raze-gles/polymer/eduke32
helixhorned 385c582efa Fix handling of SE31 pointing upward. A bug was introduced in r2607.
git-svn-id: https://svn.eduke32.com/eduke32@3635 1a8010ca-5511-0410-912e-c29ae57300e0
2013-04-01 18:35:44 +00:00
..
build Polymost: Fix ART offset and face sprite flipping interaction. 2013-03-31 23:29:56 +00:00
package weapons.con.sample: Sync with r3614 and r3616. 2013-03-28 09:05:55 +00:00
platform Windows: make the crash log file named eduke32_or_mapster32.crash.log. 2013-03-29 15:59:20 +00:00
rsrc Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
source Fix handling of SE31 pointing upward. A bug was introduced in r2607. 2013-04-01 18:35:44 +00:00
Makefile Lunatic: add LuaJIT's 'dump' module, printing traced bytecode, IR and mcode. 2013-03-24 18:54:14 +00:00
Makefile.common Directory cleanup. Move the "Apple", "Windows", and "Wii" directories to a new "platform" dir, move the contents of "psd" to "rsrc/source", move eobj* and obj* directories so that they're under the "source" dir. 2013-03-04 04:14:19 +00:00
Makefile.deps MSVC build fixes. The change to Makefile.deps is slightly questionable but it's not really an issue. 2013-03-27 01:38:21 +00:00
Makefile.msvc Read GOG.com and Steam Duke3D install paths from the registry instead of hard-coding the default paths. 2013-03-27 01:39:18 +00:00
eduke32.sln Source code "cleanup," herein referred to as "rape" 2010-05-02 23:27:30 +00:00
eduke32.vcxproj RENDERTYPE=SDL on Windows, part 2. 2012-11-25 04:26:37 +00:00
eduke32.vcxproj.filters Sort some of the more recently added source and header files so they're in the right sections in the VS2010 project 2012-12-16 04:04:25 +00:00