raze-gles/source/rr/src/demo.cpp
Christoph Oelckers e87642e197 - cleaned out the remains of the savegame compression hacks
This broke the savegame reader which still assumed it was working on compressed data. Everything will now take the uncompressed path.

In-stream optional compression is not a good idea anyway, this can and should be done better.

Also: Why  is the savegame format architecture dependent???
2019-11-06 01:01:16 +01:00

968 lines
28 KiB
C++

//-------------------------------------------------------------------------
/*
Copyright (C) 2010 EDuke32 developers and contributors
This file is part of EDuke32.
EDuke32 is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
//-------------------------------------------------------------------------
#include "ns.h" // Must come before everything else!
#include "demo.h"
#include "duke3d.h"
#include "input.h"
#include "menus.h"
#include "savegame.h"
#include "screens.h"
#include "i_specialpaths.h"
#include "vfs.h"
BEGIN_RR_NS
char g_firstDemoFile[BMAX_PATH];
buildvfs_FILE g_demo_filePtr{}; // write
FileReader g_demo_recFilePtr;
int32_t g_demo_cnt;
int32_t g_demo_goalCnt=0;
int32_t g_demo_totalCnt;
int32_t g_demo_paused=0;
int32_t g_demo_rewind=0;
int32_t g_demo_showStats=1;
static int32_t g_demo_soundToggle;
static int32_t demo_hasdiffs, demorec_diffs=1, demorec_difftics = 2*REALGAMETICSPERSEC;
int32_t demoplay_diffs=1;
int32_t demorec_diffcompress_cvar=1;
int32_t demorec_seeds_cvar=1;
int32_t demoplay_showsync=1;
static int32_t demorec_seeds=1, demo_hasseeds;
static void Demo_RestoreModes(int32_t menu)
{
if (menu)
Menu_Open(myconnectindex);
else
Menu_Close(myconnectindex);
g_player[myconnectindex].ps->gm &= ~MODE_GAME;
g_player[myconnectindex].ps->gm |= MODE_DEMO;
}
void Demo_PrepareWarp(void)
{
if (!g_demo_paused)
{
g_demo_soundToggle = userConfig.nosound;
userConfig.nosound = true;
}
FX_StopAllSounds();
S_ClearSoundLocks();
}
static int32_t G_OpenDemoRead(int32_t g_whichDemo) // 0 = mine
{
int32_t i;
savehead_t saveh;
char demofn[14];
const char *demofnptr;
if (g_whichDemo == 1 && g_firstDemoFile[0])
{
demofnptr = g_firstDemoFile;
}
else
{
Bsprintf(demofn, DEMOFN_FMT, g_whichDemo);
demofnptr = demofn;
}
g_demo_recFilePtr = fopenFileReader(demofnptr, g_loadFromGroupOnly);
if (!g_demo_recFilePtr.isOpen())
return 0;
Bassert(g_whichDemo >= 1);
i = sv_loadsnapshot(g_demo_recFilePtr, -g_whichDemo, &saveh);
if (i)
{
OSD_Printf(OSD_ERROR "There were errors opening demo %d (code: %d).\n", g_whichDemo, i);
g_demo_recFilePtr.Close();
return 0;
}
demo_hasdiffs = saveh.recdiffsp;
g_demo_totalCnt = saveh.reccnt;
demo_hasseeds = saveh.synccompress&2;
i = g_demo_totalCnt/REALGAMETICSPERSEC;
OSD_Printf("demo %d duration: %d min %d sec\n", g_whichDemo, i/60, i%60);
g_demo_cnt = 1;
ud.reccnt = 0;
ud.god = ud.cashman = ud.eog = ud.showallmap = 0;
ud.noclip = ud.scrollmode = ud.overhead_on = 0; //= ud.pause_on = 0;
totalclock = ototalclock = lockclock = 0;
return 1;
}
#if KRANDDEBUG
extern void krd_enable(int32_t which);
extern int32_t krd_print(const char *filename);
#endif
void G_OpenDemoWrite(void)
{
char demofn[BMAX_PATH];
int32_t i, demonum=1;
if (ud.recstat == 2)
{
g_demo_recFilePtr.Close();
}
if ((g_player[myconnectindex].ps->gm&MODE_GAME) && g_player[myconnectindex].ps->dead_flag)
{
Bstrcpy(apStrings[QUOTE_RESERVED4], "CANNOT START DEMO RECORDING WHEN DEAD!");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
ud.recstat = ud.m_recstat = 0;
return;
}
do
{
if (demonum == MAXDEMOS)
return;
if (snprintf(demofn, sizeof(demofn), "%s" DEMOFN_FMT, M_GetSavegamesPath().GetChars(), demonum))
{
initprintf("Couldn't start demo writing: INTERNAL ERROR: file name too long\n");
goto error_wopen_demo;
}
demonum++;
g_demo_filePtr = buildvfs_fopen_read(demofn);
if (g_demo_filePtr == NULL)
break;
MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
}
while (1);
g_demo_filePtr = buildvfs_fopen_write(demofn);
if (g_demo_filePtr == NULL)
return;
i=sv_saveandmakesnapshot(g_demo_filePtr, nullptr, -1, demorec_diffs_cvar, demorec_diffcompress_cvar,
(demorec_seeds_cvar<<1));
if (i)
{
MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
error_wopen_demo:
Bstrcpy(apStrings[QUOTE_RESERVED4], "FAILED STARTING DEMO RECORDING. SEE OSD FOR DETAILS.");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
ud.recstat = ud.m_recstat = 0;
return;
}
demorec_seeds = demorec_seeds_cvar;
demorec_diffs = demorec_diffs_cvar;
demorec_difftics = demorec_difftics_cvar;
Bsprintf(apStrings[QUOTE_RESERVED4], "DEMO %d RECORDING STARTED", demonum-1);
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
ud.reccnt = 0;
ud.recstat = ud.m_recstat = 1; //
# if KRANDDEBUG
krd_enable(1);
# endif
g_demo_cnt = 1;
}
// demo_profile: < 0: prepare
static int32_t g_demo_playFirstFlag, g_demo_profile, g_demo_stopProfile;
static int32_t g_demo_exitAfter;
void Demo_PlayFirst(int32_t prof, int32_t exitafter)
{
g_demo_playFirstFlag = 1;
g_demo_exitAfter = exitafter;
Bassert(prof >= 0);
g_demo_profile = -prof; // prepare
}
void Demo_SetFirst(const char *demostr)
{
char *tailptr;
int32_t i = Bstrtol(demostr, &tailptr, 10);
if (tailptr==demostr+Bstrlen(demostr) && (unsigned)i < MAXDEMOS) // demo number passed
Bsprintf(g_firstDemoFile, DEMOFN_FMT, i);
else // demo file name passed
maybe_append_ext(g_firstDemoFile, sizeof(g_firstDemoFile), demostr, ".edm");
}
static uint8_t g_demo_seedbuf[RECSYNCBUFSIZ];
static void Demo_WriteSync()
{
int16_t tmpreccnt;
buildvfs_fwrite("sYnC", 4, 1, g_demo_filePtr);
tmpreccnt = (int16_t)ud.reccnt;
buildvfs_fwrite(&tmpreccnt, sizeof(int16_t), 1, g_demo_filePtr);
if (demorec_seeds)
buildvfs_fwrite(g_demo_seedbuf, 1, ud.reccnt, g_demo_filePtr);
buildvfs_fwrite(recsync, sizeof(input_t), ud.reccnt, g_demo_filePtr);
ud.reccnt = 0;
}
void G_DemoRecord(void)
{
int16_t i;
g_demo_cnt++;
if (demorec_diffs && (g_demo_cnt%demorec_difftics == 1))
{
sv_writediff(g_demo_filePtr);
demorec_difftics = demorec_difftics_cvar;
}
if (demorec_seeds)
g_demo_seedbuf[ud.reccnt] = (uint8_t)(randomseed>>24);
for (TRAVERSE_CONNECT(i))
{
Bmemcpy(&recsync[ud.reccnt], g_player[i].inputBits, sizeof(input_t));
ud.reccnt++;
}
if (ud.reccnt > RECSYNCBUFSIZ-MAXPLAYERS || (demorec_diffs && (g_demo_cnt%demorec_difftics == 0)))
Demo_WriteSync();
}
void G_CloseDemoWrite(void)
{
if (ud.recstat == 1)
{
if (ud.reccnt > 0)
Demo_WriteSync();
buildvfs_fwrite("EnD!", 4, 1, g_demo_filePtr);
// lastly, we need to write the number of written recsyncs to the demo file
if (buildvfs_fseek_abs(g_demo_filePtr, offsetof(savehead_t, reccnt)))
perror("G_CloseDemoWrite: final fseek");
else
buildvfs_fwrite(&g_demo_cnt, sizeof(g_demo_cnt), 1, g_demo_filePtr);
ud.recstat = ud.m_recstat = 0;
MAYBE_FCLOSE_AND_NULL(g_demo_filePtr);
sv_freemem();
Bstrcpy(apStrings[QUOTE_RESERVED4], "DEMO RECORDING STOPPED");
P_DoQuote(QUOTE_RESERVED4, g_player[myconnectindex].ps);
}
#if KRANDDEBUG
krd_print("krandrec.log");
#endif
}
static int32_t g_whichDemo = 1;
static int32_t Demo_UpdateState(int32_t frominit)
{
int32_t j = g_player[myconnectindex].ps->gm&MODE_MENU;
int32_t k = sv_updatestate(frominit);
// tmpdifftime = g_demo_cnt+12;
Demo_RestoreModes(j);
if (k)
OSD_Printf("sv_updatestate() returned %d.\n", k);
return k;
}
#define CORRUPT(code) do { corruptcode=code; goto corrupt; } while(0)
static int32_t Demo_ReadSync(int32_t errcode)
{
uint16_t si;
int32_t i;
if (g_demo_recFilePtr.Read(&si, sizeof(uint16_t)) != sizeof(uint16_t))
return errcode;
i = si;
if (demo_hasseeds)
{
if (g_demo_recFilePtr.Read(g_demo_seedbuf, i) != i)
return errcode;
}
int32_t bytes = sizeof(input_t)*i;
if (g_demo_recFilePtr.Read(recsync, bytes) != bytes)
return errcode+2;
ud.reccnt = i;
return 0;
}
////////// DEMO PROFILING (TIMEDEMO MODE) //////////
static struct {
int32_t numtics, numframes;
double totalgamems;
double totalroomsdrawms, totalrestdrawms;
double starthiticks;
} g_prof;
int32_t Demo_IsProfiling(void)
{
return (g_demo_profile > 0);
}
static void Demo_StopProfiling(void)
{
g_demo_stopProfile = 1;
}
static void Demo_GToc(double t)
{
g_prof.numtics++;
g_prof.totalgamems += timerGetHiTicks()-t;
}
static void Demo_RToc(double t1, double t2)
{
g_prof.numframes++;
g_prof.totalroomsdrawms += t2-t1;
g_prof.totalrestdrawms += timerGetHiTicks()-t2;
}
static void Demo_DisplayProfStatus(void)
{
char buf[64];
static int32_t lastpercent=-1;
int32_t percent = (100*g_demo_cnt)/g_demo_totalCnt;
if (lastpercent == percent)
return;
lastpercent = percent;
videoClearScreen(0);
Bsnprintf(buf, sizeof(buf), "timing... %d/%d game tics (%d %%)",
g_demo_cnt, g_demo_totalCnt, percent);
gametext_center(60, buf);
videoNextPage();
}
static void Demo_SetupProfile(void)
{
g_demo_profile *= -1; // now >0: profile for real
g_demo_soundToggle = userConfig.nosound;
userConfig.nosound = true; // restored by Demo_FinishProfile()
Bmemset(&g_prof, 0, sizeof(g_prof));
g_prof.starthiticks = timerGetHiTicks();
}
static void Demo_FinishProfile(void)
{
if (Demo_IsProfiling())
{
int32_t dn=g_whichDemo-1;
int32_t nt=g_prof.numtics, nf=g_prof.numframes;
double gms=g_prof.totalgamems;
double dms1=g_prof.totalroomsdrawms, dms2=g_prof.totalrestdrawms;
userConfig.nosound = g_demo_soundToggle;
if (nt > 0)
{
OSD_Printf("== demo %d: %d gametics\n", dn, nt);
OSD_Printf("== demo %d game times: %.03f ms (%.03f us/gametic)\n",
dn, gms, (gms*1000.0)/nt);
}
if (nf > 0)
{
OSD_Printf("== demo %d: %d frames (%d frames/gametic)\n", dn, nf, g_demo_profile-1);
OSD_Printf("== demo %d drawrooms times: %.03f s (%.03f ms/frame)\n",
dn, dms1/1000.0, dms1/nf);
OSD_Printf("== demo %d drawrest times: %.03f s (%.03f ms/frame)\n",
dn, dms2/1000.0, dms2/nf);
}
{
double totalprofms = gms+dms1+dms2;
double totalms = timerGetHiTicks()-g_prof.starthiticks;
if (totalprofms != 0)
OSD_Printf("== demo %d: non-profiled time overhead: %.02f %%\n",
dn, 100.0*totalms/totalprofms - 100.0);
}
}
g_demo_profile = 0;
g_demo_stopProfile = 0;
}
////////////////////
int32_t G_PlaybackDemo(void)
{
int32_t bigi, j, initsyncofs = 0, lastsyncofs = 0, lastsynctic = 0, lastsyncclock = 0;
int32_t foundemo = 0, corruptcode, outofsync=0;
static int32_t in_menu = 0;
// static int32_t tmpdifftime=0;
totalclock = 0;
ototalclock = 0;
lockclock = 0;
if (ready2send)
return 0;
if (!g_demo_playFirstFlag)
g_demo_profile = 0;
RECHECK:
if (g_demo_playFirstFlag)
g_demo_playFirstFlag = 0;
else if (g_demo_exitAfter)
G_GameExit(" ");
#if KRANDDEBUG
if (foundemo)
krd_print("krandplay.log");
#endif
in_menu = g_player[myconnectindex].ps->gm&MODE_MENU;
pub = NUMPAGES;
pus = NUMPAGES;
renderFlushPerms();
#ifdef PLAYDEMOLOOP // Todo: Make a CVar.
if (!g_netServer && ud.multimode < 2)
foundemo = G_OpenDemoRead(g_whichDemo);
#endif
if (foundemo == 0)
{
ud.recstat = 0;
if (g_whichDemo > 1)
{
g_whichDemo = 1;
goto RECHECK;
}
fadepal(0,0,0, 0,252,28);
P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 1); // JBF 20040308
G_DrawBackground();
M_DisplayMenus();
videoNextPage();
fadepal(0,0,0, 252,0,-28);
ud.reccnt = 0;
}
else
{
ud.recstat = 2;
g_whichDemo++;
if (g_whichDemo == MAXDEMOS)
g_whichDemo = 1;
g_player[myconnectindex].ps->gm &= ~MODE_GAME;
g_player[myconnectindex].ps->gm |= MODE_DEMO;
lastsyncofs = g_demo_recFilePtr.Tell();
initsyncofs = lastsyncofs;
lastsynctic = g_demo_cnt;
lastsyncclock = (int32_t) totalclock;
outofsync = 0;
#if KRANDDEBUG
krd_enable(2);
#endif
if (g_demo_profile < 0)
{
Demo_SetupProfile();
}
}
if (foundemo == 0 || in_menu || I_CheckAllInput() || numplayers > 1)
{
FX_StopAllSounds();
S_ClearSoundLocks();
Menu_Open(myconnectindex);
}
ready2send = 0;
bigi = 0;
I_ClearAllInput();
// OSD_Printf("ticcnt=%d, total=%d\n", g_demo_cnt, g_demo_totalCnt);
while (g_demo_cnt < g_demo_totalCnt || foundemo==0)
{
// Main loop here. It also runs when there's no demo to show,
// so maybe a better name for this function would be
// G_MainLoopWhenNotInGame()?
// Demo requested from the OSD, its name is in g_firstDemoFile[]
if (g_demo_playFirstFlag)
{
g_demo_playFirstFlag = 0;
g_whichDemo = 1; // force g_firstDemoFile[]
g_demo_paused = 0;
goto nextdemo_nomenu;
}
if (foundemo && (!g_demo_paused || g_demo_goalCnt))
{
if (g_demo_goalCnt>0 && g_demo_goalCnt < g_demo_cnt)
{
// initialize rewind
int32_t menu = g_player[myconnectindex].ps->gm&MODE_MENU;
if (g_demo_goalCnt > lastsynctic)
{
// we can use a previous diff
if (Demo_UpdateState(0)==0)
{
g_demo_cnt = lastsynctic;
g_demo_recFilePtr.Seek(lastsyncofs, FileReader::SeekSet);
ud.reccnt = 0;
totalclock = ototalclock = lockclock = lastsyncclock;
}
else CORRUPT(-1);
}
else
{
// update to initial state
if (Demo_UpdateState(1) == 0)
{
g_demo_recFilePtr.Seek(initsyncofs, FileReader::SeekSet);
g_levelTextTime = 0;
g_demo_cnt = 1;
ud.reccnt = 0;
// ud.god = ud.cashman = ud.eog = ud.showallmap = 0;
// ud.noclip = ud.scrollmode = ud.overhead_on = ud.pause_on = 0;
totalclock = ototalclock = lockclock = 0;
}
else CORRUPT(0);
}
Demo_RestoreModes(menu);
}
if (g_demo_stopProfile)
Demo_FinishProfile();
while (totalclock >= (lockclock+TICSPERFRAME)
// || (ud.reccnt > REALGAMETICSPERSEC*2 && ud.pause_on)
|| (g_demo_goalCnt>0 && g_demo_cnt<g_demo_goalCnt))
{
if (ud.reccnt<=0)
{
// Record count reached zero (or <0, corrupted), need
// reading another chunk.
char tmpbuf[4];
if (ud.reccnt<0)
{
OSD_Printf("G_PlaybackDemo: ud.reccnt<0!\n");
CORRUPT(1);
}
bigi = 0;
//reread:
if (g_demo_recFilePtr.Read(tmpbuf, 4) != 4)
CORRUPT(2);
if (Bmemcmp(tmpbuf, "sYnC", 4)==0)
{
int32_t err = Demo_ReadSync(3);
if (err)
CORRUPT(err);
}
else if (demo_hasdiffs && Bmemcmp(tmpbuf, "dIfF", 4)==0)
{
int32_t k = sv_readdiff(g_demo_recFilePtr);
if (k)
{
OSD_Printf("sv_readdiff() returned %d.\n", k);
CORRUPT(6);
}
else
{
lastsyncofs = g_demo_recFilePtr.Tell();
lastsynctic = g_demo_cnt;
lastsyncclock = (int32_t) totalclock;
if (g_demo_recFilePtr.Read(tmpbuf, 4) != 4)
CORRUPT(7);
if (Bmemcmp(tmpbuf, "sYnC", 4))
CORRUPT(8);
{
int32_t err = Demo_ReadSync(9);
if (err)
CORRUPT(err);
}
if ((g_demo_goalCnt==0 && demoplay_diffs) ||
(g_demo_goalCnt>0 && ud.reccnt/ud.multimode >= g_demo_goalCnt-g_demo_cnt))
{
Demo_UpdateState(0);
}
}
}
else if (Bmemcmp(tmpbuf, "EnD!", 4)==0)
goto nextdemo;
else CORRUPT(12);
if (0)
{
corrupt:
OSD_Printf(OSD_ERROR "Demo %d is corrupt (code %d).\n", g_whichDemo-1, corruptcode);
nextdemo:
Menu_Open(myconnectindex);
nextdemo_nomenu:
foundemo = 0;
ud.reccnt = 0;
g_demo_recFilePtr.Close();
if (g_demo_goalCnt>0)
{
g_demo_goalCnt=0;
userConfig.nosound = g_demo_soundToggle;
}
if (Demo_IsProfiling()) // don't reset g_demo_profile if it's < 0
Demo_FinishProfile();
goto RECHECK;
}
}
if (demo_hasseeds)
outofsync = ((uint8_t)(randomseed>>24) != g_demo_seedbuf[bigi]);
for (TRAVERSE_CONNECT(j))
{
Bmemcpy(&inputfifo[movefifoplc&(MOVEFIFOSIZ-1)][j], &recsync[bigi], sizeof(input_t));
bigi++;
ud.reccnt--;
}
g_demo_cnt++;
S_Update();
if (Demo_IsProfiling())
{
double t = timerGetHiTicks();
G_DoMoveThings();
Demo_GToc(t);
}
else if (!g_demo_paused)
{
// assumption that ud.multimode doesn't change in a demo may not be true
// sometime in the future v v v v v v v v v
if (g_demo_goalCnt==0 || !demo_hasdiffs || ud.reccnt/ud.multimode>=g_demo_goalCnt-g_demo_cnt)
{
G_DoMoveThings(); // increases lockclock by TICSPERFRAME
}
else
{
lockclock += TICSPERFRAME;
}
}
else
{
int32_t k = userConfig.nosound;
userConfig.nosound = true;
G_DoMoveThings();
userConfig.nosound = k;
}
ototalclock += TICSPERFRAME;
if (g_demo_goalCnt > 0)
{
// if fast-forwarding, we must update totalclock
totalclock += TICSPERFRAME;
// OSD_Printf("t:%d, l+T:%d; cnt:%d, goal:%d%s", totalclock, (lockclock+TICSPERFRAME),
// g_demo_cnt, g_demo_goalCnt, g_demo_cnt>=g_demo_goalCnt?" ":"\n");
if (g_demo_cnt>=g_demo_goalCnt)
{
g_demo_goalCnt = 0;
userConfig.nosound = g_demo_soundToggle;
}
}
}
}
else if (foundemo && g_demo_paused)
{
totalclock = lockclock;
}
if (Demo_IsProfiling())
totalclock += TICSPERFRAME;
if (G_FPSLimit())
{
if (foundemo == 0)
{
G_DrawBackground();
}
else
{
// NOTE: currently, no key/mouse events will be seen while
// demo-profiling because we need 'totalclock' for ourselves.
// And handleevents() -> sampletimer() would mess that up.
G_HandleLocalKeys();
// Render one frame (potentially many if profiling)
if (Demo_IsProfiling())
{
int32_t i, num = g_demo_profile-1;
Bassert(totalclock-ototalclock==4);
for (i=0; i<num; i++)
{
double t1 = timerGetHiTicks(), t2;
// initprintf("t=%d, o=%d, t-o = %d\n", totalclock,
// ototalclock, totalclock-ototalclock);
// NOTE: G_DrawRooms() calculates smoothratio inside and
// ignores the function argument, so we set totalclock
// accordingly.
j = (i<<16)/num;
totalclock = ototalclock + (j>>16);
G_DrawRooms(screenpeek, j);
t2 = timerGetHiTicks();
G_DisplayRest(j);
Demo_RToc(t1, t2);
}
totalclock = ototalclock+4;
// draw status
Demo_DisplayProfStatus();
if (handleevents_peekkeys())
Demo_StopProfiling();
}
else
{
j = calc_smoothratio(totalclock, ototalclock);
if (g_demo_paused && g_demo_rewind)
j = 65536-j;
G_DrawRooms(screenpeek, j);
G_DisplayRest(j);
}
// totalclocklock = totalclock;
if (!Demo_IsProfiling() && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
{
if (demoplay_showsync && outofsync)
gametext_center(100, "OUT OF SYNC");
if (g_demo_showStats)
{
#if 0
if (g_demo_cnt<tmpdifftime)
gametext_center(100, "DIFF");
{
char buf[32];
Bsprintf(buf, "RC:%4d TC:%5d", ud.reccnt, g_demo_cnt);
gametext_center_number(100, buf);
}
#endif
j=g_demo_cnt/REALGAMETICSPERSEC;
Bsprintf(buf, "%02d:%02d", j/60, j%60);
gametext_widenumber(18, 16, buf);
rotatesprite(60<<16, 16<<16, 32768, 0, SLIDEBAR, 0, 0, 2+8+16+1024, 0, 0, (xdim*95)/320, ydim-1);
rotatesprite(90<<16, 16<<16, 32768, 0, SLIDEBAR, 0, 0, 2+8+16+1024, (xdim*95)/320, 0, (xdim*125)/320, ydim-1);
rotatesprite(120<<16, 16<<16, 32768, 0, SLIDEBAR, 0, 0, 2+8+16+1024, (xdim*125)/320, 0, (xdim*155)/320, ydim-1);
rotatesprite(150<<16, 16<<16, 32768, 0, SLIDEBAR, 0, 0, 2+8+16+1024, (xdim*155)/320, 0, xdim-1, ydim-1);
j = (182<<16) - (tabledivide32_noinline((120*(g_demo_totalCnt-g_demo_cnt))<<4, g_demo_totalCnt)<<12);
if (RR)
rotatesprite_fs(j, (15<<16)+(1<<15), 16384, 0, BIGALPHANUM-9, 0, 0, 2+8+16+1024);
else
rotatesprite_fs(j, (16<<16)+(1<<15), 32768, 0, SLIDEBAR+1, 0, 0, 2+8+16+1024);
j=(g_demo_totalCnt-g_demo_cnt)/REALGAMETICSPERSEC;
Bsprintf(buf, "-%02d:%02d%s", j/60, j%60, g_demo_paused ? " ^15PAUSED" : "");
gametext_widenumber(194, 16, buf);
}
}
if ((g_netServer || ud.multimode > 1) && g_player[myconnectindex].ps->gm)
Net_GetPackets();
if (g_player[myconnectindex].gotvote == 0 && voting != -1 && voting != myconnectindex)
gametext_center(60, "Press F1 to Accept, F2 to Decline");
}
if ((g_player[myconnectindex].ps->gm&MODE_MENU) && (g_player[myconnectindex].ps->gm&MODE_EOL))
{
Demo_FinishProfile();
videoNextPage();
goto RECHECK;
}
if (I_EscapeTrigger() && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0 && (g_player[myconnectindex].ps->gm&MODE_TYPE) == 0)
{
I_EscapeTriggerClear();
FX_StopAllSounds();
S_ClearSoundLocks();
Menu_Open(myconnectindex);
Menu_Change(MENU_MAIN);
S_MenuSound();
}
if (Demo_IsProfiling())
{
// Do nothing: sampletimer() is reached from M_DisplayMenus() ->
// Net_GetPackets() else.
}
else if (g_player[myconnectindex].ps->gm&MODE_TYPE)
{
Net_SendMessage();
if ((g_player[myconnectindex].ps->gm&MODE_TYPE) != MODE_TYPE)
{
g_player[myconnectindex].ps->gm = 0;
Menu_Open(myconnectindex);
}
}
else
{
if (ud.recstat != 2)
M_DisplayMenus();
if ((g_netServer || ud.multimode > 1) && !Menu_IsTextInput(m_currentMenu))
{
ControlInfo noshareinfo;
CONTROL_GetInput(&noshareinfo);
if (buttonMap.ButtonDown(gamefunc_SendMessage))
{
inputState.keyFlushChars();
buttonMap.ClearButton(gamefunc_SendMessage);
g_player[myconnectindex].ps->gm = MODE_TYPE;
typebuf[0] = 0;
}
}
}
if (!Demo_IsProfiling())
G_PrintGameQuotes(screenpeek);
if (ud.last_camsprite != ud.camerasprite)
ud.last_camsprite = ud.camerasprite;
if (VOLUMEONE)
{
if (ud.show_help == 0 && (g_player[myconnectindex].ps->gm&MODE_MENU) == 0)
rotatesprite_fs((320-50)<<16, 9<<16, 65536L, 0, BETAVERSION, 0, 0, 2+8+16+128);
}
videoNextPage();
}
// NOTE: We must prevent handleevents() and Net_GetPackets() from
// updating totalclock when profiling (both via sampletimer()):
if (!Demo_IsProfiling())
G_HandleAsync();
if (g_player[myconnectindex].ps->gm == MODE_GAME)
{
// user wants to play a game, quit showing demo!
if (foundemo)
{
#if KRANDDEBUG
krd_print("krandplay.log");
#endif
g_demo_recFilePtr.Close();
}
return 0;
}
}
ud.multimode = numplayers; // fixes 2 infinite loops after watching demo
g_demo_recFilePtr.Close();
Demo_FinishProfile();
// if we're in the menu, try next demo immediately
if (g_player[myconnectindex].ps->gm&MODE_MENU)
goto RECHECK;
#if KRANDDEBUG
if (foundemo)
krd_print("krandplay.log");
#endif
// finished playing a demo and not in menu:
// return so that e.g. the title can be shown
return 1;
}
END_RR_NS