mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-07 05:21:12 +00:00
1cc9d13ccf
Files moved but not modified. Changes to follow in a subsequent commit. You down with CPP? git-svn-id: https://svn.eduke32.com/eduke32@6055 1a8010ca-5511-0410-912e-c29ae57300e0
69 lines
2.6 KiB
C
69 lines
2.6 KiB
C
//-------------------------------------------------------------------------
|
|
/*
|
|
Copyright (C) 1997, 2005 - 3D Realms Entertainment
|
|
|
|
This file is part of Shadow Warrior version 1.2
|
|
|
|
Shadow Warrior is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
Original Source: 1997 - Frank Maddin and Jim Norwood
|
|
Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
|
|
*/
|
|
//-------------------------------------------------------------------------
|
|
|
|
#ifndef LISTS_H
|
|
|
|
#define LISTS_H
|
|
|
|
/********************************************************************/
|
|
|
|
typedef
|
|
struct List
|
|
{
|
|
struct List *Next;
|
|
struct List *Prev;
|
|
} LISTHEAD, *LIST;
|
|
|
|
#define FIRST(list) (list->Next)
|
|
#define LAST(list) (list->Prev)
|
|
|
|
|
|
#define INITLIST(list) ( ((LIST) list)->Prev = ((LIST) list)->Next = (LIST) list)
|
|
|
|
|
|
#define INSERT(list, nodep) ( ((LIST) nodep)->Prev = (LIST) list, \
|
|
((LIST) nodep)->Next = ((LIST) list)->Next, \
|
|
((LIST) list)->Next = (LIST) nodep, \
|
|
((LIST) nodep)->Next->Prev = (LIST) nodep)
|
|
|
|
#define INSERT_TAIL(list, nodep) ( ((LIST) nodep)->Next = (LIST) list, \
|
|
((LIST) nodep)->Prev = ((LIST) list)->Prev, \
|
|
((LIST) list)->Prev = (LIST) nodep, \
|
|
((LIST) nodep)->Prev->Next = (LIST) nodep)
|
|
|
|
#define REMOVE(nodep) ( ((LIST) nodep)->Prev->Next = ((LIST) nodep)->Next, \
|
|
((LIST) nodep)->Next->Prev = ((LIST) nodep)->Prev)
|
|
|
|
|
|
#define TRAVERSE(l, o, n) ASSERT(((LIST)l)->Next && ((LIST)l)->Prev); for (o = (void*)(((LIST)l)->Next); \
|
|
n = o->Next, (LIST) o != (LIST) l; \
|
|
o = n)
|
|
|
|
#define EMPTY(list) (((LIST) list)->Next == (LIST) list)
|
|
|
|
#endif
|
|
|
|
|