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https://github.com/ZDoom/raze-gles.git
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2d7c0e26d2
The real fun part is yet to come, i.e. removing the remaining dependencies on the old file system code.
112 lines
3.5 KiB
C++
112 lines
3.5 KiB
C++
/*
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** m_argv.h
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#ifndef __M_ARGV_H__
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#define __M_ARGV_H__
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#include "tarray.h"
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#include "zstring.h"
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//
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// MISC
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//
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class FArgs
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{
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public:
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typedef TIterator<FString> iterator;
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typedef TIterator<const FString> const_iterator;
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typedef FString value_type;
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iterator begin()
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{
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return &Argv[0];
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}
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const_iterator begin() const
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{
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return &Argv[0];
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}
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const_iterator cbegin() const
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{
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return &Argv[0];
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}
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iterator end()
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{
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return &Argv[Argv.Size()];
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}
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const_iterator end() const
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{
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return &Argv[Argv.Size()];
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}
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const_iterator cend() const
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{
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return &Argv[Argv.Size()];
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}
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FArgs();
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FArgs(const FArgs &args);
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FArgs(int argc, char **argv);
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FArgs(int argc, const char** argv);
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FArgs(int argc, FString *argv);
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FArgs &operator=(const FArgs &other);
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const FString& operator[](size_t index) { return Argv[index]; }
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void AppendArg(FString arg);
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void AppendArgs(int argc, const FString *argv);
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void RemoveArg(int argindex);
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void RemoveArgs(const char *check);
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void SetArgs(int argc, char **argv);
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void CollectFiles(const char *finalname, const char** param, const char* extension);
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void CollectFiles(const char *param, const char *extension);
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FArgs *GatherFiles(const char *param) const;
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void SetArg(int argnum, const char *arg);
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int CheckParm(const char *check, int start=1) const; // Returns the position of the given parameter in the arg list (0 if not found).
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int CheckParm(const char** check, int start = 1) const; // Returns the position of the given parameter in the arg list (0 if not found). Allows checking for multiple switches
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int CheckParmList(const char *check, FString **strings, int start=1) const;
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const char *CheckValue(const char *check) const;
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const char *GetArg(int arg) const;
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FString *GetArgList(int arg) const;
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FString TakeValue(const char *check);
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int NumArgs() const;
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void FlushArgs();
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private:
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TArray<FString> Argv;
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};
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extern FArgs *Args;
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#endif //__M_ARGV_H__
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