mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-07 05:21:12 +00:00
1066 lines
22 KiB
C++
1066 lines
22 KiB
C++
/*
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** c_dispatch.cpp
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** Functions for executing console commands and aliases
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2007 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include "templates.h"
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//#include "doomtype.h"
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#include "cmdlib.h"
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#include "c_console.h"
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#include "c_dispatch.h"
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#include "m_argv.h"
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//#include "g_game.h"
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//#include "d_player.h"
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#include "configfile.h"
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#include "printf.h"
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#include "c_cvars.h"
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#include "v_text.h"
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#include "inputstate.h"
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#include "c_buttons.h"
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//#include "d_net.h"
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//#include "d_main.h"
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//#include "serializer.h"
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//#include "menu/menu.h"
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//#include "g_levellocals.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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class FDelayedCommand
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{
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public:
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virtual ~FDelayedCommand() {}
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protected:
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virtual bool Tick() = 0;
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friend class FDelayedCommandQueue;
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};
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class FWaitingCommand : public FDelayedCommand
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{
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public:
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FWaitingCommand(const char *cmd, int tics)
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: Command(cmd), TicsLeft(tics+1)
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{}
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bool Tick() override
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{
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if (--TicsLeft == 0)
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{
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AddCommandString(Command);
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return true;
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}
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return false;
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}
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FString Command;
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int TicsLeft;
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};
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class FStoredCommand : public FDelayedCommand
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{
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public:
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FStoredCommand(FConsoleCommand *com, const char *cmd)
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: Command(com), Text(cmd)
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{}
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bool Tick() override
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{
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if (Text.IsNotEmpty() && Command != nullptr)
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{
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FCommandLine args(Text);
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Command->Run(args, /*current player*/nullptr, 0);
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}
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return true;
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}
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private:
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FConsoleCommand *Command;
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FString Text;
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};
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class FDelayedCommandQueue
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{
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TDeletingArray<FDelayedCommand *> delayedCommands;
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public:
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void Run()
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{
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for (unsigned i = 0; i < delayedCommands.Size(); i++)
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{
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if (delayedCommands[i]->Tick())
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{
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delete delayedCommands[i];
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delayedCommands.Delete(i);
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i--;
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}
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}
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}
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void Clear()
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{
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delayedCommands.DeleteAndClear();
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}
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void AddCommand(FDelayedCommand * cmd)
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{
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delayedCommands.Push(cmd);
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}
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};
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static FDelayedCommandQueue delayedCommandQueue;
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void C_RunDelayedCommands()
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{
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delayedCommandQueue.Run();
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}
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void C_ClearDelayedCommands()
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{
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delayedCommandQueue.Clear();
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}
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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static long ParseCommandLine (const char *args, int *argc, char **argv, bool no_escapes);
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static FConsoleCommand *FindNameInHashTable (FConsoleCommand **table, const char *name, size_t namelen);
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static FConsoleCommand *ScanChainForName (FConsoleCommand *start, const char *name, size_t namelen, FConsoleCommand **prev);
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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CVAR (Bool, lookspring, true, CVAR_ARCHIVE); // Generate centerview when -mlook encountered?
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FConsoleCommand *Commands[FConsoleCommand::HASH_SIZE];
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// CODE --------------------------------------------------------------------
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void C_DoCommand (const char *cmd, int keynum)
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{
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FConsoleCommand *com;
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const char *end;
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const char *beg;
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// Skip any beginning whitespace
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while (*cmd > 0 && *cmd <= ' ')
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cmd++;
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// Find end of the command name
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if (*cmd == '\"')
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{
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for (end = beg = cmd+1; *end && *end != '\"'; ++end)
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;
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}
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else
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{
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beg = cmd;
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for (end = cmd+1; *end > ' ' || *end < 0; ++end)
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;
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}
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const size_t len = end - beg;
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// Check if this is an action
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if (*beg == '+' || *beg == '-')
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{
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auto button = buttonMap.FindButton(beg + 1);
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if (button)
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{
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if (*beg == '+')
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{
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button->PressKey (keynum);
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}
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else
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{
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button->ReleaseKey (keynum);
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/*
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if (button == &Button_Mlook && lookspring)
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{
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Net_WriteByte (DEM_CENTERVIEW);
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}
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*/
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}
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return;
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}
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}
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// Parse it as a normal command
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// Checking for matching commands follows this search order:
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// 1. Check the Commands[] hash table
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// 2. Check the CVars list
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if ( (com = FindNameInHashTable (Commands, beg, len)) )
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{
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if (//gamestate != GS_STARTUP ||
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(len == 3 && strnicmp (beg, "set", 3) == 0) ||
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(len == 7 && strnicmp (beg, "logfile", 7) == 0) ||
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(len == 9 && strnicmp (beg, "unbindall", 9) == 0) ||
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(len == 4 && strnicmp (beg, "bind", 4) == 0) ||
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(len == 4 && strnicmp (beg, "exec", 4) == 0) ||
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(len ==10 && strnicmp (beg, "doublebind", 10) == 0)
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)
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{
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FCommandLine args (beg);
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com->Run (args, /*current player*/nullptr, keynum);
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}
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else
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{
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if (len == 4 && strnicmp(beg, "warp", 4) == 0)
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{
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//StoredWarp = beg;
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}
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else
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{
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auto cmd = new FStoredCommand(com, beg);
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delayedCommandQueue.AddCommand(cmd);
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}
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}
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}
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else
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{ // Check for any console vars that match the command
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FBaseCVar *var = FindCVarSub (beg, int(len));
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if (var != NULL)
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{
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FCommandLine args (beg);
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if (args.argc() >= 2)
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{ // Set the variable
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var->CmdSet (args[1]);
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}
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else
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{ // Get the variable's value
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Printf ("\"%s\" is \"%s\"\n", var->GetName(), var->GetHumanString());
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}
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}
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else
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{ // We don't know how to handle this command
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Printf ("Unknown command \"%.*s\"\n", (int)len, beg);
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}
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}
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}
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void AddCommandString (const char *text, int keynum)
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{
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// Operate on a local copy instead of messing around with the data that's being passed in here.
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TArray<char> buffer(strlen(text) + 1, true);
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memcpy(buffer.Data(), text, buffer.Size());
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char *cmd = buffer.Data();
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char *brkpt;
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int more;
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if (cmd)
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{
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while (*cmd)
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{
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brkpt = cmd;
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while (*brkpt != ';' && *brkpt != '\0')
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{
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if (*brkpt == '\"')
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{
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brkpt++;
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while (*brkpt != '\0' && (*brkpt != '\"' || *(brkpt-1) == '\\'))
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brkpt++;
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}
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if (*brkpt != '\0')
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brkpt++;
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}
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if (*brkpt == ';')
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{
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*brkpt = '\0';
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more = 1;
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}
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else
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{
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more = 0;
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}
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// Intercept wait commands here. Note: wait must be lowercase
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while (*cmd > 0 && *cmd <= ' ')
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cmd++;
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if (*cmd)
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{
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if (cmd[0] == 'w' && cmd[1] == 'a' && cmd[2] == 'i' && cmd[3] == 't' &&
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(cmd[4] == 0 || cmd[4] == ' '))
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{
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int tics;
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if (cmd[4] == ' ')
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{
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tics = (int)strtoll (cmd + 5, NULL, 0);
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}
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else
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{
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tics = 1;
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}
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if (tics > 0)
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{
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if (more)
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{ // The remainder of the command will be executed later
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// Note that deferred commands lose track of which key
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// (if any) they were pressed from.
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*brkpt = ';';
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auto cmd = new FWaitingCommand(brkpt, tics);
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delayedCommandQueue.AddCommand(cmd);
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}
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return;
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}
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}
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else
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{
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C_DoCommand (cmd, keynum);
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}
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}
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if (more)
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{
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*brkpt = ';';
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}
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cmd = brkpt + more;
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}
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}
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}
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static FConsoleCommand *ScanChainForName (FConsoleCommand *start, const char *name, size_t namelen, FConsoleCommand **prev)
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{
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int comp;
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*prev = NULL;
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while (start)
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{
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comp = strnicmp (start->m_Name, name, namelen);
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if (comp > 0)
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return NULL;
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else if (comp == 0 && start->m_Name[namelen] == 0)
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return start;
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*prev = start;
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start = start->m_Next;
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}
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return NULL;
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}
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static FConsoleCommand *FindNameInHashTable (FConsoleCommand **table, const char *name, size_t namelen)
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{
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FConsoleCommand *dummy;
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return ScanChainForName (table[MakeKey (name, namelen) % FConsoleCommand::HASH_SIZE], name, namelen, &dummy);
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}
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bool FConsoleCommand::AddToHash (FConsoleCommand **table)
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{
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unsigned int key;
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FConsoleCommand *insert, **bucket;
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key = MakeKey (m_Name);
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bucket = &table[key % HASH_SIZE];
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if (ScanChainForName (*bucket, m_Name, strlen (m_Name), &insert))
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{
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return false;
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}
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else
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{
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if (insert)
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{
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m_Next = insert->m_Next;
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if (m_Next)
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m_Next->m_Prev = &m_Next;
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insert->m_Next = this;
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m_Prev = &insert->m_Next;
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}
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else
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{
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m_Next = *bucket;
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*bucket = this;
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m_Prev = bucket;
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if (m_Next)
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m_Next->m_Prev = &m_Next;
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}
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}
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return true;
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}
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FConsoleCommand* FConsoleCommand::FindByName (const char* name)
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{
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return FindNameInHashTable (Commands, name, strlen (name));
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}
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const char* StaticGetButtonName(int32_t func);
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FConsoleCommand::FConsoleCommand (const char *name, CCmdRun runFunc)
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: m_RunFunc (runFunc)
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{
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static bool firstTime = true;
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if (firstTime)
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{
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unsigned int i;
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firstTime = false;
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// Add all the action commands for tab completion
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for (i = 0; i < buttonMap.NumButtons(); i++)
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{
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FString tname = "+"; tname << StaticGetButtonName(i);
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C_AddTabCommand (tname);
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tname.Substitute('+', '-');
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C_AddTabCommand (tname);
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}
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}
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int ag = strcmp (name, "kill");
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if (ag == 0)
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ag=0;
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m_Name = name;
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if (!AddToHash (Commands))
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Printf ("Adding CCMD %s twice.\n", name);
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else
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C_AddTabCommand (name);
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}
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FConsoleCommand::~FConsoleCommand ()
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{
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*m_Prev = m_Next;
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if (m_Next)
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m_Next->m_Prev = m_Prev;
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C_RemoveTabCommand (m_Name);
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}
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void FConsoleCommand::Run (FCommandLine &argv, void *who, int key)
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{
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m_RunFunc (argv, who, key);
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}
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FConsoleAlias::FConsoleAlias (const char *name, const char *command, bool noSave)
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: FConsoleCommand (name, NULL),
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bRunning(false), bKill(false)
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{
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m_Command[noSave] = command;
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m_Command[!noSave] = FString();
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// If the command contains % characters, assume they are parameter markers
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// for substitution when the command is executed.
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bDoSubstitution = (strchr (command, '%') != NULL);
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}
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FConsoleAlias::~FConsoleAlias ()
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{
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m_Command[1] = m_Command[0] = FString();
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}
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// Given an argument vector, reconstitute the command line it could have been produced from.
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FString BuildString (int argc, FString *argv)
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{
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if (argc == 1)
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{
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return *argv;
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}
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else
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{
|
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FString buf;
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int arg;
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for (arg = 0; arg < argc; arg++)
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{
|
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if (argv[arg][0] == '\0')
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{ // It's an empty argument, we need to convert it to '""'
|
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buf << "\"\" ";
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}
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else if (strchr(argv[arg], '"'))
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{ // If it contains one or more quotes, we need to escape them.
|
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buf << '"';
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long substr_start = 0, quotepos;
|
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while ((quotepos = argv[arg].IndexOf('"', substr_start)) >= 0)
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{
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if (substr_start < quotepos)
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{
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buf << argv[arg].Mid(substr_start, quotepos - substr_start);
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}
|
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buf << "\\\"";
|
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substr_start = quotepos + 1;
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}
|
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buf << argv[arg].Mid(substr_start) << "\" ";
|
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}
|
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else if (strchr(argv[arg], ' '))
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{ // If it contains a space, it needs to be quoted.
|
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buf << '"' << argv[arg] << "\" ";
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}
|
|
else
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{
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buf << argv[arg] << ' ';
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|
}
|
|
}
|
|
return buf;
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|
}
|
|
}
|
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|
|
//===========================================================================
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|
//
|
|
// SubstituteAliasParams
|
|
//
|
|
// Given an command line and a set of arguments, replace instances of
|
|
// %x or %{x} in the command line with argument x. If argument x does not
|
|
// exist, then the empty string is substituted in its place.
|
|
//
|
|
// Substitution is not done inside of quoted strings, unless that string is
|
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// prepended with a % character.
|
|
//
|
|
// To avoid a substitution, use %%. The %% will be replaced by a single %.
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|
//
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|
//===========================================================================
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|
|
|
FString SubstituteAliasParams (FString &command, FCommandLine &args)
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|
{
|
|
// Do substitution by replacing %x with the argument x.
|
|
// If there is no argument x, then %x is simply removed.
|
|
|
|
// For some reason, strtoul's stop parameter is non-const.
|
|
char *p = command.LockBuffer(), *start = p;
|
|
unsigned long argnum;
|
|
FString buf;
|
|
bool inquote = false;
|
|
|
|
while (*p != '\0')
|
|
{
|
|
if (p[0] == '%' && ((p[1] >= '0' && p[1] <= '9') || p[1] == '{'))
|
|
{
|
|
// Do a substitution. Output what came before this.
|
|
buf.AppendCStrPart (start, p - start);
|
|
|
|
// Extract the argument number and substitute the corresponding argument.
|
|
argnum = strtoul (p + 1 + (p[1] == '{'), &start, 10);
|
|
if ((p[1] != '{' || *start == '}') && argnum < (unsigned long)args.argc())
|
|
{
|
|
buf += args[argnum];
|
|
}
|
|
p = (start += (p[1] == '{' && *start == '}'));
|
|
}
|
|
else if (p[0] == '%' && p[1] == '%')
|
|
{
|
|
// Do not substitute. Just collapse to a single %.
|
|
buf.AppendCStrPart (start, p - start + 1);
|
|
start = p = p + 2;
|
|
continue;
|
|
}
|
|
else if (p[0] == '%' && p[1] == '"')
|
|
{
|
|
// Collapse %" to " and remember that we're in a quote so when we
|
|
// see a " character again, we don't start skipping below.
|
|
if (!inquote)
|
|
{
|
|
inquote = true;
|
|
buf.AppendCStrPart(start, p - start);
|
|
start = p + 1;
|
|
}
|
|
else
|
|
{
|
|
inquote = false;
|
|
}
|
|
p += 2;
|
|
}
|
|
else if (p[0] == '\\' && p[1] == '"')
|
|
{
|
|
p += 2;
|
|
}
|
|
else if (p[0] == '"')
|
|
{
|
|
// Don't substitute inside quoted strings if it didn't start
|
|
// with a %"
|
|
if (!inquote)
|
|
{
|
|
p++;
|
|
while (*p != '\0' && (*p != '"' || *(p-1) == '\\'))
|
|
p++;
|
|
if (*p != '\0')
|
|
p++;
|
|
}
|
|
else
|
|
{
|
|
inquote = false;
|
|
p++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
p++;
|
|
}
|
|
}
|
|
// Return whatever was after the final substitution.
|
|
if (p > start)
|
|
{
|
|
buf.AppendCStrPart (start, p - start);
|
|
}
|
|
command.UnlockBuffer();
|
|
|
|
return buf;
|
|
}
|
|
|
|
static int DumpHash (FConsoleCommand **table, bool aliases, const char *pattern=NULL)
|
|
{
|
|
int bucket, count;
|
|
FConsoleCommand *cmd;
|
|
|
|
for (bucket = count = 0; bucket < FConsoleCommand::HASH_SIZE; bucket++)
|
|
{
|
|
cmd = table[bucket];
|
|
while (cmd)
|
|
{
|
|
if (CheckWildcards (pattern, cmd->m_Name))
|
|
{
|
|
if (cmd->IsAlias())
|
|
{
|
|
if (aliases)
|
|
{
|
|
++count;
|
|
static_cast<FConsoleAlias *>(cmd)->PrintAlias ();
|
|
}
|
|
}
|
|
else if (!aliases)
|
|
{
|
|
++count;
|
|
cmd->PrintCommand ();
|
|
}
|
|
}
|
|
cmd = cmd->m_Next;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void FConsoleAlias::PrintAlias ()
|
|
{
|
|
if (m_Command[0].IsNotEmpty())
|
|
{
|
|
Printf (TEXTCOLOR_YELLOW "%s : %s\n", m_Name, m_Command[0].GetChars());
|
|
}
|
|
if (m_Command[1].IsNotEmpty())
|
|
{
|
|
Printf (TEXTCOLOR_ORANGE "%s : %s\n", m_Name, m_Command[1].GetChars());
|
|
}
|
|
}
|
|
|
|
void FConsoleAlias::Archive (FConfigFile *f)
|
|
{
|
|
if (f != NULL && !m_Command[0].IsEmpty())
|
|
{
|
|
f->SetValueForKey ("Name", m_Name, true);
|
|
f->SetValueForKey ("Command", m_Command[0], true);
|
|
}
|
|
}
|
|
|
|
void C_ArchiveAliases (FConfigFile *f)
|
|
{
|
|
int bucket;
|
|
FConsoleCommand *alias;
|
|
|
|
for (bucket = 0; bucket < FConsoleCommand::HASH_SIZE; bucket++)
|
|
{
|
|
alias = Commands[bucket];
|
|
while (alias)
|
|
{
|
|
if (alias->IsAlias())
|
|
static_cast<FConsoleAlias *>(alias)->Archive (f);
|
|
alias = alias->m_Next;
|
|
}
|
|
}
|
|
}
|
|
|
|
void C_ClearAliases ()
|
|
{
|
|
int bucket;
|
|
FConsoleCommand *alias;
|
|
|
|
for (bucket = 0; bucket < FConsoleCommand::HASH_SIZE; bucket++)
|
|
{
|
|
alias = Commands[bucket];
|
|
while (alias)
|
|
{
|
|
FConsoleCommand *next = alias->m_Next;
|
|
if (alias->IsAlias())
|
|
static_cast<FConsoleAlias *>(alias)->SafeDelete();
|
|
alias = next;
|
|
}
|
|
}
|
|
}
|
|
|
|
CCMD(clearaliases)
|
|
{
|
|
C_ClearAliases();
|
|
}
|
|
|
|
|
|
// This is called only by the ini parser.
|
|
void C_SetAlias (const char *name, const char *cmd)
|
|
{
|
|
FConsoleCommand *prev, *alias, **chain;
|
|
|
|
chain = &Commands[MakeKey (name) % FConsoleCommand::HASH_SIZE];
|
|
alias = ScanChainForName (*chain, name, strlen (name), &prev);
|
|
if (alias != NULL)
|
|
{
|
|
if (!alias->IsAlias ())
|
|
{
|
|
//Printf (PRINT_BOLD, "%s is a command and cannot be an alias.\n", name);
|
|
return;
|
|
}
|
|
delete alias;
|
|
}
|
|
new FConsoleAlias (name, cmd, false);
|
|
}
|
|
|
|
CCMD (alias)
|
|
{
|
|
FConsoleCommand *prev, *alias, **chain;
|
|
|
|
if (argv.argc() == 1)
|
|
{
|
|
Printf ("Current alias commands:\n");
|
|
DumpHash (Commands, true);
|
|
}
|
|
else
|
|
{
|
|
chain = &Commands[MakeKey (argv[1]) % FConsoleCommand::HASH_SIZE];
|
|
|
|
if (argv.argc() == 2)
|
|
{ // Remove the alias
|
|
|
|
if ( (alias = ScanChainForName (*chain, argv[1], strlen (argv[1]), &prev)))
|
|
{
|
|
if (alias->IsAlias ())
|
|
{
|
|
static_cast<FConsoleAlias *> (alias)->SafeDelete ();
|
|
}
|
|
else
|
|
{
|
|
Printf ("%s is a normal command\n", alias->m_Name);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{ // Add/change the alias
|
|
|
|
alias = ScanChainForName (*chain, argv[1], strlen (argv[1]), &prev);
|
|
if (alias != NULL)
|
|
{
|
|
if (alias->IsAlias ())
|
|
{
|
|
static_cast<FConsoleAlias *> (alias)->Realias (argv[2], false);
|
|
}
|
|
else
|
|
{
|
|
Printf ("%s is a normal command\n", alias->m_Name);
|
|
alias = NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
new FConsoleAlias (argv[1], argv[2], false);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
CCMD (cmdlist)
|
|
{
|
|
int count;
|
|
const char *filter = (argv.argc() == 1 ? NULL : argv[1]);
|
|
|
|
count = buttonMap.ListActionCommands (filter);
|
|
count += DumpHash (Commands, false, filter);
|
|
Printf ("%d commands\n", count);
|
|
}
|
|
|
|
CCMD (key)
|
|
{
|
|
if (argv.argc() > 1)
|
|
{
|
|
int i;
|
|
|
|
for (i = 1; i < argv.argc(); ++i)
|
|
{
|
|
unsigned int key = MakeKey (argv[i]);
|
|
Printf (" 0x%08x\n", key);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Execute any console commands specified on the command line.
|
|
// These all begin with '+' as opposed to '-'.
|
|
FExecList *C_ParseCmdLineParams(FExecList *exec)
|
|
{
|
|
for (int currArg = 1; currArg < Args->NumArgs(); )
|
|
{
|
|
if (*Args->GetArg (currArg++) == '+')
|
|
{
|
|
FString cmdString;
|
|
int cmdlen = 1;
|
|
int argstart = currArg - 1;
|
|
|
|
while (currArg < Args->NumArgs())
|
|
{
|
|
if (*Args->GetArg (currArg) == '-' || *Args->GetArg (currArg) == '+')
|
|
break;
|
|
currArg++;
|
|
cmdlen++;
|
|
}
|
|
|
|
cmdString = BuildString (cmdlen, Args->GetArgList (argstart));
|
|
if (!cmdString.IsEmpty())
|
|
{
|
|
if (exec == NULL)
|
|
{
|
|
exec = new FExecList;
|
|
}
|
|
exec->AddCommand(&cmdString[1]);
|
|
}
|
|
}
|
|
}
|
|
return exec;
|
|
}
|
|
|
|
void FConsoleCommand::PrintCommand()
|
|
{
|
|
Printf("%s\n", m_Name.GetChars());
|
|
}
|
|
|
|
bool FConsoleCommand::IsAlias ()
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool FConsoleAlias::IsAlias ()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void FConsoleAlias::Run (FCommandLine &args, void *who, int key)
|
|
{
|
|
if (bRunning)
|
|
{
|
|
Printf ("Alias %s tried to recurse.\n", m_Name);
|
|
return;
|
|
}
|
|
|
|
int index = !m_Command[1].IsEmpty();
|
|
FString savedcommand = m_Command[index], mycommand;
|
|
m_Command[index] = FString();
|
|
|
|
if (bDoSubstitution)
|
|
{
|
|
mycommand = SubstituteAliasParams (savedcommand, args);
|
|
}
|
|
else
|
|
{
|
|
mycommand = savedcommand;
|
|
}
|
|
|
|
bRunning = true;
|
|
AddCommandString (mycommand, key);
|
|
bRunning = false;
|
|
if (m_Command[index].IsEmpty())
|
|
{ // The alias is unchanged, so put the command back so it can be used again.
|
|
// If the command had been non-empty, then that means that executing this
|
|
// alias caused it to realias itself, so the old command will be forgotten
|
|
// once this function returns.
|
|
m_Command[index] = savedcommand;
|
|
}
|
|
if (bKill)
|
|
{ // The alias wants to remove itself
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
void FConsoleAlias::Realias (const char *command, bool noSave)
|
|
{
|
|
if (!noSave && !m_Command[1].IsEmpty())
|
|
{
|
|
noSave = true;
|
|
}
|
|
m_Command[noSave] = command;
|
|
|
|
// If the command contains % characters, assume they are parameter markers
|
|
// for substitution when the command is executed.
|
|
bDoSubstitution = (strchr (command, '%') != NULL);
|
|
bKill = false;
|
|
}
|
|
|
|
void FConsoleAlias::SafeDelete ()
|
|
{
|
|
if (!bRunning)
|
|
{
|
|
delete this;
|
|
}
|
|
else
|
|
{
|
|
bKill = true;
|
|
}
|
|
}
|
|
|
|
void FExecList::AddCommand(const char *cmd, const char *file)
|
|
{
|
|
// Recursive exec: Parse this file now.
|
|
if (strnicmp(cmd, "exec", 4) == 0 && isspace(cmd[4]))
|
|
{
|
|
FCommandLine argv(cmd);
|
|
for (int i = 1; i < argv.argc(); ++i)
|
|
{
|
|
C_ParseExecFile(argv[i], this);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Commands.Push(cmd);
|
|
}
|
|
}
|
|
|
|
void FExecList::ExecCommands() const
|
|
{
|
|
for (unsigned i = 0; i < Commands.Size(); ++i)
|
|
{
|
|
AddCommandString(Commands[i]);
|
|
}
|
|
}
|
|
|
|
FExecList *C_ParseExecFile(const char *file, FExecList *exec)
|
|
{
|
|
char cmd[4096];
|
|
int retval = 0;
|
|
|
|
FileReader fr;
|
|
|
|
if ( (fr.OpenFile(file)) )
|
|
{
|
|
while (fr.Gets(cmd, countof(cmd)-1))
|
|
{
|
|
// Comments begin with //
|
|
char *stop = cmd + strlen(cmd) - 1;
|
|
char *comment = cmd;
|
|
int inQuote = 0;
|
|
|
|
if (*stop == '\n')
|
|
*stop-- = 0;
|
|
|
|
while (comment < stop)
|
|
{
|
|
if (*comment == '\"')
|
|
{
|
|
inQuote ^= 1;
|
|
}
|
|
else if (!inQuote && *comment == '/' && *(comment + 1) == '/')
|
|
{
|
|
break;
|
|
}
|
|
comment++;
|
|
}
|
|
if (comment == cmd)
|
|
{ // Comment at line beginning
|
|
continue;
|
|
}
|
|
else if (comment < stop)
|
|
{ // Comment in middle of line
|
|
*comment = 0;
|
|
}
|
|
if (exec == NULL)
|
|
{
|
|
exec = new FExecList;
|
|
}
|
|
exec->AddCommand(cmd, file);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Printf ("Could not open \"%s\"\n", file);
|
|
}
|
|
return exec;
|
|
}
|
|
|
|
bool C_ExecFile (const char *file)
|
|
{
|
|
FExecList *exec = C_ParseExecFile(file, NULL);
|
|
if (exec != NULL)
|
|
{
|
|
exec->ExecCommands();
|
|
delete exec;
|
|
}
|
|
return exec != NULL;
|
|
}
|
|
|
|
#include "osd.h"
|
|
|
|
static TArray<FConsoleCommand*> dynccmds; // This needs to be explicitly deleted before shutdown - the names in here may not be valid during the exit handler.
|
|
//
|
|
// OSD_RegisterFunction() -- Reroutes a Bulid-style CCMD to the new console.
|
|
//
|
|
int OSD_RegisterFunction(const char* pszName, const char* pszDesc, int (*func)(osdcmdptr_t))
|
|
{
|
|
FString nname = pszName;
|
|
auto callback = [nname, pszDesc, func](FCommandLine& args, void *, int key)
|
|
{
|
|
if (args.argc() > 0) args.operator[](0);
|
|
osdfuncparm_t param = { args.argc(), nname.GetChars(), (const char**)args._argv + 1, args.cmd };
|
|
if (func(¶m) != OSDCMD_OK)
|
|
{
|
|
Printf("%s\n", pszDesc);
|
|
}
|
|
};
|
|
auto ccmd = new FConsoleCommand(pszName, callback);
|
|
dynccmds.Push(ccmd);
|
|
return 0;
|
|
}
|
|
|
|
CCMD (quit)
|
|
{
|
|
throw ExitEvent(0);
|
|
}
|
|
|
|
CCMD (exit)
|
|
{
|
|
throw ExitEvent(0);
|
|
}
|