raze-gles/source/blood
Christoph Oelckers abf715eace - unified the packet structures of all games.
Currently the bit fields are still separate and they have to be merged, but for now the added memory does not matter.
Having this structure in the common parts will allow work on consolidating the input code, though.
2020-08-26 17:12:48 +02:00
..
src - unified the packet structures of all games. 2020-08-26 17:12:48 +02:00
CMakeLists.txt - split sprite animation off view.cpp 2020-08-02 19:59:14 +02:00