mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
2820dc85a8
I can now start the first Duke Nukem level, exit with Alt-F4 and no leaked memory blocks get reported.
2124 lines
43 KiB
C++
2124 lines
43 KiB
C++
/*
|
|
** c_console.cpp
|
|
** Implements the console itself
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 1998-2006 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
*/
|
|
|
|
#include <string>
|
|
|
|
#include "templates.h"
|
|
#include "version.h"
|
|
#include "c_bind.h"
|
|
#include "c_console.h"
|
|
#include "c_cvars.h"
|
|
#include "c_dispatch.h"
|
|
//#include "g_input.h"
|
|
#include "v_text.h"
|
|
#include "filesystem.h"
|
|
#include "d_gui.h"
|
|
#include "cmdlib.h"
|
|
#include "d_event.h"
|
|
#include "c_consolebuffer.h"
|
|
#include "utf8.h"
|
|
#include "v_2ddrawer.h"
|
|
#include "v_draw.h"
|
|
#include "v_font.h"
|
|
#include "printf.h"
|
|
#include "inputstate.h"
|
|
#include "i_time.h"
|
|
#include "gamecvars.h"
|
|
#include "baselayer.h"
|
|
#include "i_system.h"
|
|
|
|
|
|
#define LEFTMARGIN 8
|
|
#define RIGHTMARGIN 8
|
|
#define BOTTOMARGIN 12
|
|
|
|
enum
|
|
{
|
|
CONTICRATE = 30,
|
|
C_BLINKRATE = (CONTICRATE/2),
|
|
|
|
};
|
|
|
|
extern bool hud_toggled;
|
|
void D_ToggleHud();
|
|
|
|
|
|
CUSTOM_CVAR(Int, con_buffersize, -1, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
|
{
|
|
// ensure a minimum size
|
|
if (self >= 0 && self < 128) self = 128;
|
|
}
|
|
|
|
FConsoleBuffer *conbuffer;
|
|
|
|
static void C_TabComplete (bool goForward);
|
|
static bool C_TabCompleteList ();
|
|
static bool TabbedLast; // True if last key pressed was tab
|
|
static bool TabbedList; // True if tab list was shown
|
|
CVAR(Bool, con_notablist, false, CVAR_ARCHIVE)
|
|
|
|
|
|
static FTexture* conback;
|
|
static uint32_t conshade;
|
|
static bool conline;
|
|
|
|
extern int gametic;
|
|
extern bool automapactive; // in AM_map.c
|
|
extern bool advancedemo;
|
|
|
|
extern FBaseCVar *CVars;
|
|
extern FConsoleCommand *Commands[FConsoleCommand::HASH_SIZE];
|
|
|
|
unsigned ConCols;
|
|
int ConWidth;
|
|
bool vidactive = false;
|
|
bool cursoron = false;
|
|
int ConBottom, ConScroll, RowAdjust;
|
|
int CursorTicker;
|
|
constate_e ConsoleState = c_up;
|
|
|
|
|
|
static int TopLine, InsertLine;
|
|
|
|
static void ClearConsole ();
|
|
|
|
struct GameAtExit
|
|
{
|
|
GameAtExit(FString str) : Command(str) {}
|
|
|
|
GameAtExit *Next;
|
|
FString Command;
|
|
};
|
|
|
|
static GameAtExit *ExitCmdList;
|
|
|
|
#define SCROLLUP 1
|
|
#define SCROLLDN 2
|
|
#define SCROLLNO 0
|
|
|
|
// Buffer for AddToConsole()
|
|
static char *work = NULL;
|
|
static int worklen = 0;
|
|
|
|
CVAR(Float, con_notifytime, 3.f, CVAR_ARCHIVE)
|
|
CVAR(Bool, con_centernotify, false, CVAR_ARCHIVE)
|
|
CUSTOM_CVAR(Int, con_scaletext, 2, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) // Scale notify text at high resolutions?
|
|
{
|
|
if (self < 0) self = 0;
|
|
}
|
|
|
|
CUSTOM_CVAR(Int, con_scale, 0, CVAR_ARCHIVE)
|
|
{
|
|
if (self < 0) self = 0;
|
|
}
|
|
|
|
CUSTOM_CVAR(Float, con_alpha, 0.75f, CVAR_ARCHIVE)
|
|
{
|
|
if (self < 0.f) self = 0.f;
|
|
if (self > 1.f) self = 1.f;
|
|
}
|
|
|
|
// Command to run when Ctrl-D is pressed at start of line
|
|
CVAR(String, con_ctrl_d, "", CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
|
|
|
CVAR(Int, developer, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
|
|
|
EXTERN_CVAR(Int, uiscale);
|
|
|
|
|
|
bool generic_ui = true;
|
|
|
|
|
|
struct History
|
|
{
|
|
struct History *Older;
|
|
struct History *Newer;
|
|
FString String;
|
|
};
|
|
|
|
struct FCommandBuffer
|
|
{
|
|
private:
|
|
std::u32string Text;
|
|
unsigned CursorPos = 0;
|
|
unsigned StartPos = 0; // First character to display
|
|
unsigned CursorPosCells = 0;
|
|
unsigned StartPosCells = 0;
|
|
|
|
std::u32string YankBuffer; // Deleted text buffer
|
|
|
|
public:
|
|
bool AppendToYankBuffer = false; // Append consecutive deletes to buffer
|
|
|
|
FCommandBuffer() = default;
|
|
|
|
FCommandBuffer(const FCommandBuffer &o)
|
|
{
|
|
Text = o.Text;
|
|
CursorPos = o.CursorPos;
|
|
StartPos = o.StartPos;
|
|
}
|
|
|
|
FString GetText() const
|
|
{
|
|
FString build;
|
|
for (auto chr : Text) build.AppendCharacter(chr);
|
|
return build;
|
|
}
|
|
|
|
size_t TextLength() const
|
|
{
|
|
return Text.length();
|
|
}
|
|
|
|
void Draw(int x, int y, int scale, bool cursor)
|
|
{
|
|
if (scale == 1)
|
|
{
|
|
DrawChar(&twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c', TAG_DONE);
|
|
DrawText(&twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->CharWidth(0x1c), y,
|
|
&Text[StartPos], TAG_DONE);
|
|
|
|
if (cursor)
|
|
{
|
|
DrawChar(&twod, CurrentConsoleFont, CR_YELLOW,
|
|
x + CurrentConsoleFont->CharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->CharWidth(0xb),
|
|
y, '\xb', TAG_DONE);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
DrawChar(&twod, CurrentConsoleFont, CR_ORANGE, x, y, '\x1c',
|
|
DTA_VirtualWidth, screen->GetWidth() / scale,
|
|
DTA_VirtualHeight, screen->GetHeight() / scale,
|
|
DTA_KeepRatio, true, TAG_DONE);
|
|
|
|
DrawText(&twod, CurrentConsoleFont, CR_ORANGE, x + CurrentConsoleFont->CharWidth(0x1c), y,
|
|
&Text[StartPos],
|
|
DTA_VirtualWidth, screen->GetWidth() / scale,
|
|
DTA_VirtualHeight, screen->GetHeight() / scale,
|
|
DTA_KeepRatio, true, TAG_DONE);
|
|
|
|
if (cursor)
|
|
{
|
|
DrawChar(&twod, CurrentConsoleFont, CR_YELLOW,
|
|
x + CurrentConsoleFont->CharWidth(0x1c) + (CursorPosCells - StartPosCells) * CurrentConsoleFont->CharWidth(0xb),
|
|
y, '\xb',
|
|
DTA_VirtualWidth, screen->GetWidth() / scale,
|
|
DTA_VirtualHeight, screen->GetHeight() / scale,
|
|
DTA_KeepRatio, true, TAG_DONE);
|
|
}
|
|
}
|
|
}
|
|
|
|
unsigned CalcCellSize(unsigned length)
|
|
{
|
|
unsigned cellcount = 0;
|
|
for (unsigned i = 0; i < length; i++)
|
|
{
|
|
int w;
|
|
NewConsoleFont->GetChar(Text[i], CR_UNTRANSLATED, &w);
|
|
cellcount += w / 9;
|
|
}
|
|
return cellcount;
|
|
|
|
}
|
|
|
|
unsigned CharsForCells(unsigned cellin, bool *overflow)
|
|
{
|
|
unsigned chars = 0;
|
|
int cells = cellin;
|
|
while (cells > 0)
|
|
{
|
|
int w;
|
|
NewConsoleFont->GetChar(Text[chars++], CR_UNTRANSLATED, &w);
|
|
cells -= w / 9;
|
|
}
|
|
*overflow = (cells < 0);
|
|
return chars;
|
|
}
|
|
|
|
|
|
void MakeStartPosGood()
|
|
{
|
|
// Make sure both values point to something valid.
|
|
if (CursorPos > Text.length()) CursorPos = (unsigned)Text.length();
|
|
if (StartPos > Text.length()) StartPos = (unsigned)Text.length();
|
|
|
|
CursorPosCells = CalcCellSize(CursorPos);
|
|
StartPosCells = CalcCellSize(StartPos);
|
|
unsigned LengthCells = CalcCellSize((unsigned)Text.length());
|
|
|
|
int n = StartPosCells;
|
|
unsigned cols = ConCols / active_con_scale();
|
|
|
|
if (StartPosCells >= LengthCells)
|
|
{ // Start of visible line is beyond end of line
|
|
n = CursorPosCells - cols + 2;
|
|
}
|
|
if ((CursorPosCells - StartPosCells) >= cols - 2)
|
|
{ // The cursor is beyond the visible part of the line
|
|
n = CursorPosCells - cols + 2;
|
|
}
|
|
if (StartPosCells > CursorPosCells)
|
|
{ // The cursor is in front of the visible part of the line
|
|
n = CursorPosCells;
|
|
}
|
|
StartPosCells = std::max(0, n);
|
|
bool overflow;
|
|
StartPos = CharsForCells(StartPosCells, &overflow);
|
|
if (overflow)
|
|
{
|
|
// We ended up in the middle of a double cell character, so set the start to the following character.
|
|
StartPosCells++;
|
|
StartPos = CharsForCells(StartPosCells, &overflow);
|
|
}
|
|
}
|
|
|
|
void CursorStart()
|
|
{
|
|
CursorPos = 0;
|
|
StartPos = 0;
|
|
CursorPosCells = 0;
|
|
StartPosCells = 0;
|
|
}
|
|
|
|
void CursorEnd()
|
|
{
|
|
CursorPos = (unsigned)Text.length();
|
|
MakeStartPosGood();
|
|
}
|
|
|
|
private:
|
|
void MoveCursorLeft()
|
|
{
|
|
CursorPos--;
|
|
}
|
|
|
|
void MoveCursorRight()
|
|
{
|
|
CursorPos++;
|
|
}
|
|
|
|
public:
|
|
void CursorLeft()
|
|
{
|
|
if (CursorPos > 0)
|
|
{
|
|
MoveCursorLeft();
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void CursorRight()
|
|
{
|
|
if (CursorPos < Text.length())
|
|
{
|
|
MoveCursorRight();
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void CursorWordLeft()
|
|
{
|
|
if (CursorPos > 0)
|
|
{
|
|
do MoveCursorLeft();
|
|
while (CursorPos > 0 && Text[CursorPos - 1] != ' ');
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void CursorWordRight()
|
|
{
|
|
if (CursorPos < Text.length())
|
|
{
|
|
do MoveCursorRight();
|
|
while (CursorPos < Text.length() && Text[CursorPos] != ' ');
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void DeleteLeft()
|
|
{
|
|
if (CursorPos > 0)
|
|
{
|
|
MoveCursorLeft();
|
|
Text.erase(CursorPos, 1);
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void DeleteRight()
|
|
{
|
|
if (CursorPos < Text.length())
|
|
{
|
|
Text.erase(CursorPos, 1);
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void DeleteWordLeft()
|
|
{
|
|
if (CursorPos > 0)
|
|
{
|
|
auto now = CursorPos;
|
|
|
|
CursorWordLeft();
|
|
|
|
if (AppendToYankBuffer) {
|
|
YankBuffer = Text.substr(CursorPos, now - CursorPos) + YankBuffer;
|
|
} else {
|
|
YankBuffer = Text.substr(CursorPos, now - CursorPos);
|
|
}
|
|
Text.erase(CursorPos, now - CursorPos);
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void DeleteLineLeft()
|
|
{
|
|
if (CursorPos > 0)
|
|
{
|
|
if (AppendToYankBuffer) {
|
|
YankBuffer = Text.substr(0, CursorPos) + YankBuffer;
|
|
} else {
|
|
YankBuffer = Text.substr(0, CursorPos);
|
|
}
|
|
Text.erase(0, CursorPos);
|
|
CursorStart();
|
|
}
|
|
}
|
|
|
|
void DeleteLineRight()
|
|
{
|
|
if (CursorPos < Text.length())
|
|
{
|
|
if (AppendToYankBuffer) {
|
|
YankBuffer += Text.substr(CursorPos, Text.length() - CursorPos);
|
|
} else {
|
|
YankBuffer = Text.substr(CursorPos, Text.length() - CursorPos);
|
|
}
|
|
Text.resize(CursorPos);
|
|
CursorEnd();
|
|
}
|
|
}
|
|
|
|
void AddChar(int character)
|
|
{
|
|
if (Text.length() == 0)
|
|
{
|
|
Text += character;
|
|
}
|
|
else
|
|
{
|
|
Text.insert(CursorPos, 1, character);
|
|
}
|
|
CursorPos++;
|
|
MakeStartPosGood();
|
|
}
|
|
|
|
void AddString(FString clip)
|
|
{
|
|
if (clip.IsNotEmpty())
|
|
{
|
|
// Only paste the first line.
|
|
long brk = clip.IndexOfAny("\r\n\b");
|
|
std::u32string build;
|
|
if (brk >= 0)
|
|
{
|
|
clip.Truncate(brk);
|
|
}
|
|
auto strp = (const uint8_t*)clip.GetChars();
|
|
while (auto chr = GetCharFromString(strp)) build += chr;
|
|
|
|
if (Text.length() == 0)
|
|
{
|
|
Text = build;
|
|
}
|
|
else
|
|
{
|
|
Text.insert(CursorPos, build);
|
|
}
|
|
CursorPos += (unsigned)build.length();
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
|
|
void SetString(const FString &str)
|
|
{
|
|
Text.clear();
|
|
auto strp = (const uint8_t*)str.GetChars();
|
|
while (auto chr = GetCharFromString(strp)) Text += chr;
|
|
|
|
CursorEnd();
|
|
MakeStartPosGood();
|
|
}
|
|
|
|
void AddYankBuffer()
|
|
{
|
|
if (YankBuffer.length() > 0)
|
|
{
|
|
if (Text.length() == 0)
|
|
{
|
|
Text = YankBuffer;
|
|
}
|
|
else
|
|
{
|
|
Text.insert(CursorPos, YankBuffer);
|
|
}
|
|
CursorPos += (unsigned)YankBuffer.length();
|
|
MakeStartPosGood();
|
|
}
|
|
}
|
|
};
|
|
static FCommandBuffer CmdLine;
|
|
|
|
#define MAXHISTSIZE 50
|
|
static struct History *HistHead = NULL, *HistTail = NULL, *HistPos = NULL;
|
|
static int HistSize;
|
|
|
|
#define NUMNOTIFIES 4
|
|
#define NOTIFYFADETIME 6
|
|
|
|
struct FNotifyText
|
|
{
|
|
int TimeOut;
|
|
int PrintLevel;
|
|
FString Text;
|
|
};
|
|
|
|
struct FNotifyBuffer
|
|
{
|
|
public:
|
|
FNotifyBuffer();
|
|
void AddString(int printlevel, FString source);
|
|
void Shift(int maxlines);
|
|
void Clear() { Text.Clear(); }
|
|
void Tick();
|
|
void Draw();
|
|
|
|
private:
|
|
TArray<FNotifyText> Text;
|
|
int Top;
|
|
int TopGoal;
|
|
enum { NEWLINE, APPENDLINE, REPLACELINE } AddType;
|
|
};
|
|
static FNotifyBuffer NotifyStrings;
|
|
|
|
CUSTOM_CVAR(Int, con_notifylines, NUMNOTIFIES, CVAR_GLOBALCONFIG | CVAR_ARCHIVE)
|
|
{
|
|
NotifyStrings.Shift(self);
|
|
}
|
|
|
|
|
|
int PrintColors[PRINTLEVELS+2] = { CR_RED, CR_GOLD, CR_YELLOW, CR_GREEN, CR_GREEN, CR_GOLD };
|
|
|
|
static void setmsgcolor (int index, int color);
|
|
|
|
FILE *Logfile = NULL;
|
|
|
|
|
|
FIntCVar msglevel ("msg", 0, CVAR_ARCHIVE);
|
|
|
|
CUSTOM_CVAR (Int, msg0color, 6, CVAR_ARCHIVE)
|
|
{
|
|
setmsgcolor (0, self);
|
|
}
|
|
|
|
CUSTOM_CVAR (Int, msg1color, 5, CVAR_ARCHIVE)
|
|
{
|
|
setmsgcolor (1, self);
|
|
}
|
|
|
|
CUSTOM_CVAR (Int, msg2color, 2, CVAR_ARCHIVE)
|
|
{
|
|
setmsgcolor (2, self);
|
|
}
|
|
|
|
CUSTOM_CVAR (Int, msg3color, 3, CVAR_ARCHIVE)
|
|
{
|
|
setmsgcolor (3, self);
|
|
}
|
|
|
|
CUSTOM_CVAR (Int, msg4color, 3, CVAR_ARCHIVE)
|
|
{
|
|
setmsgcolor (4, self);
|
|
}
|
|
|
|
CUSTOM_CVAR (Int, msgmidcolor, 5, CVAR_ARCHIVE)
|
|
{
|
|
setmsgcolor (PRINTLEVELS, self);
|
|
}
|
|
|
|
CUSTOM_CVAR (Int, msgmidcolor2, 4, CVAR_ARCHIVE)
|
|
{
|
|
setmsgcolor (PRINTLEVELS+1, self);
|
|
}
|
|
|
|
void C_InitConback()
|
|
{
|
|
#if 0
|
|
conback = TexMan.CheckForTexture ("CONBACK", ETextureType::MiscPatch);
|
|
|
|
if (!conback.isValid())
|
|
{
|
|
conback = TexMan.GetTextureID (gameinfo.TitlePage, ETextureType::MiscPatch);
|
|
conshade = MAKEARGB(175,0,0,0);
|
|
conline = true;
|
|
}
|
|
else
|
|
{
|
|
conshade = 0;
|
|
conline = false;
|
|
}
|
|
#else
|
|
conshade = MAKEARGB(175, 0, 0, 0);
|
|
conline = true;
|
|
#endif
|
|
}
|
|
|
|
void C_InitConsole (int width, int height, bool ingame)
|
|
{
|
|
int cwidth, cheight;
|
|
|
|
vidactive = ingame;
|
|
if (CurrentConsoleFont != NULL)
|
|
{
|
|
cwidth = CurrentConsoleFont->CharWidth ('M');
|
|
cheight = CurrentConsoleFont->GetHeight();
|
|
}
|
|
else
|
|
{
|
|
cwidth = cheight = 8;
|
|
}
|
|
ConWidth = (width - LEFTMARGIN - RIGHTMARGIN);
|
|
ConCols = ConWidth / cwidth;
|
|
|
|
if (conbuffer == NULL) conbuffer = new FConsoleBuffer;
|
|
|
|
timerSetCallback(C_Ticker);
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// CCMD atexit
|
|
//
|
|
//==========================================================================
|
|
|
|
CCMD (atexit)
|
|
{
|
|
if (argv.argc() == 1)
|
|
{
|
|
Printf ("Registered atexit commands:\n");
|
|
GameAtExit *record = ExitCmdList;
|
|
while (record != NULL)
|
|
{
|
|
Printf ("%s\n", record->Command.GetChars());
|
|
record = record->Next;
|
|
}
|
|
return;
|
|
}
|
|
for (int i = 1; i < argv.argc(); ++i)
|
|
{
|
|
GameAtExit *record = new GameAtExit(argv[i]);
|
|
record->Next = ExitCmdList;
|
|
ExitCmdList = record;
|
|
}
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
// C_DeinitConsole
|
|
//
|
|
// Executes the contents of the atexit cvar, if any, at quit time.
|
|
// Then releases all of the console's memory.
|
|
//
|
|
//==========================================================================
|
|
|
|
void C_DeinitConsole ()
|
|
{
|
|
GameAtExit *cmd = ExitCmdList;
|
|
|
|
while (cmd != NULL)
|
|
{
|
|
GameAtExit *next = cmd->Next;
|
|
AddCommandString (cmd->Command);
|
|
delete cmd;
|
|
cmd = next;
|
|
}
|
|
|
|
// Free command history
|
|
History *hist = HistTail;
|
|
|
|
while (hist != NULL)
|
|
{
|
|
History *next = hist->Newer;
|
|
delete hist;
|
|
hist = next;
|
|
}
|
|
HistTail = HistHead = HistPos = NULL;
|
|
|
|
// Free cvars allocated at runtime
|
|
FBaseCVar *var, *next, **nextp;
|
|
for (var = CVars, nextp = &CVars; var != NULL; var = next)
|
|
{
|
|
next = var->m_Next;
|
|
if (var->GetFlags() & CVAR_UNSETTABLE)
|
|
{
|
|
delete var;
|
|
*nextp = next;
|
|
}
|
|
else
|
|
{
|
|
nextp = &var->m_Next;
|
|
}
|
|
}
|
|
|
|
// Free alias commands. (i.e. The "commands" that can be allocated
|
|
// at runtime.)
|
|
for (size_t i = 0; i < countof(Commands); ++i)
|
|
{
|
|
FConsoleCommand *cmd = Commands[i];
|
|
|
|
while (cmd != NULL)
|
|
{
|
|
FConsoleCommand *next = cmd->m_Next;
|
|
if (cmd->IsAlias())
|
|
{
|
|
delete cmd;
|
|
}
|
|
cmd = next;
|
|
}
|
|
}
|
|
|
|
// Make sure all tab commands are cleared before the memory for
|
|
// their names is deallocated.
|
|
C_ClearTabCommands ();
|
|
C_ClearDynCCmds();
|
|
|
|
// Free AddToConsole()'s work buffer
|
|
if (work != NULL)
|
|
{
|
|
free (work);
|
|
work = NULL;
|
|
worklen = 0;
|
|
}
|
|
|
|
if (conbuffer != NULL)
|
|
{
|
|
delete conbuffer;
|
|
conbuffer = NULL;
|
|
}
|
|
}
|
|
|
|
static void ClearConsole ()
|
|
{
|
|
if (conbuffer != NULL)
|
|
{
|
|
conbuffer->Clear();
|
|
}
|
|
TopLine = InsertLine = 0;
|
|
}
|
|
|
|
static void setmsgcolor (int index, int color)
|
|
{
|
|
if ((unsigned)color >= (unsigned)NUM_TEXT_COLORS)
|
|
color = 0;
|
|
PrintColors[index] = color;
|
|
}
|
|
|
|
FNotifyBuffer::FNotifyBuffer()
|
|
{
|
|
Top = TopGoal = 0;
|
|
AddType = NEWLINE;
|
|
}
|
|
|
|
void FNotifyBuffer::Shift(int maxlines)
|
|
{
|
|
if (maxlines >= 0 && Text.Size() > (unsigned)maxlines)
|
|
{
|
|
Text.Delete(0, Text.Size() - maxlines);
|
|
}
|
|
}
|
|
|
|
void FNotifyBuffer::AddString(int printlevel, FString source)
|
|
{
|
|
TArray<FBrokenLines> lines;
|
|
int width;
|
|
|
|
if (hud_messages != 2 ||
|
|
source.IsEmpty() ||
|
|
//gamestate == GS_FULLCONSOLE ||
|
|
//gamestate == GS_DEMOSCREEN ||
|
|
con_notifylines == 0)
|
|
return;
|
|
|
|
width = screen->GetWidth() / active_con_scaletext(generic_ui);
|
|
|
|
FFont *font = generic_ui ? NewSmallFont : AlternativeSmallFont;
|
|
if (font == nullptr) return; // Without an initialized font we cannot handle the message (this is for those which come here before the font system is ready.)
|
|
|
|
if (AddType == APPENDLINE && Text.Size() > 0 && Text[Text.Size() - 1].PrintLevel == printlevel)
|
|
{
|
|
FString str = Text[Text.Size() - 1].Text + source;
|
|
lines = V_BreakLines (font, width, str);
|
|
}
|
|
else
|
|
{
|
|
lines = V_BreakLines (font, width, source);
|
|
if (AddType == APPENDLINE)
|
|
{
|
|
AddType = NEWLINE;
|
|
}
|
|
}
|
|
|
|
if (lines.Size() == 0)
|
|
return;
|
|
|
|
for (auto &line : lines)
|
|
{
|
|
FNotifyText newline;
|
|
|
|
newline.Text = line.Text;
|
|
newline.TimeOut = int(con_notifytime * CONTICRATE);
|
|
newline.PrintLevel = printlevel;
|
|
if (AddType == NEWLINE || Text.Size() == 0)
|
|
{
|
|
if (con_notifylines > 0)
|
|
{
|
|
Shift(con_notifylines - 1);
|
|
}
|
|
Text.Push(newline);
|
|
}
|
|
else
|
|
{
|
|
Text[Text.Size() - 1] = newline;
|
|
}
|
|
AddType = NEWLINE;
|
|
}
|
|
|
|
switch (source[source.Len()-1])
|
|
{
|
|
case '\r': AddType = REPLACELINE; break;
|
|
case '\n': AddType = NEWLINE; break;
|
|
default: AddType = APPENDLINE; break;
|
|
}
|
|
|
|
TopGoal = 0;
|
|
}
|
|
|
|
void AddToConsole (int printlevel, const char *text)
|
|
{
|
|
conbuffer->AddText(printlevel, MakeUTF8(text));
|
|
}
|
|
|
|
//==========================================================================
|
|
//
|
|
//
|
|
//
|
|
//==========================================================================
|
|
|
|
void WriteLineToLog(FILE *LogFile, const char *outline)
|
|
{
|
|
// Strip out any color escape sequences before writing to the log file
|
|
TArray<char> copy(strlen(outline) + 1);
|
|
const char * srcp = outline;
|
|
char * dstp = copy.Data();
|
|
|
|
while (*srcp != 0)
|
|
{
|
|
|
|
if (*srcp != TEXTCOLOR_ESCAPE)
|
|
{
|
|
*dstp++ = *srcp++;
|
|
}
|
|
else if (srcp[1] == '[')
|
|
{
|
|
srcp += 2;
|
|
while (*srcp != ']' && *srcp != 0) srcp++;
|
|
if (*srcp == ']') srcp++;
|
|
}
|
|
else
|
|
{
|
|
if (srcp[1] != 0) srcp += 2;
|
|
else break;
|
|
}
|
|
}
|
|
*dstp = 0;
|
|
|
|
fputs(copy.Data(), LogFile);
|
|
fflush(LogFile);
|
|
}
|
|
|
|
|
|
int PrintString (int iprintlevel, const char *outline)
|
|
{
|
|
if (!conbuffer) return 0; // when called too early
|
|
int printlevel = iprintlevel & PRINT_TYPES;
|
|
if (printlevel < msglevel || *outline == '\0')
|
|
{
|
|
return 0;
|
|
}
|
|
if (printlevel != PRINT_LOG || Logfile != nullptr)
|
|
{
|
|
// Convert everything coming through here to UTF-8 so that all console text is in a consistent format
|
|
int count;
|
|
outline = MakeUTF8(outline, &count);
|
|
|
|
if (printlevel != PRINT_LOG)
|
|
{
|
|
I_PrintStr(outline);
|
|
|
|
conbuffer->AddText(printlevel, outline);
|
|
if (vidactive && (iprintlevel & PRINT_NOTIFY))
|
|
{
|
|
NotifyStrings.AddString(printlevel, outline);
|
|
}
|
|
}
|
|
if (Logfile != nullptr && !(iprintlevel & PRINT_NOLOG))
|
|
{
|
|
WriteLineToLog(Logfile, outline);
|
|
}
|
|
return count;
|
|
}
|
|
return 0; // Don't waste time on calculating this if nothing at all was printed...
|
|
}
|
|
|
|
bool gameisdead;
|
|
|
|
int VPrintf (int printlevel, const char *format, va_list parms)
|
|
{
|
|
if (gameisdead)
|
|
return 0;
|
|
|
|
FString outline;
|
|
outline.VFormat (format, parms);
|
|
return PrintString (printlevel, outline.GetChars());
|
|
}
|
|
|
|
int Printf (int printlevel, const char *format, ...)
|
|
{
|
|
va_list argptr;
|
|
int count;
|
|
|
|
va_start (argptr, format);
|
|
count = VPrintf (printlevel, format, argptr);
|
|
va_end (argptr);
|
|
|
|
return count;
|
|
}
|
|
|
|
int Printf (const char *format, ...)
|
|
{
|
|
va_list argptr;
|
|
int count;
|
|
|
|
va_start (argptr, format);
|
|
count = VPrintf (PRINT_HIGH, format, argptr);
|
|
va_end (argptr);
|
|
|
|
return count;
|
|
}
|
|
|
|
void OSD_Printf(const char *format, ...)
|
|
{
|
|
// For compatibility this only prints to the console, not to the notification message
|
|
// Otherwise the game would become far too noisy.
|
|
va_list argptr;
|
|
int count;
|
|
|
|
va_start (argptr, format);
|
|
count = VPrintf (PRINT_HIGH, format, argptr);
|
|
va_end (argptr);
|
|
}
|
|
|
|
int DPrintf (int level, const char *format, ...)
|
|
{
|
|
va_list argptr;
|
|
int count;
|
|
|
|
if (developer >= level)
|
|
{
|
|
va_start (argptr, format);
|
|
count = VPrintf (PRINT_HIGH, format, argptr);
|
|
va_end (argptr);
|
|
return count;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
void C_FlushDisplay ()
|
|
{
|
|
NotifyStrings.Clear();
|
|
}
|
|
|
|
void C_AdjustBottom ()
|
|
{
|
|
/*if (gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP)
|
|
ConBottom = screen->GetHeight();
|
|
else*/ if (ConBottom > screen->GetHeight() / 2 || ConsoleState == c_down)
|
|
ConBottom = screen->GetHeight() / 2;
|
|
}
|
|
|
|
void C_NewModeAdjust ()
|
|
{
|
|
C_InitConsole (screen->GetWidth(), screen->GetHeight(), true);
|
|
C_FlushDisplay ();
|
|
C_AdjustBottom ();
|
|
}
|
|
|
|
int consoletic = 0;
|
|
void C_Ticker()
|
|
{
|
|
// The engine timer ticks at 120 fps which is 4x too fast for this.
|
|
static int delay = 0;
|
|
if (++delay < 4) return;
|
|
delay = 0;
|
|
|
|
static int lasttic = 0;
|
|
consoletic++;
|
|
|
|
if (lasttic == 0)
|
|
lasttic = consoletic - 1;
|
|
|
|
if (con_buffersize > 0)
|
|
{
|
|
conbuffer->ResizeBuffer(con_buffersize);
|
|
}
|
|
|
|
if (ConsoleState != c_up)
|
|
{
|
|
if (ConsoleState == c_falling)
|
|
{
|
|
ConBottom += (consoletic - lasttic) * (screen->GetHeight() * 2 / 25);
|
|
if (ConBottom >= screen->GetHeight() / 2)
|
|
{
|
|
ConBottom = screen->GetHeight() / 2;
|
|
ConsoleState = c_down;
|
|
}
|
|
}
|
|
else if (ConsoleState == c_rising)
|
|
{
|
|
ConBottom -= (consoletic - lasttic) * (screen->GetHeight() * 2 / 25);
|
|
if (ConBottom <= 0)
|
|
{
|
|
ConsoleState = c_up;
|
|
ConBottom = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (--CursorTicker <= 0)
|
|
{
|
|
cursoron ^= 1;
|
|
CursorTicker = C_BLINKRATE;
|
|
}
|
|
|
|
lasttic = consoletic;
|
|
NotifyStrings.Tick();
|
|
if (GUICapture & 1)
|
|
{
|
|
D_ProcessEvents();
|
|
}
|
|
}
|
|
|
|
void FNotifyBuffer::Tick()
|
|
{
|
|
if (TopGoal > Top)
|
|
{
|
|
Top++;
|
|
}
|
|
else if (TopGoal < Top)
|
|
{
|
|
Top--;
|
|
}
|
|
|
|
// Remove lines from the beginning that have expired.
|
|
unsigned i;
|
|
for (i = 0; i < Text.Size(); ++i)
|
|
{
|
|
if (Text[i].TimeOut != 0 && --Text[i].TimeOut <= 0)
|
|
break;
|
|
}
|
|
if (i < Text.Size())
|
|
{
|
|
Text.Delete(0, i);
|
|
}
|
|
}
|
|
|
|
void FNotifyBuffer::Draw()
|
|
{
|
|
bool center = (con_centernotify != 0.f);
|
|
int line, lineadv, color, j;
|
|
bool canskip;
|
|
|
|
//if (gamestate == GS_FULLCONSOLE || gamestate == GS_DEMOSCREEN/* || menuactive != MENU_Off*/)
|
|
//return;
|
|
|
|
FFont* font = generic_ui ? NewSmallFont : AlternativeSmallFont;
|
|
|
|
line = Top + font->GetDisplacement();
|
|
canskip = true;
|
|
|
|
lineadv = font->GetHeight ();
|
|
|
|
for (unsigned i = 0; i < Text.Size(); ++ i)
|
|
{
|
|
FNotifyText ¬ify = Text[i];
|
|
|
|
if (notify.TimeOut == 0)
|
|
continue;
|
|
|
|
j = notify.TimeOut;
|
|
if (j > 0)
|
|
{
|
|
double alpha = (j < NOTIFYFADETIME) ? 1. * j / NOTIFYFADETIME : 1;
|
|
|
|
if (notify.PrintLevel >= PRINTLEVELS)
|
|
color = CR_UNTRANSLATED;
|
|
else
|
|
color = PrintColors[notify.PrintLevel];
|
|
|
|
int scale = active_con_scaletext(generic_ui);
|
|
if (!center)
|
|
DrawText (&twod, font, color, 0, line, notify.Text,
|
|
DTA_VirtualWidth, screen->GetWidth() / scale,
|
|
DTA_VirtualHeight, screen->GetHeight() / scale,
|
|
DTA_KeepRatio, true,
|
|
DTA_Alpha, alpha, TAG_DONE);
|
|
else
|
|
DrawText (&twod, font, color, (screen->GetWidth() -
|
|
font->StringWidth (notify.Text) * scale) / 2 / scale,
|
|
line, notify.Text,
|
|
DTA_VirtualWidth, screen->GetWidth() / scale,
|
|
DTA_VirtualHeight, screen->GetHeight() / scale,
|
|
DTA_KeepRatio, true,
|
|
DTA_Alpha, alpha, TAG_DONE);
|
|
line += lineadv;
|
|
canskip = false;
|
|
}
|
|
else
|
|
{
|
|
if (canskip)
|
|
{
|
|
Top += lineadv;
|
|
line += lineadv;
|
|
}
|
|
notify.TimeOut = 0;
|
|
}
|
|
}
|
|
if (canskip)
|
|
{
|
|
Top = TopGoal;
|
|
}
|
|
}
|
|
|
|
void C_DrawConsole ()
|
|
{
|
|
static int oldbottom = 0;
|
|
int lines, left, offset;
|
|
|
|
int textScale = active_con_scale();
|
|
|
|
left = LEFTMARGIN;
|
|
lines = (ConBottom/textScale-CurrentConsoleFont->GetHeight()*2)/CurrentConsoleFont->GetHeight();
|
|
if (-CurrentConsoleFont->GetHeight() + lines*CurrentConsoleFont->GetHeight() > ConBottom/textScale - CurrentConsoleFont->GetHeight()*7/2)
|
|
{
|
|
offset = -CurrentConsoleFont->GetHeight()/2;
|
|
lines--;
|
|
}
|
|
else
|
|
{
|
|
offset = -CurrentConsoleFont->GetHeight();
|
|
}
|
|
|
|
oldbottom = ConBottom;
|
|
|
|
if (ConsoleState == c_up)
|
|
{
|
|
NotifyStrings.Draw();
|
|
return;
|
|
}
|
|
else if (ConBottom)
|
|
{
|
|
int visheight;
|
|
|
|
visheight = ConBottom;
|
|
|
|
if (conback)
|
|
{
|
|
DrawTexture (&twod, conback, 0, visheight - screen->GetHeight(),
|
|
DTA_DestWidth, screen->GetWidth(),
|
|
DTA_DestHeight, screen->GetHeight(),
|
|
DTA_ColorOverlay, conshade,
|
|
DTA_Alpha, (/*gamestate != GS_FULLCONSOLE*/true) ? (double)con_alpha : 1.,
|
|
DTA_Masked, false,
|
|
TAG_DONE);
|
|
}
|
|
else
|
|
{
|
|
PalEntry pe((uint8_t)(con_alpha * 255), 0, 0, 0);
|
|
twod.AddColorOnlyQuad(0, 0, screen->GetWidth(), visheight, pe);
|
|
}
|
|
if (conline && visheight < screen->GetHeight())
|
|
{
|
|
twod.AddColorOnlyQuad(0, visheight, screen->GetWidth(), visheight+1, 0xff000000);
|
|
}
|
|
|
|
if (ConBottom >= 12)
|
|
{
|
|
if (textScale == 1)
|
|
DrawText (&twod, CurrentConsoleFont, CR_ORANGE, screen->GetWidth() - 8 -
|
|
CurrentConsoleFont->StringWidth (GetVersionString()),
|
|
ConBottom / textScale - CurrentConsoleFont->GetHeight() - 4,
|
|
GetVersionString(), TAG_DONE);
|
|
else
|
|
DrawText(&twod, CurrentConsoleFont, CR_ORANGE, screen->GetWidth() / textScale - 8 -
|
|
CurrentConsoleFont->StringWidth(GetVersionString()),
|
|
ConBottom / textScale - CurrentConsoleFont->GetHeight() - 4,
|
|
GetVersionString(),
|
|
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
|
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
|
DTA_KeepRatio, true, TAG_DONE);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#if 0
|
|
if (menuactive != MENU_Off)
|
|
{
|
|
return;
|
|
}
|
|
#endif
|
|
|
|
if (lines > 0)
|
|
{
|
|
// No more enqueuing because adding new text to the console won't touch the actual print data.
|
|
conbuffer->FormatText(CurrentConsoleFont, ConWidth / textScale);
|
|
unsigned int consolelines = conbuffer->GetFormattedLineCount();
|
|
FBrokenLines *blines = conbuffer->GetLines();
|
|
FBrokenLines *printline = blines + consolelines - 1 - RowAdjust;
|
|
|
|
int bottomline = ConBottom / textScale - CurrentConsoleFont->GetHeight()*2 - 4;
|
|
|
|
for(FBrokenLines *p = printline; p >= blines && lines > 0; p--, lines--)
|
|
{
|
|
if (textScale == 1)
|
|
{
|
|
DrawText(&twod, CurrentConsoleFont, CR_TAN, LEFTMARGIN, offset + lines * CurrentConsoleFont->GetHeight(), p->Text, TAG_DONE);
|
|
}
|
|
else
|
|
{
|
|
DrawText(&twod, CurrentConsoleFont, CR_TAN, LEFTMARGIN, offset + lines * CurrentConsoleFont->GetHeight(), p->Text,
|
|
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
|
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
|
DTA_KeepRatio, true, TAG_DONE);
|
|
}
|
|
}
|
|
|
|
if (ConBottom >= 20)
|
|
{
|
|
//if (gamestate != GS_STARTUP)
|
|
{
|
|
CmdLine.Draw(left, bottomline, textScale, cursoron);
|
|
}
|
|
if (RowAdjust && ConBottom >= CurrentConsoleFont->GetHeight()*7/2)
|
|
{
|
|
// Indicate that the view has been scrolled up (10)
|
|
// and if we can scroll no further (12)
|
|
if (textScale == 1)
|
|
DrawChar (&twod, CurrentConsoleFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10, TAG_DONE);
|
|
else
|
|
DrawChar(&twod, CurrentConsoleFont, CR_GREEN, 0, bottomline, RowAdjust == conbuffer->GetFormattedLineCount() ? 12 : 10,
|
|
DTA_VirtualWidth, screen->GetWidth() / textScale,
|
|
DTA_VirtualHeight, screen->GetHeight() / textScale,
|
|
DTA_KeepRatio, true, TAG_DONE);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#if 0
|
|
void C_FullConsole ()
|
|
{
|
|
if (hud_toggled)
|
|
D_ToggleHud();
|
|
if (demoplayback)
|
|
G_CheckDemoStatus ();
|
|
D_QuitNetGame ();
|
|
advancedemo = false;
|
|
ConsoleState = c_down;
|
|
HistPos = NULL;
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
if (gamestate != GS_STARTUP)
|
|
{
|
|
gamestate = GS_FULLCONSOLE;
|
|
primaryLevel->Music = "";
|
|
S_Start ();
|
|
S_StartMusic();
|
|
P_FreeLevelData ();
|
|
}
|
|
else
|
|
{
|
|
C_AdjustBottom ();
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
void C_ToggleConsole ()
|
|
{
|
|
/*
|
|
if (gamestate == GS_DEMOSCREEN || demoplayback)
|
|
{
|
|
gameaction = ga_fullconsole;
|
|
}
|
|
else if (!chatmodeon && (ConsoleState == c_up || ConsoleState == c_rising) && menuactive == MENU_Off)*/
|
|
|
|
if (ConsoleState == c_up || ConsoleState == c_rising)// && menuactive == MENU_Off)
|
|
{
|
|
ConsoleState = c_falling;
|
|
HistPos = NULL;
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
mouseGrabInput(false);
|
|
|
|
}
|
|
else //if (gamestate != GS_FULLCONSOLE && gamestate != GS_STARTUP)
|
|
{
|
|
ConsoleState = c_rising;
|
|
C_FlushDisplay ();
|
|
mouseGrabInput(true);
|
|
}
|
|
}
|
|
|
|
void C_HideConsole ()
|
|
{
|
|
//if (gamestate != GS_FULLCONSOLE)
|
|
{
|
|
ConsoleState = c_up;
|
|
ConBottom = 0;
|
|
HistPos = NULL;
|
|
}
|
|
}
|
|
|
|
static bool C_HandleKey (event_t *ev, FCommandBuffer &buffer)
|
|
{
|
|
int data1 = ev->data1;
|
|
bool keepappending = false;
|
|
|
|
switch (ev->subtype)
|
|
{
|
|
default:
|
|
return false;
|
|
|
|
case EV_GUI_Char:
|
|
if (ev->data2)
|
|
{
|
|
// Bash-style shortcuts
|
|
if (data1 == 'b')
|
|
{
|
|
buffer.CursorWordLeft();
|
|
break;
|
|
}
|
|
else if (data1 == 'f')
|
|
{
|
|
buffer.CursorWordRight();
|
|
break;
|
|
}
|
|
}
|
|
// Add keypress to command line
|
|
buffer.AddChar(data1);
|
|
HistPos = NULL;
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
break;
|
|
|
|
case EV_GUI_WheelUp:
|
|
case EV_GUI_WheelDown:
|
|
if (!(ev->data3 & GKM_SHIFT))
|
|
{
|
|
data1 = GK_PGDN + EV_GUI_WheelDown - ev->subtype;
|
|
}
|
|
else
|
|
{
|
|
data1 = GK_DOWN + EV_GUI_WheelDown - ev->subtype;
|
|
}
|
|
// Intentional fallthrough
|
|
|
|
case EV_GUI_KeyDown:
|
|
case EV_GUI_KeyRepeat:
|
|
switch (data1)
|
|
{
|
|
case '\t':
|
|
// Try to do tab-completion
|
|
C_TabComplete ((ev->data3 & GKM_SHIFT) ? false : true);
|
|
break;
|
|
|
|
case GK_PGUP:
|
|
if (ev->data3 & (GKM_SHIFT|GKM_CTRL))
|
|
{ // Scroll console buffer up one page
|
|
RowAdjust += (screen->GetHeight()-4)/active_con_scale() /
|
|
((/*gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP*/false) ? CurrentConsoleFont->GetHeight() : CurrentConsoleFont->GetHeight()*2) - 3;
|
|
}
|
|
else if (RowAdjust < conbuffer->GetFormattedLineCount())
|
|
{ // Scroll console buffer up
|
|
if (ev->subtype == EV_GUI_WheelUp)
|
|
{
|
|
RowAdjust += 3;
|
|
}
|
|
else
|
|
{
|
|
RowAdjust++;
|
|
}
|
|
if (RowAdjust > conbuffer->GetFormattedLineCount())
|
|
{
|
|
RowAdjust = conbuffer->GetFormattedLineCount();
|
|
}
|
|
}
|
|
break;
|
|
|
|
case GK_PGDN:
|
|
if (ev->data3 & (GKM_SHIFT|GKM_CTRL))
|
|
{ // Scroll console buffer down one page
|
|
const int scrollamt = (screen->GetHeight()-4)/active_con_scale() /
|
|
((/*gamestate == GS_FULLCONSOLE || gamestate == GS_STARTUP*/false) ? CurrentConsoleFont->GetHeight() : CurrentConsoleFont->GetHeight()*2) - 3;
|
|
if (RowAdjust < scrollamt)
|
|
{
|
|
RowAdjust = 0;
|
|
}
|
|
else
|
|
{
|
|
RowAdjust -= scrollamt;
|
|
}
|
|
}
|
|
else if (RowAdjust > 0)
|
|
{ // Scroll console buffer down
|
|
if (ev->subtype == EV_GUI_WheelDown)
|
|
{
|
|
RowAdjust = std::max (0, RowAdjust - 3);
|
|
}
|
|
else
|
|
{
|
|
RowAdjust--;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case GK_HOME:
|
|
if (ev->data3 & GKM_CTRL)
|
|
{ // Move to top of console buffer
|
|
RowAdjust = conbuffer->GetFormattedLineCount();
|
|
}
|
|
else
|
|
{ // Move cursor to start of line
|
|
buffer.CursorStart();
|
|
}
|
|
break;
|
|
|
|
case GK_END:
|
|
if (ev->data3 & GKM_CTRL)
|
|
{ // Move to bottom of console buffer
|
|
RowAdjust = 0;
|
|
}
|
|
else
|
|
{ // Move cursor to end of line
|
|
buffer.CursorEnd();
|
|
}
|
|
break;
|
|
|
|
case GK_LEFT:
|
|
// Move cursor left one character
|
|
buffer.CursorLeft();
|
|
break;
|
|
|
|
case GK_RIGHT:
|
|
// Move cursor right one character
|
|
buffer.CursorRight();
|
|
break;
|
|
|
|
case '\b':
|
|
// Erase character to left of cursor
|
|
buffer.DeleteLeft();
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
break;
|
|
|
|
case GK_DEL:
|
|
// Erase character under cursor
|
|
buffer.DeleteRight();
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
break;
|
|
|
|
case GK_UP:
|
|
// Move to previous entry in the command history
|
|
if (HistPos == NULL)
|
|
{
|
|
HistPos = HistHead;
|
|
}
|
|
else if (HistPos->Older)
|
|
{
|
|
HistPos = HistPos->Older;
|
|
}
|
|
|
|
if (HistPos)
|
|
{
|
|
buffer.SetString(HistPos->String);
|
|
}
|
|
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
break;
|
|
|
|
case GK_DOWN:
|
|
// Move to next entry in the command history
|
|
if (HistPos && HistPos->Newer)
|
|
{
|
|
HistPos = HistPos->Newer;
|
|
buffer.SetString(HistPos->String);
|
|
}
|
|
else
|
|
{
|
|
HistPos = NULL;
|
|
buffer.SetString("");
|
|
}
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
break;
|
|
|
|
case 'X':
|
|
if (ev->data3 & GKM_CTRL)
|
|
{
|
|
buffer.SetString("");
|
|
TabbedLast = TabbedList = false;
|
|
}
|
|
break;
|
|
|
|
case 'D':
|
|
if (ev->data3 & GKM_CTRL && buffer.TextLength() == 0)
|
|
{ // Control-D pressed on an empty line
|
|
if (strlen(con_ctrl_d) == 0)
|
|
{
|
|
break; // Replacement is empty, so do nothing
|
|
}
|
|
buffer.SetString(*con_ctrl_d);
|
|
}
|
|
else
|
|
{
|
|
break;
|
|
}
|
|
// Intentional fall-through for command(s) added with Ctrl-D
|
|
|
|
case '\r':
|
|
{
|
|
// Execute command line (ENTER)
|
|
FString bufferText = buffer.GetText();
|
|
|
|
bufferText.StripLeftRight();
|
|
Printf(127, TEXTCOLOR_WHITE "]%s\n", bufferText.GetChars());
|
|
|
|
if (bufferText.Len() == 0)
|
|
{
|
|
// Command line is empty, so do nothing to the history
|
|
}
|
|
else if (HistHead && HistHead->String.CompareNoCase(bufferText) == 0)
|
|
{
|
|
// Command line was the same as the previous one,
|
|
// so leave the history list alone
|
|
}
|
|
else
|
|
{
|
|
// Command line is different from last command line,
|
|
// or there is nothing in the history list,
|
|
// so add it to the history list.
|
|
|
|
History *temp = new History;
|
|
temp->String = bufferText;
|
|
temp->Older = HistHead;
|
|
if (HistHead)
|
|
{
|
|
HistHead->Newer = temp;
|
|
}
|
|
temp->Newer = NULL;
|
|
HistHead = temp;
|
|
|
|
if (!HistTail)
|
|
{
|
|
HistTail = temp;
|
|
}
|
|
|
|
if (HistSize == MAXHISTSIZE)
|
|
{
|
|
HistTail = HistTail->Newer;
|
|
delete HistTail->Older;
|
|
HistTail->Older = NULL;
|
|
}
|
|
else
|
|
{
|
|
HistSize++;
|
|
}
|
|
}
|
|
HistPos = NULL;
|
|
buffer.SetString("");
|
|
AddCommandString(bufferText);
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
break;
|
|
}
|
|
|
|
case '`':
|
|
// Check to see if we have ` bound to the console before accepting
|
|
// it as a way to close the console.
|
|
if (Bindings.GetBinding(KEY_GRAVE).CompareNoCase("toggleconsole"))
|
|
{
|
|
break;
|
|
}
|
|
case GK_ESCAPE:
|
|
// Close console and clear command line. But if we're in the
|
|
// fullscreen console mode, there's nothing to fall back on
|
|
// if it's closed, so open the main menu instead.
|
|
|
|
#if 0
|
|
if (gamestate == GS_STARTUP)
|
|
{
|
|
return false;
|
|
}
|
|
else if (gamestate == GS_FULLCONSOLE)
|
|
{
|
|
C_DoCommand ("menu_main");
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
buffer.SetString("");
|
|
HistPos = NULL;
|
|
C_ToggleConsole ();
|
|
}
|
|
break;
|
|
|
|
case 'C':
|
|
case 'V':
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
#ifdef __APPLE__
|
|
if (ev->data3 & GKM_META)
|
|
#else // !__APPLE__
|
|
if (ev->data3 & GKM_CTRL)
|
|
#endif // __APPLE__
|
|
{
|
|
#if 0
|
|
if (data1 == 'C')
|
|
{ // copy to clipboard
|
|
if (buffer.TextLength() > 0)
|
|
{
|
|
I_PutInClipboard(buffer.GetText());
|
|
}
|
|
}
|
|
else
|
|
{ // paste from clipboard
|
|
buffer.AddString(I_GetFromClipboard(false));
|
|
HistPos = NULL;
|
|
}
|
|
break;
|
|
#endif
|
|
}
|
|
break;
|
|
|
|
// Bash-style shortcuts
|
|
case 'A':
|
|
if (ev->data3 & GKM_CTRL)
|
|
{
|
|
buffer.CursorStart();
|
|
}
|
|
break;
|
|
case 'E':
|
|
if (ev->data3 & GKM_CTRL)
|
|
{
|
|
buffer.CursorEnd();
|
|
}
|
|
break;
|
|
case 'W':
|
|
if (ev->data3 & GKM_CTRL)
|
|
{
|
|
buffer.DeleteWordLeft();
|
|
keepappending = true;
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
}
|
|
break;
|
|
case 'U':
|
|
if (ev->data3 & GKM_CTRL)
|
|
{
|
|
buffer.DeleteLineLeft();
|
|
keepappending = true;
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
}
|
|
break;
|
|
case 'K':
|
|
if (ev->data3 & GKM_CTRL)
|
|
{
|
|
buffer.DeleteLineRight();
|
|
keepappending = true;
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
}
|
|
break;
|
|
case 'Y':
|
|
if (ev->data3 & GKM_CTRL)
|
|
{
|
|
buffer.AddYankBuffer();
|
|
TabbedLast = false;
|
|
TabbedList = false;
|
|
HistPos = NULL;
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
|
|
#ifdef __unix__
|
|
case EV_GUI_MButtonDown:
|
|
buffer.AddString(I_GetFromClipboard(true));
|
|
HistPos = NULL;
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
buffer.AppendToYankBuffer = keepappending;
|
|
|
|
// Ensure that the cursor is always visible while typing
|
|
CursorTicker = C_BLINKRATE;
|
|
cursoron = 1;
|
|
return true;
|
|
}
|
|
|
|
bool C_Responder (event_t *ev)
|
|
{
|
|
if (ev->type != EV_GUI_Event ||
|
|
ConsoleState == c_up ||
|
|
ConsoleState == c_rising /*||
|
|
menuactive != MENU_Off*/)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return C_HandleKey(ev, CmdLine);
|
|
}
|
|
|
|
CCMD (history)
|
|
{
|
|
struct History *hist = HistTail;
|
|
|
|
while (hist)
|
|
{
|
|
Printf (" %s\n", hist->String.GetChars());
|
|
hist = hist->Newer;
|
|
}
|
|
}
|
|
|
|
CCMD (clear)
|
|
{
|
|
C_FlushDisplay ();
|
|
ClearConsole ();
|
|
}
|
|
|
|
CCMD (echo)
|
|
{
|
|
int last = argv.argc()-1;
|
|
for (int i = 1; i <= last; ++i)
|
|
{
|
|
FString formatted = strbin1 (argv[i]);
|
|
Printf ("%s%s", formatted.GetChars(), i!=last ? " " : "\n");
|
|
}
|
|
}
|
|
|
|
CCMD(toggleconsole)
|
|
{
|
|
C_ToggleConsole();
|
|
}
|
|
|
|
#if 0 // The Build engine cannot do this at the moment. Q: Implement and redirect some messages here?
|
|
/* Printing in the middle of the screen */
|
|
|
|
CVAR(Float, con_midtime, 3.f, CVAR_ARCHIVE)
|
|
|
|
const char *console_bar = "----------------------------------------";
|
|
|
|
void C_MidPrint (FFont *font, const char *msg, bool bold)
|
|
{
|
|
if (StatusBar == nullptr || screen == nullptr)
|
|
return;
|
|
|
|
// [MK] allow the status bar to take over MidPrint
|
|
IFVIRTUALPTR(StatusBar, DBaseStatusBar, ProcessMidPrint)
|
|
{
|
|
FString msgstr = msg;
|
|
VMValue params[] = { (DObject*)StatusBar, font, &msgstr, bold };
|
|
int rv;
|
|
VMReturn ret(&rv);
|
|
VMCall(func, params, countof(params), &ret, 1);
|
|
if (!!rv) return;
|
|
}
|
|
|
|
if (msg != nullptr)
|
|
{
|
|
auto color = (EColorRange)PrintColors[bold? PRINTLEVELS+1 : PRINTLEVELS];
|
|
Printf(PRINT_HIGH, TEXTCOLOR_ESCAPESTR "%c%s\n%s\n%s\n", color, console_bar, msg, console_bar);
|
|
|
|
StatusBar->AttachMessage (Create<DHUDMessage>(font, msg, 1.5f, 0.375f, 0, 0, color, con_midtime), MAKE_ID('C','N','T','R'));
|
|
}
|
|
else
|
|
{
|
|
StatusBar->DetachMessage (MAKE_ID('C','N','T','R'));
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
/****** Tab completion code ******/
|
|
|
|
struct TabData
|
|
{
|
|
int UseCount;
|
|
FName TabName;
|
|
|
|
TabData()
|
|
: UseCount(0), TabName(NAME_None)
|
|
{
|
|
}
|
|
|
|
TabData(const char *name)
|
|
: UseCount(1), TabName(name)
|
|
{
|
|
}
|
|
|
|
TabData(const TabData &other) = default;
|
|
};
|
|
|
|
static TArray<TabData> TabCommands (TArray<TabData>::NoInit);
|
|
static int TabPos; // Last TabCommand tabbed to
|
|
static int TabStart; // First char in CmdLine to use for tab completion
|
|
static int TabSize; // Size of tab string
|
|
|
|
static bool FindTabCommand (const char *name, int *stoppos, int len)
|
|
{
|
|
FName aname(name);
|
|
unsigned int i;
|
|
int cval = 1;
|
|
|
|
for (i = 0; i < TabCommands.Size(); i++)
|
|
{
|
|
if (TabCommands[i].TabName == aname)
|
|
{
|
|
*stoppos = i;
|
|
return true;
|
|
}
|
|
cval = strnicmp (TabCommands[i].TabName.GetChars(), name, len);
|
|
if (cval >= 0)
|
|
break;
|
|
}
|
|
|
|
*stoppos = i;
|
|
|
|
return (cval == 0);
|
|
}
|
|
|
|
void C_AddTabCommand (const char *name)
|
|
{
|
|
int pos;
|
|
|
|
if (FindTabCommand (name, &pos, INT_MAX))
|
|
{
|
|
TabCommands[pos].UseCount++;
|
|
}
|
|
else
|
|
{
|
|
TabData tab(name);
|
|
TabCommands.Insert (pos, tab);
|
|
}
|
|
}
|
|
|
|
void C_RemoveTabCommand (const char *name)
|
|
{
|
|
if (TabCommands.Size() == 0)
|
|
{
|
|
// There are no tab commands that can be removed.
|
|
// This is important to skip construction of aname
|
|
// in case the NameManager has already been destroyed.
|
|
return;
|
|
}
|
|
|
|
FName aname(name, true);
|
|
|
|
if (aname == NAME_None)
|
|
{
|
|
return;
|
|
}
|
|
for (unsigned int i = 0; i < TabCommands.Size(); ++i)
|
|
{
|
|
if (TabCommands[i].TabName == aname)
|
|
{
|
|
if (--TabCommands[i].UseCount == 0)
|
|
{
|
|
TabCommands.Delete(i);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void C_ClearTabCommands ()
|
|
{
|
|
TabCommands.Clear();
|
|
}
|
|
|
|
static int FindDiffPoint (FName name1, const char *str2)
|
|
{
|
|
const char *str1 = name1.GetChars();
|
|
int i;
|
|
|
|
for (i = 0; tolower(str1[i]) == tolower(str2[i]); i++)
|
|
if (str1[i] == 0 || str2[i] == 0)
|
|
break;
|
|
|
|
return i;
|
|
}
|
|
|
|
static void C_TabComplete (bool goForward)
|
|
{
|
|
unsigned i;
|
|
int diffpoint;
|
|
|
|
auto CmdLineText = CmdLine.GetText();
|
|
if (!TabbedLast)
|
|
{
|
|
bool cancomplete;
|
|
|
|
|
|
// Skip any spaces at beginning of command line
|
|
for (i = 0; i < CmdLineText.Len(); ++i)
|
|
{
|
|
if (CmdLineText[i] != ' ')
|
|
break;
|
|
}
|
|
if (i == CmdLineText.Len())
|
|
{ // Line was nothing but spaces
|
|
return;
|
|
}
|
|
TabStart = i;
|
|
|
|
TabSize = (int)CmdLineText.Len() - TabStart;
|
|
|
|
if (!FindTabCommand(&CmdLineText[TabStart], &TabPos, TabSize))
|
|
return; // No initial matches
|
|
|
|
// Show a list of possible completions, if more than one.
|
|
if (TabbedList || con_notablist)
|
|
{
|
|
cancomplete = true;
|
|
}
|
|
else
|
|
{
|
|
cancomplete = C_TabCompleteList ();
|
|
TabbedList = true;
|
|
}
|
|
|
|
if (goForward)
|
|
{ // Position just before the list of completions so that when TabPos
|
|
// gets advanced below, it will be at the first one.
|
|
--TabPos;
|
|
}
|
|
else
|
|
{ // Find the last matching tab, then go one past it.
|
|
while (++TabPos < (int)TabCommands.Size())
|
|
{
|
|
if (FindDiffPoint(TabCommands[TabPos].TabName, &CmdLineText[TabStart]) < TabSize)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
TabbedLast = true;
|
|
if (!cancomplete)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
if ((goForward && ++TabPos == (int)TabCommands.Size()) ||
|
|
(!goForward && --TabPos < 0))
|
|
{
|
|
TabbedLast = false;
|
|
CmdLineText.Truncate(TabSize);
|
|
}
|
|
else
|
|
{
|
|
diffpoint = FindDiffPoint(TabCommands[TabPos].TabName, &CmdLineText[TabStart]);
|
|
|
|
if (diffpoint < TabSize)
|
|
{
|
|
// No more matches
|
|
TabbedLast = false;
|
|
CmdLineText.Truncate(TabSize - TabStart);
|
|
}
|
|
else
|
|
{
|
|
CmdLineText.Truncate(TabStart);
|
|
CmdLineText << TabCommands[TabPos].TabName.GetChars() << " ";
|
|
}
|
|
}
|
|
CmdLine.SetString(CmdLineText);
|
|
CmdLine.MakeStartPosGood();
|
|
}
|
|
|
|
static bool C_TabCompleteList ()
|
|
{
|
|
int nummatches, i;
|
|
size_t maxwidth;
|
|
int commonsize = INT_MAX;
|
|
|
|
nummatches = 0;
|
|
maxwidth = 0;
|
|
|
|
auto CmdLineText = CmdLine.GetText();
|
|
for (i = TabPos; i < (int)TabCommands.Size(); ++i)
|
|
{
|
|
if (FindDiffPoint (TabCommands[i].TabName, &CmdLineText[TabStart]) < TabSize)
|
|
{
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if (i > TabPos)
|
|
{
|
|
// This keeps track of the longest common prefix for all the possible
|
|
// completions, so we can fill in part of the command for the user if
|
|
// the longest common prefix is longer than what the user already typed.
|
|
int diffpt = FindDiffPoint (TabCommands[i-1].TabName, TabCommands[i].TabName.GetChars());
|
|
if (diffpt < commonsize)
|
|
{
|
|
commonsize = diffpt;
|
|
}
|
|
}
|
|
nummatches++;
|
|
maxwidth = std::max (maxwidth, strlen (TabCommands[i].TabName.GetChars()));
|
|
}
|
|
}
|
|
if (nummatches > 1)
|
|
{
|
|
size_t x = 0;
|
|
maxwidth += 3;
|
|
Printf (TEXTCOLOR_BLUE "Completions for %s:\n", CmdLineText.GetChars());
|
|
for (i = TabPos; nummatches > 0; ++i, --nummatches)
|
|
{
|
|
// [Dusk] Print console commands blue, CVars green, aliases red.
|
|
const char* colorcode = "";
|
|
FConsoleCommand* ccmd;
|
|
if (FindCVar (TabCommands[i].TabName, NULL))
|
|
colorcode = TEXTCOLOR_GREEN;
|
|
else if ((ccmd = FConsoleCommand::FindByName (TabCommands[i].TabName)) != NULL)
|
|
{
|
|
if (ccmd->IsAlias())
|
|
colorcode = TEXTCOLOR_RED;
|
|
else
|
|
colorcode = TEXTCOLOR_LIGHTBLUE;
|
|
}
|
|
|
|
Printf ("%s%-*s", colorcode, int(maxwidth), TabCommands[i].TabName.GetChars());
|
|
x += maxwidth;
|
|
if (x > ConCols / active_con_scale() - maxwidth)
|
|
{
|
|
x = 0;
|
|
Printf ("\n");
|
|
}
|
|
}
|
|
if (x != 0)
|
|
{
|
|
Printf ("\n");
|
|
}
|
|
// Fill in the longest common prefix, if it's longer than what was typed.
|
|
if (TabSize != commonsize)
|
|
{
|
|
TabSize = commonsize;
|
|
CmdLineText.Truncate(TabStart);
|
|
CmdLineText.AppendCStrPart(TabCommands[TabPos].TabName.GetChars(), commonsize);
|
|
CmdLine.SetString(CmdLineText);
|
|
}
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// color code format is as follows:
|
|
// ^## sets a color, where ## is the palette number
|
|
// ^S# sets a shade, range is 0-7 equiv to shades 0-14
|
|
// ^O resets formatting to defaults
|
|
|
|
const char * OSD_StripColors(char *outBuf, const char *inBuf)
|
|
{
|
|
const char *ptr = outBuf;
|
|
|
|
while (*inBuf)
|
|
{
|
|
if (*inBuf == '^')
|
|
{
|
|
if (isdigit(*(inBuf+1)))
|
|
{
|
|
inBuf += 2 + !!isdigit(*(inBuf+2));
|
|
continue;
|
|
}
|
|
else if ((toupper(*(inBuf+1)) == 'O'))
|
|
{
|
|
inBuf += 2;
|
|
continue;
|
|
}
|
|
else if ((toupper(*(inBuf+1)) == 'S') && isdigit(*(inBuf+2)))
|
|
{
|
|
inBuf += 3;
|
|
continue;
|
|
}
|
|
}
|
|
*(outBuf++) = *(inBuf++);
|
|
}
|
|
|
|
*outBuf = '\0';
|
|
return ptr;
|
|
}
|