raze-gles/libraries/glslang/glslang/CMakeLists.txt
2021-03-14 16:44:58 +01:00

161 lines
6.3 KiB
CMake

cmake_minimum_required( VERSION 3.1.0 )
make_release_only()
use_fast_math()
if(WIN32)
add_subdirectory(OSDependent/Windows)
elseif(UNIX)
add_subdirectory(OSDependent/Unix)
else(WIN32)
message("unknown platform")
endif(WIN32)
if(${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
add_compile_options(-Wall -Wmaybe-uninitialized -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable -Wunused-but-set-parameter -Wunused-but-set-variable -fno-exceptions)
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "Clang")
add_compile_options(-Wall -Wuninitialized -Wunused -Wunused-local-typedefs
-Wunused-parameter -Wunused-value -Wunused-variable)
add_compile_options(-Wno-reorder) # disable this from -Wall, since it happens all over.
endif()
# Request C++11
if(${CMAKE_VERSION} VERSION_LESS 3.1)
# CMake versions before 3.1 do not understand CMAKE_CXX_STANDARD
# remove this block once CMake >=3.1 has fixated in the ecosystem
add_compile_options(-std=c++11)
else()
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
endif()
set(SOURCES
MachineIndependent/glslang.y
MachineIndependent/glslang_tab.cpp
MachineIndependent/attribute.cpp
MachineIndependent/Constant.cpp
MachineIndependent/iomapper.cpp
MachineIndependent/InfoSink.cpp
MachineIndependent/Initialize.cpp
MachineIndependent/IntermTraverse.cpp
MachineIndependent/Intermediate.cpp
MachineIndependent/ParseContextBase.cpp
MachineIndependent/ParseHelper.cpp
MachineIndependent/PoolAlloc.cpp
MachineIndependent/RemoveTree.cpp
MachineIndependent/Scan.cpp
MachineIndependent/ShaderLang.cpp
MachineIndependent/SymbolTable.cpp
MachineIndependent/Versions.cpp
MachineIndependent/intermOut.cpp
MachineIndependent/limits.cpp
MachineIndependent/linkValidate.cpp
MachineIndependent/parseConst.cpp
MachineIndependent/reflection.cpp
MachineIndependent/preprocessor/Pp.cpp
MachineIndependent/preprocessor/PpAtom.cpp
MachineIndependent/preprocessor/PpContext.cpp
MachineIndependent/preprocessor/PpScanner.cpp
MachineIndependent/preprocessor/PpTokens.cpp
MachineIndependent/propagateNoContraction.cpp
GenericCodeGen/CodeGen.cpp
GenericCodeGen/Link.cpp)
set(HEADERS
Public/ShaderLang.h
Include/arrays.h
Include/BaseTypes.h
Include/Common.h
Include/ConstantUnion.h
Include/InfoSink.h
Include/InitializeGlobals.h
Include/intermediate.h
Include/PoolAlloc.h
Include/ResourceLimits.h
Include/revision.h
Include/ShHandle.h
Include/Types.h
MachineIndependent/attribute.h
MachineIndependent/glslang_tab.cpp.h
MachineIndependent/gl_types.h
MachineIndependent/Initialize.h
MachineIndependent/iomapper.h
MachineIndependent/LiveTraverser.h
MachineIndependent/localintermediate.h
MachineIndependent/ParseHelper.h
MachineIndependent/reflection.h
MachineIndependent/RemoveTree.h
MachineIndependent/Scan.h
MachineIndependent/ScanContext.h
MachineIndependent/SymbolTable.h
MachineIndependent/Versions.h
MachineIndependent/parseVersions.h
MachineIndependent/propagateNoContraction.h
MachineIndependent/preprocessor/PpContext.h
MachineIndependent/preprocessor/PpTokens.h)
# This might be useful for making grammar changes:
#
# find_package(BISON)
# add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp.h
# COMMAND ${BISON_EXECUTABLE} --defines=${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp.h -t ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang.y -o ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp
# MAIN_DEPENDENCY MachineIndependent/glslang.y
# WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
# set(BISON_GLSLParser_OUTPUT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/MachineIndependent/glslang_tab.cpp)
# Precompiled header macro. Parameters are source file list and filename for pch cpp file.
macro(glslang_pch SRCS PCHCPP)
if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio")
set(PCH_NAME "$(IntDir)\\pch.pch")
# make source files use/depend on PCH_NAME
set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME} /Zm300" OBJECT_DEPENDS "${PCH_NAME}")
# make PCHCPP file compile and generate PCH_NAME
set_source_files_properties(${PCHCPP} PROPERTIES COMPILE_FLAGS "/Ycpch.h /Fp${PCH_NAME} /Zm300" OBJECT_OUTPUTS "${PCH_NAME}")
list(APPEND ${SRCS} "${PCHCPP}")
endif()
endmacro(glslang_pch)
glslang_pch(SOURCES MachineIndependent/pch.cpp)
add_library(glslang STATIC ${LIB_TYPE} ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${HEADERS})
set_property(TARGET glslang PROPERTY FOLDER glslang)
set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
target_link_libraries(glslang OGLCompiler OSDependent)
target_include_directories(glslang PUBLIC ..)
if(WIN32 AND BUILD_SHARED_LIBS)
set_target_properties(glslang PROPERTIES PREFIX "")
endif()
if(ENABLE_HLSL)
target_link_libraries(glslang HLSL)
endif()
if(WIN32)
source_group("Public" REGULAR_EXPRESSION "Public/*")
source_group("MachineIndependent" REGULAR_EXPRESSION "MachineIndependent/[^/]*")
source_group("Include" REGULAR_EXPRESSION "Include/[^/]*")
source_group("GenericCodeGen" REGULAR_EXPRESSION "GenericCodeGen/*")
source_group("MachineIndependent\\Preprocessor" REGULAR_EXPRESSION "MachineIndependent/preprocessor/*")
endif(WIN32)
if(ENABLE_GLSLANG_INSTALL)
if(BUILD_SHARED_LIBS)
install(TARGETS glslang
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
else()
install(TARGETS glslang
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
endif(ENABLE_GLSLANG_INSTALL)
if(ENABLE_GLSLANG_INSTALL)
foreach(file ${HEADERS})
get_filename_component(dir ${file} DIRECTORY)
install(FILES ${file} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/${dir})
endforeach()
endif(ENABLE_GLSLANG_INSTALL)