raze-gles/polymer
plagman 458ad8fa04 Polymer: Don't draw back faces of sector masks.
We normally enable backface culling always, but turn it off for
two-sided sprites; we need to make sure it's re-enabled after that
as sector masks are drawn after.

git-svn-id: https://svn.eduke32.com/eduke32@1990 1a8010ca-5511-0410-912e-c29ae57300e0
2011-08-21 19:41:22 +00:00
..
eduke32 Polymer: Don't draw back faces of sector masks. 2011-08-21 19:41:22 +00:00
synthesis.sh move tiles.cfg out of eduke32/samples/ into eduke32/ and update synthesis.sh to reflect that 2011-07-28 21:12:02 +00:00