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63 lines
1.8 KiB
C
63 lines
1.8 KiB
C
// cache1d.h
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#ifndef __cache1d_h__
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#define __cache1d_h__
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#ifdef __cplusplus
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extern "C" {
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#endif
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void initcache(int dacachestart, int dacachesize);
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void allocache(int *newhandle, int newbytes, char *newlockptr);
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void suckcache(int *suckptr);
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void agecache(void);
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extern int pathsearchmode; // 0 = gamefs mode (default), 1 = localfs mode (editor's mode)
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int addsearchpath(const char *p);
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int findfrompath(const char *fn, char **where);
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int openfrompath(const char *fn, int flags, int mode);
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BFILE *fopenfrompath(const char *fn, const char *mode);
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int initgroupfile(char *filename);
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void uninitsinglegroupfile(int grphandle);
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void uninitgroupfile(void);
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int kopen4load(char *filename, char searchfirst); // searchfirst: 0 = anywhere, 1 = first group, 2 = any group
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int kread(int handle, void *buffer, int leng);
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int klseek(int handle, int offset, int whence);
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int kfilelength(int handle);
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int ktell(int handle);
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void kclose(int handle);
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enum {
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CACHE1D_FIND_FILE = 1,
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CACHE1D_FIND_DIR = 2,
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CACHE1D_FIND_DRIVE = 4,
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CACHE1D_OPT_NOSTACK = 0x100,
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// the lower the number, the higher the priority
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CACHE1D_SOURCE_DRIVE = 0,
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CACHE1D_SOURCE_CURDIR = 1,
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CACHE1D_SOURCE_PATH = 2, // + path stack depth
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CACHE1D_SOURCE_ZIP = 0x7ffffffe,
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CACHE1D_SOURCE_GRP = 0x7fffffff,
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};
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typedef struct _CACHE1D_FIND_REC {
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char *name;
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int type, source;
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struct _CACHE1D_FIND_REC *next, *prev, *usera, *userb;
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} CACHE1D_FIND_REC;
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void klistfree(CACHE1D_FIND_REC *rec);
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CACHE1D_FIND_REC *klistpath(const char *path, const char *mask, int type);
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int kdfread(void *buffer, bsize_t dasizeof, bsize_t count, int fil);
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int dfread(void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
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void kdfwrite(void *buffer, bsize_t dasizeof, bsize_t count, int fil);
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void dfwrite(void *buffer, bsize_t dasizeof, bsize_t count, BFILE *fil);
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#ifdef __cplusplus
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}
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#endif
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#endif // __cache1d_h__
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