raze-gles/source/games/blood
Christoph Oelckers 34bda2c962 - address excessive view swaying in Blood.
It is totally unclear what happened here in the original code, but the info apparently never reached the place where it's being checked. BloodGDX just ignores it so we do now, too.
2021-03-01 19:28:47 +01:00
..
src - address excessive view swaying in Blood. 2021-03-01 19:28:47 +01:00
all.cpp - project cleanup 2021-01-10 20:31:32 +01:00