mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
c5c2873223
This is not connected with the games yet.
294 lines
9.6 KiB
C++
294 lines
9.6 KiB
C++
#ifndef OALSOUND_H
|
|
#define OALSOUND_H
|
|
|
|
#include <thread>
|
|
#include <mutex>
|
|
#include <atomic>
|
|
#include <condition_variable>
|
|
#include <unordered_map>
|
|
|
|
#include "i_sound.h"
|
|
#include "s_soundinternal.h"
|
|
|
|
#ifndef NO_OPENAL
|
|
|
|
#ifdef DYN_OPENAL
|
|
#define AL_NO_PROTOTYPES
|
|
#include "thirdparty/al.h"
|
|
#include "thirdparty/alc.h"
|
|
#else
|
|
#include "al.h"
|
|
#include "alc.h"
|
|
#endif
|
|
|
|
#include "efx.h"
|
|
|
|
#ifndef ALC_ENUMERATE_ALL_EXT
|
|
#define ALC_ENUMERATE_ALL_EXT 1
|
|
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
|
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
|
#endif
|
|
|
|
#ifndef ALC_EXT_disconnect
|
|
#define ALC_EXT_disconnect 1
|
|
#define ALC_CONNECTED 0x313
|
|
#endif
|
|
|
|
#ifndef ALC_SOFT_HRTF
|
|
#define ALC_SOFT_HRTF 1
|
|
#define ALC_HRTF_SOFT 0x1992
|
|
#define ALC_DONT_CARE_SOFT 0x0002
|
|
#define ALC_HRTF_STATUS_SOFT 0x1993
|
|
#define ALC_HRTF_DISABLED_SOFT 0x0000
|
|
#define ALC_HRTF_ENABLED_SOFT 0x0001
|
|
#define ALC_HRTF_DENIED_SOFT 0x0002
|
|
#define ALC_HRTF_REQUIRED_SOFT 0x0003
|
|
#define ALC_HRTF_HEADPHONES_DETECTED_SOFT 0x0004
|
|
#define ALC_HRTF_UNSUPPORTED_FORMAT_SOFT 0x0005
|
|
#define ALC_NUM_HRTF_SPECIFIERS_SOFT 0x1994
|
|
#define ALC_HRTF_SPECIFIER_SOFT 0x1995
|
|
#define ALC_HRTF_ID_SOFT 0x1996
|
|
typedef const ALCchar* (ALC_APIENTRY*LPALCGETSTRINGISOFT)(ALCdevice *device, ALCenum paramName, ALCsizei index);
|
|
typedef ALCboolean (ALC_APIENTRY*LPALCRESETDEVICESOFT)(ALCdevice *device, const ALCint *attribs);
|
|
#ifdef AL_ALEXT_PROTOTYPES
|
|
ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index);
|
|
ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs);
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef AL_EXT_source_distance_model
|
|
#define AL_EXT_source_distance_model 1
|
|
#define AL_SOURCE_DISTANCE_MODEL 0x200
|
|
#endif
|
|
|
|
#ifndef AL_SOFT_loop_points
|
|
#define AL_SOFT_loop_points 1
|
|
#define AL_LOOP_POINTS_SOFT 0x2015
|
|
#endif
|
|
|
|
#ifndef AL_EXT_float32
|
|
#define AL_EXT_float32 1
|
|
#define AL_FORMAT_MONO_FLOAT32 0x10010
|
|
#define AL_FORMAT_STEREO_FLOAT32 0x10011
|
|
#endif
|
|
|
|
#ifndef AL_EXT_MCFORMATS
|
|
#define AL_EXT_MCFORMATS 1
|
|
#define AL_FORMAT_QUAD8 0x1204
|
|
#define AL_FORMAT_QUAD16 0x1205
|
|
#define AL_FORMAT_QUAD32 0x1206
|
|
#define AL_FORMAT_REAR8 0x1207
|
|
#define AL_FORMAT_REAR16 0x1208
|
|
#define AL_FORMAT_REAR32 0x1209
|
|
#define AL_FORMAT_51CHN8 0x120A
|
|
#define AL_FORMAT_51CHN16 0x120B
|
|
#define AL_FORMAT_51CHN32 0x120C
|
|
#define AL_FORMAT_61CHN8 0x120D
|
|
#define AL_FORMAT_61CHN16 0x120E
|
|
#define AL_FORMAT_61CHN32 0x120F
|
|
#define AL_FORMAT_71CHN8 0x1210
|
|
#define AL_FORMAT_71CHN16 0x1211
|
|
#define AL_FORMAT_71CHN32 0x1212
|
|
#endif
|
|
|
|
#ifndef AL_EXT_SOURCE_RADIUS
|
|
#define AL_EXT_SOURCE_RADIUS 1
|
|
#define AL_SOURCE_RADIUS 0x1031
|
|
#endif
|
|
|
|
#ifndef AL_SOFT_source_resampler
|
|
#define AL_SOFT_source_resampler 1
|
|
#define AL_NUM_RESAMPLERS_SOFT 0x1210
|
|
#define AL_DEFAULT_RESAMPLER_SOFT 0x1211
|
|
#define AL_SOURCE_RESAMPLER_SOFT 0x1212
|
|
#define AL_RESAMPLER_NAME_SOFT 0x1213
|
|
typedef const ALchar* (AL_APIENTRY*LPALGETSTRINGISOFT)(ALenum pname, ALsizei index);
|
|
#ifdef AL_ALEXT_PROTOTYPES
|
|
AL_API const ALchar* AL_APIENTRY alGetStringiSOFT(ALenum pname, ALsizei index);
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef AL_SOFT_source_spatialize
|
|
#define AL_SOFT_source_spatialize
|
|
#define AL_SOURCE_SPATIALIZE_SOFT 0x1214
|
|
#define AL_AUTO_SOFT 0x0002
|
|
#endif
|
|
|
|
|
|
class OpenALSoundStream;
|
|
|
|
class OpenALSoundRenderer : public SoundRenderer
|
|
{
|
|
public:
|
|
OpenALSoundRenderer();
|
|
virtual ~OpenALSoundRenderer();
|
|
|
|
virtual void SetSfxVolume(float volume);
|
|
virtual void SetMusicVolume(float volume);
|
|
virtual std::pair<SoundHandle, bool> LoadSound(uint8_t *sfxdata, int length, bool monoize, FSoundLoadBuffer *buffer);
|
|
virtual std::pair<SoundHandle,bool> LoadSoundBuffered(FSoundLoadBuffer *buffer, bool monoize);
|
|
virtual std::pair<SoundHandle,bool> LoadSoundRaw(uint8_t *sfxdata, int length, int frequency, int channels, int bits, int loopstart, int loopend = -1, bool monoize = false);
|
|
virtual void UnloadSound(SoundHandle sfx);
|
|
virtual unsigned int GetMSLength(SoundHandle sfx);
|
|
virtual unsigned int GetSampleLength(SoundHandle sfx);
|
|
virtual float GetOutputRate();
|
|
|
|
// Streaming sounds.
|
|
virtual SoundStream *CreateStream(SoundStreamCallback callback, int buffbytes, int flags, int samplerate, void *userdata);
|
|
|
|
// Starts a sound.
|
|
virtual FISoundChannel *StartSound(SoundHandle sfx, float vol, int pitch, int chanflags, FISoundChannel *reuse_chan);
|
|
virtual FISoundChannel *StartSound3D(SoundHandle sfx, SoundListener *listener, float vol, FRolloffInfo *rolloff, float distscale, int pitch, int priority, const FVector3 &pos, const FVector3 &vel, int channum, int chanflags, FISoundChannel *reuse_chan);
|
|
|
|
// Changes a channel's volume.
|
|
virtual void ChannelVolume(FISoundChannel *chan, float volume);
|
|
|
|
// Changes a channel's pitch.
|
|
virtual void ChannelPitch(FISoundChannel *chan, float pitch);
|
|
|
|
// Stops a sound channel.
|
|
virtual void StopChannel(FISoundChannel *chan);
|
|
|
|
// Returns position of sound on this channel, in samples.
|
|
virtual unsigned int GetPosition(FISoundChannel *chan);
|
|
|
|
// Synchronizes following sound startups.
|
|
virtual void Sync(bool sync);
|
|
|
|
// Pauses or resumes all sound effect channels.
|
|
virtual void SetSfxPaused(bool paused, int slot);
|
|
|
|
// Pauses or resumes *every* channel, including environmental reverb.
|
|
virtual void SetInactive(SoundRenderer::EInactiveState inactive);
|
|
|
|
// Updates the volume, separation, and pitch of a sound channel.
|
|
virtual void UpdateSoundParams3D(SoundListener *listener, FISoundChannel *chan, bool areasound, const FVector3 &pos, const FVector3 &vel);
|
|
|
|
virtual void UpdateListener(SoundListener *);
|
|
virtual void UpdateSounds();
|
|
|
|
virtual void MarkStartTime(FISoundChannel*);
|
|
virtual float GetAudibility(FISoundChannel*);
|
|
|
|
|
|
virtual bool IsValid();
|
|
virtual void PrintStatus();
|
|
virtual void PrintDriversList();
|
|
virtual FString GatherStats();
|
|
|
|
private:
|
|
struct {
|
|
bool EXT_EFX;
|
|
bool EXT_disconnect;
|
|
bool SOFT_HRTF;
|
|
bool SOFT_pause_device;
|
|
} ALC;
|
|
struct {
|
|
bool EXT_source_distance_model;
|
|
bool EXT_SOURCE_RADIUS;
|
|
bool SOFT_deferred_updates;
|
|
bool SOFT_loop_points;
|
|
bool SOFT_source_resampler;
|
|
bool SOFT_source_spatialize;
|
|
} AL;
|
|
|
|
// EFX Extension function pointer variables. Loaded after context creation
|
|
// if EFX is supported. These pointers may be context- or device-dependant,
|
|
// thus can't be static
|
|
// Effect objects
|
|
LPALGENEFFECTS alGenEffects;
|
|
LPALDELETEEFFECTS alDeleteEffects;
|
|
LPALISEFFECT alIsEffect;
|
|
LPALEFFECTI alEffecti;
|
|
LPALEFFECTIV alEffectiv;
|
|
LPALEFFECTF alEffectf;
|
|
LPALEFFECTFV alEffectfv;
|
|
LPALGETEFFECTI alGetEffecti;
|
|
LPALGETEFFECTIV alGetEffectiv;
|
|
LPALGETEFFECTF alGetEffectf;
|
|
LPALGETEFFECTFV alGetEffectfv;
|
|
// Filter objects
|
|
LPALGENFILTERS alGenFilters;
|
|
LPALDELETEFILTERS alDeleteFilters;
|
|
LPALISFILTER alIsFilter;
|
|
LPALFILTERI alFilteri;
|
|
LPALFILTERIV alFilteriv;
|
|
LPALFILTERF alFilterf;
|
|
LPALFILTERFV alFilterfv;
|
|
LPALGETFILTERI alGetFilteri;
|
|
LPALGETFILTERIV alGetFilteriv;
|
|
LPALGETFILTERF alGetFilterf;
|
|
LPALGETFILTERFV alGetFilterfv;
|
|
// Auxiliary slot objects
|
|
LPALGENAUXILIARYEFFECTSLOTS alGenAuxiliaryEffectSlots;
|
|
LPALDELETEAUXILIARYEFFECTSLOTS alDeleteAuxiliaryEffectSlots;
|
|
LPALISAUXILIARYEFFECTSLOT alIsAuxiliaryEffectSlot;
|
|
LPALAUXILIARYEFFECTSLOTI alAuxiliaryEffectSloti;
|
|
LPALAUXILIARYEFFECTSLOTIV alAuxiliaryEffectSlotiv;
|
|
LPALAUXILIARYEFFECTSLOTF alAuxiliaryEffectSlotf;
|
|
LPALAUXILIARYEFFECTSLOTFV alAuxiliaryEffectSlotfv;
|
|
LPALGETAUXILIARYEFFECTSLOTI alGetAuxiliaryEffectSloti;
|
|
LPALGETAUXILIARYEFFECTSLOTIV alGetAuxiliaryEffectSlotiv;
|
|
LPALGETAUXILIARYEFFECTSLOTF alGetAuxiliaryEffectSlotf;
|
|
LPALGETAUXILIARYEFFECTSLOTFV alGetAuxiliaryEffectSlotfv;
|
|
|
|
ALvoid (AL_APIENTRY*alDeferUpdatesSOFT)(void);
|
|
ALvoid (AL_APIENTRY*alProcessUpdatesSOFT)(void);
|
|
|
|
LPALGETSTRINGISOFT alGetStringiSOFT;
|
|
|
|
void (ALC_APIENTRY*alcDevicePauseSOFT)(ALCdevice *device);
|
|
void (ALC_APIENTRY*alcDeviceResumeSOFT)(ALCdevice *device);
|
|
|
|
void BackgroundProc();
|
|
void AddStream(OpenALSoundStream *stream);
|
|
void RemoveStream(OpenALSoundStream *stream);
|
|
|
|
void LoadReverb(const ReverbContainer *env);
|
|
void FreeSource(ALuint source);
|
|
void PurgeStoppedSources();
|
|
static FSoundChan *FindLowestChannel();
|
|
void ForceStopChannel(FISoundChannel *chan);
|
|
|
|
std::thread StreamThread;
|
|
std::mutex StreamLock;
|
|
std::condition_variable StreamWake;
|
|
std::atomic<bool> QuitThread;
|
|
|
|
ALCdevice *Device;
|
|
ALCcontext *Context;
|
|
|
|
TArray<ALuint> Sources;
|
|
|
|
ALfloat SfxVolume;
|
|
ALfloat MusicVolume;
|
|
|
|
int SFXPaused;
|
|
TArray<ALuint> FreeSfx;
|
|
TArray<ALuint> PausableSfx;
|
|
TArray<ALuint> ReverbSfx;
|
|
TArray<ALuint> SfxGroup;
|
|
|
|
int UpdateTimeMS;
|
|
using SourceTimeMap = std::unordered_map<ALuint,int64_t>;
|
|
SourceTimeMap FadingSources;
|
|
|
|
const ReverbContainer *PrevEnvironment;
|
|
|
|
typedef TMap<uint16_t,ALuint> EffectMap;
|
|
typedef TMapIterator<uint16_t,ALuint> EffectMapIter;
|
|
ALuint EnvSlot;
|
|
ALuint EnvFilters[2];
|
|
EffectMap EnvEffects;
|
|
|
|
bool WasInWater;
|
|
|
|
TArray<OpenALSoundStream*> Streams;
|
|
friend class OpenALSoundStream;
|
|
|
|
ALCdevice *InitDevice();
|
|
};
|
|
|
|
#endif // NO_OPENAL
|
|
|
|
#endif
|