raze-gles/polymer/eduke32/source/lunatic
helixhorned 948b4f82fc build.lua map loader: add the option of canonicalizing sprite order.
This is mostly for debugging, since currently, Mapster32 restores sprites
not in the same order as the original sprite index order.  Also, expose
this option from map2text.lua and mapdiff.sh.

git-svn-id: https://svn.eduke32.com/eduke32@2968 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-26 22:13:57 +00:00
..
test Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00
bitar.lua Lunatic: rewrite bitar to use arrays of int32, more convenience ops. 2012-08-10 19:11:43 +00:00
bittest.lua Lunatic: rewrite bitar to use arrays of int32, more convenience ops. 2012-08-10 19:11:43 +00:00
build.lua build.lua map loader: add the option of canonicalizing sprite order. 2012-08-26 22:13:57 +00:00
con_lang.lua Lunatic: cleanup 2012-08-06 20:00:23 +00:00
control.lua Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00
defs.ilua Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00
dynsymlist Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00
foreachmap.lua foreachmap.lua: add -e"some code..." switch to execute code from the cmdline. 2012-08-26 22:12:51 +00:00
geom.lua Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00
lunacon.lua Lunatic: fix hex literal parsing on Windows, add two comments. 2012-08-02 10:52:35 +00:00
lunatic.c Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG. 2012-08-02 10:52:28 +00:00
lunatic.h Lunatic: time every event and actor call and print summary at game exit. 2012-07-20 21:57:44 +00:00
map2text.lua build.lua map loader: add the option of canonicalizing sprite order. 2012-08-26 22:13:57 +00:00
mapastats.lua Lunatic: add 'stat' module for running statistics. 2012-08-02 10:52:32 +00:00
mapdiff.sh build.lua map loader: add the option of canonicalizing sprite order. 2012-08-26 22:13:57 +00:00
mapstats.lua Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples. 2012-07-08 21:47:11 +00:00
mapypan.lua Add ART loader for the LuaJIT BUILD struct loader module, 2 more examples. 2012-07-08 21:47:11 +00:00
randgen.lua Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00
stat.lua Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00
strict.lua Lunatic t.: handle prefix-problematic commands for real, definelevelname, ... 2012-06-17 19:45:37 +00:00
test.elua Lunatic: rotatesprite+test, player access, misc. 2012-08-19 12:52:18 +00:00