|
{ "SFLAG_NOWATERSECTOR", SFLAG_NOWATERSECTOR },
|
|
{ "SFLAG_QUEUEDFORDELETE", SFLAG_QUEUEDFORDELETE },
|
|
|
|
{ "STAT_ACTIVATOR", STAT_ACTIVATOR },
|
|
{ "STAT_ACTOR", STAT_ACTOR },
|
|
{ "STAT_DEFAULT", STAT_DEFAULT },
|
|
{ "STAT_DUMMYPLAYER", STAT_DUMMYPLAYER },
|
|
{ "STAT_EFFECTOR", STAT_EFFECTOR },
|
|
{ "STAT_FALLER", STAT_FALLER },
|
|
{ "STAT_FX", STAT_FX },
|
|
{ "STAT_LIGHT", STAT_LIGHT },
|
|
{ "STAT_LOCATOR", STAT_LOCATOR },
|
|
{ "STAT_MISC", STAT_MISC },
|
|
{ "STAT_PLAYER", STAT_PLAYER },
|
|
{ "STAT_PROJECTILE", STAT_PROJECTILE },
|
|
{ "STAT_STANDABLE", STAT_STANDABLE },
|
|
{ "STAT_TRANSPORT", STAT_TRANSPORT },
|
|
{ "STAT_ZOMBIEACTOR", STAT_ZOMBIEACTOR },
|
|
|
|
{ "STR_BESTTIME", STR_BESTTIME },
|
|
{ "STR_DESIGNERTIME", STR_DESIGNERTIME },
|
|
{ "STR_GAMETYPE", STR_GAMETYPE },
|
|
{ "STR_MAPFILENAME", STR_MAPFILENAME },
|
|
{ "STR_MAPNAME", STR_MAPNAME },
|
|
{ "STR_PARTIME", STR_PARTIME },
|
|
{ "STR_PLAYERNAME", STR_PLAYERNAME },
|
|
{ "STR_USERMAPFILENAME", STR_USERMAPFILENAME },
|
|
{ "STR_VERSION", STR_VERSION },
|
|
{ "STR_VOLUMENAME", STR_VOLUMENAME },
|
|
{ "STR_YOURTIME", STR_YOURTIME },
|
|
};
|
|
|
|
for (auto & def : predefined)
|
|
C_AddDefinition(def.token, def.val, LABEL_DEFINE);
|
|
|
|
C_AddDefinition("NO", 0, LABEL_DEFINE | LABEL_ACTION | LABEL_AI | LABEL_MOVE);
|
|
}
|
|
#endif
|
|
|
|
void C_InitProjectiles(void)
|
|
{
|
|
defaultprojectile_t const Projectile =
|
|
{
|
|
// workslike, cstat, hitradius, range, flashcolor;
|
|
// spawns, sound, isound, vel, decal, trail, tnum, drop;
|
|
// offset, bounces, bsound, toffset, extra, extra_rand;
|
|
// sxrepeat, syrepeat, txrepeat, tyrepeat;
|
|
// shade, xrepeat, yrepeat, pal;
|
|
// movecnt, clipdist, filler[2], userdata;
|
|
|
|
// XXX: The default projectie seems to mimic a union of hard-coded ones.
|
|
|
|
1, -1, 2048, 0, 0,
|
|
(int16_t)SMALLSMOKE, -1, -1, 600, (int16_t)BULLETHOLE, -1, 0, 0,
|
|
448, (int16_t)g_numFreezeBounces, (int16_t)PIPEBOMB_BOUNCE, 1, 100, -1,
|
|
-1, -1, -1, -1,
|
|
-96, 18, 18, 0,
|
|
1, 32, { 0, 0 }, 0,
|
|
};
|
|
|
|
DefaultProjectile = Projectile;
|
|
|
|
for (auto & tile : g_tile)
|
|
{
|
|
if (tile.proj)
|
|
*tile.proj = DefaultProjectile;
|
|
|
|
if (tile.defproj)
|
|
*tile.defproj = DefaultProjectile;
|
|
}
|
|
}
|
|
|
|
#if !defined LUNATIC
|
|
static char const * C_ScriptVersionString(int32_t version)
|
|
{
|
|
#ifdef EDUKE32_STANDALONE
|
|
UNREFERENCED_PARAMETER(version);
|
|
#else
|
|
switch (version)
|
|
{
|
|
case 9:
|
|
return ", v0.99 compatibility mode";
|
|
case 10:
|
|
return ", v1.0 compatibility mode";
|
|
case 11:
|
|
return ", v1.1 compatibility mode";
|
|
case 13:
|
|
return ", v1.3D compatibility mode";
|
|
}
|
|
#endif
|
|
return "";
|
|
}
|
|
|
|
void C_PrintStats(void)
|
|
{
|
|
initprintf("%d/%d labels, %d/%d variables, %d/%d arrays\n", g_labelCnt,
|
|
(int32_t) min((MAXSECTORS * sizeof(sectortype)/sizeof(int32_t)),
|
|
MAXSPRITES * sizeof(spritetype)/(1<<6)),
|
|
g_gameVarCount, MAXGAMEVARS, g_gameArrayCount, MAXGAMEARRAYS);
|
|
|
|
int cnt = g_numXStrings;
|
|
|
|
for (auto &ptr : apStrings)
|
|
if (ptr)
|
|
cnt++;
|
|
|
|
if (cnt) initprintf("%d strings, ", cnt);
|
|
cnt = 0;
|
|
|
|
for (auto & apScriptEvent : apScriptEvents)
|
|
if (apScriptEvent)
|
|
cnt++;
|
|
|
|
if (cnt) initprintf("%d events, ", cnt);
|
|
cnt = 0;
|
|
|
|
for (auto & tile : g_tile)
|
|
if (tile.execPtr)
|
|
cnt++;
|
|
|
|
if (cnt) initprintf("%d actors", cnt);
|
|
initprintf("\n");
|
|
}
|
|
|
|
// TODO: add some kind of mapping between the table and the struct holding the tokens
|
|
void scriptInitTables()
|
|
{
|
|
for (auto table : tables)
|
|
hash_init(table);
|
|
|
|
for (auto table : inttables)
|
|
inthash_init(table);
|
|
|
|
for (auto &keyword : vm_keywords)
|
|
hash_add(&h_keywords, keyword.token, keyword.val, 0);
|
|
|
|
for (auto &iter_token : iter_tokens)
|
|
hash_add(&h_iter, iter_token.token, iter_token.val, 0);
|
|
|
|
for (auto &varvar : varvartable)
|
|
inthash_add(&h_varvar, varvar.x, varvar.y, 0);
|
|
|
|
#ifdef CON_DISCRETE_VAR_ACCESS
|
|
for (auto &globalvar : globalvartable)
|
|
inthash_add(&h_globalvar, globalvar.x, globalvar.y, 0);
|
|
|
|
for (auto &playervar : playervartable)
|
|
inthash_add(&h_playervar, playervar.x, playervar.y, 0);
|
|
|
|
for (auto &actorvar : actorvartable)
|
|
inthash_add(&h_actorvar, actorvar.x, actorvar.y, 0);
|
|
#endif
|
|
}
|
|
|
|
void C_Compile(const char *fileName)
|
|
{
|
|
Bmemset(apScriptEvents, 0, sizeof(apScriptEvents));
|
|
Bmemset(apScriptGameEventEnd, 0, sizeof(apScriptGameEventEnd));
|
|
|
|
for (auto & i : g_tile)
|
|
Bmemset(&i, 0, sizeof(tiledata_t));
|
|
|
|
for (double & actorMinMs : g_actorMinMs)
|
|
actorMinMs = 1e308;
|
|
|
|
scriptInitTables();
|
|
scriptInitStructTables();
|
|
|
|
Gv_Init();
|
|
C_InitProjectiles();
|
|
|
|
buildvfs_kfd kFile = kopen4loadfrommod(fileName, g_loadFromGroupOnly);
|
|
|
|
if (kFile == buildvfs_kfd_invalid) // JBF: was 0
|
|
{
|
|
if (g_loadFromGroupOnly == 1 || numgroupfiles == 0)
|
|
{
|
|
#ifndef EDUKE32_STANDALONE
|
|
char const *gf = G_GrpFile();
|
|
Bsprintf(tempbuf,"Required game data was not found. A valid copy of \"%s\" or other compatible data is needed to run EDuke32.\n\n"
|
|
"You must copy \"%s\" to your game directory before continuing!", gf, gf);
|
|
G_GameExit(tempbuf);
|
|
#else
|
|
G_GameExit(" ");
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
Bsprintf(tempbuf,"CON file `%s' missing.", fileName);
|
|
G_GameExit(tempbuf);
|
|
}
|
|
|
|
//g_loadFromGroupOnly = 1;
|
|
return; //Not there
|
|
}
|
|
|
|
int const kFileLen = kfilelength(kFile);
|
|
|
|
initprintf("Compiling: %s (%d bytes)\n", fileName, kFileLen);
|
|
|
|
g_logFlushWindow = 0;
|
|
|
|
uint32_t const startcompiletime = timerGetTicks();
|
|
|
|
char * mptr = (char *)Xmalloc(kFileLen+1);
|
|
mptr[kFileLen] = 0;
|
|
|
|
textptr = (char *)mptr;
|
|
kread(kFile, (char *)textptr, kFileLen);
|
|
kclose(kFile);
|
|
|
|
g_scriptcrc = Bcrc32(NULL, 0, 0L);
|
|
g_scriptcrc = Bcrc32(textptr, kFileLen, g_scriptcrc);
|
|
|
|
Xfree(apScript);
|
|
|
|
apScript = (intptr_t *)Xcalloc(1, g_scriptSize * sizeof(intptr_t));
|
|
bitptr = (uint8_t *)Xcalloc(1, (((g_scriptSize + 7) >> 3) + 1) * sizeof(uint8_t));
|
|
|
|
g_errorCnt = 0;
|
|
g_labelCnt = 0;
|
|
g_lineNumber = 1;
|
|
g_scriptPtr = apScript + 3; // move permits constants 0 and 1; moveptr[1] would be script[2] (reachable?)
|
|
g_totalLines = 0;
|
|
g_warningCnt = 0;
|
|
|
|
Bstrcpy(g_scriptFileName, fileName);
|
|
|
|
C_AddDefaultDefinitions();
|
|
C_ParseCommand(true);
|
|
|
|
for (char * m : g_scriptModules)
|
|
{
|
|
C_Include(m);
|
|
free(m);
|
|
}
|
|
g_scriptModules.clear();
|
|
|
|
g_logFlushWindow = 1;
|
|
|
|
if (g_errorCnt > 63)
|
|
initprintf("fatal error: too many errors: Aborted\n");
|
|
|
|
//*script = (intptr_t) g_scriptPtr;
|
|
|
|
DO_FREE_AND_NULL(mptr);
|
|
|
|
if (g_warningCnt || g_errorCnt)
|
|
{
|
|
initprintf("Found %d warning(s), %d error(s).\n", g_warningCnt, g_errorCnt);
|
|
|
|
if (g_errorCnt)
|
|
{
|
|
Bsprintf(buf, "Error compiling CON files.");
|
|
G_GameExit(buf);
|
|
}
|
|
}
|
|
|
|
for (intptr_t i : apScriptGameEventEnd)
|
|
{
|
|
if (!i)
|
|
continue;
|
|
|
|
auto const eventEnd = apScript + i;
|
|
auto breakPtr = (intptr_t*)*(eventEnd + 2);
|
|
|
|
while (breakPtr)
|
|
{
|
|
breakPtr = apScript + (intptr_t)breakPtr;
|
|
scriptWriteAtOffset(CON_ENDEVENT | LINE_NUMBER, breakPtr-2);
|
|
breakPtr = (intptr_t*)*breakPtr;
|
|
}
|
|
}
|
|
|
|
g_totalLines += g_lineNumber;
|
|
|
|
C_SetScriptSize(g_scriptPtr-apScript+8);
|
|
|
|
initprintf("Compiled %d bytes in %ums%s\n", (int)((intptr_t)g_scriptPtr - (intptr_t)apScript),
|
|
timerGetTicks() - startcompiletime, C_ScriptVersionString(g_scriptVersion));
|
|
|
|
for (auto i : tables_free)
|
|
hash_free(i);
|
|
|
|
for (auto i : inttables)
|
|
inthash_free(i);
|
|
|
|
freehashnames();
|
|
freesoundhashnames();
|
|
|
|
if (g_scriptDebug)
|
|
C_PrintStats();
|
|
|
|
C_InitQuotes();
|
|
}
|
|
|
|
void C_ReportError(int error)
|
|
{
|
|
if (Bstrcmp(g_szCurrentBlockName,g_szLastBlockName))
|
|
{
|
|
if (g_scriptEventOffset || g_processingState || g_scriptActorOffset)
|
|
initprintf("%s: In %s `%s':\n",g_scriptFileName,g_scriptEventOffset?"event":g_scriptActorOffset?"actor":"state",g_szCurrentBlockName);
|
|
else initprintf("%s: At top level:\n",g_scriptFileName);
|
|
Bstrcpy(g_szLastBlockName,g_szCurrentBlockName);
|
|
}
|
|
switch (error)
|
|
{
|
|
case ERROR_NOTTOPLEVEL:
|
|
initprintf("%s:%d: error: `%s' not at top level within script.\n",g_scriptFileName,g_lineNumber,tempbuf);
|
|
break;
|
|
case ERROR_EVENTONLY:
|
|
initprintf("%s:%d: error: keyword `%s' only available during events.\n",g_scriptFileName,g_lineNumber,tempbuf);
|
|
break;
|
|
case ERROR_EXCEEDSMAXTILES:
|
|
initprintf("%s:%d: error: `%s' value exceeds MAXTILES. Maximum is %d.\n",g_scriptFileName,g_lineNumber,tempbuf,MAXTILES-1);
|
|
break;
|
|
case ERROR_EXPECTEDKEYWORD:
|
|
initprintf("%s:%d: error: expected a keyword but found `%s'.\n",g_scriptFileName,g_lineNumber,tempbuf);
|
|
break;
|
|
case ERROR_FOUNDWITHIN:
|
|
initprintf("%s:%d: error: found `%s' within %s.\n",g_scriptFileName,g_lineNumber,tempbuf,g_scriptEventOffset?"an event":g_scriptActorOffset?"an actor":"a state");
|
|
break;
|
|
case ERROR_ISAKEYWORD:
|
|
initprintf("%s:%d: error: symbol `%s' is a keyword.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_NOENDSWITCH:
|
|
initprintf("%s:%d: error: did not find `endswitch' before `%s'.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_NOTAGAMEDEF:
|
|
initprintf("%s:%d: error: symbol `%s' is not a definition.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_NOTAGAMEVAR:
|
|
initprintf("%s:%d: error: symbol `%s' is not a variable.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_NOTAGAMEARRAY:
|
|
initprintf("%s:%d: error: symbol `%s' is not an array.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_GAMEARRAYBNC:
|
|
initprintf("%s:%d: error: malformed array index: expected ], found %c\n",g_scriptFileName,g_lineNumber,*textptr);
|
|
break;
|
|
case ERROR_GAMEARRAYBNO:
|
|
initprintf("%s:%d: error: malformed array index: expected [, found %c\n",g_scriptFileName,g_lineNumber,*textptr);
|
|
break;
|
|
case ERROR_INVALIDARRAYWRITE:
|
|
initprintf("%s:%d: error: arrays can only be written to using `setarray'.\n",g_scriptFileName,g_lineNumber);
|
|
break;
|
|
case ERROR_PARAMUNDEFINED:
|
|
initprintf("%s:%d: error: parameter `%s' is undefined.\n",g_scriptFileName,g_lineNumber,tempbuf);
|
|
break;
|
|
case ERROR_NOTAMEMBER:
|
|
initprintf("%s:%d: error: symbol `%s' is not a valid structure member.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_SYNTAXERROR:
|
|
initprintf("%s:%d: error: syntax error.\n",g_scriptFileName,g_lineNumber);
|
|
break;
|
|
case ERROR_VARREADONLY:
|
|
initprintf("%s:%d: error: variable `%s' is read-only.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_ARRAYREADONLY:
|
|
initprintf("%s:%d: error: array `%s' is read-only.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case ERROR_VARTYPEMISMATCH:
|
|
initprintf("%s:%d: error: variable `%s' is of the wrong type.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case WARNING_BADGAMEVAR:
|
|
initprintf("%s:%d: warning: variable `%s' should be either per-player OR per-actor, not both.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case WARNING_DUPLICATECASE:
|
|
initprintf("%s:%d: warning: duplicate case ignored.\n",g_scriptFileName,g_lineNumber);
|
|
break;
|
|
case WARNING_DUPLICATEDEFINITION:
|
|
initprintf("%s:%d: warning: duplicate definition `%s' ignored.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case WARNING_EVENTSYNC:
|
|
initprintf("%s:%d: warning: found `%s' within a local event.\n",g_scriptFileName,g_lineNumber,tempbuf);
|
|
break;
|
|
case WARNING_LABELSONLY:
|
|
initprintf("%s:%d: warning: expected a label, found a constant.\n",g_scriptFileName,g_lineNumber);
|
|
break;
|
|
case WARNING_NAMEMATCHESVAR:
|
|
initprintf("%s:%d: warning: symbol `%s' already used for variable.\n",g_scriptFileName,g_lineNumber,LAST_LABEL);
|
|
break;
|
|
case WARNING_VARMASKSKEYWORD:
|
|
initprintf("%s:%d: warning: variable `%s' masks keyword.\n", g_scriptFileName, g_lineNumber, LAST_LABEL);
|
|
break;
|
|
case WARNING_ARRAYMASKSKEYWORD:
|
|
initprintf("%s:%d: warning: array `%s' masks keyword.\n", g_scriptFileName, g_lineNumber, LAST_LABEL);
|
|
break;
|
|
}
|
|
}
|
|
#endif
|