raze-gles/polymer/eduke32/package/sdk/SEHELP.HLP
hendricks266 851e9fc8d1 Sweeping modifications to synthesis and the package directory structure so that every potential binary is in its own package.
While we're rearranging files, ensure all SVN mime-types are set correctly.

git-svn-id: https://svn.eduke32.com/eduke32@4130 1a8010ca-5511-0410-912e-c29ae57300e0
2013-11-04 03:59:26 +00:00

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Text

-Sector Effector Help-
0 : Rotating Sector
1 : Pivot Sprite for SE 0
2 : Earthquake
3 : Random Lights After Shot Out
4 : Random Lights
6 : Subway
7 : Teleporter
8 : Up Open Door Lights
9 : Down Open Door Lights
10 : Door Auto Close (Hitag = Delay)
11 : Rotate Sector Door (ST 23)
12 : Light Switch
13 : C-9 Explosive
14 : Subway Car
15 : Slide Door (ST 25)
16 : Rotate Reactor Sector
17 : Elevator Transport (ST 15)
18 : Incremental Sector Rise/Fall
19 : Explosion Lowers Ceiling
20 : Stretch (ST 27)
21 : Drop Floor (ST 28)
22 : Teeth Door Prong (ST 29)
23 : One-Way Teleporter Destination
24 : Conveyor Belt or Water Current
25 : Engine Piston
27 : Demo Camera
28 : Lightning
29 : Float (for Waves)
30 : Two-Way Train (ST 31)
31 : Floor Rise/Fall
32 : Ceiling Rise/Fall
33 : Earthquake Debris
36 : Projectile Shooter