mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-18 02:01:39 +00:00
dba29b0fbe
git-svn-id: https://svn.eduke32.com/eduke32@1222 1a8010ca-5511-0410-912e-c29ae57300e0
258 lines
7.8 KiB
C
258 lines
7.8 KiB
C
#include "compat.h"
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#include "osd.h"
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#include "build.h"
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#include "baselayer.h"
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#ifdef RENDERTYPEWIN
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#include "winlayer.h"
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#endif
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char scantoasc[128] =
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{
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0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0,
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'q','w','e','r','t','y','u','i','o','p','[',']',0,0,'a','s',
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'd','f','g','h','j','k','l',';',39,'`',0,92,'z','x','c','v',
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'b','n','m',',','.','/',0,'*',0,32,0,0,0,0,0,0,
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0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1',
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'2','3','0','.',0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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};
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#ifdef USE_OPENGL
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struct glinfo glinfo =
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{
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"Unknown", // vendor
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"Unknown", // renderer
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"0.0.0", // version
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"", // extensions
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1.0, // max anisotropy
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0, // brga texture format
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0, // clamp-to-edge support
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0, // texture compression
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0, // non-power-of-two textures
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0, // multisampling
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0, // nvidia multisampling hint
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0, // ARBfp
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0, // depth textures
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0, // shadow comparison
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0, // Frame Buffer Objects
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0, // rectangle textures
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0, // multitexturing
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0, // env_combine
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0, // Vertex Buffer Objects
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0, // VSync support
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0, // Shader Model 4 support
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0, // GL info dumped
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};
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#endif
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char *strtolower(char *str, int32_t len)
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{
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int32_t i = 0;
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if (len <= 0) return str;
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do
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{
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*(str+i) = Btolower(*(str+i));
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i++;
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}
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while (--len);
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return str;
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}
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int32_t flushlogwindow = 0;
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static void onvideomodechange(int32_t newmode) { UNREFERENCED_PARAMETER(newmode); }
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void (*baselayer_onvideomodechange)(int32_t) = onvideomodechange;
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#if defined(POLYMOST)
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static int32_t osdfunc_setrendermode(const osdfuncparm_t *parm)
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{
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int32_t m;
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char *p;
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char *modestrs[] =
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{
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"classic software", "completely broken polygonal flat-shaded software",
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"polygonal textured software", "polygonal OpenGL", "great justice"
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};
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if (parm->numparms != 1) return OSDCMD_SHOWHELP;
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m = Bstrtol(parm->parms[0], &p, 10);
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if (m < 0 || m > 4) return OSDCMD_SHOWHELP;
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setrendermode(m);
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OSD_Printf("Rendering method changed to %s\n", modestrs[ getrendermode()]);
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return OSDCMD_OK;
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}
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#if defined(USE_OPENGL)
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#ifdef DEBUGGINGAIDS
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static int32_t osdcmd_hicsetpalettetint(const osdfuncparm_t *parm)
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{
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int32_t pal, cols[3], eff;
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if (parm->numparms != 5) return OSDCMD_SHOWHELP;
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pal = Batol(parm->parms[0]);
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cols[0] = Batol(parm->parms[1]);
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cols[1] = Batol(parm->parms[2]);
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cols[2] = Batol(parm->parms[3]);
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eff = Batol(parm->parms[4]);
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hicsetpalettetint(pal,cols[0],cols[1],cols[2],eff);
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return OSDCMD_OK;
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}
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#endif
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int32_t osdcmd_glinfo(const osdfuncparm_t *parm)
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{
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char *s,*t,*u,i;
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UNREFERENCED_PARAMETER(parm);
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if (bpp == 8)
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{
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initprintf("glinfo: Not in OpenGL mode.\n");
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return OSDCMD_OK;
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}
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initprintf("OpenGL Information:\n"
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" Version: %s\n"
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" Vendor: %s\n"
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" Renderer: %s\n",
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glinfo.version,
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glinfo.vendor,
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glinfo.renderer);
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if (!glinfo.dumped)
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return OSDCMD_OK;
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initprintf(" Maximum anisotropy: %.1f%s\n"
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" BGRA textures: %s\n"
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" Non-x^2 textures: %s\n"
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" Texure compression: %s\n"
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" Clamp-to-edge: %s\n"
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" Multisampling: %s\n"
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" Nvidia multisample hint: %s\n"
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" ARBfp fragment programs: %s\n"
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" Depth textures: %s\n"
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" Shadow textures: %s\n"
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" Frame Buffer Objects: %s\n"
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" Rectangle textures: %s\n"
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" Multitexturing: %s\n"
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" env_combine: %s\n"
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" Vertex Buffer Objects: %s\n"
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" Shader Model 4: %s\n"
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" Extensions:\n",
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glinfo.maxanisotropy, glinfo.maxanisotropy>1.0?"":" (no anisotropic filtering)",
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glinfo.bgra ? "supported": "not supported",
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glinfo.texnpot ? "supported": "not supported",
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glinfo.texcompr ? "supported": "not supported",
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glinfo.clamptoedge ? "supported": "not supported",
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glinfo.multisample ? "supported": "not supported",
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glinfo.nvmultisamplehint ? "supported": "not supported",
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glinfo.arbfp ? "supported": "not supported",
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glinfo.depthtex ? "supported": "not supported",
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glinfo.shadow ? "supported": "not supported",
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glinfo.fbos ? "supported": "not supported",
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glinfo.rect ? "supported": "not supported",
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glinfo.multitex ? "supported": "not supported",
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glinfo.envcombine ? "supported": "not supported",
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glinfo.vbos ? "supported": "not supported",
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glinfo.sm4 ? "supported": "not supported"
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);
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s = Bstrdup(glinfo.extensions);
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if (!s) initprintf(glinfo.extensions);
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else
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{
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i = 0; t = u = s;
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while (*t)
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{
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if (*t == ' ')
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{
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if (i&1)
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{
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*t = 0;
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initprintf(" %s\n",u);
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u = t+1;
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}
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i++;
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}
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t++;
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}
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if (i&1) initprintf(" %s\n",u);
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Bfree(s);
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}
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return OSDCMD_OK;
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}
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#endif
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#endif
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static int32_t osdcmd_vars(const osdfuncparm_t *parm)
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{
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int32_t showval = (parm->numparms < 1);
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if (!Bstrcasecmp(parm->name, "r_scrcaptureformat"))
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{
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const char *fmts[] = {"TGA", "PCX"};
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if (showval) { OSD_Printf("r_scrcaptureformat is %s\n", fmts[captureformat]); }
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else
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{
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int32_t j;
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for (j=0; j<2; j++)
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if (!Bstrcasecmp(parm->parms[0], fmts[j])) break;
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if (j == 2) return OSDCMD_SHOWHELP;
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captureformat = j;
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}
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return OSDCMD_OK;
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}
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#ifdef SUPERBUILD
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else if (!Bstrcasecmp(parm->name, "r_novoxmips"))
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{
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if (showval) { OSD_Printf("r_novoxmips is %d\n", novoxmips); }
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else { novoxmips = (atoi(parm->parms[0]) != 0); }
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}
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else if (!Bstrcasecmp(parm->name, "r_voxels"))
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{
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if (showval) { OSD_Printf("r_voxels is %d\n", usevoxels); }
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else { usevoxels = (atoi(parm->parms[0]) != 0); }
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}
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#endif
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return OSDCMD_SHOWHELP;
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}
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int32_t baselayer_init(void)
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{
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#ifdef POLYMOST
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OSD_RegisterFunction("setrendermode","setrendermode <number>: sets the engine's rendering mode.\n"
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"Mode numbers are:\n"
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" 0 - Classic Build software\n"
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" 1 - Polygonal flat-shaded software\n"
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" 2 - Polygonal textured software\n"
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#ifdef USE_OPENGL
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" 3 - Polygonal OpenGL\n"
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// " 4 - great justice renderer\n"
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#endif
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,
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osdfunc_setrendermode);
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#endif
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OSD_RegisterFunction("r_scrcaptureformat","r_scrcaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars);
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#ifdef SUPERBUILD
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OSD_RegisterFunction("r_novoxmips","r_novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",osdcmd_vars);
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OSD_RegisterFunction("r_voxels","r_voxels: enable/disable automatic sprite->voxel rendering",osdcmd_vars);
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#endif
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#if defined(POLYMOST) && defined(USE_OPENGL)
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#ifdef DEBUGGINGAIDS
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OSD_RegisterFunction("hicsetpalettetint","hicsetpalettetint: sets palette tinting values",osdcmd_hicsetpalettetint);
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#endif
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OSD_RegisterFunction("glinfo","glinfo: shows OpenGL information about the current OpenGL mode",osdcmd_glinfo);
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#endif
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return 0;
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}
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