raze-gles/source/platform/posix
2020-01-22 05:54:59 -05:00
..
cocoa - added support for ZDoom-style GAMEINFO. 2020-01-11 17:05:25 +01:00
osx - properly set up info.plist for macOS 2020-01-20 00:24:25 +01:00
sdl - oops, I misplaced an endif in the Linux code 2020-01-22 05:54:59 -05:00
unix - finally - we have a compile on linux! 2020-01-20 05:46:18 -05:00
dikeys.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
hardware.h - added the Posix backend code. 2020-01-05 21:40:18 +01:00
i_steam.cpp - this is incomplete, i'm just putting this here for now so i don't lose it 2020-01-11 09:27:12 -05:00
i_system.h - finally - we have a compile on linux! 2020-01-20 05:46:18 -05:00
readme.md - added the Posix backend code. 2020-01-05 21:40:18 +01:00
zdoom.xpm - added the Posix backend code. 2020-01-05 21:40:18 +01:00

This directory contains files required to support POSIX-compatible OSes, like GNU/Linux, OS X or BSD.

Common files are placed in this directory directly.
SDL backend files are in sdl subdirectory.
Native OS X backend files are in cocoa subdirectory.
Shared files for both OS X backends are in osx subdirectory.