raze-gles/polymer/eduke32/source/sw/src/track.h
hendricks266 fad3606c44 SW: Nuke mytypes.h. Mostly.
git-svn-id: https://svn.eduke32.com/eduke32@5198 1a8010ca-5511-0410-912e-c29ae57300e0
2015-05-19 21:58:29 +00:00

13 lines
645 B
C

int ActorFollowTrack(short SpriteNum,short locktics);
void ActorLeaveTrack(short SpriteNum);
void RefreshPoints(SECTOR_OBJECTp sop,int nx,int ny,SWBOOL dynamic);
void TrackSetup(void);
void PlaceSectorObject(SECTOR_OBJECTp sop,short newang,int newx,int newy);
void PlaceSectorObjectsOnTracks(void);
void PlaceActorsOnTracks(void);
void SetupSectorObject(short sectnum,short tag);
void PostSetupSectorObject(void);
void VehicleSetSmoke(SECTOR_OBJECTp sop,ANIMATORp animator);
void CollapseSectorObject(SECTOR_OBJECTp sop,int nx,int ny);
void KillSectorObjectSprites(SECTOR_OBJECTp sop);
void MoveSectorObjects(SECTOR_OBJECTp sop,short locktics);