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e29eb5bbed
This is merely the basics needed to actually implement something.
18 lines
211 B
Text
18 lines
211 B
Text
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// Base class for game screens.
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class GameScreen : Object ui
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{
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virtual bool OnEvent(InputEvent ev)
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{
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return false;
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}
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virtual bool Tick(int framenum)
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{
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return false;
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}
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virtual void Draw()
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{
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}
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}
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