raze-gles/source/duke3d/src/_rts.h
hendricks266 7414f29348 Add buildvfs, abstraction layer for file I/O.
Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.

git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00

54 lines
1.3 KiB
C

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#ifndef rts_private__
#define rts_private__
#include "cache1d.h"
#include "vfs.h"
//===============
// TYPES
//===============
typedef struct
{
char name[8];
buildvfs_kfd handle;
int32_t position, size;
} lumpinfo_t;
typedef struct
{
char identification[4]; // should be "IWAD"
int32_t numlumps;
int32_t infotableofs;
} wadinfo_t;
typedef struct
{
int32_t filepos;
int32_t size;
char name[8];
} filelump_t;
#endif