raze-gles/source/common/utility/zstring.h
Christoph Oelckers bad2c2e55f - backend update from GZDoom
* replacement of 'long' in string code.
* palette removal in V_GetColor.
* fixes to DShape2D buffer management.
2021-08-14 10:04:45 +02:00

483 lines
15 KiB
C++

#pragma once
/*
** zstring.h
**
**---------------------------------------------------------------------------
** Copyright 2005-2007 Randy Heit
** All rights reserved.
**
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions
** are met:
**
** 1. Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** 2. Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in the
** documentation and/or other materials provided with the distribution.
** 3. The name of the author may not be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**---------------------------------------------------------------------------
**
*/
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#include <stddef.h>
#include <string>
#include "tarray.h"
#ifdef __GNUC__
#define PRINTFISH(x) __attribute__((format(printf, 2, x)))
#else
#define PRINTFISH(x)
#endif
#ifdef __GNUC__
#define IGNORE_FORMAT_PRE \
_Pragma("GCC diagnostic push") \
_Pragma("GCC diagnostic ignored \"-Wformat\"") \
_Pragma("GCC diagnostic ignored \"-Wformat-extra-args\"")
#define IGNORE_FORMAT_POST _Pragma("GCC diagnostic pop")
#else
#define IGNORE_FORMAT_PRE
#define IGNORE_FORMAT_POST
#endif
#ifdef _WIN32
std::wstring WideString(const char *);
#endif
struct FStringData
{
unsigned int Len; // Length of string, excluding terminating null
unsigned int AllocLen; // Amount of memory allocated for string
int RefCount; // < 0 means it's locked
// char StrData[xxx];
char *Chars()
{
return (char *)(this + 1);
}
const char *Chars() const
{
return (const char *)(this + 1);
}
char *AddRef()
{
if (RefCount < 0)
{
return (char *)(MakeCopy() + 1);
}
else
{
RefCount++;
return (char *)(this + 1);
}
}
void Release()
{
assert (RefCount != 0);
if (--RefCount <= 0)
{
Dealloc();
}
}
FStringData *MakeCopy();
static FStringData *Alloc (size_t strlen);
FStringData *Realloc (size_t newstrlen);
void Dealloc ();
};
struct FNullStringData
{
unsigned int Len;
unsigned int AllocLen;
int RefCount;
char Nothing[2];
};
enum ELumpNum
{
};
class FString
{
public:
FString () { ResetToNull(); }
// Copy constructors
FString (const FString &other) { AttachToOther (other); }
FString (FString &&other) : Chars(other.Chars) { other.ResetToNull(); }
FString (const char *copyStr);
FString (const char *copyStr, size_t copyLen);
FString (char oneChar);
FString(const TArray<char> & source) : FString(source.Data(), source.Size()) {}
FString(const TArray<uint8_t> & source) : FString((char*)source.Data(), source.Size()) {}
// This is intentionally #ifdef'd. The only code which needs this is parts of the Windows backend that receive Unicode text from the system.
#ifdef _WIN32
explicit FString(const wchar_t *copyStr);
FString &operator = (const wchar_t *copyStr);
std::wstring WideString() const { return ::WideString(Chars); }
#endif
// Concatenation constructors
FString (const FString &head, const FString &tail);
FString (const FString &head, const char *tail);
FString (const FString &head, char tail);
FString (const char *head, const FString &tail);
FString (const char *head, const char *tail);
FString (char head, const FString &tail);
// Other constructors
FString (ELumpNum); // Create from a lump
~FString ();
// Discard string's contents, create a new buffer, and lock it.
char *LockNewBuffer(size_t len);
char *LockBuffer(); // Obtain write access to the character buffer
void UnlockBuffer(); // Allow shared access to the character buffer
void Swap(FString &other)
{
std::swap(Chars, other.Chars);
}
// We do not want any implicit conversions from FString in conditionals.
explicit operator bool() = delete; // this is needed to render the operator const char * ineffective when used in boolean constructs.
bool operator !() = delete;
operator const char *() const { return Chars; }
const char *GetChars() const { return Chars; }
const char &operator[] (int index) const { return Chars[index]; }
#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
// Compiling 32-bit Windows source with MSVC: size_t is typedefed to an
// unsigned int with the 64-bit portability warning attribute, so the
// prototype cannot substitute unsigned int for size_t, or you get
// spurious warnings.
const char &operator[] (size_t index) const { return Chars[index]; }
#else
const char &operator[] (unsigned int index) const { return Chars[index]; }
#endif
const char &operator[] (unsigned long index) const { return Chars[index]; }
const char &operator[] (unsigned long long index) const { return Chars[index]; }
FString &operator = (const FString &other);
FString &operator = (FString &&other);
FString &operator = (const char *copyStr);
FString operator + (const FString &tail) const;
FString operator + (const char *tail) const;
FString operator + (char tail) const;
friend FString operator + (const char *head, const FString &tail);
friend FString operator + (char head, const FString &tail);
FString &operator += (const FString &tail);
FString &operator += (const char *tail);
FString &operator += (char tail);
FString &AppendCStrPart (const char *tail, size_t tailLen);
FString &CopyCStrPart(const char *tail, size_t tailLen);
FString &operator << (const FString &tail) { return *this += tail; }
FString &operator << (const char *tail) { return *this += tail; }
FString &operator << (char tail) { return *this += tail; }
const char &Front() const { assert(IsNotEmpty()); return Chars[0]; }
const char &Back() const { assert(IsNotEmpty()); return Chars[Len() - 1]; }
FString Left (size_t numChars) const;
FString Right (size_t numChars) const;
FString Mid (size_t pos, size_t numChars = ~(size_t)0) const;
void AppendCharacter(int codepoint);
void DeleteLastCharacter();
ptrdiff_t IndexOf (const FString &substr, ptrdiff_t startIndex=0) const;
ptrdiff_t IndexOf (const char *substr, ptrdiff_t startIndex=0) const;
ptrdiff_t IndexOf (char subchar, ptrdiff_t startIndex=0) const;
ptrdiff_t IndexOfAny (const FString &charset, ptrdiff_t startIndex=0) const;
ptrdiff_t IndexOfAny (const char *charset, ptrdiff_t startIndex=0) const;
// This is only kept for backwards compatibility with old ZScript versions that used this function and depend on its bug.
ptrdiff_t LastIndexOf (char subchar) const;
ptrdiff_t LastIndexOfBroken (const FString &substr, ptrdiff_t endIndex) const;
ptrdiff_t LastIndexOf (char subchar, ptrdiff_t endIndex) const;
ptrdiff_t LastIndexOfAny (const FString &charset) const;
ptrdiff_t LastIndexOfAny (const char *charset) const;
ptrdiff_t LastIndexOfAny (const FString &charset, ptrdiff_t endIndex) const;
ptrdiff_t LastIndexOfAny (const char *charset, ptrdiff_t endIndex) const;
ptrdiff_t LastIndexOf (const FString &substr) const;
ptrdiff_t LastIndexOf (const FString &substr, ptrdiff_t endIndex) const;
ptrdiff_t LastIndexOf (const char *substr) const;
ptrdiff_t LastIndexOf (const char *substr, ptrdiff_t endIndex) const;
ptrdiff_t LastIndexOf (const char *substr, ptrdiff_t endIndex, size_t substrlen) const;
void ToUpper ();
void ToLower ();
FString MakeUpper() const;
FString MakeLower() const;
void StripLeft ();
void StripLeft (const FString &charset);
void StripLeft (const char *charset);
void StripRight ();
void StripRight (const FString &charset);
void StripRight (const char *charset);
void StripLeftRight ();
void StripLeftRight (const FString &charset);
void StripLeftRight (const char *charset);
void Insert (size_t index, const FString &instr);
void Insert (size_t index, const char *instr);
void Insert (size_t index, const char *instr, size_t instrlen);
template<typename Func>
void ReplaceChars (Func IsOldChar, char newchar)
{
size_t i, j;
LockBuffer();
for (i = 0, j = Len(); i < j; ++i)
{
if (IsOldChar(Chars[i]))
{
Chars[i] = newchar;
}
}
UnlockBuffer();
}
void ReplaceChars (char oldchar, char newchar);
void ReplaceChars (const char *oldcharset, char newchar);
template<typename Func>
void StripChars (Func IsKillChar)
{
size_t read, write, mylen;
LockBuffer();
for (read = write = 0, mylen = Len(); read < mylen; ++read)
{
if (!IsKillChar(Chars[read]))
{
Chars[write++] = Chars[read];
}
}
Chars[write] = '\0';
ReallocBuffer (write);
UnlockBuffer();
}
void StripChars (char killchar);
void StripChars (const char *killcharset);
void MergeChars (char merger);
void MergeChars (char merger, char newchar);
void MergeChars (const char *charset, char newchar);
void Substitute (const FString &oldstr, const FString &newstr);
void Substitute (const char *oldstr, const FString &newstr);
void Substitute (const FString &oldstr, const char *newstr);
void Substitute (const char *oldstr, const char *newstr);
void Substitute (const char *oldstr, const char *newstr, size_t oldstrlen, size_t newstrlen);
void Format (const char *fmt, ...) PRINTFISH(3);
void AppendFormat (const char *fmt, ...) PRINTFISH(3);
void VFormat (const char *fmt, va_list arglist) PRINTFISH(0);
void VAppendFormat (const char *fmt, va_list arglist) PRINTFISH(0);
bool IsInt () const;
bool IsFloat () const;
int64_t ToLong (int base=0) const;
uint64_t ToULong (int base=0) const;
double ToDouble () const;
size_t Len() const { return Data()->Len; }
size_t CharacterCount() const;
int GetNextCharacter(int &position) const;
bool IsEmpty() const { return Len() == 0; }
bool IsNotEmpty() const { return Len() != 0; }
void Truncate (size_t newlen);
void Remove(size_t index, size_t remlen);
int Compare (const FString &other) const { return strcmp (Chars, other.Chars); }
int Compare (const char *other) const { return strcmp (Chars, other); }
int Compare(const FString &other, int len) const { return strncmp(Chars, other.Chars, len); }
int Compare(const char *other, int len) const { return strncmp(Chars, other, len); }
int CompareNoCase (const FString &other) const { return stricmp (Chars, other.Chars); }
int CompareNoCase (const char *other) const { return stricmp (Chars, other); }
int CompareNoCase(const FString &other, int len) const { return strnicmp(Chars, other.Chars, len); }
int CompareNoCase(const char *other, int len) const { return strnicmp(Chars, other, len); }
enum EmptyTokenType
{
TOK_SKIPEMPTY = 0,
TOK_KEEPEMPTY = 1,
};
TArray<FString> Split(const FString &delimiter, EmptyTokenType keepEmpty = TOK_KEEPEMPTY) const;
TArray<FString> Split(const char *delimiter, EmptyTokenType keepEmpty = TOK_KEEPEMPTY) const;
void Split(TArray<FString>& tokens, const FString &delimiter, EmptyTokenType keepEmpty = TOK_KEEPEMPTY) const;
void Split(TArray<FString>& tokens, const char *delimiter, EmptyTokenType keepEmpty = TOK_KEEPEMPTY) const;
protected:
const FStringData *Data() const { return (FStringData *)Chars - 1; }
FStringData *Data() { return (FStringData *)Chars - 1; }
void ResetToNull()
{
NullString.RefCount++;
Chars = &NullString.Nothing[0];
}
void AttachToOther (const FString &other);
void AllocBuffer (size_t len);
void ReallocBuffer (size_t newlen);
static int FormatHelper (void *data, const char *str, int len);
static void StrCopy (char *to, const char *from, size_t len);
static void StrCopy (char *to, const FString &from);
char *Chars;
static FNullStringData NullString;
friend struct FStringData;
public:
bool operator == (const FString &other) const
{
return Compare(other) == 0;
}
bool operator != (const FString &other) const
{
return Compare(other) != 0;
}
bool operator < (const FString &other) const
{
return Compare(other) < 0;
}
bool operator > (const FString &other) const
{
return Compare(other) > 0;
}
bool operator <= (const FString &other) const
{
return Compare(other) <= 0;
}
bool operator >= (const FString &other) const
{
return Compare(other) >= 0;
}
// These are needed to block the default char * conversion operator from making a mess.
bool operator == (const char *) const = delete;
bool operator != (const char *) const = delete;
bool operator < (const char *) const = delete;
bool operator > (const char *) const = delete;
bool operator <= (const char *) const = delete;
bool operator >= (const char *) const = delete;
private:
};
// These are also needed to block the default char * conversion operator from making a mess.
bool operator == (const char *, const FString &) = delete;
bool operator != (const char *, const FString &) = delete;
bool operator < (const char *, const FString &) = delete;
bool operator > (const char *, const FString &) = delete;
bool operator <= (const char *, const FString &) = delete;
bool operator >= (const char *, const FString &) = delete;
class FStringf : public FString
{
public:
FStringf(const char *fmt, ...);
};
namespace StringFormat
{
enum
{
// Format specification flags
F_MINUS = 1,
F_PLUS = 2,
F_ZERO = 4,
F_BLANK = 8,
F_HASH = 16,
F_SIGNED = 32,
F_NEGATIVE = 64,
F_ZEROVALUE = 128,
F_FPT = 256,
// Format specification size prefixes
F_HALFHALF = 0x1000, // hh
F_HALF = 0x2000, // h
F_LONG = 0x3000, // l
F_LONGLONG = 0x4000, // ll or I64
F_BIGI = 0x5000, // I
F_PTRDIFF = 0x6000, // t
F_SIZE = 0x7000, // z
};
typedef int (*OutputFunc)(void *data, const char *str, int len);
int VWorker (OutputFunc output, void *outputData, const char *fmt, va_list arglist);
int Worker (OutputFunc output, void *outputData, const char *fmt, ...);
};
#undef PRINTFISH
// Hash FStrings on their contents. (used by TMap)
#include "superfasthash.h"
template<> struct THashTraits<FString>
{
hash_t Hash(const FString &key) { return (hash_t)SuperFastHash(key.GetChars(), key.Len()); }
// Compares two keys, returning zero if they are the same.
int Compare(const FString &left, const FString &right) { return left.Compare(right); }
};
struct StringNoCaseHashTraits
{
hash_t Hash(const FString& key) { return (hash_t)SuperFastHashI(key.GetChars(), key.Len()); }
// Compares two keys, returning zero if they are the same.
int Compare(const FString& left, const FString& right) { return left.CompareNoCase(right); }
};