mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-13 07:58:04 +00:00
435e13dfa4
* rewrote all uses of timerSetCallback. Most were unnecessary or long obsolete, the sound updates need to run per frame, not per tic and the UI tickers need to be handled in the main loop anyway. * Use a more precise timer to animate the menu transition. * uncouple other menu animations from the game timer.
468 lines
12 KiB
C++
468 lines
12 KiB
C++
/*
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** messagebox.cpp
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** Confirmation, notification screns
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**
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**---------------------------------------------------------------------------
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** Copyright 2010 Christoph Oelckers
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include "menu.h"
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#include "d_event.h"
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#include "d_gui.h"
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#include "v_text.h"
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#include "v_draw.h"
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#include "gstrings.h"
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#include "c_dispatch.h"
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#include "statistics.h"
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#include "v_2ddrawer.h"
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#include "v_video.h"
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#include "i_time.h"
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#include "engineerrors.h"
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extern FSaveGameNode *quickSaveSlot;
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void GameInterface::DrawCenteredTextScreen(const DVector2& origin, const char* text, int position, bool bg)
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{
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double scale = SmallFontScale();
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int formatwidth = int(320 / scale);
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auto lines = V_BreakLines(SmallFont, formatwidth, text, true);
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auto fheight = bg? 10 : SmallFont->GetHeight()* scale; // Fixme: Get spacing for text pages from elsewhere.
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if (!bg)
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{
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auto totaltextheight = lines.Size() * fheight;
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position -= totaltextheight / 2;
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}
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double y = origin.Y + position;
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for (auto& line : lines)
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{
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double x = origin.X + 160 - line.Width * scale * 0.5;
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DrawText(twod, SmallFont, CR_UNTRANSLATED, x, y, line.Text, DTA_FullscreenScale, FSMode_Fit320x200, DTA_ScaleX, scale, DTA_ScaleY, scale, TAG_DONE);
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y += fheight;
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}
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}
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class DMessageBoxMenu : public DMenu
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{
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using Super = DMenu;
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FString mFullMessage;
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TArray<FBrokenLines> mMessage;
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int mMessageMode;
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int messageSelection;
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int mMouseLeft, mMouseRight, mMouseY;
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FName mAction;
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std::function<bool(bool)> mActionFunc;
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public:
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DMessageBoxMenu(DMenu *parent = NULL, const char *message = NULL, int messagemode = 0, bool playsound = false, FName action = NAME_None, hFunc handler = nullptr);
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void Destroy();
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void Init(DMenu *parent, const char *message, int messagemode, bool playsound = false);
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void Drawer();
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bool Responder(event_t *ev);
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bool MenuEvent(int mkey, bool fromcontroller);
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bool MouseEvent(int type, int x, int y);
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void CloseSound();
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virtual void HandleResult(bool res);
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};
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//=============================================================================
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//
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//
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//
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//=============================================================================
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DMessageBoxMenu::DMessageBoxMenu(DMenu *parent, const char *message, int messagemode, bool playsound, FName action, hFunc handler)
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: DMenu(parent)
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{
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mAction = action;
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mActionFunc = handler;
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messageSelection = 0;
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mMouseLeft = 140;
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mMouseY = INT_MIN;
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int mr1 = 170 + SmallFont->StringWidth(GStrings["TXT_YES"]);
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int mr2 = 170 + SmallFont->StringWidth(GStrings["TXT_NO"]);
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mMouseRight = std::max(mr1, mr2);
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Init(parent, message, messagemode, playsound);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void DMessageBoxMenu::Init(DMenu *parent, const char *message, int messagemode, bool playsound)
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{
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mParentMenu = parent;
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if (message != NULL)
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{
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mFullMessage = message;
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mMessage = V_BreakLines(SmallFont, 300, GStrings.localize(message));
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}
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mMessageMode = messagemode;
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if (playsound)
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{
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//S_StopSound (CHAN_VOICE);
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//S_Sound (CHAN_VOICE | CHANF_UI, "menu/prompt", snd_menuvolume, ATTN_NONE);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void DMessageBoxMenu::Destroy()
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{
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mMessage.Reset();
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void DMessageBoxMenu::CloseSound()
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{
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M_MenuSound(CurrentMenu ? BackSound : ::CloseSound);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void DMessageBoxMenu::HandleResult(bool res)
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{
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if (mMessageMode == 0)
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{
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if (mActionFunc)
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{
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if (mActionFunc(res)) Close();
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}
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else if (mAction == NAME_None && mParentMenu)
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{
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mParentMenu->MenuEvent(res ? MKEY_MBYes : MKEY_MBNo, false);
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Close();
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}
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else
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{
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Close();
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if (res) M_SetMenu(mAction, -1);
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}
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CloseSound();
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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CVAR(Bool, m_generic_messagebox, false, CVAR_ARCHIVE)
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void DMessageBoxMenu::Drawer()
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{
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int y;
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PalEntry fade = 0;
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int fontheight = SmallFont->GetHeight();
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//V_SetBorderNeedRefresh();
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//ST_SetNeedRefresh();
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y = 100;
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if (m_generic_messagebox)
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{
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if (mMessage.Size())
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{
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for (unsigned i = 0; i < mMessage.Size(); i++)
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y -= SmallFont->GetHeight() / 2;
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for (unsigned i = 0; i < mMessage.Size(); i++)
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{
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DrawText(twod, SmallFont, CR_UNTRANSLATED, 160 - mMessage[i].Width / 2, y, mMessage[i].Text,
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DTA_Clean, true, TAG_DONE);
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y += fontheight;
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}
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}
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if (mMessageMode == 0)
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{
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y += fontheight;
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mMouseY = y;
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DrawText(twod, SmallFont,
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messageSelection == 0 ? OptionSettings.mFontColorSelection : OptionSettings.mFontColor,
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160, y, GStrings["TXT_YES"], DTA_Clean, true, TAG_DONE);
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DrawText(twod, SmallFont,
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messageSelection == 1 ? OptionSettings.mFontColorSelection : OptionSettings.mFontColor,
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160, y + fontheight + 1, GStrings["TXT_NO"], DTA_Clean, true, TAG_DONE);
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if (messageSelection >= 0)
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{
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auto time = I_msTime() / 30;
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if (((time >> 2) % 8) < 6)
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{
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DrawText(twod, SmallFont, OptionSettings.mFontColorSelection,
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(150 - 160) * CleanXfac + screen->GetWidth() / 2,
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(y + (fontheight + 1) * messageSelection - 100 + fontheight / 2 - 5) * CleanYfac + screen->GetHeight() / 2,
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"\xd",
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DTA_CellX, 8 * CleanXfac,
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DTA_CellY, 8 * CleanYfac,
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TAG_DONE);
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}
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}
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}
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}
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else
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{
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twod->ClearScreen(0xa0000000);
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gi->DrawCenteredTextScreen(origin, mFullMessage, 100, false);
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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bool DMessageBoxMenu::Responder(event_t *ev)
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{
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if (ev->type == EV_GUI_Event && ev->subtype == EV_GUI_KeyDown)
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{
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if (mMessageMode == 0)
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{
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int ch = tolower(ev->data1);
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if (ch == 'n' || ch == ' ')
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{
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HandleResult(false);
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return true;
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}
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else if (ch == 'y')
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{
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HandleResult(true);
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return true;
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}
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}
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else
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{
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Close();
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return true;
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}
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return false;
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}
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else if (ev->type == EV_KeyDown)
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{
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Close();
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return true;
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}
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return Super::Responder(ev);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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bool DMessageBoxMenu::MenuEvent(int mkey, bool fromcontroller)
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{
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if (mMessageMode == 0)
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{
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if ((mkey == MKEY_Up || mkey == MKEY_Down) && m_generic_messagebox)
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{
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//S_Sound (CHAN_VOICE | CHANF_UI, "menu/cursor", snd_menuvolume, ATTN_NONE);
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messageSelection = !messageSelection;
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return true;
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}
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else if (mkey == MKEY_Enter)
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{
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// 0 is yes, 1 is no
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HandleResult(!messageSelection);
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return true;
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}
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else if (mkey == MKEY_Back)
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{
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HandleResult(false);
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return true;
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}
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return false;
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}
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else
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{
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Close();
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CloseSound();
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return true;
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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bool DMessageBoxMenu::MouseEvent(int type, int x, int y)
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{
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if (mMessageMode == 1 || m_generic_messagebox)
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{
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if (type == MOUSE_Click)
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{
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return MenuEvent(MKEY_Enter, true);
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}
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return false;
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}
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else
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{
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int sel = -1;
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int fh = SmallFont->GetHeight() + 1;
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// convert x/y from screen to virtual coordinates, according to CleanX/Yfac use in DrawTexture
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x = ((x - (screen->GetWidth() / 2)) / CleanXfac) + 160;
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y = ((y - (screen->GetHeight() / 2)) / CleanYfac) + 100;
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if (x >= mMouseLeft && x <= mMouseRight && y >= mMouseY && y < mMouseY + 2 * fh)
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{
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sel = y >= mMouseY + fh;
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}
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if (sel != -1 && sel != messageSelection)
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{
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M_MenuSound(CursorSound);
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}
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messageSelection = sel;
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if (type == MOUSE_Release)
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{
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return MenuEvent(MKEY_Enter, true);
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}
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return true;
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}
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void M_StartMessage(const char *message, int messagemode, int scriptId, FName action)
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{
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if (CurrentMenu == NULL)
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{
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// only play a sound if no menu was active before
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M_StartControlPanel(menuactive == MENU_Off);
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}
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DMenu *newmenu = new DMessageBoxMenu(CurrentMenu, message, messagemode, false, action);
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newmenu->mParentMenu = CurrentMenu;
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newmenu->scriptID = scriptId;
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M_ActivateMenu(newmenu);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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DMenu* CreateMessageBoxMenu(DMenu* parent, const char* message, int messagemode, int scriptId, bool playsound, FName action, hFunc handler)
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{
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auto newmenu = new DMessageBoxMenu(CurrentMenu, message, messagemode, false, action, handler);
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newmenu->scriptID = scriptId;
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return newmenu;
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}
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void ActivateEndGameMenu()
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{
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}
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CCMD (menu_endgame)
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{ // F7
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if (!gi->CanSave())
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{
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return;
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}
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M_StartControlPanel (true);
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FString tempstring;
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tempstring << GStrings("ENDGAME") << "\n\n" << GStrings("PRESSYN");
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DMenu* newmenu = CreateMessageBoxMenu(CurrentMenu, tempstring, 0, 501, false, NAME_None, [](bool res)
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{
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if (res)
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{
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STAT_Cancel();
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M_ClearMenus();
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gi->QuitToTitle();
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return false;
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}
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return true;
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});
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M_ActivateMenu(newmenu);
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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CCMD (menu_quit)
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{ // F10
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M_StartControlPanel (true);
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FString EndString;
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EndString << GStrings("CONFIRM_QUITMSG") << "\n\n" << GStrings("PRESSYN");
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DMenu *newmenu = CreateMessageBoxMenu(CurrentMenu, EndString, 0, 500, false, NAME_None, [](bool res)
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{
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if (res) gi->ExitFromMenu();
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return true;
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});
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M_ActivateMenu(newmenu);
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}
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