raze-gles/source/thirdparty/include
Christoph Oelckers 2316957026 - made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom.
Note: enet uses 'malloc' and 'free' as field names in a struct - this does not work with any compiler using some sort of heap instrumentation that #defines these names!
This had to be changed to allow MSVC debug builds to compile again.
2019-10-20 09:16:01 +02:00
..
crc32_.h - transitioned project to CMake and deleted most of the old build system. 2019-09-22 23:15:46 +02:00
debugbreak.h - 3 more files moved out of 'build' folder. 2019-09-20 22:34:34 +02:00
enet.h - made things compile again after updating enet. Also removed the redundant dumb and game_music_emu libraries which just got imported by accident when using other things from GZDoom. 2019-10-20 09:16:01 +02:00
fix16.h - removed most extern "C" from the rest of the code base. 2019-09-21 20:14:34 +02:00
fix16.hpp - two more headers to move to Thirdparty. 2019-09-20 22:33:47 +02:00
fix16_int64.h - removed most extern "C" from the rest of the code base. 2019-09-21 20:14:34 +02:00
libdivide.h - two more headers to move to Thirdparty. 2019-09-20 22:33:47 +02:00
lz4.h - moved compression utilities to a 'thirdparty' folder to get them out of the way. 2019-09-20 22:20:53 +02:00
md4.h - moved 4 more. 2019-09-20 23:12:07 +02:00
sjson.h - removed most extern "C" from the rest of the code base. 2019-09-21 20:14:34 +02:00
xxh3.h - moved newly added file to its proper place. 2019-10-20 07:51:35 +02:00
xxhash.h Update xxHash to git commit cd0f5c22095c49c35104dca86620322801f14893 2019-10-20 07:50:30 +02:00