raze-gles/polymer/eduke32/source
2006-04-18 01:15:02 +00:00
..
jaudiolib Importing source for great justice 2006-04-13 20:47:06 +00:00
jmact Misc changes 2006-04-15 03:12:08 +00:00
misc Importing source for great justice 2006-04-13 20:47:06 +00:00
_functio.h Importing source for great justice 2006-04-13 20:47:06 +00:00
_rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
actors.c Added toggle for demo cameras 2006-04-17 01:01:32 +00:00
anim.c Importing source for great justice 2006-04-13 20:47:06 +00:00
astub.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
config.c Added toggle for demo cameras 2006-04-17 01:01:32 +00:00
config.h Importing source for great justice 2006-04-13 20:47:06 +00:00
develop.h Importing source for great justice 2006-04-13 20:47:06 +00:00
duke3d.h Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support 2006-04-17 20:51:00 +00:00
funct.h Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu. 2006-04-15 08:05:02 +00:00
function.h Importing source for great justice 2006-04-13 20:47:06 +00:00
game.c Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well 2006-04-18 01:15:02 +00:00
gamedef.c Fixes one of those CON commands nobody ever tried to use until now 2006-04-17 19:26:37 +00:00
gamedef.h Added toggle for demo cameras 2006-04-17 01:01:32 +00:00
gamedefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
gameexec.c Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar 2006-04-17 22:02:10 +00:00
global.c Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. 2006-04-15 22:34:44 +00:00
GNU.TXT Importing source for great justice 2006-04-13 20:47:06 +00:00
jfaud_sounds.cpp Small jfaud_sounds.cpp update from JonoF 2006-04-17 16:46:43 +00:00
keys.h Importing source for great justice 2006-04-13 20:47:06 +00:00
mapster32.h Importing source for great justice 2006-04-13 20:47:06 +00:00
menus.c Added toggle for demo cameras 2006-04-17 01:01:32 +00:00
names.h Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.c Importing source for great justice 2006-04-13 20:47:06 +00:00
namesdyn.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdcmds.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
osdcmds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.c Importing source for great justice 2006-04-13 20:47:06 +00:00
osdfuncs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
player.c Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;) 2006-04-18 00:24:24 +00:00
premap.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
rts.c Importing source for great justice 2006-04-13 20:47:06 +00:00
rts.h Importing source for great justice 2006-04-13 20:47:06 +00:00
savegame.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sector.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
soundefs.h Importing source for great justice 2006-04-13 20:47:06 +00:00
sounds.c Brightskins tweak, more whitespace 2006-04-16 03:42:36 +00:00
sounds.h Importing source for great justice 2006-04-13 20:47:06 +00:00
testcd.c Importing source for great justice 2006-04-13 20:47:06 +00:00
winbits.c Importing source for great justice 2006-04-13 20:47:06 +00:00