raze-gles/polymer/eduke32/source/lunatic/doc
helixhorned b5bb86b8e2 Mapster32: make sprite duplication examples in m32script_ex.map work again.
- Work around a sequencing issue (assignment of searchstat) in
  M32_DrawRoomsAndMasks()
- When having sprites highlighted and changing shade, since r1943 change
  every highlighted sprite's shade if one of them is aimed at. With this
  revision, if SHIFT is pressed while doing that, only change the aimed at
  sprite's shade
- a.m32: Use 'break' from a state instead of 'return'. The former may be
  "sticky" in a way that is not intended. Needs to be debugged later.
- Update instructions in m32script_ex.map

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@4880 1a8010ca-5511-0410-912e-c29ae57300e0
2015-01-06 19:56:41 +00:00
..
Makefile Lunatic: document fundamentals of shade tables, but not 'engine' API yet. 2014-01-02 00:08:39 +00:00
din_w_collapse.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
din_w_crushing.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
din_w_explosive.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
din_w_toxic.png Lunatic doc: move icons to doc/ root, as they were not showing up properly online. 2013-08-23 17:01:19 +00:00
how_to_build_lunatic.txt Windows: Update libraries. 2014-07-10 09:01:15 +00:00
lpeg-lunatic.patch Lunatic: slight Makefile tweak for Windows preparation. 2013-07-07 20:59:14 +00:00
lunacon.txt Mapster32: make sprite duplication examples in m32script_ex.map work again. 2015-01-06 19:56:41 +00:00
lunatic.conf Lunatic: commit preliminary, unfinished documentation written in AsciiDoc. 2013-06-09 16:37:22 +00:00
lunatic.txt Fix C++ build. DONT_BUILD. 2014-11-07 22:07:14 +00:00
lunatic_sh.style Lunatic doc: add Lua source code highlighting using GNU Source-highlight. 2013-10-24 17:48:19 +00:00