raze-gles/polymer/eduke32/source
terminx 478b2abc4f A bunch more menu changes.. comments?
git-svn-id: https://svn.eduke32.com/eduke32@75 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 09:03:44 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Misc changes 2006-04-15 03:12:08 +00:00
misc Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Importing source for great justice 2006-04-13 20:47:06 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1 2006-04-19 05:48:44 +00:00
anim.c Importing source for great justice 2006-04-13 20:47:06 +00:00
astub.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
config.c Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks 2006-04-19 23:48:43 +00:00
config.h Importing source for great justice 2006-04-13 20:47:06 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
funct.h This is better 2006-04-18 19:23:53 +00:00
function.h Importing source for great justice 2006-04-13 20:47:06 +00:00
game.c A bunch more menu changes.. comments? 2006-04-20 09:03:44 +00:00
gamedef.c A bunch more menu changes.. comments? 2006-04-20 09:03:44 +00:00
gamedef.h Player color customization & mid-game name/color updates for multi 2006-04-18 06:01:16 +00:00
gamedefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
gameexec.c CON_SIZETO fix and more player setup menu changes 2006-04-18 21:18:30 +00:00
global.c Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. 2006-04-15 22:34:44 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
jfaud_sounds.cpp Small jfaud_sounds.cpp update from JonoF 2006-04-17 16:46:43 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Importing source for great justice 2006-04-13 20:47:06 +00:00
menus.c A bunch more menu changes.. comments? 2006-04-20 09:03:44 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again) 2006-04-19 04:24:06 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders 2006-04-19 21:00:41 +00:00
premap.c Mommy, am I going to hell for using goto? :( 2006-04-18 17:34:47 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sector.c Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu 2006-04-19 08:00:09 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sounds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00