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2d324c97be
Arrays inside structs must not be accessible, since they're not bound-checked by the FFI. Therefore, we flatten them into repeated scalar fields and need to write accessor functions later. git-svn-id: https://svn.eduke32.com/eduke32@2786 1a8010ca-5511-0410-912e-c29ae57300e0
38 lines
352 B
Text
38 lines
352 B
Text
{
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engine_main_arrays_are_static;
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engine_v8;
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g_sizes_of_what;
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g_sizes_of;
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sector;
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wall;
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sprite;
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spriteext;
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numsectors;
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numwalls;
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numyaxbunches;
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yax_getbunch;
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headspritesect;
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headspritestat;
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prevspritesect;
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prevspritestat;
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nextspritesect;
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nextspritestat;
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headsectbunch;
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nextsectbunch;
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hitscan;
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actor;
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ud;
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g_player;
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luaJIT_BC_*;
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gethitickms;
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};
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