raze-gles/source/common/platform/posix/sdl
Mitchell Richters 4830989d32 - remove all code used to get current display's refresh rate.
* Serves no purpose in Raze or GZDoom and appears to only have been added to the backend to facilitate the older interpolation code that was excised in 893686709b.
2020-08-02 20:57:09 +02:00
..
crashcatcher.c - backend update from GZDoom 2020-06-07 15:02:54 +02:00
gl_sysfb.h - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
hardware.cpp - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
i_gui.cpp - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
i_input.cpp - make SDL mouse scaling match that of Windows for consistency. 2020-07-04 18:25:13 +02:00
i_joystick.cpp - backend update from GZDoom 2020-06-07 15:02:54 +02:00
i_main.cpp - backend sync with GZDoom to pull in a few bugfixes and formatting corrections. 2020-05-26 23:12:04 +02:00
i_system.cpp - backend update from GZDoom 2020-06-07 15:02:54 +02:00
i_system.mm - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00
sdlglvideo.cpp - remove all code used to get current display's refresh rate. 2020-08-02 20:57:09 +02:00
st_start.cpp - moved platform backend code to 'common'. 2020-05-26 00:09:27 +02:00