mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-29 13:00:43 +00:00
f33887b2f8
git-svn-id: https://svn.eduke32.com/eduke32@5255 1a8010ca-5511-0410-912e-c29ae57300e0
1112 lines
30 KiB
C
1112 lines
30 KiB
C
//
|
|
// Common non-engine code/data for EDuke32 and Mapster32
|
|
//
|
|
|
|
#include "compat.h"
|
|
#include "build.h"
|
|
#include "baselayer.h"
|
|
|
|
#include "grpscan.h"
|
|
|
|
#ifdef _WIN32
|
|
# include "winbits.h"
|
|
# include <shlwapi.h>
|
|
# include <winnt.h>
|
|
# ifndef KEY_WOW64_32KEY
|
|
# define KEY_WOW64_32KEY 0x0200
|
|
# endif
|
|
#elif defined __APPLE__
|
|
# include "osxbits.h"
|
|
#endif
|
|
|
|
#include "common.h"
|
|
#include "common_game.h"
|
|
|
|
struct grpfile_t const *g_selectedGrp;
|
|
|
|
int32_t g_gameType = GAMEFLAG_DUKE;
|
|
|
|
int32_t g_usingAddon = 0;
|
|
|
|
// g_gameNamePtr can point to one of: grpfiles[].name (string literal), string
|
|
// literal, malloc'd block (XXX: possible leak)
|
|
const char *g_gameNamePtr = NULL;
|
|
|
|
// grp/con handling
|
|
|
|
static const char *defaultgamegrp[GAMECOUNT] = { "DUKE3D.GRP", "NAM.GRP", "NAPALM.GRP", "WW2GI.GRP" };
|
|
static const char *defaultdeffilename[GAMECOUNT] = { "duke3d.def", "nam.def", "napalm.def", "ww2gi.def" };
|
|
static const char *defaultconfilename = "GAME.CON";
|
|
static const char *defaultgameconfilename[GAMECOUNT] = { "EDUKE.CON", "NAM.CON", "NAPALM.CON", "WW2GI.CON" };
|
|
|
|
// g_grpNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
|
char *g_grpNamePtr = NULL;
|
|
// g_scriptNamePtr can ONLY point to a malloc'd block (length BMAX_PATH)
|
|
char *g_scriptNamePtr = NULL;
|
|
|
|
void clearGrpNamePtr(void)
|
|
{
|
|
if (g_grpNamePtr != NULL)
|
|
Bfree(g_grpNamePtr);
|
|
// g_grpNamePtr assumed to be assigned to right after
|
|
}
|
|
|
|
void clearScriptNamePtr(void)
|
|
{
|
|
if (g_scriptNamePtr != NULL)
|
|
Bfree(g_scriptNamePtr);
|
|
// g_scriptNamePtr assumed to be assigned to right after
|
|
}
|
|
|
|
const char *G_DefaultGrpFile(void)
|
|
{
|
|
if (DUKE)
|
|
return defaultgamegrp[GAME_DUKE];
|
|
// order is important for the following three because GAMEFLAG_NAM overlaps all
|
|
else if (NAPALM)
|
|
return defaultgamegrp[GAME_NAPALM];
|
|
else if (WW2GI)
|
|
return defaultgamegrp[GAME_WW2GI];
|
|
else if (NAM)
|
|
return defaultgamegrp[GAME_NAM];
|
|
|
|
return defaultgamegrp[0];
|
|
}
|
|
const char *G_DefaultDefFile(void)
|
|
{
|
|
if (DUKE)
|
|
return defaultdeffilename[GAME_DUKE];
|
|
else if (WW2GI)
|
|
return defaultdeffilename[GAME_WW2GI];
|
|
else if (NAPALM)
|
|
{
|
|
if (!testkopen(defaultdeffilename[GAME_NAPALM],0) && testkopen(defaultdeffilename[GAME_NAM],0))
|
|
return defaultdeffilename[GAME_NAM]; // NAM/NAPALM Sharing
|
|
else
|
|
return defaultdeffilename[GAME_NAPALM];
|
|
}
|
|
else if (NAM)
|
|
{
|
|
if (!testkopen(defaultdeffilename[GAME_NAM],0) && testkopen(defaultdeffilename[GAME_NAPALM],0))
|
|
return defaultdeffilename[GAME_NAPALM]; // NAM/NAPALM Sharing
|
|
else
|
|
return defaultdeffilename[GAME_NAM];
|
|
}
|
|
|
|
return defaultdeffilename[0];
|
|
}
|
|
const char *G_DefaultConFile(void)
|
|
{
|
|
if (DUKE && testkopen(defaultgameconfilename[GAME_DUKE],0))
|
|
return defaultgameconfilename[GAME_DUKE];
|
|
else if (WW2GI && testkopen(defaultgameconfilename[GAME_WW2GI],0))
|
|
return defaultgameconfilename[GAME_WW2GI];
|
|
else if (NAPALM)
|
|
{
|
|
if (!testkopen(defaultgameconfilename[GAME_NAPALM],0))
|
|
{
|
|
if (testkopen(defaultgameconfilename[GAME_NAM],0))
|
|
return defaultgameconfilename[GAME_NAM]; // NAM/NAPALM Sharing
|
|
}
|
|
else
|
|
return defaultgameconfilename[GAME_NAPALM];
|
|
}
|
|
else if (NAM)
|
|
{
|
|
if (!testkopen(defaultgameconfilename[GAME_NAM],0))
|
|
{
|
|
if (testkopen(defaultgameconfilename[GAME_NAPALM],0))
|
|
return defaultgameconfilename[GAME_NAPALM]; // NAM/NAPALM Sharing
|
|
}
|
|
else
|
|
return defaultgameconfilename[GAME_NAM];
|
|
}
|
|
|
|
return defaultconfilename;
|
|
}
|
|
|
|
const char *G_GrpFile(void)
|
|
{
|
|
if (g_grpNamePtr == NULL)
|
|
return G_DefaultGrpFile();
|
|
else
|
|
return g_grpNamePtr;
|
|
}
|
|
|
|
const char *G_DefFile(void)
|
|
{
|
|
if (g_defNamePtr == NULL)
|
|
return G_DefaultDefFile();
|
|
else
|
|
return g_defNamePtr;
|
|
}
|
|
|
|
const char *G_ConFile(void)
|
|
{
|
|
if (g_scriptNamePtr == NULL)
|
|
return G_DefaultConFile();
|
|
else
|
|
return g_scriptNamePtr;
|
|
}
|
|
|
|
//////////
|
|
|
|
// Set up new-style multi-psky handling.
|
|
void G_InitMultiPsky(int32_t const CLOUDYOCEAN__DYN, int32_t const MOONSKY1__DYN, int32_t const BIGORBIT1__DYN, int32_t const LA__DYN)
|
|
{
|
|
// When adding other multi-skies, take care that the tileofs[] values are
|
|
// <= PSKYOFF_MAX. (It can be increased up to MAXPSKYTILES, but should be
|
|
// set as tight as possible.)
|
|
|
|
// The default sky properties (all others are implicitly zero):
|
|
psky_t * const defaultsky = E_DefinePsky(DEFAULTPSKY);
|
|
defaultsky->lognumtiles = 3;
|
|
defaultsky->horizfrac = 32768;
|
|
|
|
// CLOUDYOCEAN
|
|
// Aligns with the drawn scene horizon because it has one itself.
|
|
psky_t * const oceansky = E_DefinePsky(CLOUDYOCEAN__DYN);
|
|
oceansky->lognumtiles = 3;
|
|
oceansky->horizfrac = 65536;
|
|
|
|
// MOONSKY1
|
|
// earth mountain mountain sun
|
|
psky_t * const moonsky = E_DefinePsky(MOONSKY1__DYN);
|
|
moonsky->lognumtiles = 3;
|
|
moonsky->horizfrac = 32768;
|
|
moonsky->tileofs[6] = 1;
|
|
moonsky->tileofs[1] = 2;
|
|
moonsky->tileofs[4] = 2;
|
|
moonsky->tileofs[2] = 3;
|
|
|
|
// BIGORBIT1 // orbit
|
|
// earth1 2 3 moon/sun
|
|
psky_t * const spacesky = E_DefinePsky(BIGORBIT1__DYN);
|
|
spacesky->lognumtiles = 3;
|
|
spacesky->horizfrac = 32768;
|
|
spacesky->tileofs[5] = 1;
|
|
spacesky->tileofs[6] = 2;
|
|
spacesky->tileofs[7] = 3;
|
|
spacesky->tileofs[2] = 4;
|
|
|
|
// LA // la city
|
|
// earth1 2 3 moon/sun
|
|
psky_t * const citysky = E_DefinePsky(LA__DYN);
|
|
citysky->lognumtiles = 3;
|
|
citysky->horizfrac = 16384+1024;
|
|
citysky->tileofs[0] = 1;
|
|
citysky->tileofs[1] = 2;
|
|
citysky->tileofs[2] = 1;
|
|
citysky->tileofs[3] = 3;
|
|
citysky->tileofs[4] = 4;
|
|
citysky->tileofs[5] = 0;
|
|
citysky->tileofs[6] = 2;
|
|
citysky->tileofs[7] = 3;
|
|
|
|
#if 0
|
|
// This assertion should hold. See note above.
|
|
for (int i=0; i<pskynummultis; ++i)
|
|
for (int j=0; j<(1<<multipsky[i].lognumtiles); ++j)
|
|
Bassert(multipsky[i].tileofs[j] <= PSKYOFF_MAX);
|
|
#endif
|
|
}
|
|
|
|
void G_SetupGlobalPsky(void)
|
|
{
|
|
int32_t i, mskyidx=0;
|
|
|
|
// NOTE: Loop must be running backwards for the same behavior as the game
|
|
// (greatest sector index with matching parallaxed sky takes precedence).
|
|
for (i=numsectors-1; i>=0; i--)
|
|
{
|
|
if (sector[i].ceilingstat & 1)
|
|
{
|
|
mskyidx = getpskyidx(sector[i].ceilingpicnum);
|
|
if (mskyidx > 0)
|
|
break;
|
|
}
|
|
}
|
|
|
|
g_pskyidx = mskyidx;
|
|
}
|
|
|
|
//////////
|
|
|
|
static char g_rootDir[BMAX_PATH];
|
|
char g_modDir[BMAX_PATH] = "/";
|
|
|
|
int32_t kopen4loadfrommod(const char *filename, char searchfirst)
|
|
{
|
|
int32_t r=-1;
|
|
|
|
if (g_modDir[0]!='/' || g_modDir[1]!=0)
|
|
{
|
|
static char fn[BMAX_PATH];
|
|
|
|
Bsnprintf(fn, sizeof(fn), "%s/%s",g_modDir,filename);
|
|
r = kopen4load(fn,searchfirst);
|
|
}
|
|
|
|
if (r < 0)
|
|
r = kopen4load(filename,searchfirst);
|
|
|
|
return r;
|
|
}
|
|
|
|
int32_t usecwd;
|
|
static void G_LoadAddon(void);
|
|
int32_t g_groupFileHandle;
|
|
|
|
void G_ExtPreInit(int32_t argc,const char **argv)
|
|
{
|
|
usecwd = G_CheckCmdSwitch(argc, argv, "-usecwd");
|
|
|
|
#ifdef _WIN32
|
|
GetModuleFileName(NULL,g_rootDir,BMAX_PATH);
|
|
Bcorrectfilename(g_rootDir,1);
|
|
//chdir(g_rootDir);
|
|
#else
|
|
getcwd(g_rootDir,BMAX_PATH);
|
|
strcat(g_rootDir,"/");
|
|
#endif
|
|
}
|
|
|
|
void G_ExtInit(void)
|
|
{
|
|
char cwd[BMAX_PATH];
|
|
|
|
#ifdef EDUKE32_OSX
|
|
char *appdir = Bgetappdir();
|
|
addsearchpath(appdir);
|
|
Bfree(appdir);
|
|
#endif
|
|
|
|
if (getcwd(cwd,BMAX_PATH) && Bstrcmp(cwd,"/") != 0)
|
|
addsearchpath(cwd);
|
|
|
|
if (CommandPaths)
|
|
{
|
|
int32_t i;
|
|
struct strllist *s;
|
|
while (CommandPaths)
|
|
{
|
|
s = CommandPaths->next;
|
|
i = addsearchpath(CommandPaths->str);
|
|
if (i < 0)
|
|
{
|
|
initprintf("Failed adding %s for game data: %s\n", CommandPaths->str,
|
|
i==-1 ? "not a directory" : "no such directory");
|
|
}
|
|
|
|
Bfree(CommandPaths->str);
|
|
Bfree(CommandPaths);
|
|
CommandPaths = s;
|
|
}
|
|
}
|
|
|
|
#if defined(_WIN32)
|
|
if (!access("user_profiles_enabled", F_OK))
|
|
#else
|
|
if (usecwd == 0 && access("user_profiles_disabled", F_OK))
|
|
#endif
|
|
{
|
|
char *homedir;
|
|
int32_t asperr;
|
|
|
|
if ((homedir = Bgethomedir()))
|
|
{
|
|
Bsnprintf(cwd,sizeof(cwd),"%s/"
|
|
#if defined(_WIN32)
|
|
"EDuke32 Settings"
|
|
#elif defined(GEKKO)
|
|
"apps/eduke32"
|
|
#else
|
|
".eduke32"
|
|
#endif
|
|
,homedir);
|
|
asperr = addsearchpath(cwd);
|
|
if (asperr == -2)
|
|
{
|
|
if (Bmkdir(cwd,S_IRWXU) == 0) asperr = addsearchpath(cwd);
|
|
else asperr = -1;
|
|
}
|
|
if (asperr == 0)
|
|
Bchdir(cwd);
|
|
Bfree(homedir);
|
|
}
|
|
}
|
|
|
|
// JBF 20031220: Because it's annoying renaming GRP files whenever I want to test different game data
|
|
if (g_grpNamePtr == NULL)
|
|
{
|
|
const char *cp = getenv("DUKE3DGRP");
|
|
if (cp)
|
|
{
|
|
clearGrpNamePtr();
|
|
g_grpNamePtr = dup_filename(cp);
|
|
initprintf("Using \"%s\" as main GRP file\n", g_grpNamePtr);
|
|
}
|
|
}
|
|
}
|
|
|
|
void G_ScanGroups(void)
|
|
{
|
|
ScanGroups();
|
|
|
|
g_selectedGrp = NULL;
|
|
|
|
char const * const currentGrp = G_GrpFile();
|
|
|
|
for (grpfile_t const *fg = foundgrps; fg; fg=fg->next)
|
|
{
|
|
if (!Bstrcasecmp(fg->filename, currentGrp))
|
|
{
|
|
g_selectedGrp = fg;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
static int32_t G_TryLoadingGrp(char const * const grpfile)
|
|
{
|
|
int32_t i;
|
|
|
|
if ((i = initgroupfile(grpfile)) == -1)
|
|
initprintf("Warning: could not find main data file \"%s\"!\n", grpfile);
|
|
else
|
|
initprintf("Using \"%s\" as main game data file.\n", grpfile);
|
|
|
|
return i;
|
|
}
|
|
|
|
static int32_t G_LoadGrpDependencyChain(grpfile_t const * const grp)
|
|
{
|
|
if (!grp)
|
|
return -1;
|
|
|
|
if (grp->type->dependency)
|
|
G_LoadGrpDependencyChain(FindGroup(grp->type->dependency));
|
|
|
|
int32_t const i = G_TryLoadingGrp(grp->filename);
|
|
|
|
if (grp->type->postprocessing)
|
|
grp->type->postprocessing(grp->type->crcval);
|
|
|
|
return i;
|
|
}
|
|
|
|
void G_LoadGroups(int32_t autoload)
|
|
{
|
|
if (g_modDir[0] != '/')
|
|
{
|
|
char cwd[BMAX_PATH];
|
|
|
|
Bstrcat(g_rootDir, g_modDir);
|
|
addsearchpath(g_rootDir);
|
|
// addsearchpath(mod_dir);
|
|
|
|
if (getcwd(cwd, BMAX_PATH))
|
|
{
|
|
Bsprintf(cwd, "%s/%s", cwd, g_modDir);
|
|
if (!Bstrcmp(g_rootDir, cwd))
|
|
{
|
|
if (addsearchpath(cwd) == -2)
|
|
if (Bmkdir(cwd, S_IRWXU) == 0)
|
|
addsearchpath(cwd);
|
|
}
|
|
}
|
|
|
|
#ifdef USE_OPENGL
|
|
Bsprintf(cwd, "%s/%s", g_modDir, TEXCACHEFILE);
|
|
Bstrcpy(TEXCACHEFILE, cwd);
|
|
#endif
|
|
}
|
|
|
|
if (g_usingAddon)
|
|
G_LoadAddon();
|
|
|
|
const char *grpfile;
|
|
int32_t i;
|
|
|
|
if ((i = G_LoadGrpDependencyChain(g_selectedGrp)) != -1)
|
|
{
|
|
grpfile = g_selectedGrp->filename;
|
|
|
|
clearGrpNamePtr();
|
|
g_grpNamePtr = dup_filename(grpfile);
|
|
|
|
grpinfo_t const * const type = g_selectedGrp->type;
|
|
|
|
g_gameType = type->game;
|
|
g_gameNamePtr = type->name;
|
|
|
|
if (type->scriptname && g_scriptNamePtr == NULL)
|
|
g_scriptNamePtr = dup_filename(type->scriptname);
|
|
|
|
if (type->defname && g_defNamePtr == NULL)
|
|
g_defNamePtr = dup_filename(type->defname);
|
|
}
|
|
else
|
|
{
|
|
grpfile = G_GrpFile();
|
|
i = G_TryLoadingGrp(grpfile);
|
|
}
|
|
|
|
if (autoload)
|
|
{
|
|
G_LoadGroupsInDir("autoload");
|
|
|
|
if (i != -1)
|
|
G_DoAutoload(grpfile);
|
|
}
|
|
|
|
if (g_modDir[0] != '/')
|
|
G_LoadGroupsInDir(g_modDir);
|
|
|
|
if (g_defNamePtr == NULL)
|
|
{
|
|
const char *tmpptr = getenv("DUKE3DDEF");
|
|
if (tmpptr)
|
|
{
|
|
clearDefNamePtr();
|
|
g_defNamePtr = dup_filename(tmpptr);
|
|
initprintf("Using \"%s\" as definitions file\n", g_defNamePtr);
|
|
}
|
|
}
|
|
|
|
loaddefinitions_game(G_DefFile(), TRUE);
|
|
|
|
struct strllist *s;
|
|
|
|
pathsearchmode = 1;
|
|
while (CommandGrps)
|
|
{
|
|
int32_t j;
|
|
|
|
s = CommandGrps->next;
|
|
|
|
if ((j = initgroupfile(CommandGrps->str)) == -1)
|
|
initprintf("Could not find file \"%s\".\n", CommandGrps->str);
|
|
else
|
|
{
|
|
g_groupFileHandle = j;
|
|
initprintf("Using file \"%s\" as game data.\n", CommandGrps->str);
|
|
if (autoload)
|
|
G_DoAutoload(CommandGrps->str);
|
|
}
|
|
|
|
Bfree(CommandGrps->str);
|
|
Bfree(CommandGrps);
|
|
CommandGrps = s;
|
|
}
|
|
pathsearchmode = 0;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
const char * G_GetInstallPath(int32_t insttype)
|
|
{
|
|
static char spath[NUMINSTPATHS][BMAX_PATH];
|
|
static int32_t success[NUMINSTPATHS] = { -1, -1, -1, -1, -1 };
|
|
int32_t siz = BMAX_PATH;
|
|
|
|
if (success[insttype] == -1)
|
|
{
|
|
HKEY HKLM32;
|
|
LONG keygood = RegOpenKeyEx(HKEY_LOCAL_MACHINE, NULL, 0, KEY_READ | KEY_WOW64_32KEY, &HKLM32);
|
|
// KEY_WOW64_32KEY gets us around Wow6432Node on 64-bit builds
|
|
|
|
if (keygood == ERROR_SUCCESS)
|
|
{
|
|
switch (insttype)
|
|
{
|
|
case INSTPATH_STEAM_DUKE3D_MEGATON:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 225140", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_STEAM_DUKE3D_3DR:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 359850", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_GOG_DUKE3D:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\GOG.com\\GOGDUKE3D", "PATH", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_3DR_DUKE3D:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\3DRealms\\Duke Nukem 3D", NULL, NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_3DR_ANTH:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\3DRealms\\Anthology", NULL, NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
case INSTPATH_STEAM_NAM:
|
|
success[insttype] = SHGetValueA(HKLM32, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App 329650", "InstallLocation", NULL, spath[insttype], (LPDWORD)&siz);
|
|
break;
|
|
}
|
|
|
|
RegCloseKey(HKLM32);
|
|
}
|
|
}
|
|
|
|
if (success[insttype] == ERROR_SUCCESS)
|
|
return spath[insttype];
|
|
|
|
return NULL;
|
|
}
|
|
#endif
|
|
|
|
static void G_LoadAddon(void)
|
|
{
|
|
int32_t crc = 0; // compiler-happy
|
|
|
|
switch (g_usingAddon)
|
|
{
|
|
case ADDON_DUKEDC:
|
|
crc = DUKEDC_CRC;
|
|
break;
|
|
case ADDON_NWINTER:
|
|
crc = DUKENW_CRC;
|
|
break;
|
|
case ADDON_CARIBBEAN:
|
|
crc = DUKECB_CRC;
|
|
break;
|
|
}
|
|
|
|
if (!crc) return;
|
|
|
|
grpfile_t const * const grp = FindGroup(crc);
|
|
|
|
if (grp)
|
|
g_selectedGrp = grp;
|
|
}
|
|
|
|
#if defined EDUKE32_OSX || defined __linux__ || defined EDUKE32_BSD
|
|
static void G_AddSteamPaths(const char *basepath)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/dc", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/nw", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/addons/vacation", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/music", basepath);
|
|
addsearchpath(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/music/nwinter", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_NWINTER);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/gameroot/music/vacation", basepath);
|
|
addsearchpath(buf);
|
|
|
|
#if defined EDUKE32_OSX
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Duke Nukem 3D/Duke Nukem 3D.app/drive_c/Program Files/Duke Nukem 3D", basepath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
#endif
|
|
|
|
#if defined EDUKE32_OSX
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Nam/Nam.app/Contents/Resources/Nam.boxer/C.harddisk/NAM", basepath);
|
|
#else
|
|
Bsnprintf(buf, sizeof(buf), "%s/steamapps/common/Nam/NAM", basepath);
|
|
#endif
|
|
addsearchpath_user(buf, SEARCHPATH_NAM);
|
|
}
|
|
|
|
// A bare-bones "parser" for Valve's KeyValues VDF format.
|
|
// There is no guarantee this will function properly with ill-formed files.
|
|
static void KeyValues_SkipWhitespace(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
while (((*vdfbuf)[0] == ' ' || (*vdfbuf)[0] == '\n' || (*vdfbuf)[0] == '\r' || (*vdfbuf)[0] == '\t' || (*vdfbuf)[0] == '\0') && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
|
|
// comments
|
|
if ((*vdfbuf) + 2 < vdfbufend && (*vdfbuf)[0] == '/' && (*vdfbuf)[1] == '/')
|
|
{
|
|
while ((*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
}
|
|
}
|
|
static void KeyValues_SkipToEndOfQuotedToken(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
(*vdfbuf)++;
|
|
while ((*vdfbuf)[0] != '\"' && (*vdfbuf)[-1] != '\\' && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
}
|
|
static void KeyValues_SkipToEndOfUnquotedToken(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
while ((*vdfbuf)[0] != ' ' && (*vdfbuf)[0] != '\n' && (*vdfbuf)[0] != '\r' && (*vdfbuf)[0] != '\t' && (*vdfbuf)[0] != '\0' && *vdfbuf < vdfbufend)
|
|
(*vdfbuf)++;
|
|
}
|
|
static void KeyValues_SkipNextWhatever(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
if (*vdfbuf == vdfbufend)
|
|
return;
|
|
|
|
if ((*vdfbuf)[0] == '{')
|
|
{
|
|
(*vdfbuf)++;
|
|
do
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
}
|
|
while ((*vdfbuf)[0] != '}');
|
|
(*vdfbuf)++;
|
|
}
|
|
else if ((*vdfbuf)[0] == '\"')
|
|
KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
|
|
else if ((*vdfbuf)[0] != '}')
|
|
KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
}
|
|
static char* KeyValues_NormalizeToken(char **vdfbuf, char * const vdfbufend)
|
|
{
|
|
char *token = *vdfbuf;
|
|
|
|
if ((*vdfbuf)[0] == '\"' && *vdfbuf < vdfbufend)
|
|
{
|
|
token++;
|
|
|
|
KeyValues_SkipToEndOfQuotedToken(vdfbuf, vdfbufend);
|
|
(*vdfbuf)[0] = '\0';
|
|
|
|
// account for escape sequences
|
|
char *writeseeker = token, *readseeker = token;
|
|
while (readseeker <= *vdfbuf)
|
|
{
|
|
if (readseeker[0] == '\\')
|
|
readseeker++;
|
|
|
|
writeseeker[0] = readseeker[0];
|
|
|
|
writeseeker++;
|
|
readseeker++;
|
|
}
|
|
|
|
return token;
|
|
}
|
|
|
|
KeyValues_SkipToEndOfUnquotedToken(vdfbuf, vdfbufend);
|
|
(*vdfbuf)[0] = '\0';
|
|
|
|
return token;
|
|
}
|
|
static void KeyValues_FindKey(char **vdfbuf, char * const vdfbufend, const char *token)
|
|
{
|
|
char *ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
|
|
if (token != NULL) // pass in NULL to find the next key instead of a specific one
|
|
while (Bstrcmp(ParentKey, token) != 0 && *vdfbuf < vdfbufend)
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
ParentKey = KeyValues_NormalizeToken(vdfbuf, vdfbufend);
|
|
}
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
}
|
|
static int32_t KeyValues_FindParentKey(char **vdfbuf, char * const vdfbufend, const char *token)
|
|
{
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
// end of scope
|
|
if ((*vdfbuf)[0] == '}')
|
|
return 0;
|
|
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
|
|
// ignore the wrong type
|
|
while ((*vdfbuf)[0] != '{' && *vdfbuf < vdfbufend)
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
}
|
|
|
|
if (*vdfbuf == vdfbufend)
|
|
return 0;
|
|
|
|
return 1;
|
|
}
|
|
static char* KeyValues_FindKeyValue(char **vdfbuf, char * const vdfbufend, const char *token)
|
|
{
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
// end of scope
|
|
if ((*vdfbuf)[0] == '}')
|
|
return NULL;
|
|
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
|
|
// ignore the wrong type
|
|
while ((*vdfbuf)[0] == '{' && *vdfbuf < vdfbufend)
|
|
{
|
|
KeyValues_SkipNextWhatever(vdfbuf, vdfbufend);
|
|
KeyValues_FindKey(vdfbuf, vdfbufend, token);
|
|
}
|
|
|
|
KeyValues_SkipWhitespace(vdfbuf, vdfbufend);
|
|
|
|
if (*vdfbuf == vdfbufend)
|
|
return NULL;
|
|
|
|
return KeyValues_NormalizeToken(vdfbuf, vdfbufend);
|
|
}
|
|
|
|
static void G_ParseSteamKeyValuesForPaths(const char *vdf)
|
|
{
|
|
int32_t fd = Bopen(vdf, BO_RDONLY);
|
|
int32_t size = Bfilelength(fd);
|
|
char *vdfbufstart, *vdfbuf, *vdfbufend;
|
|
|
|
if (size <= 0)
|
|
return;
|
|
|
|
vdfbufstart = vdfbuf = (char*)Bmalloc(size);
|
|
size = (int32_t)Bread(fd, vdfbuf, size);
|
|
Bclose(fd);
|
|
vdfbufend = vdfbuf + size;
|
|
|
|
if (KeyValues_FindParentKey(&vdfbuf, vdfbufend, "LibraryFolders"))
|
|
{
|
|
char *result;
|
|
vdfbuf++;
|
|
while ((result = KeyValues_FindKeyValue(&vdfbuf, vdfbufend, NULL)) != NULL)
|
|
G_AddSteamPaths(result);
|
|
}
|
|
|
|
Bfree(vdfbufstart);
|
|
}
|
|
#endif
|
|
|
|
void G_AddSearchPaths(void)
|
|
{
|
|
#if defined __linux__ || defined EDUKE32_BSD
|
|
char buf[BMAX_PATH];
|
|
char *homepath = Bgethomedir();
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/.steam/steam", homepath);
|
|
G_AddSteamPaths(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/.steam/steam/steamapps/libraryfolders.vdf", homepath);
|
|
G_ParseSteamKeyValuesForPaths(buf);
|
|
|
|
Bfree(homepath);
|
|
|
|
addsearchpath("/usr/share/games/jfduke3d");
|
|
addsearchpath("/usr/local/share/games/jfduke3d");
|
|
addsearchpath("/usr/share/games/eduke32");
|
|
addsearchpath("/usr/local/share/games/eduke32");
|
|
#elif defined EDUKE32_OSX
|
|
char buf[BMAX_PATH];
|
|
int32_t i;
|
|
char *applications[] = { osx_getapplicationsdir(0), osx_getapplicationsdir(1) };
|
|
char *support[] = { osx_getsupportdir(0), osx_getsupportdir(1) };
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Steam", support[i]);
|
|
G_AddSteamPaths(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/Steam/steamapps/libraryfolders.vdf", support[i]);
|
|
G_ParseSteamKeyValuesForPaths(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D.app/Contents/Resources/Duke Nukem 3D.boxer/C.harddisk", applications[i]);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/JFDuke3D", support[i]);
|
|
addsearchpath(buf);
|
|
Bsnprintf(buf, sizeof(buf), "%s/EDuke32", support[i]);
|
|
addsearchpath(buf);
|
|
}
|
|
|
|
for (i = 0; i < 2; i++)
|
|
{
|
|
Bfree(applications[i]);
|
|
Bfree(support[i]);
|
|
}
|
|
#elif defined (_WIN32)
|
|
char buf[BMAX_PATH];
|
|
const char* instpath;
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_STEAM_DUKE3D_MEGATON)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons/dc", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons/nw", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/addons/vacation", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/music", instpath);
|
|
addsearchpath(buf);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/music/nwinter", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_NWINTER);
|
|
|
|
Bsnprintf(buf, sizeof(buf), "%s/gameroot/music/vacation", instpath);
|
|
addsearchpath(buf);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_STEAM_DUKE3D_3DR)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_GOG_DUKE3D)))
|
|
addsearchpath_user(instpath, SEARCHPATH_REMOVE);
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_3DR_DUKE3D)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_3DR_ANTH)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/Duke Nukem 3D", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_REMOVE);
|
|
}
|
|
|
|
if ((instpath = G_GetInstallPath(INSTPATH_STEAM_NAM)))
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/NAM", instpath);
|
|
addsearchpath_user(buf, SEARCHPATH_NAM);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
void G_CleanupSearchPaths(void)
|
|
{
|
|
removesearchpaths_withuser(SEARCHPATH_REMOVE);
|
|
|
|
if (!(NAM || NAPALM))
|
|
removesearchpaths_withuser(SEARCHPATH_NAM);
|
|
|
|
if (!(NWINTER))
|
|
removesearchpaths_withuser(SEARCHPATH_NWINTER);
|
|
}
|
|
|
|
//////////
|
|
|
|
struct strllist *CommandPaths, *CommandGrps;
|
|
|
|
char **g_scriptModules = NULL;
|
|
int32_t g_scriptModulesNum = 0;
|
|
|
|
void G_AddGroup(const char *buffer)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
|
|
|
|
Bstrcpy(buf, buffer);
|
|
|
|
if (Bstrchr(buf,'.') == 0)
|
|
Bstrcat(buf,".grp");
|
|
|
|
s->str = Xstrdup(buf);
|
|
|
|
if (CommandGrps)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandGrps; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandGrps = s;
|
|
}
|
|
|
|
void G_AddPath(const char *buffer)
|
|
{
|
|
struct strllist *s = (struct strllist *)Xcalloc(1,sizeof(struct strllist));
|
|
s->str = Xstrdup(buffer);
|
|
|
|
if (CommandPaths)
|
|
{
|
|
struct strllist *t;
|
|
for (t = CommandPaths; t->next; t=t->next) ;
|
|
t->next = s;
|
|
return;
|
|
}
|
|
CommandPaths = s;
|
|
}
|
|
|
|
void G_AddCon(const char *buffer)
|
|
{
|
|
clearScriptNamePtr();
|
|
g_scriptNamePtr = dup_filename(buffer);
|
|
initprintf("Using CON file \"%s\".\n",g_scriptNamePtr);
|
|
}
|
|
|
|
void G_AddConModule(const char *buffer)
|
|
{
|
|
g_scriptModules = (char **) Xrealloc (g_scriptModules, (g_scriptModulesNum+1) * sizeof(char *));
|
|
g_scriptModules[g_scriptModulesNum] = Xstrdup(buffer);
|
|
++g_scriptModulesNum;
|
|
}
|
|
|
|
//////////
|
|
|
|
// loads all group (grp, zip, pk3/4) files in the given directory
|
|
void G_LoadGroupsInDir(const char *dirname)
|
|
{
|
|
static const char *extensions[4] = { "*.grp", "*.zip", "*.pk3", "*.pk4" };
|
|
|
|
char buf[BMAX_PATH];
|
|
int32_t i;
|
|
|
|
fnlist_t fnlist = FNLIST_INITIALIZER;
|
|
|
|
for (i=0; i<4; i++)
|
|
{
|
|
CACHE1D_FIND_REC *rec;
|
|
|
|
fnlist_getnames(&fnlist, dirname, extensions[i], -1, 0);
|
|
|
|
for (rec=fnlist.findfiles; rec; rec=rec->next)
|
|
{
|
|
Bsnprintf(buf, sizeof(buf), "%s/%s", dirname, rec->name);
|
|
initprintf("Using group file \"%s\".\n", buf);
|
|
initgroupfile(buf);
|
|
}
|
|
|
|
fnlist_clearnames(&fnlist);
|
|
}
|
|
}
|
|
|
|
void G_DoAutoload(const char *dirname)
|
|
{
|
|
char buf[BMAX_PATH];
|
|
|
|
Bsnprintf(buf, sizeof(buf), "autoload/%s", dirname);
|
|
G_LoadGroupsInDir(buf);
|
|
}
|
|
|
|
//////////
|
|
|
|
uint32_t PaletteIndexFullbrights[8] = { 0, 0, 0, 0, 0, 0, 0, 2147418112 };
|
|
|
|
static uint8_t water_pal[768], slime_pal[768], title_pal[768], dre_alms[768], ending_pal[768];
|
|
|
|
uint8_t *basepaltable[BASEPALCOUNT] = {
|
|
palette, water_pal, slime_pal,
|
|
dre_alms, title_pal, ending_pal,
|
|
NULL /*anim_pal*/
|
|
};
|
|
|
|
int32_t G_LoadLookups(void)
|
|
{
|
|
int32_t fp, j;
|
|
|
|
if ((fp=kopen4loadfrommod("lookup.dat",0)) == -1)
|
|
{
|
|
if ((fp=kopen4loadfrommod("lookup.dat",1)) == -1)
|
|
{
|
|
initprintf("ERROR: File \"lookup.dat\" not found.\n");
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
j = loadlookups(fp);
|
|
|
|
if (j < 0)
|
|
{
|
|
if (j == -1)
|
|
initprintf("ERROR loading \"lookup.dat\": failed reading enough data.\n");
|
|
return 1;
|
|
}
|
|
|
|
for (j=1; j<=5; j++)
|
|
{
|
|
// Account for TITLE and REALMS swap between basepal number and on-disk order.
|
|
// XXX: this reordering is better off as an argument to us.
|
|
int32_t basepalnum = (j == 3 || j == 4) ? 4+3-j : j;
|
|
|
|
if (kread(fp, basepaltable[basepalnum], 768) != 768)
|
|
return -1;
|
|
}
|
|
|
|
kclose(fp);
|
|
|
|
generatefogpals();
|
|
|
|
fillemptylookups();
|
|
|
|
return 0;
|
|
}
|
|
|
|
#if defined HAVE_FLAC || defined HAVE_VORBIS
|
|
int32_t S_UpgradeFormat(const char *fn, char searchfirst)
|
|
{
|
|
char *testfn, *extension;
|
|
int32_t fp = -1;
|
|
|
|
testfn = (char *)Xmalloc(Bstrlen(fn) + 6);
|
|
Bstrcpy(testfn, fn);
|
|
extension = Bstrrchr(testfn, '.');
|
|
|
|
if (extension != NULL)
|
|
{
|
|
char * const fn_end = Bstrrchr(testfn, '\0');
|
|
*extension = '_';
|
|
|
|
#ifdef HAVE_FLAC
|
|
char const * const extFLAC = ".flac";
|
|
Bstrcpy(fn_end, extFLAC);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_VORBIS
|
|
char const * const extOGG = ".ogg";
|
|
Bstrcpy(fn_end, extOGG);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_FLAC
|
|
Bstrcpy(extension, extFLAC);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
|
|
#ifdef HAVE_VORBIS
|
|
Bstrcpy(extension, extOGG);
|
|
fp = kopen4loadfrommod(testfn, searchfirst);
|
|
if (fp >= 0)
|
|
{
|
|
Bfree(testfn);
|
|
return fp;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
Bfree(testfn);
|
|
return -1;
|
|
}
|
|
#endif
|