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39509680b6
The problems still remains that rotatesprite behaves differently in classic and OpenGL modes with clipping boundaries specified (and maybe in some other cases) git-svn-id: https://svn.eduke32.com/eduke32@2304 1a8010ca-5511-0410-912e-c29ae57300e0 |
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eduke32 | ||
synthesis.sh |